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Freeware Database - Retro Remakes

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0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z (Currently showing: ALL GAMES)

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22/01/2011 - Added 50 new games. All downloads were scanned and confirmed virus-free before inclusion into the database.
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ScreenshotNameDeveloperCategorySizeDownload
La-Mulana  
GR3 Project, NigoroPlatformer6.11 MBClick here to download

La-Mulana is a freeware free-roaming platformer game designed to look, sound, and play like a classic MSX game. It's heavily influenced by the classic Konami MSX game 'The Maze of Galious' and anyone who has played that title will probably recognize the similarities very quickly. You play the whip-wielding Indiana Jones-esque archaeologist Lemeza Kosugi as he investigates the ancient ruins of La-Mulana in an attempt to find its treasure and one-up his father, who is trying to get the same treasure as well.

The game is huge, with many different areas to explore and dozens of items and weapons to find. Each area has a large variety of puzzles and traps and you need to solve the puzzles in each area to discover the Ankhs and Ankh Jewels, which allow you to fight the eight Guardians of the ruins. To solve the puzzles you'll need to be able to read the tablets scattered throughout the ruins, which will require a Hand Scanner and translation software for the portable MSX that Lemeza has brought along on the adventure. Your Hand Scanner will also allow you to find items and search the bones of less fortunate adventurers.

Instructions/walkthrough
Additional files/mirrors

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21
Spewer  
Edmund McMillen, Eli PiilonenPlatformer12.6 MBClick here to download

Spewer is a new physics-based platformer created by the prolific Edmund McMillen and Eli Piilonen, featuring music by Gravity Hook and Meat Boy music composer Daniel Baranowsky. You are in control of a test subject named Spewer, who must escape from the clutches of a scientist by surviving all fifty-five rooms inside a maze-like laboratory, one level at a time.

Spewer's ability to regurgigate and consume bodily fluid will be called upon frequently, as you attempt to make it past the traps and obstacles that had been placed cleverly to halt your escape. The first few stages also act as sort of a tutorial, where you will be put through your paces under the watchful eye of your observator. Note that there is a limit to how much fluid your body can store and spew out, so if you empty the tank completely then you'll have to eat food or even your own vomit before being allowed to regurgigate any further.

Due to the heavy use of liquid physics, the game might probably run a bit slow on some browsers. To counter this problem, Edmund has included a link to the download version on the title screen which should work better on older machines.

A secret chapter with additional stages is unlocked automatically once you've completed the original five story chapters. The game also features a map editor that can be used to create and share new levels of your own design with other players.

Instructions/walkthrough

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54
Nest of Moai  
SKTAction/ArcadeBrowserClick here to play
(external link)

Japanese developers are pretty obsessed with Moai statues. Nest of Moai is basically an entire game based on the objective of touching these strange structures with your mouse cursor.

Move your cursor over as many statues as possible in thirty seconds, although these tiny little guys will attempt to make matters difficult by popping up in odd places. Large statues require some rubbing, but they do contribute quite a bit to your score.

TUMIKI Fighters  
Kenta Cho, ABA GamesShoot 'em up5.03 MBClick here to download

Tumiki Fighters is a shooter by Kenta Cho that is quite different compared to his other efforts. Just about all the objects in the game are made out of colorful blocks, including your own fighter plane.

Enemy ships that have been destroyed will break into pieces. These parts can be collected by simply touching them, and they will act as extensions to your own fighter plane. Your attack strength increases with each part you collect, although they will fall apart if an enemy bullet hits it.

You can retract the enemy ship parts by holding down the X key, although no further parts can be picked up until you release the button.

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Spyman  
IkikiPlatformer0.54 MBClick here to download
(external link)

Spyman (spyman.zip) is a 2D platformer that puts players in the shoes of a secret agent who has to infiltrate the enemy's base and plant a bomb that'll blow the entire place sky high. Your equipment consists of an army knife and a grappling hook that can be used to swing from one location to another.

The game features a password system that you can use to access any levels previously beaten, and even when your the main character is killed he'll just respawn back at the starting point of the same area. There are five levels to beat in Spyman.

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17
Noiz2sa  
Kenta Cho, ABA GamesShoot 'em up8.94 MBClick here to download

Noiz2sa is another excellent shooter from Kenta Cho that features abstract shapes to shoot at. It doesn't sound particularly interesting at first but once you dig in you'll find that it is just as addictive to play as the rest of his games.

The red dot located inside your ship is the object that you need to protect from an endless barrage of bullets. Each stage consists of ten sections, and your current progress is conveniently displayed on the top right. A boss awaits at the end of each level if you manage to survive that long.

Screenshots: 1 2
Kingdom of Loathing  
Asymmetric PublicationsRPGBrowserClick here to play
(external link)

Unlike some of the popular multiplayer RPGs these days, Jick (real name Zack Johnson) first created Kingdom of Loathing as a simple game that had stick figures for character illustrations, seemingly random items and odd combat encounters with inhabitants of the land. KoL now boasts over a hundred thousand active users - an amazing achievement for a game which looks and plays exactly the same way as when it started out five years ago.

Instructions/walkthrough

Screenshots: 1 2 3 4 5 6
Karateka Mania  
Krobon StationAction/Arcade13.9 MBClick here to download

Karatekamania is a music rhythm game created by the developers of Mogura 2, where players are rated based on the timing and accuracy of their key presses while a song is being played in the background. Inspired by Nintendo's Rhythm Tengoku, this fan made version features slightly updated graphics, customizable settings, and even comes with an editor to facilitate the sharing of user creations.

Use the enter key, left or right mouse button to control the actions of the martial arts practitioner. Tap the space key to punch at a thrown object. Hold the same button to assume a stance, then press the up arrow key to execute a roundhouse kick. Mouse and gamepad controls are also supported.

The current build (1st style 1.7a) contains only four default levels and two songs, although new stages created by other contributors can be downloaded from Krobon Station's message board. Simply click on a link to any zip file, unzip it into the music folder and the song should be available to play from the song selection menu.

Instructions/walkthrough

Screenshots: 1 2 3 4 5
Immortal Defense  
(demo)
RPGCreationsStrategy18.1 MBClick here to download

Immortal Defense is a tower defense game from RPGCreations which features an original soundtrack, twenty-six different enemy types and eleven different Points to place when defending the pathspace.

Additional files/mirrors

Screenshots: 1 2 3 4 5
Ikachan  
PixelAction/Arcade0.15 MBClick here to download

Ikachan has been largely ignored by many due to the Japanese text, but finally a proper English version was recently released and made available for download. This translation is much better than the one that has been making it's rounds, with most of the storyline kept intact and understandable.

The game itself is a nice little underwater exploration number that won't take more than an hour or two to solve. Fans of Cave Story certainly wouldn't be disappointed with one of Pixel's earlier work.

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