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- Added 50 new games
. All downloads were scanned and confirmed virus-free before inclusion into the database.
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|Burn the Trash ||cactus||Shoot 'em up||1.61 MB||Click here to download|
Burn the Trash is a freeware vertical shooter created by cactus, and again this developer impresses everyone with his creativity and coding skills. This time around your ship is equipped with extremely destructive weapons, but as usual the enemies are no easy targets either.
Hold the Z key for a standard beam, or press the X key to clear bullets caught in your blue beam's path. Use both keys together for a special attack which causes massive damage, but use it with care as this weapon tends to overcraft and may destroy your craft altogether. An online high score submission feature is included.
|Streets of Rage Remake ||Bombergames Soft||Action/Arcade||70.3 MB||Click here to download|
Streets of Rage Remake features a selection of six playable characters spanning the entire series. It's also possible to choose a partner controlled by the CPU if you can't get hold of a friend to join the mayhem. All the moves have been retained with several new additions. Anyone who loved the original won't be disappointed with this effort.
|xWUNG Flash ||cactus||Action/Arcade||Browser||Click here to play|
This version of xWUNG is a port of cactus' earlier release, originally created using the Game Maker engine. You play by moving the mouse to swing a ball. The ball is attached to a wire, and both of them eliminate enemies on contact. Debris will destroy your ship, so avoid them whenever possible.
There are bosses that appear with regular intervals, and new enemies are introduced as the game progresses. The single power-up found in the game allows you to nullify certain enemy projectiles. Good scores can be achieved by making successive combos.
|Clean Asia ||cactus||Shoot 'em up||5.62 MB||Click here to download|
Part Warning Forever, part Tumiki Fighters, all style. In Clean Asia, the eyes of mankind has decided to leave their hosts and take over the earth. Their first move was to escape to the moon, where they developed their hostile weapon technology. Ten years later they return and forcefully take over some prominent countries in Asia. Thailand and New Korea has both succumb to the hostile threat, while China insists on dealing with the eyes themselves and refuses any helping hands from around the world.
America sends a pair of pilot twins with extraordinary sixth senses to battle against the evil eyes. They both have designed their own space ships that seems to be about the only thing in existance that can be used to battle these terrible fiends.
It has three levels and two selectable ships with distinct controlling differences and abillities, fourteen bosses and ten regular enemies.
|Honeyblaster ||LowFuel||Shoot 'em up||2.77 MB||Click here to download|
Honeyblaster is the latest release from the low key game development team LowFuel, though they have been quite prolific in other areas such as the demo scene and design related work. This particular demo features three levels with a colored background option included for players who are not keen on playing the game in it's original black and white format.
Each stage has it's own setting and offers a variety of enemies to blast at, but undeniably the Doom tribute level was designed to impress the most.
- Windows, Mac
|Retrospec||Action/Arcade||24.6 MB||Click here to download|
In Retrospec's Wizball remake, players have to shoot at enemies to collect red, green and blue paint. Grab green pearls to trade for firepower upgrades, acquire complete control over the main character's movements and also to summon Catellite. Hold down the fire button to guide Cat around the landscape, as paint droplets can only be collected by your spherical companion.
The config.txt file can be edited to enable full screen mode.
|Clockwiser ||Ishisoft||Puzzle||4.45 MB||Click here to download|
The objective of Clockwiser is basically to rotate blocks belonging to the section on the left so that they match the ones shown on the right. This can only be done by drawing rectangles and moving them along it's edges, with the pull of gravity in effect at all times.
Special blocks will be introduced at a steady pace, and there are just enough configurable options to please both geniuses and beginners. An unlimited undo feature has been included, plus the doodle city is a blast to play around with.
- Windows, Mac
|Jason Rohrer||Adventure||0.47 MB||Click here to download|
Passage is an experimental project by Jason Rohrer which attempts to represent life in the span of five minutes. The choices that a player makes is crucial, and there's no right way to play Passage or interpret it.
Use the arrow keys to move the character up, down, left and right. Press the F key to toggle fullscreen mode, and use the B key to adjust screen blow-up factor. Press the Q key to quit.
In Passage, players can search for and open treasure chests. Not every pursuit leads to a reward - most of them are empty. Over time, though, you can can learn which pursuits are likely to be rewarding. Each treasure chest is marked with a sequence of gems on its front, and this sequence indicates whether the chest contains a reward. During the course of the game, you can learn to read these sequences and only spend your precious time opening worthwhile treasure chests.
Passage represents life's challenges with a maze. The screen geometry only allows you to view a narrow slice of this maze at any given moment. You can see quite a distance out in front of you, but you can't see anything to the north or south. You may see a reward up ahead but not be able to see a clear path to it. After a bit of exploration, you may discover that a seemingly-nearby reward is in fact unreachable. As you go deeper into the maze to the south, the path becomes more convoluted, though an obstacle-free route is always available to the north. However, treasure chests are more and more common as you go deeper into the maze. You can spend your time in pursuit of these hard-to-reach rewards, or you can explore and enjoy the scenery that unfolds before you to the east. As you grow older, your view of the territory in front of you shrinks, and navigating new areas in life's maze becomes more difficult.
The world in Passage is infinite. As you head east, you'll find an endless expanse of constantly-changing landscape, and you are rewarded for your exploration. However, even if you spent your entire lifetime exploring, you'd never have a chance to see everything that there is to see. If you spend your time plumbing the depths of the maze, however, you will only see a tiny fraction of the scenery.
You have the option of joining up with a spouse on your journey. If you missed her, she's in the far north near your original starting point. Once you team up with her, however, you must travel together, and you are not as agile as you were when you were single. Some rewards deep in the maze will no longer be reachable if you're with your spouse. You simply cannot fit through narrow paths when you are walking side-by-side. In fact, you will sometimes find yourself standing right next to a treasure chest, yet unable to open it, and the only thing standing in your way will be your spouse. On the other hand, exploring the world is more enjoyable with a companion, and you'll reap a larger reward from exploration if she's along. When she dies, though, your grief will slow you down considerably.
The rewards in Passage come in the form of points added to your score, and you have two options for scoring points - treasure chests, which give 100 points for each hit, and exploration, which gives double-points if you walk with your spouse. There's a pretty tight balance between these two options, there's no optimal choice between the two.
|Octodad ||DePaul University Student Team||Action/Arcade||337 MB||Click here to download|
Octodad is a third person adventure game about destruction, deception, and fatherhood. The player controls Octodad, a dapper octopus masquerading as a human, as he goes about a day of his life. His existence is a constant struggle, as he must master mundane tasks with his unwieldy boneless tentacles while simultaneously keeping his cephalopodian nature a secret from his human family.
|Streemerz Flash ||The Podunkian, Arthur Lee||Platformer||Browser||Click here to play|
Streemerz is a remake loosely based on an Action 52 game with the same name, featuring new art and music resources from Arthur Lee and Binbag McGraw. The story is now set sometime in the future, although the main character still uses streamers to scale walls or climb onto platforms. There are plenty of checkpoints for players to save their progress with, but they could be a few rooms apart by the time you're close to completing your mission.
Note that a load game option isn't available, so if you exit back to the main menu or quit the game you would have to replay the entire story mode from the beginning.
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