(Currently showing: ALL GAMES)
| Screenshot | Name | Developer | Category | Size | Download |
 | Connection Road
| D.K | Puzzle | 7.25 MB | Click here to download (external link) |
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Connection Road is a Sokoban-style puzzler created by Japanese developer D.K and his friends, where the objective is to collect all diamonds in a stage so that you may progress to the next. You start out with pulling or pushing blocks out of the way, but things get a bit more complicated with the introduction of pipes a few levels in.
Players can walk in or out of pipes quite easily, and you can even push pipes into the water to form a bridge. Solving all thirty-seven stages might sound like a challenge, but it really only takes about an hour or two to beat the entire game.
Additional files/mirrors
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 | Robotz DX
| Thunderware Games | Action/Arcade | 20.2 MB | Click here to download |
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Robotz DX is a single-screen arcade shooter that emphasizes on strategic game play. Although simple in concept, it is a difficult game to beat. And even when you do conquer the game, it's randomly generated level layouts will provide a new challenge on every subsequent playthrough.
On each level, the goal is to destroy all the robots within a time limit of sixty seconds. To destroy the shielded robots, players have to blow up the red shield emitters first. You'll know when you have successfully hit a target because it will flash white. There are bonuses to collect, and computer banks to use as temporary cover, or to simply blow up for extra points. There is also a small chance of the computers hiding an additional bonus within.
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 | Cygnus
| Thunderware Games | Action/Arcade | 14.7 MB | Click here to download (external link) |
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Cygnus is an arcade adventure space game that plays rather similarly to Gravitar and Thrust. The objective here is to explore one room after another while chasing down a mysterious red craft. Your ship can thrust and rotate, but it cannot shoot.
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 | Cut It - Windows, Mac
| Petri Purho | Puzzle | 5.23 MB | Click here to download |
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Cut It is a small game about cutting up blocks, which started out as a tech test for a completely different game. Noticing the potential, Petri ended up polishing up the test build and creating some levels for it.
The goal is to get the white box onto the green platform, and you can cut any object in the game by dragging your mouse across the screen. Pressing the space key resets the level.
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 | Donkey Kong Super
| danjo, Danny Boyd | Platformer | 1.43 MB | Click here to download (external link) |
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Donkey Kong Super is an updated remake of the iconic arcade game which also features levels from the unofficial sequel, Donkey Kong 2: Jumpman Returns. The graphics were given a new coat of paint, but everything from the jumps, animations, intermissions, and even barrel speeds are as close as Danny could get them in this remake.
Though the new content had been implemented seamlessly into the game, purists can also download a version that excludes the unofficial levels for a more faithful recreation of the classic. Donkey Kong Super stands out as one of the best Donkey Kong arcade remakes to be released, with controls that are close to perfection and an online rankings table that Wiebe and co. to submit their scores to.
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 | somebomb
| Hojamaka Games | Puzzle | Browser | Click here to play (external link) |
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somebomb is a puzzle game centered around the concept of placing bombs in the right places to destroy all enemies on the board. There are two types of explosive to use, one which hits everything in horizontal and vertical directions, while the other damages all creatures diagonally.
Players have a limited number of bombs to place, although some levels can be cleared without using them all. Each enemy also has a counter that you have to reduce to zero, and players are rewarded with a golden star if they manage to defeat all creatures without decimating any of them into ashes.
Instructions/walkthrough
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 | Dream Cherry
| Rabid Media | Platformer | 0 MB | Click here to download (external link) |
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Dream Cherry is a NES-style platformer in which you play as Cherryboy, a cherry-headed hero who has to drive back the nightmarish creatures that seek to destroy everything in the realm of the Dream World. You can jump on or throw star at enemies to defeat them, although the latter method is preferable because some creatures will hurt you when you try to step on them.
One thing to take note of is that you have to do running jumps to clear most of the walls or obstacles that you come across in the game. If Cherryboy is in a stationary position before attempting a jump, the height of the leap will be much lower than when he is in motion.
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 | Man Enough (mature content) | Daniel Remar, Erik Sjöstrand | Action/Arcade | 19.2 MB | Click here to download |
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Man Enough is a collaborative project by Daniel Remar and Erik Sjöstrand, where you have to play four minigames at the same time while a catchy tune is repeated in the background. There are only three buttons to use, and every time you press or hold a button some kind of action will happen in every minigame window.
The first game is a straight-up vertical shooter, while the second is a dating sim with a suprise ending if you answer all of the questions correctly. The third window is a simple coin-collecting task, while the fourth involves assisting a shirtless man recover the golden Petri statue head. Holding the space key causes platforms to appear and bridge all gaps, and pressing the left or right cursor key instructs the man to move in the desired direction.
Additional files/mirrors
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 | Mirage - Windows, Mac
| Grupp 1 | Action/Arcade | 107 MB | Click here to download (external link) |
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Mirage is a Unity-based action game in which you control a swarm of glass, out to explore a world filled with autumn leaves, branches, and plenty of sand. You take damage when colliding with a wall, but health can be restored by blasting the green crystals that you will encounter several times during your journey. There is a healthy amount of checkpoints too, and any enemies previously defeated will stay down even after you've respawned some distance away.
The entire game is basically just one long level capped by a boss fight, and can be beaten in about fifteen minutes or so.
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 | Sync Simple
| Xeronix Works | Shoot 'em up | 2.02 MB | Click here to download (external link) |
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Sync Simple is a tunnel shooter that comes with a basic level progression system, boss fights, and upgrades tied to your ship's capability to take damage. The level changes whenever you eliminate twenty-four aliens in the current area, and though the game starts out easy the enemies will eventually start to weave around and shoot back at you with their own weapons.
There are collectibles that upgrade your firepower, but if you get hit the guns will be weakened gradually until you're left with a single shot weapon. A collision with an invader or their projectile while in this state, and the ship explodes thus ending your mission abruptly.
Up to three power-up items can be amassed, and you will definitely need to hoard as many as you can get your hands on if you plan to survive longer than a minute on one life.
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