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22/01/2011 - Added 50 new games. All downloads were scanned and confirmed virus-free before inclusion into the database.
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ScreenshotNameDeveloperCategorySizeDownload
TUMIKI Fighters  
Kenta Cho, ABA GamesShoot 'em up5.03 MBClick here to download

Tumiki Fighters is a shooter by Kenta Cho that is quite different compared to his other efforts. Just about all the objects in the game are made out of colorful blocks, including your own fighter plane.

Enemy ships that have been destroyed will break into pieces. These parts can be collected by simply touching them, and they will act as extensions to your own fighter plane. Your attack strength increases with each part you collect, although they will fall apart if an enemy bullet hits it.

You can retract the enemy ship parts by holding down the X key, although no further parts can be picked up until you release the button.

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Quest for Glory II: Trial by Fire  
AGD InteractiveAdventure85.4 MBClick here to download
(external link)

In Quest for Glory II: Trial by Fire, our hero travels to the land of Shapeir to undertake the dangerous mission of saving not one but two desert cities. This is AGD Interactive's third Sierra adventure game remake after the release of King's Quest 1 and 2 VGA.

The 1990 version was rather unforgiving at times, as the entire adventure happens in one month but many puzzles can only be solved on certain days. The AGDI team has done much to alleviate the problems that hampered players from completing their quest with the inclusion several new features.

All conversation topics are now shown on screen instead of requiring guesswork using a limited text parser interface found in the original. Combat now feels less sluggish thanks to the processing power of modern day computer systems and extra frames of animation. Graphics, backgrounds and sprites have more colour than their classic counterparts, although deserts and alleyways still look as dull as ever.

Try running the game in windowed mode or choose a resolution of 640 by 400 for full screen if the default settings do not work at first. Due to AGS limitations, games saved under one display setup cannot be used for other configurations.

Screenshots: 1 2 3 4 5 6
Cloud  
thatgamecompanyAction/Arcade38.4 MBClick here to download
(external link)

Cloud is a third-person computer puzzle game based on weather and atmospheric aesthetics. The game features distinctive hand-drawn art, as well as non-violent, whimsical play inspired by Keita Takahashi's Katamari Damacy.

The object of Cloud varies between the four missions presented in the game. In the early stages, the player is freely allowed to become accustomed to the controls in a type of tutorial. The player experiments with flight, which occurs on a 2D plane. Speed depends on the distance of the cursor from the player's avatar. 3D flight can be attained by holding the 3rd mouse button. There are three types of clouds in Cloud.

Neutral Clouds: Gray in color, these clouds do not respond to the player. If they come into contact with white clouds, they will be purified and turn into white clouds.

White Clouds: White in color, these clouds belong to the player and will follow the player in flight. If the player travels too quickly, however, these clouds will break away from the player's pull. A connection can be reestablished by flying close to the white clouds.

Dark Clouds: Black in color, these clouds can be considered the game's enemies. When the player flies into a collection of black clouds, the player's white clouds will combine with the dark clouds, eliminating both of them and forming rain. Numbers play an important role in this aspect of the gameplay. A large number of white clouds will more easily overpower a small number of dark clouds, and vice versa.

The shift key and left mouse button combination is utilized to gather white clouds inside the player, though there is a limit to this. If the player holds the control key while stationary, a single cloud will form that will increase in height. A short white cloud cannot purify a tall dark cloud, and so the white cloud must be made taller in order to conquer a large dark cloud.

If the control key and left mouse button combination is pressed while moving, individual white clouds will be released one by one along the flight path. This allows the player to draw intricate drawings in the air for both primary mission-based objectives and secondary puzzle levels.

Additional files/mirrors

Screenshots: 1 2 3 4 5 6 7 8 9 10
Iwanaga  
BusterAction/Arcade11.1 MBClick here to download
(external link)

Iwanaga is an action game that is reminiscent of arcade classics like Cabal and Blood Bros., in which the player has to dodge swarms of bullets while shooting back at enemies at the same time.

Hold the Z key to shoot, and use the X key for special moves such as double jumps or dash. The default control scheme can be switched easily during combat.

Items are collected automatically when your character isn't shooting at enemies. Orange items restore health, while blue ones increase your secondary weapon charge and time limit. Swap between both weapons by pressing the X and down cursor key.

Bullets can be slashed by tapping the Z key rapidly, This only works on projectiles with a purplish tinge and not the ones which are blue in color.

There's a certain balance to maintain as shots weaken after prolonged use, so switching weapons regularly can be vital to maintain health and increase the time limit. A small hit point will appear when the Z key is held down.

The final boss requires a certain strategy to beat, and much like Buster's Vacant Ark multiple endings are included for each difficulty setting. Use 7-Zip to unpack the files, and JoyToKey for joypad support.

Additional files/mirrors

Screenshots: 1 2
Devil Ronin  
Howard Kistler, Paul Pridham, Mike FraleyAction/Arcade12.6 MBClick here to download

Devil Ronin is an original C64-style game created for the Retro Remakes 2008 competition, where players assume control over a rebel oni who has sided with humanity and seeks to rid Japan of the demon scourge plaguing the entire country. This will involve travelling from one prefecture to another as he makes his way north for the final showdown with the Demon Shogun.

Use the cursor keys to move, press the left shift key to attack, and hold the space key to jump when in castle combat mode. Visiting areas with a story scene rewards your warrior with a suit of armor or full health. To navigate the map, simply press the corresponding arrow key shown under the name of any neighbouring prefecture.

Instructions/walkthrough
Additional files/mirrors

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29
Crayon Physics  
Petri PurhoPuzzle5.63 MBClick here to download

Crayon Physics is the latest experimental project by Petri Purho, showcasing a gameplay element right out of the recent arcade favorite Chalk. Draw squares to guide the red ball towards the stars to complete each stage, with challenges usually requiring the placement of bridges, weights or elevation objects around the landscape.

Press space to reset the current level, or use the alternate and F4 function key to play in full screen mode.

Sword of Fargoal  
Jeff McCord, Paul Pridham, Elias PschernigRPG0.75 MBClick here to download

Sword of Fargoal is a roguelike game, with the player controlling an adventurous warrior attempting to reclaim the titular sword from the depths of a monster-infested, randomly-generated dungeon. The sword is placed randomly somewhere between the fifteenth and twentieth dungeon level.

Screenshots: 1
Every Day the Same Dream  
Paolo Pedercini, MolleindustriaAdventureBrowserClick here to play
(external link)

In Molleindustria's Every Day the Same Dream, you play as a white-collar worker who goes through the same routine of driving to the office daily, but deep down inside his soul he harbours a yearning to take the path less travelled. This is where the story begins, as players try to figure out ways to break away from the monotony of adulthood life.

Made in under a week for the Experimental Gameplay's art game theme, Every Day the Same Dream is a short game that can be completed in under fifteen minutes or less.

Additional files/mirrors

Screenshots: 1 2 3 4 5 6 7 8 9
Ratmaze 2  
Pixeljam GamesAction/ArcadeBrowserClick here to play
(external link)

The lovable rodent from Pixeljam's original maze adventure returns for another go at navigating a dastardly tricky labyrinth in Ratmaze 2, on a quest to nibble down every single piece of cheese or edible material it could sink it's teeth into.

The first maze is made playable in this version as well, and a scroll mode can now be activated for a clearer view of the rat's surroundings. Expect to encounter puzzles such as those that requires pushing objects into certain areas or finding false walls to uncover hidden passages.

Screenshots: 1 2
Warlock Bentspine  
Lazrool, LazraelPlatformer8.12 MBClick here to download

Warlock Bentspine is a 2D platformer that features four stages to beat, each with a set of randomized stages for you to play in whichever direction you decide to tackle a level. At the start of a game you're presented with exits on the left and right side of the room, and if you keep going in one direction you'll face the boss of that stage in the tenth room.

Similar to the Megaman series, players will gain a new weapon to use once they've beaten a stage boss. Besides being able to shoot horizontally and vertically, Mr. Bentspine can also execute double jumps and dash for a short distance.

One thing to note is that the game doesn't automatically save your progress, although a three-digit combination code will be shown at the stage selection menu. This code can be used at the title screen to restore a game from a certain state.

Instructions/walkthrough

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39

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