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- Added 50 new games
. All downloads were scanned and confirmed virus-free before inclusion into the database.
<< Prev [ First ] 2138 games found. Page 1 of 214. [ Last ] Next >>
|Akuchizoku ||cactus||Shoot 'em up||8.53 MB||Click here to download|
Akuchizoku is a horizontal shooter created by cactus, featuring three playable levels, two difficulty settings, three different pilots and two gameplay modes. The difficulty setting adjusts the number of bosses and enemies you would have to face in battle.
Hold the Z key to shoot, and press the X key to launch a missile. Tap the C key to activate your special weapon, though this move is limited to one use per ship.
Only one pilot is available in story mode, but any level and pilot can be selected in free play mode.
|Bokorin ||Ikiki||Action/Arcade||0.45 MB||Click here to download|
Bokorin is an addictive little action game made by Ikiki using MMF, in which players have to take out as many of his opponents as possible in under one minute. A control configuration option is included in the menu. Press the shift key to start a game. Use the same button to execute a jump. Tap the control key to attack, and hold the Z key to activate the slow motion mode.
- Windows, Mac
|Michael Mateas, Andrew Stern||Adventure||167 MB||Click here to download|
Facade is an artificial intelligence experiment by Michael Mateas and Andrew Stern, an attempt to move beyond traditional branching or hyper-linked narrative to create a fully-realized, one-act interactive drama. Within this architecture they have built a dramatically interesting, real-time 3D virtual world inhabited by computer-controlled characters, in which the player experiences a story from a first-person perspective.
The character you play is a longtime friend of Grace and Trip, an attractive and materially successful couple in their early thirties. During an evening get-together at their apartment that quickly turns ugly, you become entangled in the high-conflict dissolution of Grace and Tripfs marriage. No one is safe as the accusations fly, sides are taken and irreversible decisions are forced to be made. By the end of this intense one-act play you will have changed the course of Grace and Tripfs lives, motivating you to re-play the drama to find out how your interaction could make things turn out differently the next time.
Somewhere between a video game and a drama, Facade takes advantage of voice acting and a 3-D environment, as well as natural language processing and other advanced artificial intelligence routines to provide a robust interactive fiction experience. Using full typed sentences the player can coach the couple through their troubles or drive them to be more distant from each other.
This work is unlike hypertext narrative or interactive fiction to date in that the computer characters actively perform the story without waiting for you to click on a link or enter a command. Interaction is seamless as you converse in natural language and move and gesture freely within the first-person 3D world of Grace and Tripfs apartment. AI controls Grace and Tripfs personality and behavior, including emotive facial expressions, spoken voice and full-body animation. Furthermore, the AI intelligently chooses the next story 'beat' based on your moment-by-moment interaction, what story beats have happened so far, and the need to satisfy an overall dramatic arc.
The player can take an active role in the conversation, pushing the topic one way or another to provide an interactive stage-play. These stage-plays are saved as scripts which can be saved after the game is finished.
|Iji ||Daniel Remar||Action/Arcade||28.0 MB||Click here to download|
Iji is an action platformer which took Daniel Remar four years to make, where players assume control of the titular character as she learns how to cope with waking up to find her world taken over by an alien race. Guided by her brother who speaks through the research complex's loudspeaker system, she has to find a way to convince an alien leader to retreat and save humankind from total annihilation.
Iji's skills can be upgraded by acquiring nanofields left behind by the aliens, then spent on cyborg stations to increase any of her seven basic stats. You can only acquire a maximum of five nano points per sector, and one nano point is awarded whenever your nano gauge reaches its limit.
Progress is saved automatically after the completion of each Sector, but not before boss fights. This is also one of the very few games which offers multiple storyline paths in relation to how much the player resorts to violence when dealing with the adversities they face. There are ten sectors to play through in total, not inclusive of the secret levels which can only be unlocked once certain requirements have been fulfilled.
|Gravity Hook HD ||Adam Atomic, Daniel Baranowsky, Adam Saltsman||Action/Arcade||Browser||Click here to play|
Gravity Hook HD is an updated remake of the original Gravity Hook game, featuring artwork designed for higher screen resolutions, gameplay rebalancing, new elements, Twitter support, and remixes of the original soundtrack plus new songs by partner Danny Baranowsky.
Reaching the 500m goal to unlock the first Gravity Hook build is easily attainable, but the game does get pretty hard past that point as just about every mine is placed even more sporadically than in the lower levels.
|Honeyblaster ||LowFuel||Shoot 'em up||2.77 MB||Click here to download|
Honeyblaster is the latest release from the low key game development team LowFuel, though they have been quite prolific in other areas such as the demo scene and design related work. This particular demo features three levels with a colored background option included for players who are not keen on playing the game in it's original black and white format.
Each stage has it's own setting and offers a variety of enemies to blast at, but undeniably the Doom tribute level was designed to impress the most.
|7 Days a Skeptic |
|Yahtzee||Adventure||1.35 MB||Click here to download|
7 Days a Skeptic is an adventure game by Ben Croshaw with a horror mystery theme, and serves as a sequel to 5 Days a Stranger.
You play as Dr. Jonathan Somerset, a psychiatrist on a spaceship named The Mephistopheles. The crew discovers an unknown object floating unprotected in deep space during an assignment, and duly transported it into the ship under orders of the captain. This sets the wheels in motion for a disturbing tale with lots of turns and twists before the suspenseful end is revealed.
7 Days a Skeptic contains fewer puzzles and more action elements than its predecessor, and is also made with the AGS engine.
|Dungeon Crawl |
- Windows, Linux
|Linley Henzell||RPG||3.44 MB||Click here to download|
Linley's Dungeon Crawl is a roguelike game originally programmed by Linley Henzell in 1995. Crawl starts with the player's choice of one of twenty-six races: five different types of elves, two types of dwarves, humans, ogres, centaurs, merfolk and other beings. Racial selection sets base attributes, future skill advancement, and physical characteristics such as movement, resistances, and special abilities.
The player next chooses a character class from among twenty-eight selections. Together, class and race determine base equipment and skill training, though characters may later attempt to acquire any in-game skill. The Crawl skill system covers most abilities upon which adventurers might call, while training occurs through repetition of skill-related actions.
The goal of Crawl is to recover the Orb of Zot, hidden deep within a dungeon complex. To achieve this objective, characters must visit various dungeon branches, such as the Orcish Mines or The Lair, which often branch further in to additional areas, like the Elven Halls or The Swamp. Dungeon maps in Crawl persist as the player moves between levels.
|Clockwiser ||Ishisoft||Puzzle||4.45 MB||Click here to download|
The objective of Clockwiser is basically to rotate blocks belonging to the section on the left so that they match the ones shown on the right. This can only be done by drawing rectangles and moving them along it's edges, with the pull of gravity in effect at all times.
Special blocks will be introduced at a steady pace, and there are just enough configurable options to please both geniuses and beginners. An unlimited undo feature has been included, plus the doodle city is a blast to play around with.
|Dino Run ||Pixeljam Games||Action/Arcade||Browser||Click here to play|
In Pixeljam's Dino Run, players are transported back in time just moments before a giant asteroid crash lands and wipe out the entire dinosaur population on Earth. As a velociraptor seeking sanctuary from the impending doom, your objective is to run towards the end of each level as fast as you can, preferably before the wall of doom envelops you.
Power-up plants can either give your dino a temporary speed boost or invulnerability. Hold the shift key to run twice as fast, but only when sparks are coming out of the raptor's feet. Press the S or down arrow key to attack other dinos or grab a quick bite. Eggs can be collected to earn continues, while acquiring super eggs and reaching game milestones will reward the player with DNA to distribute on improving your raptor's abilities. One DNA is awarded for every eight eggs found and every eight critters eaten. Bones are used to unlock new speedruns and downloadable rewards in the options menu.
Dino Run also features multiplayer, chat room support and customizable skins plus hats.
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