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- Added 50 new games
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|Zoo Keeper DX ||ROBOT||Puzzle||Browser||Click here to play|
Zoo Keeper DX is a matching game by ROBOT which involves swapping tiles around to make matches of three or more. This updated version includes special tiles which can be used as a substitute for any tile on board, a helpful hint feature, and the handy checklist to keep track of your level objectives.
|Prototype II ||X-0ut||Shoot 'em up||54.2 MB||Click here to download|
Prototype II is X-0ut's new horizontal shooter with a nod to the R-Type series in particular. Shaders can be disabled from the configuration menu if the game doesn't run when this option is turned on. Hold the Z key to shoot or press the X key to manipulate the pod. The A and S keys can be used to change your ship's speed.
|Rescue: The Beagles ||Nenad||Action/Arcade||7.88 MB||Click here to download|
Rescue: The Beagles is a new platformer by the developer of Counterclockwise and Ablation, where the objective is to save the required number of dogs from the hands of evil researchers in each stage to progress. Press the up arrow key to jump or climb upwards, which is only applicable if your character can reach the platform above him or her. Press the down arrow key to descend downwards, or tap the same button twice in quick succession to use a parachute when you have at least one in possession. You lose a life if you fall from too high of a height, touch a red lip balm or allow a beagle to go unrescued.
Press the up arrow key twice to use a rope. Ropes are among some of the items which can be collected as you make your way forward in search of more beagles. Press the Z key or space key to throw an owl at enemies, and use the P key to pause the game.
|Shotgun Ninja ||cactus||Platformer||1.60 MB||Click here to download|
Shotgun Ninja is a 2D platformer created by cactus, in which the developer limits himself to a C64 palette for background, object and sprite colors.
Use the cursor keys for movement, and press Z key to shoot. You can only fire when your assassin's feet is touching the ground. Tap the X key to lob a grenade. Hold the down arrow key to view the floor below you.
There are numerous ways to earn points in this game, from reaching the exit in the quickest time possible to eliminating all the enemies in each level. Proficiency with the wall jump technique is a prerequisite skill.
|Shift 3 ||Antony Lavelle||Platformer||Browser||Click here to play|
Shift 3 is a new sequel to the series of platformers created by Antony Lavelle, featuring more twisted puzzles based on the idea of shifting dimensions. Use the cursor keys to move your character, and press the space key to jump. The left shift key can be used to switch positions.
The story starts off with a feeling of familiarity but quickly turns into an open-ended adventure with multiple paths to explore. Expect to find a couple of secret passages and areas during your attempt to escape from the laboratory. You will also need to collect all four newspaper clippings to acquire the best ending.
|Sumotori Dreams ||Peter Sotesz||Action/Arcade||0.17 MB||Click here to download|
In Sumotori Dreams, each bout starts when both players touch the ground with their hands and ends when a player falls to the ground or steps outside the circle. A cube of the winner's color is then thrown in to signal the end of a round.
To win a game you need to have two points more than your opponent, and a total of at least five. Use the enter or backspace key to push, or press the arrow keys to move your character around the circle and change the camera angle view. Hold the down arrow key to touch the ground. A hidden mode can be unlocked during the main menu display by breaking one of the walls on the far right.
|Torus Trooper ||Kenta Cho, ABA Games||Shoot 'em up||6.02 MB||Click here to download|
In Torus Trooper, you pilot a ship through a tunnel chasing after other enemy pilots in a race against time. Every level is split into two sections, and progress can only be made after defeating a number of ships and one mid-level boss.
As mentioned earlier, there's a strict time limit and the only way to replenish it is by defeating bosses or reaching certain scores. It's a good idea to keep pressing the up arrow key to accelerate, because your shot strength increases as you go faster.
Enemy bullets might seem a little difficult to dodge compared to other Kenta Cho's efforts, but this is where he tops himself again. You can slow down with nice grinding effects by pressing the X key. Holding down this button actually charges your special shot that can be unleashed to absorb harmful projectiles, destroy enemy ships in it's path and gain more bonuses as well.
|Ghosts of Aliens ||Swordofkings128||RPG||82.2 MB||Click here to download|
Ghosts of Aliens is a full-length RPG which has been in production for nearly an entire year, featuring music by one of the developers credited with creating the post-cyberpocalyptic basketball epic, Barkley, Shut Up and Jam: Gaiden. Playing as the ghost of an alien named Atum, the story tells the tale of this restless soul who is given another chance at life, granted that he undertakes a quest to defeat the five Doom Beasts and save the world of Appalathia.
Use the Z key to run or select a menu option, and press the X key to cancel a choice or bring up your inventory screen. Press the left alt and enter key at the same time to switch between windowed and full screen mode. Progress can be saved at any time.
Combat is mostly negligible, as enemies encountered during the early part of the game only requires two hits or less before surrendering to you. Bosses can be easily defeated using your strongest Magle, while Quencheleth are readily available for purchase from item shops located in towns scattered all over Appalathia. There is however one particular dungeon that will most likely cause excruciating frustration, since entering this area inside a tree will end your adventure in less than two seconds if you're not equipped with the Mark IV blocker. In here, players would have to be mindful of their steps as well, as touching traps would pretty much wipe out all party members without warning.
Ghosts of Aliens isn't without faults and bugs, but anyone who is willing to persevere might find a couple of pleasant surprises to be had with this adventure. The RPG Maker 2000 Font Patch can be used to fix font display problems, but note that the program doesn't come with an uninstaller.
- Windows, Mac
|Jason Rohrer||Adventure||0.47 MB||Click here to download|
Passage is an experimental project by Jason Rohrer which attempts to represent life in the span of five minutes. The choices that a player makes is crucial, and there's no right way to play Passage or interpret it.
Use the arrow keys to move the character up, down, left and right. Press the F key to toggle fullscreen mode, and use the B key to adjust screen blow-up factor. Press the Q key to quit.
In Passage, players can search for and open treasure chests. Not every pursuit leads to a reward - most of them are empty. Over time, though, you can can learn which pursuits are likely to be rewarding. Each treasure chest is marked with a sequence of gems on its front, and this sequence indicates whether the chest contains a reward. During the course of the game, you can learn to read these sequences and only spend your precious time opening worthwhile treasure chests.
Passage represents life's challenges with a maze. The screen geometry only allows you to view a narrow slice of this maze at any given moment. You can see quite a distance out in front of you, but you can't see anything to the north or south. You may see a reward up ahead but not be able to see a clear path to it. After a bit of exploration, you may discover that a seemingly-nearby reward is in fact unreachable. As you go deeper into the maze to the south, the path becomes more convoluted, though an obstacle-free route is always available to the north. However, treasure chests are more and more common as you go deeper into the maze. You can spend your time in pursuit of these hard-to-reach rewards, or you can explore and enjoy the scenery that unfolds before you to the east. As you grow older, your view of the territory in front of you shrinks, and navigating new areas in life's maze becomes more difficult.
The world in Passage is infinite. As you head east, you'll find an endless expanse of constantly-changing landscape, and you are rewarded for your exploration. However, even if you spent your entire lifetime exploring, you'd never have a chance to see everything that there is to see. If you spend your time plumbing the depths of the maze, however, you will only see a tiny fraction of the scenery.
You have the option of joining up with a spouse on your journey. If you missed her, she's in the far north near your original starting point. Once you team up with her, however, you must travel together, and you are not as agile as you were when you were single. Some rewards deep in the maze will no longer be reachable if you're with your spouse. You simply cannot fit through narrow paths when you are walking side-by-side. In fact, you will sometimes find yourself standing right next to a treasure chest, yet unable to open it, and the only thing standing in your way will be your spouse. On the other hand, exploring the world is more enjoyable with a companion, and you'll reap a larger reward from exploration if she's along. When she dies, though, your grief will slow you down considerably.
The rewards in Passage come in the form of points added to your score, and you have two options for scoring points - treasure chests, which give 100 points for each hit, and exploration, which gives double-points if you walk with your spouse. There's a pretty tight balance between these two options, there's no optimal choice between the two.
|Cure for the Common Cold, A ||MashPotato||Adventure||3.89 MB||Click here to download|
A Cure for the Common Cold is a short AGS adventure game by Marina Siu-Chong, also currently developing The Hatmaker's Tale.
The story. After spending years as a starving artist, you've managed to catch the eye of a influential gallery director. He wants to see some new work, and you've got a terrible cold that is draining your creativity. You'd better find a cure for the common cold, and fast!
This game uses a Broken Sword point-and-click interface. Left-click to interact with a hotspot, or right-click to examine objects. Click on items in your inventory and then click on other objects to use them together.
Move the cursor to the top of the screen and click on the pop-up menu to access the save or load function. If you need a reminder of the game objectives, these can be found by clicking on 'The Cure', also on the pop-up menu.
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