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|1213 Episode 3 |
|Yahtzee||Adventure||4.66 MB||Click here to download|
As 1213's journey comes to an exciting conclusion, Yahtzee holds nothing back to deliver the promised end barely days after releasing the second episode.
To recap, 1213 Episode 3 is the third in a series of continuing stories about a mysterious amnesiac who seeks freedom from his imprisonment. The game does have a few shortcomings but overall it's an adventure not to be missed.
|2 Minutes RPG||Tembac||Action/Arcade||10.3 MB||Click here to download|
2 Minutes RPG is essentially a roguelike with minor action elements included in the form of basic combat, where players get to name their hero and take him or her on an adventure to save the kingdom from evil beasts, dragons, barbarians and the occasional black knight or two. Created with Mark Overmars' Game Maker, this little project has been diluted to the extent of leaving out character stats, inventory, experience points and even health. What's left is a gold count indicating the amount of loot you've managed to acquire during your short journey, and some additional information shown during the end screen once all usable turns have been expended.
Each move consumes one turn from your counter, while going forward one square in a crypt takes up only half a turn.
|20 Heroes||H. Inada||Platformer||Browser||Click here to play|
20 Heroes is a puzzle platformer with a unique twist, where players are assigned twenty characters to control separately, in a group, or all at the same time. Puzzles in every area are designed around this theme, and the creativity of the designer really shows after the fifth stage or so.
You can press the down arrow key to activate a character, who will then follow your orders until they succumb to a trap or a fatal injury caused by an enemy. The space key is used to select a menu option, and you can move heroes around the map or make them jump by using the cursor keys. Pressing G allows players to restart the game. Some enemies can be stomped on, while others can only be defeated in numbers or by using a certain strategy.
Note that the game isn't really designed to be played by audiences outside of Japan, as the quiz section in stage twelve is delivered in Japanese and near impossible to beat unless you are fluent in the language.
|24-Hour Police, The||Desire Factory||Action/Arcade||39.0 MB||Click here to download|
The 24-Hour Police is a 2D side-scrolling beat 'em up in the style of the Final Fight series, where players step into the shoes of a vigilante cop on a mission to take down the local mob boss and his henchmen. This translates to three stages' worth of goons who can be punched, kicked, thrown, or shot at, as you make your way towards the final showdown with the leader of the criminal organization.
Use the menu at the top of the window to configure key settings, or to switch between full screen and windowed mode. The game will only work on Windows operating systems with the Japanese language pack already installed.
|30 Second Hero||UUE||Action/Arcade||0.21 MB||Click here to download|
30 Second Hero is an action RPG which consists of really short battles that require no interaction, as players race against the clock to save the kingdom from an evil wizard's wrath. As indicated by the title, you only have thirty seconds to level up your character sufficiently for the final battle, although additional time can be bought from the castle at the cost of a hundred gold pieces per increment of ten seconds. Health can also be replenished for a small sum of ten gold pieces, and there are several equipment that are on sale from the same buy screen as well.
|3D Logic||Alex Matveev||Puzzle||Browser||Click here to play|
In 3D Logic, players have to link every pair of like colored markers to complete a Cube. Cells cannot be linked diagonally, and a line cannot be drawn on black cells. Thirty levels only.
|3D Starstrike ||Urban Interactive||Shoot 'em up||24.4 MB||Click here to download|
Uncle's remake of 3D Starstrike is essentially a rail shooter first released on the Sinclair ZX Spectrum over two decades ago, which in turn was inspired by Star Wars arcade cabinets put out by Atari to cash in on the popularity of the franchise.
The first level involves shooting at enemy ships and the plasma bolts that they will fire at you, while the second requires some fancy dodging skills as you strive to avoid collision with turrets and towers attempting to gun you down. In stage three, you'll need to navigate around catwalks and destroy the two purple pipes at the end of the trench to enter the reactor. Blow up all six reactors pods in the final area to destroy the Battlestar and start all over again, albeit with a higher difficulty.
|3D TOMB II||Mathieu Henri||Action/Arcade||Browser||Click here to play|
Use the arrow keys to explore the tomb, hold X or C to strafe and press space to shoot. An exit to the next floor is always placed on the other side of the maze. The HUD shows health, ammo count, current level and score from top to bottom.
Works perfectly well on both IE and Opera, but not so much on Firefox and Safari unfortunately.
|4 Hour RPG||Jan Willem Nijman||RPG||2.23 MB||Click here to download|
JW's 4 Hour RPG is an action game with randomized maps and player class, created for The Poppenkast's friendly four hour competition. All characters start out with the sword as their primary weapon, but they also have access to an ability unique to their class.
The F4 function key can be used to switch between full screen and windowed mode. There are four maps to play in total, and you can restart a game at any time by pressing the R key.
|4 Minutes and 33 Seconds of Uniqueness||Petri Purho, cactus||Strategy||0.35 MB||Click here to download|
In 4 Minutes and 33 Seconds of Uniqueness, you'll win the game if you're the only one playing it for the entire duration of 273 seconds. The game checks over the internet to find out if there are other people playing it at the moment, and it will close the application if someone else starts to play it. You have to play the game for 4 minutes and 33 seconds without being interrupted to win, hence the name.
It's an exploration to what actually defines a game. You can win or fail in the game, but there is no user input or interactivity of any kind.
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