Deprecated: mysql_connect(): The mysql extension is deprecated and will be removed in the future: use mysqli or PDO instead in /home/freeware/public_html/index.php on line 99
Freeware Database - Retro Remakes

freeware.remakes.org - The review archives for Retro Remakes, version 0.95 (Contact us. Hosted by Retro Remakes)        

0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z (Currently showing: ALL GAMES)

HomeLatestRandomPicksActionAdvPlatformPuzzleRPGShmupsStrategyAppMacLinuxFlash

22/01/2011 - Added 50 new games. All downloads were scanned and confirmed virus-free before inclusion into the database.
Follow us on Twitter at @weetim and @retroremakes. If you love us and want to keep this site alive, you can help us by donating or buying our games. Thanks in advance!

<< Prev   [ First ]   2138 games found. Page 1 of 214.   [ Last ]   Next >>

ScreenshotNameDeveloperCategorySizeDownload
Guardian of Paradise  
BusterRPG5.19 MBClick here to download
(external link)

Guardian of Paradise is a fun little Zelda-ish game by Buster, who you may know as the creator of Akuji the Demon. GoP casts you as Tela, a boy whose sister has fallen ill. Nobody knows what's wrong with her, so there seems to be no cure, but legends tell of healing waters in Paradise, so Tela sets out to find the fabled land and save his sister. He encounters elemental spirits along the way, which provide magic, and the basis for the game's puzzle system.

Please download and apply the english translation patch over the original file as well.

Additional files/mirrors

Screenshots: 1 2 3 4 5 6 7
Opera Omnia  
- Windows, Mac
Stephen Lavelle, increparePuzzle4.58 MBClick here to download

In Opera Omnia you play a state historian who is charged by his politician friend to come up with convenient theories about migration in the past. Basically, you have to think backwards: if people were in this city during a plague, and if plagues reduce population, that means that they had to have had a lot of people in order to survive that plague: thus, plagues actually increase population if you work backwards in time.

The challenge of each level is that you're given something to prove -- such as prove that 300,000 people lived in this city a long time ago -- and you adjust migration patterns that will show how 300,000 people could have lived in that city a long time ago.

The gameplay may be a bit hard to "get" at first, and a lot of the people I've recommended the game to had a hard time wrapping their mind around the concept, but if you do manage to do it you'll find it a clever gameplay mechanic and some interesting challenges unlike most other games. There's also a pretty well-written story over the span of its 20 levels. - Paul Eres

Lethal Application  
DaisessenAction/Arcade148 MBClick here to download

Lethal Application is a 2D action game that introduces a unique gameplay system for moving your character around each stage. Instead of a jump button that most players are accustomed to, we have here a weapon so strong that its recoil effect can propel the protagonist in the opposite of her shot direction.

Using the weapon does deplete your energy resources, which fortunately can be replenished by collecting items marked 'E' scattered around the area. Press the Z key to shoot and the X key to activate your special move. You can swap special moves by pressing the C key but only after acquiring its corresponding power-ups.

The game was originally sold as a commercial doujin title, but was later released as a free download on the developer's official site. There are ten stages to play in total, although this count doesn't include the boss battles that await the player after every one or two normal levels beaten. You might also need to have the Japanese language pack installed on your Windows operating system to be able to run this game.

Instructions/walkthrough

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39
Cave Story  
- Windows, Mac, Linux
PixelPlatformer0.88 MBClick here to download

Cave Story is a freeware sidescrolling platformer title created by Daisuke Amaya, art-name Pixel. You control a cute little amnesiac who runs around helping out these rabbit-ish creatures called Mimigas while trying to find your way out of the giant cave inside the floating island which makes up the game's setting.

You can expand your health meter by collecting Life Capsules in similar fashion to Metroid games, while you can get stronger by collecting energy to boost your firearms' output. Each weapon can be built up to the maximum level fairly quickly, but taking damage will drain energy from its experience meter, sometimes causing it to level down. Given how quickly they power up this only tends to be an issue during boss fights, and even then there's usually plenty of opportunities for collecting more weapon energy.

The game has loads of secrets, too. For a freeware Japanese platformer, it's fairly lengthy and has quite a large amount of text. We're also talking three very different endings, plenty of plot, and quite a cast of charming characters. It really is a superb little gem.

Instructions/walkthrough
Additional files/mirrors

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17
Crayon Physics  
Petri PurhoPuzzle5.63 MBClick here to download

Crayon Physics is the latest experimental project by Petri Purho, showcasing a gameplay element right out of the recent arcade favorite Chalk. Draw squares to guide the red ball towards the stars to complete each stage, with challenges usually requiring the placement of bridges, weights or elevation objects around the landscape.

Press space to reset the current level, or use the alternate and F4 function key to play in full screen mode.

Archaist  
MichiShoot 'em up9.25 MBClick here to download

Archaist could not be any more different than it's predecessor, yet manages to retain every defining element of the original. Your mission is basically to search each area of the map for artifacts in the shape of floppy disks and time capsules. These objects should then be deposited at a base or station in order to earn an advancement in your designated rank.

It takes a bit of effort to learn the controls, fortunately the difficulty level can be adjusted to your liking. Rather frustrating at times as well, due to the fact that the number of artifacts collected are halved if you lose a ship. There's no save game function though all these are just minor nitpicks.

A remake that even the original author would approve of. Includes a Pastfinder theme which can be selected from the main menu.

Instructions/walkthrough

Screenshots: 1 2 3 4 5 6 7 8
flOw  
- Windows, Mac
Jenova ChenAction/Arcade10.7 MBClick here to download

flOw's play structure and aesthetic design are simple and intuitive. The player begins the game as a small, white, worm-like microorganism on a bright, two-dimensional plane. Using the mouse, the player can guide the worm. Clicking and holding down on the left mouse button accelerates the speed of the worm.

The objective of the game is to guide the worm to eat other microorganisms and evolve. While many of these microorganisms are defenseless, there are certain types of multicellular organisms that will attack the worm. To defeat these enemies, the player must guide the worm to eat the glowing cells that make up the bodies of the enemies. Different types of enemies have different ways of attacking the worm, so the player must determine a particular strategy to defeat each one.

Early on in the game, the worm swims in brighter, shallow waters. To progress into deeper waters, the worm must eat red microorganisms. Alternatively, blue microorganisms enable the player to backtrack. Players are capable of customizing the physical appearance of their organism based on the gameplay.

There are currently two creatures available to play. The first is the worm phase in which the player's avatar evolves into a multi-segmented worm. If the worm defeats the last, worm-like enemy on the final bottom level, the worm floats to the top, is reborn as an infant jellyfish creature and the background screen changes from blue to orange. If the jellyfish replays all levels it will return to the surface and begin life again as a worm but not before fighting a boss, which turns out to be the first worm-like creature you were previously.

Instructions/walkthrough

Thrustburst  
UmlautgamesAction/Arcade2.98 MBClick here to download

Thrustburst is basically a remake of an old arcade game which involves navigating treacherous caverns by activating your thrusters using the W, A, D or cursor keys. Energy can be increased by lightly grazing the cavern walls and ceilings, preferably with the tail end of your ship. Activate the Energy Shield by pressing the shift or tab key, and press space or the left control key to fire the Defender Cannon. Use the F1 function key or hold the left alternate and enter key to toggle fullscreen.

To destroy the asteroid's core, simply approach it with maximum energy. The Energy Shield and Defender Cannon must not be used during this final approach. The regular difficulty setting is only fifty kilometers long, but there are two additional gameplay modes to unlock by completing the game. Thrustburst also supports both analog and wired Xbox 360 controllers.

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Gamma Bros  
- Windows, Mac
Pixeljam GamesShoot 'em up19.5 MBClick here to download

The name Gamma Bros sounds like a platformer but it is in fact a shooter. Use the W, A, S or D key to shoot in any of the four directions. Collect coins to purchase upgrades or health, and get close to an enemy to fire rapidly. You can change characters by touching your partner's ship when it appears on the screen.

A password save function is available, allowing players to continue from the last stage attempted. Access it by pressing the arrow keys while viewing the main menu. There's a Mac version as well.

Screenshots: 1 2 3 4 5
Gravity Hook HD  
Adam Atomic, Daniel Baranowsky, Adam SaltsmanAction/ArcadeBrowserClick here to play
(external link)

Gravity Hook HD is an updated remake of the original Gravity Hook game, featuring artwork designed for higher screen resolutions, gameplay rebalancing, new elements, Twitter support, and remixes of the original soundtrack plus new songs by partner Danny Baranowsky.

Reaching the 500m goal to unlock the first Gravity Hook build is easily attainable, but the game does get pretty hard past that point as just about every mine is placed even more sporadically than in the lower levels.

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15

<< Prev   [ First ]   2138 games found, page 1 of 214.   [ Last ]   Next >>