(Currently showing: ALL GAMES)
|Bokorin ||Ikiki||Action/Arcade||0.45 MB||Click here to download|
Bokorin is an addictive little action game made by Ikiki using MMF, in which players have to take out as many of his opponents as possible in under one minute. A control configuration option is included in the menu. Press the shift key to start a game. Use the same button to execute a jump. Tap the control key to attack, and hold the Z key to activate the slow motion mode.
|Frogatto ||Lost Pixels||Platformer||92.1 MB||Click here to download|
Frogatto is a freeware 2D platformer which stars a frog that can swallow and spit out enemies as projectiles. At the beginning of the adventure you'll discover that his reach is rather short, but the coins that you collect along the way can used to purchase upgrades that'll increase the length of his tongue.
The game features six distinct areas with thirty levels split between them, and you can use magical pedestals to teleport yourself to the start of any location that you have previously explored. You'll want to open any treasure chests that you find as well, since some of them carry life capsules or huge coin bonuses. Depending on how thorough you are when searching for secrets and hidden areas, playing the game from start to finish could take up to a couple of hours.
|Head Over Heels |
- Windows, Mac, Linux
|Tomaz Kac, Graham Goring||Action/Arcade||14.6 MB||Click here to download|
Originally a game for the Spectrum, the Head Over Heels remake by Graham Goring and Tomaz Kac is faithful in every way but with new graphics to entice a new generation of gamers.
The player is required to alternate between two characters often in order to solve perplexing puzzles, each with their own special skills and abilities. Head can jump twice as high and fire doughnuts, while Heels is able to carry objects using a bag.
|Space Funeral ||thecatamites||RPG||45.8 MB||Click here to download|
A departure from his usual AGS offerings, Stephen's Space Funeral is a role-playing game created using the RPG Maker engine. The story is about a man named Phillip, who is on a journey to reach a place called the City of Forms.
You get to recruit only one travelling companion during the entire adventure, meaning that there is very little party management and individual character stats to worry about here. The exercise of grinding for experience is also kept to a minimum, and you can beat the final boss even before either of your party members reach level twenty or above.
The game takes about two hours to play from start to end, but you have to remind yourself to save often because there are no inns or checkpoints to record your progress for you. Should the random encounters becomes tedious over time, players can also use the auto option to have battles resolved for them automatically.
|Evacuation ||Benzido, Ben Foddy||Puzzle||Browser||Click here to play|
Evacuation is a game of strategy, quick wits, and explosive decompression. Aliens have invaded your cargo hold, and the only way to get rid of them is to vent them into space.
Left click on the doors to open and close them, or click on the floors to place a flag for your crew to rally around. The game ends if you accidentally evacuate the captain or lose all your crew.
|Super Karoshi |
|Jesse Venbrux||Platformer||Browser||Click here to play|
Jesse Venbrux is back with the fifth chapter in the popular Karoshi series, and his second Flash browser game to feature everyone's favorite protagonist with the trademark blue suit. In Super Karoshi you not only have to figure out ways to commit suicide but occasionally assist other similarly-looking characters to do the same as well.
Unlike Karoshi Suicide Salaryman, nearly all of the puzzles to be found in this release are original and have never been featured in previous iterations. There are roughly sixty stages to play in total.
|Paroxysm ||Tom Vine||Platformer||1.72 MB||Click here to download|
Paroxysm is a platformer by Tom Vine which is reminiscent of the early Prince of Persia series. Guide an unnamed explorer deeper into a dangerous maze, as he seeks to find an exit among the traps and dangers laid out with the intent to end the adventures of many brave explorers.
Slightly frustrating at times but the difficulty can be adjusted to your liking.
|Ad Nauseam 2 |
(mature content, nudity)
|cactus||Shoot 'em up||1.61 MB||Click here to download|
Ad Nauseam 2 is an intense 2D shooter from the prolific Swedish developer cactus, and fans of Seizuredome or Burn the Trash will find something to like in this release. Press the Z key to shoot, and tap the X key to activate the shockwave effect. Hold both buttons to activate the alternate fire. Using either of these two specials will deplete your circular power gauge, shown discreetly in the background.
Collect four green pluses to upgrade your weapon by one level, but be sure to avoid red minuses which downgrade your ship's firepower. Use the F1 function key to switch between uncensored and safe modes. Press F2 to turn off motion blur, or F3 to disable screen shakes.
The game has three phases in total, and your fastest completion time is submitted online once you've beaten the final boss. Playing on the easiest difficulty setting doubles your time on the high score list.
|Frozzd ||Jesse Venbrux||Action/Arcade||5.72 MB||Click here to download|
In Frozzd, you take the role of an astronaut tasked with the mission of freeing orange-colored creatures named Mubblies from their frozen state. You begin each level with King Mubbly as your companion, who has the ability to unfreeze his subjects or attack the Frozzds with a tap of the space key. Drink coffee to increase your suit's temperature, and use the points you've acquired to unlock new stages.
Each of the twelve levels introduces a different enemy, and points acquired from previous stages can be used to unlock new ones.
|Gravity Hook HD ||Adam Atomic, Daniel Baranowsky, Adam Saltsman||Action/Arcade||Browser||Click here to play|
Gravity Hook HD is an updated remake of the original Gravity Hook game, featuring artwork designed for higher screen resolutions, gameplay rebalancing, new elements, Twitter support, and remixes of the original soundtrack plus new songs by partner Danny Baranowsky.
Reaching the 500m goal to unlock the first Gravity Hook build is easily attainable, but the game does get pretty hard past that point as just about every mine is placed even more sporadically than in the lower levels.