(Currently showing: ALL GAMES)
|BrainSplode! ||Richard Edwards, Rust Red Games||Puzzle||14.5 MB||Click here to download|
BrainSplode! is a physics-based puzzle game which puts you in control of a rocket launcher that can be used to fire missiles at pink-coloured brains. The objective here is to destroy all of the brains in the area (marked as green squares on the mini-map) so that you may progress to the next stage, where more brains await for their eventual annihilation at your hands.
You can use the marker in the red box to move the turret around, then click on the launch button to fire a missile. Projectiles bounce off yellow pads, and players can utilize rocket components like thrusters and parachutes to guide their missiles with more precision in latter stages.
|Virtual Silence ||Virtanen Games||Action/Arcade||2.80 MB||Click here to download|
Virtual Silence is an action game where the player takes control of a young boy named Jason, who has to sit through a series of experimental tests in a virtual world under the watchful eyes of his caring mother and an unnamed doctor. Use the cursor keys to move, and hold the X key to shoot. Press the Z key to change the scenery, and tap the enter key to skip dialogue. The game has multiple endings.
|Destructivator ||Pug Fugly Games, Chris Roper||Action/Arcade||1.90 MB||Click here to download|
Destructivator is a retro-style platform shooter by Chris Roper, developer of The Pyramid and Return to Sector 9. The objective of the game is to clear an entire screen of enemies to progress from one stage to the next.
Players can duck enemy bullets or shoot while clinging to a ladder, but your weapon cannot be fired when the main character is in midair. There are twenty levels included in total, which will take some time to beat as the game does not allow continues.
|Swarm Racer |
- Windows, Mac
|Joseph White, lexaloffle||Action/Arcade||0.74 MB||Click here to download|
Swarm Racer is another Ludum Dare competition entry by lexaloffle, creator of Zen Puzzle Garden and Neko Puzzle. The objective of the game is to guide a swarm of bugs to collect all gems in each level. This is achieved by using the cursor keys for directional movement and the Z or X key to change bug formation.
Get all gems before the time limit expires to progress. Certain tiles have different characteristics, all conveniently outlined with sparse but fairly complete instructions found in the main menu.
|PARSEC47 ||Kenta Cho, ABA Games||Shoot 'em up||4.56 MB||Click here to download|
PARSEC47 is an attempt by Kenta Cho to recreate the addictive gameplay of classic arcade shmups with his own spin. Select either a lock or roll special weapon from the main menu by pressing the X key. Holding down the same key in Lock mode activates the ship's lasers which will home in on the enemy vessels in your sights. You're basically presented with a charged shot in Roll mode.
Progress is automatically saved every tenth level. Neat.
|Sandbox of God, The ||Vertigo Games, Mr. Chubigans||Puzzle||7.45 MB||Click here to download|
The Sandbox of god is a puzzle at heart, where every decision you make affects your outcome in the end.
You can use each godly power only once. Heavily inspired by GROW, you have many different choices so there really isn't a set path to follow.
|DUO ||Binary Zoo||Shoot 'em up||5.37 MB||Click here to download|
DUO is an excellent shooter by Binary Zoo, makers of DUOtris and Mono. Your mission is simple, destroy every sphere thrown at you in each level to progress to the next. Much like Pang, spheres will break into smaller pieces when shot. This complicate matters as they're much harder to hit every time.
Fortunately power-ups can be collected to upgrade your ship's firepower. Features a hundred levels with varying difficulty to test casual gamers and shooter veterans alike.
|Paroxysm ||Tom Vine||Platformer||1.72 MB||Click here to download|
Paroxysm is a platformer by Tom Vine which is reminiscent of the early Prince of Persia series. Guide an unnamed explorer deeper into a dangerous maze, as he seeks to find an exit among the traps and dangers laid out with the intent to end the adventures of many brave explorers.
Slightly frustrating at times but the difficulty can be adjusted to your liking.
- Windows, Mac
|Terry Cavanagh, distractionware||Platformer||13.5 MB||Click here to download|
VVVVVV is designed around one really simple mechanic: zero gravity jumping. Whenever you jump, you take off into the air and donft stop until you hit a ceiling. Then you can walk around a bit, and jump back down. In VVVVVV, itfs not a gimmick; itfs the basic mechanic - every single jump reverses your gravity. Itfs the starting point.
The game is set in a big open world, with lots to explore. As well as that, the game has a number of smaller, linear levels set in this - the idea is that they contain gameplay elements not found anywhere else. As a result, you can tackle these 'dungeons' in any order you find them in.
|Escape from the Underworld ||Banov||Platformer||12.0 MB||Click here to download|
Escape from the Underworld is an exploration platformer originally created by Banov for the friendly Indie Kombat competition against his fellow developer, Andrew Brophy. You play as a fallen angel who must explore the underworld and retrieve abilities, items, and health upgrades before returning to the surface.