(Currently showing: ALL GAMES)
|Stargirl and the Thief from the Exploded Moon ||Bernie||Platformer||2.59 MB||Click here to download|
Stargirl and the Thief from the Exploded Moon is a new platformer by Bernie, developer of Darkside Adventures and Reactor 9. The game features plenty of secrets, hidden items and occasional boss battles as well.
Press the C key to jump, or hold the V key to increase running speed when available. The same button can also be used to grab and throw objects found in all levels. Press the return key to pause at any time.
|Clockwiser ||Ishisoft||Puzzle||4.45 MB||Click here to download|
The objective of Clockwiser is basically to rotate blocks belonging to the section on the left so that they match the ones shown on the right. This can only be done by drawing rectangles and moving them along it's edges, with the pull of gravity in effect at all times.
Special blocks will be introduced at a steady pace, and there are just enough configurable options to please both geniuses and beginners. An unlimited undo feature has been included, plus the doodle city is a blast to play around with.
|Stair Dismount |
- Windows, Mac, Linux
|Jetro Lauha||Action/Arcade||2.19 MB||Click here to download|
Stair Dismount is a computer game made by Jetro Lauha of tAAt. It is a physics game where the goal is maximising the damage done to a 3D stick figure. The player causes damage by briefly applying a force to the figure to make it fall down a staircase.
The stick figure's falls are accompanied by various sound effects - cracks, wails and groans - as it makes its way to the bottom. Stair Dismount uses ragdoll physics, so the figure is very floppy as it falls, like a ragdoll.
The game was first published in Assembly 2002, where it won the first prize in the game development competition. The newest version, 1.0.3, is available for Microsoft Windows, Mac OS X and Linux.
|The Hive ||Vanni del Moral||Platformer||4.78 MB||Click here to download|
In The Hive you play as Alex Rig, a reporter who was investigating a missing persons case when he discovers a heavily-fortified research facility while snooping around for clues. Similar to Iji, Prince of Persia and Flashback, Alex will be doing a lot of climbing up platforms and crawling through air vents to find ammunition or health-replenishing items that he can keep in his inventory for later use.
The taser he carries is effective enough against guards at close range, but only rifles and shotguns can protect him from being overwhelmed by chasing mutants that are more resilient to bullet damage. Both the protagonist's health and his weapons can be upgraded in small increments, provided that you manage to locate the special items required to level up their stats.
The controls might feel clunky and unresponsive at first, but if you give the game a chance to impress it could even suprise you with its high production values in just about every other area. This 2D platformer was created by Vanni del Moral as his entry for submission to the YoYo Games' 'Discovery' competition.
|Spyman ||Ikiki||Platformer||0.54 MB||Click here to download|
Spyman (spyman.zip) is a 2D platformer that puts players in the shoes of a secret agent who has to infiltrate the enemy's base and plant a bomb that'll blow the entire place sky high. Your equipment consists of an army knife and a grappling hook that can be used to swing from one location to another.
The game features a password system that you can use to access any levels previously beaten, and even when your the main character is killed he'll just respawn back at the starting point of the same area. There are five levels to beat in Spyman.
|Shade ||Andrew Plotkin||Adventure||Browser||Click here to play|
Shade is a short one room game set in a cramped apartment, written by Andrew Plotkin for the 6th Annual IF Competition in 2000. In it, players find themselves packing to leave for a trip to an arts festival, but must first complete a few house chores before setting off with the plane tickets in hand. The hint system has been cleverly disguised by the author as a to-do list, which can be referred to whenever you find yourself contemplating on what action to take next.
|Fedora Spade Episode 2 ||Orchard-L||Adventure||26.6 MB||Click here to download|
Fedora Spade Episode 2 introduces a larger cast of characters to converse with and interrogate, as you attempt to solve the latest crime mystery with your sleuthing skills and persuasive charms. You're not alone in this adventure though, as a partner will tag along to provide even more humor if not some assistance.
Use the Z key to confirm choices or press the X key to cancel a selection. Playable in windowed mode only.
|Garden of Coloured Lights ||Linley Henzell||Shoot 'em up||2.41 MB||Click here to download|
Garden of Coloured Lights is a new vertical shooter by Linley Henzell, creator of Excellent Bifurcation and the popular Dungeon Crawl. This version features three levels, each with a different theme and end level boss. Sound effects are implemented in a very unique manner, in which every shot fired triggers a different sound based on their colours.
There are plenty of options to choose from, though your ship can only be equipped with a maximum of three. Some requires a cooling period to recharge, while others can be fired constantly with no penalties whatsoever. Weapons are upgraded by using them repeatedly, as represented by gauges shown at the top left of the screen.
|Escape from the Underworld ||Banov||Platformer||12.0 MB||Click here to download|
Escape from the Underworld is an exploration platformer originally created by Banov for the friendly Indie Kombat competition against his fellow developer, Andrew Brophy. You play as a fallen angel who must explore the underworld and retrieve abilities, items, and health upgrades before returning to the surface.
|Warning Forever ||Hikware||Shoot 'em up||0.7 MB||Click here to download|
Warning Forever is a decent shooter by Hikoza T Ohkubo which has remained as his most popular work to date.
The objective of the game is to defeat a seemingly endless number of huge motherships, with every successive boss encounter harder than the previous. Surviving each battle will net you an additional thirty seconds to add to your initial three minutes of play time.