(Currently showing: ALL GAMES)
|Gravitron ||X-0ut||Shoot 'em up||6.65 MB||Currently unavailable|
X-0ut returns with a brand new shooter entitled Gravitron, though this one requires a little more tact as it is actually based on Thrust. Instead of transporting pods into the skies you now have to destroy reactors while saving any spacemen wandering on the surface of the planet.
Switch to mouse controls by pressing the tab key when the main menu is shown. Activate the shields next to a fuel pod to fill up your tank. Progress is saved using a pass phrase, plus the nifty level editor facilitate user creations quite well. Expect more content to be posted in the near future.
|Protoganda: Strings ||cactus||Shoot 'em up||2.74 MB||Click here to download|
Players start out with three minutes of play time in Protoganda. Defeating a boss awards an extra fifteen seconds, while getting your ship blown up deducts forty. If the timer reaches zero, you lose.
In Shield mode, press the Z and X key to repel bullets. A charge shot can be used by holding the X key, and targeting is automatic.
Absorb mode is a replica of Ikaruga's gameplay mechanics. Switch colors to turn invulnerable agains bullets of the same color. Touch a bullet to absorb it, and increase the destructive power of your charge shot while replenishing a bit of time in the process. More damage is done if your bullets of the opposite color connect with the enemy. Press the C key to release a charged shot.
There are two separate online highscore tables for both modes. The bosses name are selected from a list of fifty most common Russian family names.
Press the F1 function key to change resolution to 640x480 for a larger gameplay window display, and use the R key during a game to restart immediately without returning to the main menu.
|Destructivator ||Pug Fugly Games, Chris Roper||Action/Arcade||1.90 MB||Click here to download|
Destructivator is a retro-style platform shooter by Chris Roper, developer of The Pyramid and Return to Sector 9. The objective of the game is to clear an entire screen of enemies to progress from one stage to the next.
Players can duck enemy bullets or shoot while clinging to a ladder, but your weapon cannot be fired when the main character is in midair. There are twenty levels included in total, which will take some time to beat as the game does not allow continues.
|Anika's Odyssey ||Trickysheep||Adventure||Browser||Click here to play|
Anika's Odyssey is a short adventure game by Jeff Nusz, and features art by Tom Robinson. The story begins with a simple task of fetching water from the nearby water pump, but quickly becomes a magical journey involving encounters with strange creatures of the forest as you attempt to recover one of your lost belongings.
|Acidbomb 2: Rearmed ||Vertigo Games, Mr. Chubigans||Puzzle||24.6 MB||Click here to download|
Acidbomb 2: Rearmed is the latest puzzler by Mr. Chubigans, developer of Vivid Conceptions and Sandbox of God. Much like it's prequel, your objective is to defuse bombs in multiple locations by using advanced deduction skills and quick thinking.
Beams of light can be moved around to reveal the number of pistons underneath each line of tiles. Just like Minesweeper, you can left click to mark a tile as safe or right click to designate one as a piston. The number of pistons in each level is displayed on the top right of the screen. Press the enter key to reduce the countdown to ten seconds.
It is recommended to play the original Acidbomb before attempting it's successor. Made with the intention to distribute over the Playstation Network via Playstation 3.
|Escape from the Underworld ||Banov||Platformer||12.0 MB||Click here to download|
Escape from the Underworld is an exploration platformer originally created by Banov for the friendly Indie Kombat competition against his fellow developer, Andrew Brophy. You play as a fallen angel who must explore the underworld and retrieve abilities, items, and health upgrades before returning to the surface.
|Virtual Silence ||Virtanen Games||Action/Arcade||2.80 MB||Click here to download|
Virtual Silence is an action game where the player takes control of a young boy named Jason, who has to sit through a series of experimental tests in a virtual world under the watchful eyes of his caring mother and an unnamed doctor. Use the cursor keys to move, and hold the X key to shoot. Press the Z key to change the scenery, and tap the enter key to skip dialogue. The game has multiple endings.
|Makibishi Comic ||Makibishi Inc.||Adventure||Browser||Click here to play|
Makibishi Comic is a bizarre adventure game by Makibishi Inc., in which players are assigned with the task of searching for ninjas who have hidden themselves in each of the five unique locations.
|Space Phallus |
- Windows, Mac, Linux
(mature content, nudity)
|Charlie's Games||Shoot 'em up||9.18 MB||Click here to download|
Space Phallus is a retro horizontal shooter with a naughty theme, created by the author of Bullet Candy. Here you pilot the disembodied head of a dog, fighting against hordes of enemies in the shape of unmentionable body parts with only an assortment of three weapons at your disposal. Thankfully these weapons can blow away anything that stands in your path, just as long as you use them wisely and sparingly.
There are three stages to play in total, with levels two and three accessible by pressing the 2 or 3 key on your keyboard when the main menu is shown. The game features an online high score table, a special guest appearance by General Custer himself, and is available for Windows, Mac OS X and Linux operating systems.
|Space Funeral ||thecatamites||RPG||45.8 MB||Click here to download|
A departure from his usual AGS offerings, Stephen's Space Funeral is a role-playing game created using the RPG Maker engine. The story is about a man named Phillip, who is on a journey to reach a place called the City of Forms.
You get to recruit only one travelling companion during the entire adventure, meaning that there is very little party management and individual character stats to worry about here. The exercise of grinding for experience is also kept to a minimum, and you can beat the final boss even before either of your party members reach level twenty or above.
The game takes about two hours to play from start to end, but you have to remind yourself to save often because there are no inns or checkpoints to record your progress for you. Should the random encounters becomes tedious over time, players can also use the auto option to have battles resolved for them automatically.