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|Rein||Darius Poyer||Adventure||13.5 MB||Click here to download|
Rein is a short 2D adventure game made by Darius Poyer using the AGS engine in under two weeks, where you play as one of the staff involved in a secret bioengineering project inside a research facility named Fraxto 21. At the start of the story the entire building is already collapsing all around you, so you must make haste and try to escape from the place in one piece.
The game autosaves when you enter a new room, which is a handy feature to have as some puzzles require a bit of trial and error to figure out.
|Vacant Ark ||Buster||Shoot 'em up||9.83 MB||Click here to download|
Vacant Ark is a strange departure from standard horizontal shooters, featuring excellent sprite designs by Buster but employing a slightly awkward gameplay system. You can only store and use up to six bullets at any time, although this supply can be replenished by collecting blue gems from vanquished enemies.
You lose all your energy stock if an enemy bullet grazes your on-screen character. A life is lost if you have no energy left when receiving damage. Your pod can also turn enemy bullets into gems when not in use for a few seconds.
Each end level boss requires a different strategy to beat. Some weapons are more effective in certain situations. You can only progress to the next zone if none of the bosses escape.
|Tale of Two Kingdoms, A||Crystal Shard||Adventure||94.2 MB||Click here to download|
A Tale of Two Kingdoms is an epic tale in the style of the famous Sierra and LucasArts graphical adventure games. This ambitious release features five different endings, sidequests, alternate solutions, quality music and even a director's commentary.
The ancient kingdom of Theylinn is beset by enemies, and within the castle walls nobles vie for the old King's favor. Meanwhile, danger approaches in the form of an invading army, a hostile giant, and a mercenary troop who are ancient enemies of the Theylann king.
|SchattenJagd||Johann Scholz||Adventure||17.4 MB||Click here to download|
SchattenJagd is a short noir style adventure game with a point and click interface, made by Johann Scholz using the Visionaire engine. The author has included two separate endings for players to discover.
|Knytt ||Nifflas||Platformer||18.1 MB||Click here to download|
Knytt is a 2D platformer created by Nifflas, the developer who gained much fame after the release of Within a Deep Forest.
The story begins with an abduction and a crash landing on some unfamiliar planet, which means plenty of land to explore although there's hardly any interaction with other creatures. Save points are easily accessible, Knytt will glow red when in danger, and the shining beam of light will assist your search for the necessary repair items.
There's about sixty screens worth of adventure which equals to roughly an hour or two of play. Of course, This isn't a Nifflas production without several unlockables and secrets to reward the curious.
|Vs Snake||Unknown||Action/Arcade||0.30 MB||Click here to download|
Vs Snake is a decent two player implementation of the classic time waster, with a configurable A.I. thrown in for good measure. There are even four different skins to choose from, though the gameplay is a little too basic and won't sustain interest for more than a couple of minutes.
|pixeltheater||Shoot 'em up||4.55 MB||Click here to download|
Zero Hour is a decent shooter by pixeltheather, unfortunately it's also a work in progress featuring just one level.
Only two buttons are needed to play this game. Holding down the primary shot button will halve the speed of your ship in exchange for a rapid fire mode. Press X to launch your smart bomb.
Up to six power-ups can be collected to upgrade your firepower. It does have a nice Raiden feel to it, especially during the second half of the demo.
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|Mr. MothBall 2: Cotton Carnage||Mateusz Skutnik||Shoot 'em up||Browser||Click here to play|
Mr. MothBall 2: Cotton Carnage is a simple one screen shooter from the author of Submachine and the Covert Front series.
A rather awkward game, considering that the boss battle is only initiated when you lose all your health to normal enemies.