(Currently showing: ALL GAMES)
|Markus Persson||Action/Arcade||Browser||Click here to play|
Markus Persson's Minecraft is a block-based sandbox building game originally inspired by Infiniminer, but one that requires no installation of any software to play.
You can add or remove blocks using the left mouse button. Right-click to switch between removing or adding blocks, and use the numeral keys to change block type. Creative players can build anything from houses, mazes, towers and even castles with their own moats and bridges with just a little time spent on construction.
|MinishoterRS ||Peposoft||Shoot 'em up||8.05 MB||Click here to download|
MinishoterRS is a horizontal shooter by Peposoft which features multiple ships to choose from, each with its own strengths and weaknesses in combat. Hold or tap the Z key rapidly to alternate between your ship's primary and secondary weapons. Use the X key to activate a temporary speed boost, handy for dodging bullets or reaching a certain spot on screen quickly. Press the F2 function key to cancel a selection or exit a game in progress at any time.
This release boasts more than ten stages, with different routes to undertake and end level bosses to defeat. Press the Alt and enter key to switch between full screen and windowed mode, or use the Q, W and E keys for the same effect. Additional omake bonuses are unlocked when you have beaten the game and fulfilled certain conditions.
|Acidbomb ||Vertigo Games, Mr. Chubigans||Puzzle||13.2 MB||Click here to download|
Ac!dbomb is the latest release from Mr. Chubigans, developer of Vivid Conceptions and Sandbox of God. The game is basically about defusing bombs, in a race against time to uncover the pistons hidden behind the tiles.
Beams of light can be used to reveal the number of pistons underneath each line of tiles. Just like Minesweeper, you can left click to mark a tile as safe or right click to designate one as a piston. The number of pistons in each level is displayed on the top right of the screen.
|Hoshi Saga Ringo ||Yoshio Ishii, Nekogames||Puzzle||Browser||Click here to play|
Hoshi Saga Ringo is a collection of twenty-five new puzzles designed by Yoshio Ishii, in which players must figure out the correct method to reveal a star that is hidden somewhere in every stage. The difficulty for each puzzle is indicated by the stars shown just below the preview image for each level, although most of them are actually pretty easy to solve compared to previous iterations in the series.
|Torque ||Jesse Venbrux||Shoot 'em up||9.14 MB||Click here to download|
Torque is a new arena shooter by the developer of Frozzd and the Karoshi series, where players assume control of a rotating ship engaged in an intergalactic war with a nameless alien race. Use the cursor keys to move, hold the Z key to concentrate your fire in one direction, and press the space key to pause. The F4 function key can be used to switch between windowed and full screen mode.
Note that the multiplier resets back to one whenever you lose a ship.
|Teshla, Jurgis||Adventure||Browser||Click here to play|
Menulis is the prequel to the surreal adventure game Miestas, though the puzzles here are much simpler and players do not need a walkthrough as well since the entire journey is only several screens long.
Use the left or right arrow keys to move your character around, and press the space key to interact with other objects. Push the X key to cancel your current action.
|kdice ||Ryan Dewsbury||Strategy||Browser||Click here to play|
A browser-based multiplayer strategy game for seven players, kdice was originally based on Taro Ito's Dice Wars. Gameplay is similar to Risk with the primary goal of the game being to control every territory on the map.
kdice is played on a randomly-selected map with twenty-eight to thirty-one territories. At the start of a game, territories are randomly divided among the players and a random number of dice representing armies are stacked on each territory. A player is then randomly selected to go first.
The objective is to control every territory on the map, accomplished by attacking other players' territories. Players can only attack territories that are adjacent to their own. When an attack is started, the game will roll the dice of each territory and compare the results. If the attacking player has the higher number, he wins control of the territory. All but one of the dice from the attacking territory are then moved to the defeated territory. Otherwise, the attacker does not gain control and the number of dice in his stack will reduce to one.
At the end of the turn, the player receives a number of dice equal to the largest number of contiguous territories he controls, and the dice are placed randomly throughout the player's territories. A scoring system ranks users based on dominance throughout the game in addition to place.
|Little Wheel ||OneClickDog||Adventure||Browser||Click here to play|
Little Wheel is a point-and-click adventure game which tells the story of a community of robots who had their power shut down due to a minor mishap. By chance a guard robot was brought back to life after getting struck by lightning, and it is up to the player to assist our mechanical friend as it tries to restore power back to the city.
Cutscenes are well-animated, puzzles are easy enough to solve without referring to a walkthrough, and all hot spots are marked clearly with either a gray or white circle. The only real fault to be found here is the length of the game, but even that is possibly down to how entertaining it is to play from start to end.
|Snowblind Aces |
- Windows, Mac, Linux
|C.E.J. Pacian||Adventure||0.92 MB||Click here to download|
Snowblind Aces is another IF adventure game by Pacian, author of Poizoned Mind and Gun Mute. The game is linear and short, though there's plenty of conversation threads for the curious to follow and explore. A helpful hint system is accessible at any time.
|Shade ||Andrew Plotkin||Adventure||Browser||Click here to play|
Shade is a short one room game set in a cramped apartment, written by Andrew Plotkin for the 6th Annual IF Competition in 2000. In it, players find themselves packing to leave for a trip to an arts festival, but must first complete a few house chores before setting off with the plane tickets in hand. The hint system has been cleverly disguised by the author as a to-do list, which can be referred to whenever you find yourself contemplating on what action to take next.