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|Powder Game ||DAN-BALL||Application||Browser||Click here to open|
The Powder Game is an interesting web toy with no specific challenges or goals. The author has offered plenty of variables to experiment with, and continues to add to that number with every update.
Choose an object using the left or right mouse button, then click on the screen to place the selected item.
|Hoshi Saga Ringoame ||Yoshio Ishii, Nekogames||Puzzle||Browser||Click here to play|
Already the fifth game in the series (and the second one to feature full colour), Hoshi Saga Ringoame is a collection of twenty-five puzzles from Yoshio Ishii in which the player has to find a star hidden somewhere in every stage. Perhaps the easiest game out of the five, the only challenge that players might have a problem with is when trying to line up objects properly while the in-game physics engine is at work.
None of the puzzles require dexterity or quick fingers to solve, so if you're having difficulties with a particular stage then it could be a good idea to take a step back and try an alternate method instead.
|Ratmaze 2 ||Pixeljam Games||Action/Arcade||Browser||Click here to play|
The lovable rodent from Pixeljam's original maze adventure returns for another go at navigating a dastardly tricky labyrinth in Ratmaze 2, on a quest to nibble down every single piece of cheese or edible material it could sink it's teeth into.
The first maze is made playable in this version as well, and a scroll mode can now be activated for a clearer view of the rat's surroundings. Expect to encounter puzzles such as those that requires pushing objects into certain areas or finding false walls to uncover hidden passages.
|Guru Logic Champs ||Ian Price||Puzzle||0.56 MB||Click here to download|
Guru Logic Champs is originally a puzzler developed by Compile for the Game Boy Advance, which was also remade by PopCap under the name of Pixelus. There are usually several white spaces and immovable blocks in each stage. These blocks are the only objects which can stop the movement of the pieces that you shoot out of your cannon.
The main objective is to place these pieces on the designated areas indicated by the white squares. Pieces shot out of a cannon will continue sliding until they hit another block. Some tile manipulation skills are required as the number of blocks assigned to you is just enough to complete each level.
These pieces can be retrieved at any time by pressing the down arrow key, providing that the route is clear to do so. The board can be rotated by pressing the Z or X key. Use the page up and page down keys to browse puzzle sets when the puzzle selection screen is shown.
Only eighty puzzles are accessible in this version. The game was developed using BlitzMax, but will work under both XP and Vista operating systems.
|Prototype II ||X-0ut||Shoot 'em up||54.2 MB||Click here to download|
Prototype II is X-0ut's new horizontal shooter with a nod to the R-Type series in particular. Shaders can be disabled from the configuration menu if the game doesn't run when this option is turned on. Hold the Z key to shoot or press the X key to manipulate the pod. The A and S keys can be used to change your ship's speed.
|Hoshi Saga 3 ||Yoshio Ishii, Nekogames||Puzzle||Browser||Click here to play|
Hoshi Saga 3 is a new collection of puzzles designed by Yoshio Ishii, where the objective of the game is to search for stars hidden in each of the thirty levels included. Practically no instructions are given, and players are expected to solve puzzles by experimenting with random elements found in every stage.
|Knytt ||Nifflas||Platformer||18.1 MB||Click here to download|
Knytt is a 2D platformer created by Nifflas, the developer who gained much fame after the release of Within a Deep Forest.
The story begins with an abduction and a crash landing on some unfamiliar planet, which means plenty of land to explore although there's hardly any interaction with other creatures. Save points are easily accessible, Knytt will glow red when in danger, and the shining beam of light will assist your search for the necessary repair items.
There's about sixty screens worth of adventure which equals to roughly an hour or two of play. Of course, This isn't a Nifflas production without several unlockables and secrets to reward the curious.
|rhacp ||Crostar||Action/Arcade||8.13 MB||Click here to download|
rhacp is a brilliant variation of Snake by Crostar, a regular 3Punge competition participant and also the creator of Round and Round. This particular effort uses 3D models, but retains much of the gameplay elements from the original.
The objective of the game is basically to swallow other enemies which resemble shorter versions of your creature. If any of them touches other parts of your snake's body besides the head, mines will begin to appear from the end of it's tail. Touching these mines causes the current game to end instantly.
The number of enemies to eliminate in order to progress is shown at the upper left side of the screen. Collecting all round objects will make every mine in the vicinity disappear, clearing your way when the area is getting a little too crowded.
Only the arrow keys are used to control movement. Press the Z key to start from any level. Continues are unlimited.
|Castle of Elite ||Daniel Remar||Puzzle||1.59 MB||Click here to download|
Castle of Elite is an excellent puzzle platformer by Daniel Remar that has the distinction of using both keyboard and mouse for controls. The game eases you in slowly with easy-to-follow tutorials for the first quarter of the adventure, offering hints as needed with the press of a key.
Pick up blocks resembling Tetris shapes and place them using the mouse to create new platforms. Beat devious traps and perform death-defying jumps.
NES-related tributes and unlockables exist as well, making this a definite keeper.
|Hydorah ||Locomalito||Shoot 'em up||82.0 MB||Click here to download|
Hydorah is a Gradius-style horizontal shooter that features sixteen different levels to beat, a wide variety of weapons to unlock, and a handful of secrets that can only be found by space pilots who dare travel off the beaten path. There is a progress save option that'll come in handy for practicing and mastering difficult stages, although players aren't allowed to use it more than three times during the entire mission.
Both primary and secondary weapons are mapped to the same key, while the ship's loadout is decided by the player before the start of each stage. Upgrades carry over from the last level, but lose a ship and your weapons will be weakened considerably.
The lack of a difficulty setting is going to irk some players, but shmup fans who had been yearning for a decent 2D side-scrolling shooter will be more than delighted with this gem of a game.