Deprecated: mysql_connect(): The mysql extension is deprecated and will be removed in the future: use mysqli or PDO instead in /home/freeware/public_html/index.php on line 99
Freeware Database - Retro Remakes

freeware.remakes.org - The review archives for Retro Remakes, version 0.95 (Contact us. Hosted by Retro Remakes)        

0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z (Currently showing: ALL GAMES)

HomeLatestRandomPicksActionAdvPlatformPuzzleRPGShmupsStrategyAppMacLinuxFlash

22/01/2011 - Added 50 new games. All downloads were scanned and confirmed virus-free before inclusion into the database.
Follow us on Twitter at @weetim and @retroremakes. If you love us and want to keep this site alive, you can help us by donating or buying our games. Thanks in advance!

<< Prev   [ First ]   2138 games found. Page 1 of 214.   [ Last ]   Next >>

ScreenshotNameDeveloperCategorySizeDownload
Counterclockwise  
NenadAction/Arcade7.07 MBClick here to download

Counterclockwise is a perfect demonstration of the quality of entries submitted to the Retro Remakes competition this year. Essentially Tron in 3D, this remake puts you in a ship that leaves a trail during flight. Your basic objective is to destroy enemy chasers, either by shooting at them or using the EMPs supplied.

Ammunition is limited, but it's possible to replenish them by collecting power-ups or executing tricks. These special moves can be practiced in a special trick trainer section. A multi-player is currently being developed, although the online high score table has already been implemented in the current version.

Screenshots: 1 2 3 4 5
kdice  
Ryan DewsburyStrategyBrowserClick here to play
(external link)

A browser-based multiplayer strategy game for seven players, kdice was originally based on Taro Ito's Dice Wars. Gameplay is similar to Risk with the primary goal of the game being to control every territory on the map.

kdice is played on a randomly-selected map with twenty-eight to thirty-one territories. At the start of a game, territories are randomly divided among the players and a random number of dice representing armies are stacked on each territory. A player is then randomly selected to go first.

The objective is to control every territory on the map, accomplished by attacking other players' territories. Players can only attack territories that are adjacent to their own. When an attack is started, the game will roll the dice of each territory and compare the results. If the attacking player has the higher number, he wins control of the territory. All but one of the dice from the attacking territory are then moved to the defeated territory. Otherwise, the attacker does not gain control and the number of dice in his stack will reduce to one.

At the end of the turn, the player receives a number of dice equal to the largest number of contiguous territories he controls, and the dice are placed randomly throughout the player's territories. A scoring system ranks users based on dominance throughout the game in addition to place.

Gravitron  
X-0utShoot 'em up6.65 MBCurrently unavailable

X-0ut returns with a brand new shooter entitled Gravitron, though this one requires a little more tact as it is actually based on Thrust. Instead of transporting pods into the skies you now have to destroy reactors while saving any spacemen wandering on the surface of the planet.

Switch to mouse controls by pressing the tab key when the main menu is shown. Activate the shields next to a fuel pod to fill up your tank. Progress is saved using a pass phrase, plus the nifty level editor facilitate user creations quite well. Expect more content to be posted in the near future.

Screenshots: 1 2 3
Quest for Glory II: Trial by Fire  
AGD InteractiveAdventure85.4 MBClick here to download
(external link)

In Quest for Glory II: Trial by Fire, our hero travels to the land of Shapeir to undertake the dangerous mission of saving not one but two desert cities. This is AGD Interactive's third Sierra adventure game remake after the release of King's Quest 1 and 2 VGA.

The 1990 version was rather unforgiving at times, as the entire adventure happens in one month but many puzzles can only be solved on certain days. The AGDI team has done much to alleviate the problems that hampered players from completing their quest with the inclusion several new features.

All conversation topics are now shown on screen instead of requiring guesswork using a limited text parser interface found in the original. Combat now feels less sluggish thanks to the processing power of modern day computer systems and extra frames of animation. Graphics, backgrounds and sprites have more colour than their classic counterparts, although deserts and alleyways still look as dull as ever.

Try running the game in windowed mode or choose a resolution of 640 by 400 for full screen if the default settings do not work at first. Due to AGS limitations, games saved under one display setup cannot be used for other configurations.

Screenshots: 1 2 3 4 5 6
War Bus  
(mature content)
OddbobShoot 'em up5.84 MBClick here to download

Warning: Contains strong language and flashing images which may cause photosensitive epileptic seizures.

War Bus is a frantic arena shooter by Oddbob that presents the player with a choice: shoot or be shot. With just the one life at your disposal and the odds stacked against you both in the number of enemies and with the eye-popping visuals, you'll need all your wits to survive.

Battle double decker busses, diggers and handbags unleashed by the alien hordes, all armed to the teeth with laser beams and raging with beastly intent of killing the player. Invoke the spirit of light entertainment by shooting sad clouds to clear the arena and earn yourself some space to breathe.

Use the cursor keys to move, and hold the Z key to shoot. Bullets and laser beams should be avoided at all costs. Destroy a cloud at the right time to activate the Brucey bonus.

Additional files/mirrors

Screenshots: 1 2 3 4
Shoot First  
Beau Blyth, TeknogamesAction/Arcade3.60 MBClick here to download

Shoot First is an action game with roguelike elements, featuring procedurally generated levels, an automap system, two-player co-op mode, an online high score table, and even AI-controlled companions to help you out during heated gunfights with denizens of the dungeon. Your character can only carry one weapon at a time, and three other equipment that you acquire during your adventure. Weapons are upgraded automatically after a prolonged period of use, but the bonuses don't carry over when you switch to another gun.

Like any roguelike, your objective here is to descend the staircase that leads to the next level. Sometimes the staircase is blocked by a locked door, so you must first find the yellow key hidden somewhere in the dungeon before proceeding to the exit.

Red potions can be quaffed to restore a tiny bit of health, and rescuing damsels in distress also have the same effect on your hero. There's no button to drop an item in your inventory, but you can swap them out when the inventory slots are full by picking up an object on the ground.

Instructions/walkthrough

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22
Company of Myself, The  
Eli Piilonen, Luka MarceticPuzzleBrowserClick here to play
(external link)

The Company of Myself is a moody little puzzle game where you play as a hermit and learn a little about his life. It focuses on story and tries to make you empathize with a made up character wearing a top hat. This unique platformer was inspired by other puzzle games, but still substantially unique in style, execution, and puzzle design.

Instructions/walkthrough
Additional files/mirrors

Screenshots: 1 2 3
flOw  
- Windows, Mac
Jenova ChenAction/Arcade10.7 MBClick here to download

flOw's play structure and aesthetic design are simple and intuitive. The player begins the game as a small, white, worm-like microorganism on a bright, two-dimensional plane. Using the mouse, the player can guide the worm. Clicking and holding down on the left mouse button accelerates the speed of the worm.

The objective of the game is to guide the worm to eat other microorganisms and evolve. While many of these microorganisms are defenseless, there are certain types of multicellular organisms that will attack the worm. To defeat these enemies, the player must guide the worm to eat the glowing cells that make up the bodies of the enemies. Different types of enemies have different ways of attacking the worm, so the player must determine a particular strategy to defeat each one.

Early on in the game, the worm swims in brighter, shallow waters. To progress into deeper waters, the worm must eat red microorganisms. Alternatively, blue microorganisms enable the player to backtrack. Players are capable of customizing the physical appearance of their organism based on the gameplay.

There are currently two creatures available to play. The first is the worm phase in which the player's avatar evolves into a multi-segmented worm. If the worm defeats the last, worm-like enemy on the final bottom level, the worm floats to the top, is reborn as an infant jellyfish creature and the background screen changes from blue to orange. If the jellyfish replays all levels it will return to the surface and begin life again as a worm but not before fighting a boss, which turns out to be the first worm-like creature you were previously.

Instructions/walkthrough

PARSEC47  
Kenta Cho, ABA GamesShoot 'em up4.56 MBClick here to download

PARSEC47 is an attempt by Kenta Cho to recreate the addictive gameplay of classic arcade shmups with his own spin. Select either a lock or roll special weapon from the main menu by pressing the X key. Holding down the same key in Lock mode activates the ship's lasers which will home in on the enemy vessels in your sights. You're basically presented with a charged shot in Roll mode.

Progress is automatically saved every tenth level. Neat.

Screenshots: 1 2 3 4
Pasta Master  
(mature content)
Jinxtengu, Jacob Waldemar BuczynskiShoot 'em up6.53 MBClick here to download

Pasta Master is a freeware arena shooter created by Jacob Waldemar Buczynski, where players assume control of an amateur magician who goes by the name of Mr. Mingo. Besides performing tricks and magic, he is also the owner of a well-known restaurant which just happens to be chosen by demons as the perfect location for a gateway connecting earth and the netherworld. Being slightly aggravated by the whole situation, you put on your magic hat and jump right into the portal on a mission to seal this unholy passage and send the demons back to where they rightfully belong.

Use the cursor keys to move, and hold the left mouse button to shoot. Firing your lasers will drain energy quickly, shown as a numerical counter at the bottom right of the screen. Simply let go of the shoot button to replenish ammunition automatically, or grab a bottle of ketchup to increase it drastically. Shields can also be acquired to allow temporary invulnerability against one hit.

A secret game can be found by left clicking on the exposed part of the ceiling.

Additional files/mirrors

Screenshots: 1 2 3 4

<< Prev   [ First ]   2138 games found, page 1 of 214.   [ Last ]   Next >>