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0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z (Currently showing: ALL GAMES)

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ScreenshotNameDeveloperCategorySizeDownload
Z-LOCK
IsshikiShoot 'em up5.74 MBClick here to download

Z-LOCK is another surprisingly good freeware shooter from Japan. Enemy ships will attempt to get a lock on your position before shooting at your craft, giving you ample opportunities to dodge bullet patterns.

Great use of minimal graphics, cool effects and a rocking soundtrack rounds up the package.

Z-Tack
danjo, Danny BoydShoot 'em up0.41 MBClick here to download

danjo's Z-Tack remake is an update of the Atari 2600 release, in which the player has to destroy buildings on the surface of a planet while dodging the missiles they launch in retaliation to your attacks.

Use both cursor and shift keys to fire in a certain direction. Shots can be fired sideways as well.

Screenshots: 1
Zcorb
AcodersAction/Arcade5.63 MBClick here to download
(external link)

Pronounced Z-corb, Zcorb is an action game that arrived on the scene twenty years too late. A mix of Pac-Man and Qix, your objective is to collect all the chips on screen while dodging other moving objects.

Use the arrow keys to move Xippie around, and hold the shift key to accelerate. Press the O key to bring up the configuration menu when the title is shown. The download page has an online high score table that you can submit your best achievement to as well. A cncs232.dll file has to be placed in the same folder for it to run properly, fortunately it's available from the same location.

Screenshots: 1 2 3
Zen Bondage  
Moppi ProductionsPuzzle23.2 MBClick here to download

Zen Bondage is an untimed, unscored puzzle game in which you must wrap a long cord along a variety of 3D shapes such as a turtle, snake, and rabbit. The rope itself emits a dye that colors the object. The goal is to completely change the color of the entire object, though the only reward is the gameplay itself.

Additional files/mirrors

Screenshots: 1 2 3 4 5 6
Zen-Ichi
(demo)
Equinox DevelopmentShoot 'em up12.2 MBClick here to download
(external link)

Zen-Ichi is a Japanese shooter that features three ships to choose from, each with a different set of weapon configuration.

Enemies will leave behind collectibles serving as bonuses when blown away. The game is limited to a eight and a half minute trial.

Screenshots: 1 2
Zero Hour
(demo)
pixeltheaterShoot 'em up4.55 MBClick here to download

Zero Hour is a decent shooter by pixeltheather, unfortunately it's also a work in progress featuring just one level.

Only two buttons are needed to play this game. Holding down the primary shot button will halve the speed of your ship in exchange for a rapid fire mode. Press X to launch your smart bomb.

Up to six power-ups can be collected to upgrade your firepower. It does have a nice Raiden feel to it, especially during the second half of the demo.

A Flash-enabled browser is required to view the web site.

Additional files/mirrors

Zero Point
Alaric HolbertonShoot 'em up25.1 MBClick here to download

Zero Point is an impressive-looking horizontal shooter created with the Game Maker engine, and consists of one short level in the current build. Use the cursor keys to move, and hold the left control key to shoot. Your special attack gauge automatically charges up when no shots are fired from your ship, indicated by a red bar at the bottom left of the screen.

The lite version is missing plenty of background graphics and sound, and should only be downloaded as a last resort. Note that the game will only run properly on graphic adapters which are capable of supporting a resolution of 1280 by 960 or higher.

Instructions/walkthrough

Screenshots: 1 2 3
Zerosum
UnknownPuzzleBrowserClick here to play
(external link)

Zerosum is a puzzle game that is easy to learn but difficult to master, where players attempt to remove as many tiles as they can before their chances run out by matching at least three blocks with the same number in a column or row.

Click on a block to select it, then select an adjoining tile to move it over to the new spot. This block will then change to a number which is the sum of the previous two tiles, with numbers going above nine starting the count from zero again. One tile will then be taken from your stock to replace the blank spot vacated by the original block, as indicated in the next tile indicator on the right side of the screen.

As the level counter increases, more chains and matches are needed to fulfil the extend quota, which then increases your stock count by one. When burst mode is activated, tiles do not have to be in a straight line to be considered a valid match. Metallic tiles have numbers which cannot be changed, blocks encased in ice has to be freed by removing a tile next to it, and numbers in rounded tiles are increased by one after every turn.

There is a short advertisement to sit through before the game will load.

Screenshots: 1 2 3 4 5 6
Ziczac
0relPuzzle0.18 MBClick here to download

Ziczac is a simple scoring-based puzzler where players acquire points by making small squares with four tiles of the same colour, or attempt to create large loops for a special multiplier bonus. There are only two keys to use at any time to change the direction of the falling blocks. Additional points can also be scored by placing cells of another colour inside a loop.

The game window may require a resolution of higher than 1024 by 768 to display correctly, and can be moved around by dragging the uppermost area where a title bar should be located at.

Additional files/mirrors

Screenshots: 1 2
Zilch
Gaby VanheganPuzzleBrowserClick here to play
(external link)

In Zilch, two players attempt to score a set number of points before their opponent does, simply by deciding on when to roll the dices and when to bank in the points they've acquired up to that roll. Like Yahtzee, certain dice combinations awards more points, but the bank option is only available when you've scored a total of three hundred points from all your rolls. You also lose your turn and all accumulated points for that round if you fail to score anything after your first roll in each turn.

With the tutorial enabled, players would require only a couple of turns to grasp the basic rules of the game.

Additional files/mirrors

Screenshots: 1 2 3 4 5 6 7 8 9

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