(Currently showing: ALL GAMES)
|Opera Omnia |
- Windows, Mac
|Stephen Lavelle, increpare||Puzzle||4.58 MB||Click here to download|
In Opera Omnia you play a state historian who is charged by his politician friend to come up with convenient theories about migration in the past. Basically, you have to think backwards: if people were in this city during a plague, and if plagues reduce population, that means that they had to have had a lot of people in order to survive that plague: thus, plagues actually increase population if you work backwards in time.
The challenge of each level is that you're given something to prove -- such as prove that 300,000 people lived in this city a long time ago -- and you adjust migration patterns that will show how 300,000 people could have lived in that city a long time ago.
The gameplay may be a bit hard to "get" at first, and a lot of the people I've recommended the game to had a hard time wrapping their mind around the concept, but if you do manage to do it you'll find it a clever gameplay mechanic and some interesting challenges unlike most other games. There's also a pretty well-written story over the span of its 20 levels. - Paul Eres
|Houkaimura ||Peposoft||Platformer||20.9 MB||Click here to download|
Houkaimura (Breaking Town) is an action platformer that plays similarly to the Ghosts 'n Goblins series, where you have to guide an eggplant-headed character through eight levels packed with enemies, traps and boss encounters.
There are a large selection of weapons that you can find and collect, although players are limited to the use of just one type of weapon at any time. Not an easy game, but completely beatable in under an hour or less with repeated tries. You can also switch between windowed and full screen mode by pressing the Left Alt and Enter key.
|A House in California ||Jake Elliott, Cardboard Computer||Adventure||Browser||Click here to play|
A House in California is a surreal, narrative game about four characters who bring a house to life. These four characters are based the developer's relatives (two grandmothers and two great-grandmothers). The game is inspired aesthetically by Mystery House, developed in 1980 by Roberta and Ken Williams. But whereas Mystery House is a mystery story about greed and murder, A House in California is more like an Imagist poem about family and memory.
|You Found the Grappling Hook ||Messhof, Mark Essen||Action/Arcade||11.8 MB||Click here to download|
You Found the Grappling Hook is a simple rope physics game consisting of ten short levels, featuring music by Aaron Kurtz.
Use the arrow keys to swing your character left and right. You only release the rope when the space key isn't held. The up and down cursor keys can be used to climb or descend. Press the F4 function key to switch between full screen or windowed mode.
|Archaist ||Michi||Shoot 'em up||9.25 MB||Click here to download|
Archaist could not be any more different than it's predecessor, yet manages to retain every defining element of the original. Your mission is basically to search each area of the map for artifacts in the shape of floppy disks and time capsules. These objects should then be deposited at a base or station in order to earn an advancement in your designated rank.
It takes a bit of effort to learn the controls, fortunately the difficulty level can be adjusted to your liking. Rather frustrating at times as well, due to the fact that the number of artifacts collected are halved if you lose a ship. There's no save game function though all these are just minor nitpicks.
A remake that even the original author would approve of. Includes a Pastfinder theme which can be selected from the main menu.
|MSOIDS Flash ||cactus||Shoot 'em up||Browser||Click here to play|
MSOIDS Flash is a simple arcade shooter with the mouse and keyboard implemented as part of it's control scheme. Use the W, A, S and D keys to move. Rapid fire is activated by holding down the left mouse button, though this is only temporary as shot frequency begins to whittle down when used for a prolonged period of time. Press the space key to change colors. An online high score submission feature is included.
|Fraxy ||mon||Shoot 'em up||1.68 MB||Click here to download|
Fraxy is an arena shooter featuring a collection of boss fights, with an editor included to facilitate user creation as well. Use the cursor keys to operate your ship, hold the left mouse button to shoot or press the right mouse button for a temporary speed boost. The left shift key or mouse wheel can be used to swap weapons.
Energy is deducted whenever a shot is fired or the speed boost is activated. Without energy, your ship will explode. Up to five weapon slots can be fitted with your choice of arsenal using the config.exe file, with an explanation for each found in an english text manual in the same folder.
An undocumented item is the Over Soll Power boost, which can be acquired by staying in the core of a power-up item for a couple of seconds. Much like Cho Ren Sha 68k, though this upgrade is a temporary one and useful only when the ship is at full strength.
A specially designed Try mode is available for players to experience preset challenges, while the Free Play mode offers a random run or unlimited practice for experimentation.
|Every Day the Same Dream ||Paolo Pedercini, Molleindustria||Adventure||Browser||Click here to play|
In Molleindustria's Every Day the Same Dream, you play as a white-collar worker who goes through the same routine of driving to the office daily, but deep down inside his soul he harbours a yearning to take the path less travelled. This is where the story begins, as players try to figure out ways to break away from the monotony of adulthood life.
Made in under a week for the Experimental Gameplay's art game theme, Every Day the Same Dream is a short game that can be completed in under fifteen minutes or less.
|Zub ||Richard Jordan||Action/Arcade||3.07 MB||Click here to download|
The plot of Zub involves navigating through ten different planets to find the lost Eye of Zub. Each planet is connected to some others by a system of teleports. You start on planet 1 and must get to planet 10 and back.
There are platforms on each screen, when you stand on one you can move it by crouching and pushing left or right. Use the platforms to get up to the three teleports at the top, your destination depending on which you choose. There is always at least one alien on screen at any one time, which descends from the top and attempts to knock you off the platforms.
|Mars TD Plus ||Taro||Strategy||Browser||Click here to play|
Mars TD is an excellent tower defense game created by Taro, developer of the unfairly difficult platformer Super Ear Man Bros. The objective here is to build turrets around the map and protect your base from the incoming alien invasion, because every enemy that reaches the base will steal some gold from your resources. You will lose if you run out of gold at the end of a wave, although players are allowed to continue up to three times from the level they last attempted.
Three options are available to you whenever you click on a friendly unit on the map. Selecting the first choice upgrades the turret by one level, up to a maximum of five. The cost of upgrading a unit depends on how much experience points it requires before the level counter is automatically increased by one.
The second option is used to switch the location of two turrets. No cost is incurred if this action is taken in-between waves, but the amount of gold required to switch units during battles will be indicated inside the selection box. Turrets and walls can be sold by choosing the third button.
You're definitely missing out on something special if you let the lack of English text for menus and descriptions prevent you from playing one of the best tower defense games out there.