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0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z (Currently showing: ALL GAMES)

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11/07/2009 - Added 10 new games. All downloads were scanned and confirmed virus-free before inclusion into the database. [FAQ - coming soon]
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ScreenshotNameDeveloperCategorySizeDownload
Paroxysm  
Tom VinePlatformer1.72 MBClick here to download

Paroxysm is a platformer by Tom Vine which is reminiscent of the early Prince of Persia series. Guide an unnamed explorer deeper into a dangerous maze, as he seeks to find an exit among the traps and dangers laid out with the intent to end the adventures of many brave explorers.

Slightly frustrating at times but the difficulty can be adjusted to your liking.

Additional files/mirrors

Screenshots: 1 2 3 4 5 6 7 8 9
Beacon  
Chevy Ray JohnstonPlatformer3.36 MBClick here to download

Depending on how good you are at overcoming difficult challenges, Beacon can be a rather lengthy platformer that will take some time to beat. Shadows are lurking in every corner waiting for our protagonist to make a wrong move, but as luck would have it a beacon of light appears out of nowhere to help him illuminate the way forward.

The beacon will occasionally take a branching path that is out of your reach, and you would have to rely on the light from blue and red crystals just as often to progress.

Instructions/walkthrough
Additional files/mirrors

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24
xWUNG Flash  
cactusAction/ArcadeBrowserClick here to play
(external link)

This version of xWUNG is a port of cactus' earlier release, originally created using the Game Maker engine. You play by moving the mouse to swing a ball. The ball is attached to a wire, and both of them eliminate enemies on contact. Debris will destroy your ship, so avoid them whenever possible.

There are bosses that appear with regular intervals, and new enemies are introduced as the game progresses. The single power-up found in the game allows you to nullify certain enemy projectiles. Good scores can be achieved by making successive combos.

Instructions/walkthrough

Screenshots: 1 2 3
Destructivator  
Pug Fugly GamesAction/Arcade1.90 MBClick here to download

Destructivator is a retro-style platform shooter by Chris Roper, developer of The Pyramid and Return to Sector 9. The objective of the game is to clear an entire screen of enemies to progress from one stage to the next.

Players can duck enemy bullets or shoot while clinging to a ladder, but your weapon cannot be fired when the main character is in midair. There are twenty levels included in total, which will take some time to beat as the game does not allow continues.

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Quest for Glory II: Trial by Fire  
AGD InteractiveAdventure85.4 MBClick here to download
(external link)

In Quest for Glory II: Trial by Fire, our hero travels to the land of Shapeir to undertake the dangerous mission of saving not one but two desert cities. This is AGD Interactive's third Sierra adventure game remake after the release of King's Quest 1 and 2 VGA.

The 1990 version was rather unforgiving at times, as the entire adventure happens in one month but many puzzles can only be solved on certain days. The AGDI team has done much to alleviate the problems that hampered players from completing their quest with the inclusion several new features.

All conversation topics are now shown on screen instead of requiring guesswork using a limited text parser interface found in the original. Combat now feels less sluggish thanks to the processing power of modern day computer systems and extra frames of animation. Graphics, backgrounds and sprites have more colour than their classic counterparts, although deserts and alleyways still look as dull as ever.

Try running the game in windowed mode or choose a resolution of 640 by 400 for full screen if the default settings do not work at first. Due to AGS limitations, games saved under one display setup cannot be used for other configurations.

Screenshots: 1 2 3 4 5 6
Dino Run  
Pixeljam GamesAction/ArcadeBrowserClick here to play
(external link)

In Pixeljam's Dino Run, players are transported back in time just moments before a giant asteroid crash lands and wipe out the entire dinosaur population on Earth. As a velociraptor seeking sanctuary from the impending doom, your objective is to run towards the end of each level as fast as you can, preferably before the wall of doom envelops you.

Power-up plants can either give your dino a temporary speed boost or invulnerability. Hold the shift key to run twice as fast, but only when sparks are coming out of the raptor's feet. Press the S or down arrow key to attack other dinos or grab a quick bite. Eggs can be collected to earn continues, while acquiring super eggs and reaching game milestones will reward the player with DNA to distribute on improving your raptor's abilities. One DNA is awarded for every eight eggs found and every eight critters eaten. Bones are used to unlock new speedruns and downloadable rewards in the options menu.

Dino Run also features multiplayer, chat room support and customizable skins plus hats.

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13
Cure for the Common Cold, A  
MashPotatoAdventure3.89 MBClick here to download

A Cure for the Common Cold is a short AGS adventure game by Marina Siu-Chong, also currently developing The Hatmaker's Tale.

The story. After spending years as a starving artist, you've managed to catch the eye of a influential gallery director. He wants to see some new work, and you've got a terrible cold that is draining your creativity. You'd better find a cure for the common cold, and fast!

This game uses a Broken Sword point-and-click interface. Left-click to interact with a hotspot, or right-click to examine objects. Click on items in your inventory and then click on other objects to use them together.

Move the cursor to the top of the screen and click on the pop-up menu to access the save or load function. If you need a reminder of the game objectives, these can be found by clicking on 'The Cure', also on the pop-up menu.

rRootage  
Kenta Cho, ABA GamesShoot 'em up4.21 MBClick here to download

rRootage is an abstract scrolling shooter game created by Kenta Cho, with Mac, Linux, and PSP ports also available. The game features four modes, each one based on a different shooter.

Normal Mode: This mode is similar to most standard shooter games. The player has three bombs that cause the enemy's bullets to dissolve. The ship also slows down while firing its beam.

PSY Mode: Based on the game Psyvariar, this mode is probably the oddest of all four of them. First off, the player gets powered by scratching enemy projectiles, the player moves at a slower speed while firing and when the player's powerbar is full, the player's ship becomes invincible for a short amount of time. The player can also spin the ship which causes the area around the ship where bullets are scratched to increase, but the ship slows down.

IKA Mode: Based on the game Ikaruga, this mode allows the player to switch between white and black. When your ship turns white, similarly-colored projectiles reflect at the enemy, and vice versa with black. This mode tends to be the easiest of the four because you only have to dodge half the enemy's bullets at any given time, and also because the half that you don't have to dodge end up doing extra damage when you collide with them.

GW Mode: Based on the game Giga Wing, this mode gives the player a shield that reflects shots fired by the enemy and protects the player, but it has a lengthy charge time.

The game has the player fight a large boss. The boss changes form each stage, and there are five stages for each of forty levels per game mode. Stages cannot be played separately, but any level in any mode may be played without playing the lower-sequenced levels.

Rockman 7-FC  
MendPlatformer4.09 MBClick here to download

Rockman 7-FC is a remake of the similarly-titled SNES release with a style that closely resembles the prequels instead of an updated look made popular by the portable console versions. Tap the X key rapidly to shoot, hold the same button to charge up for a special attack, and press the Z key to jump. Hold the down cursor key and the jump button at the same time to slide.

Use the Q key to access your inventory and swap abilities, or press the R key to reset back to the introductory screen at any time. Abilities can be switched using the A and S keys as well. Players start out with Rush Coil, the robotic dog which can be called upon to launch you higher than your normal jumps.

The configuration file can be used to change window size. Press the print screen button on the keyboard to capture a screenshot at any time, which is then saved as a new bitmap file in the game folder automatically. This feature can be very useful when typing in your password to resume your progress.

Screenshots: 1 2 3 4 5 6 7 8 9 10
Squid Yes, Not So Octopus 2: Squid Harder  
OddbobShoot 'em up16.7 MBClick here to download
(external link)

Squid Yes, Not So Octopus 2: Squid Harder is an arena shooter created by Robert D. Fearon, featuring glowy graphics and eye candy that (at maximum setting) is guaranteed to push the limits of any computer setup you may have. A host of configuration options are included, allowing players to change screen size, toggle autofire, activate motion blur, or even enable the practice mode where novices could take the game for a spin without worrying about dodging bullets or colliding with enemies.

Joysticks and gamepads are automatically supported, although you could use the keyboard to play as well.

Instructions/walkthrough

Screenshots: 1 2 3 4 5 6 7

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