(Currently showing: ALL GAMES)
|Pyramid, The ||Pug Fugly Games, Chris Roper||Shoot 'em up||3.82 MB||Click here to download|
In The Pyramid, your objective is to guide a protective capsule through the corridors of a pyramid while shooting at any object with the intent to harm. Sacrifice your enemies to the level guardian to open a new passage in each room.
A pretty good remake by Chris Roper, with nothing less than four control options made available to the player. Plenty of additional accessibility functions have been included, such as a difficulty setting, an autofire toggle, display modes, everything but the kitchen sink apparently. Having a monster book to record your previous encounters with the denizens of the sacred tomb is a very nice touch as well.
|Saucelifter ||Paul Pridham||Action/Arcade||2.17 MB||Click here to download|
Saucelifter is a brilliant Choplifter remake featuring vector graphics for enemy vehicles, turrets and buildings. Press the Z or C key to shoot in either direction, or hold the X key to aim downwards. The landing gears will appear automatically when your ship approaches the ground.
The aim of the game is basically to grab up to eight hostages at any one time and transport them to the teleporter on the right. Land right next to it and they will exit the ship and walk onto the platform automatically.
Paul was also one of the developers involved in the Sword of Fargoal remake.
|Winged Gear ||ZAP||Shoot 'em up||9.56 MB||Click here to download|
Winged Gear is another superb freeware title from Japan that could be described as a mix of Smash TV and SHMUP-type gameplay elements. The game is essentially a top down shooter where you have to guide a ship from room to room full of enemies to shoot at.
You're only allowed to exit a room once it has been cleared of every single hostile unit. There's a time limit that makes matter difficult, but it is usually replenished when you enter a new room.
Special items can be collected to increases your ship's firepower for a short while or replenish your bomb supply. The developers have also thrown in a two player mode as an added bonus.
|Anika's Odyssey ||Trickysheep||Adventure||Browser||Click here to play|
Anika's Odyssey is a short adventure game by Jeff Nusz, and features art by Tom Robinson. The story begins with a simple task of fetching water from the nearby water pump, but quickly becomes a magical journey involving encounters with strange creatures of the forest as you attempt to recover one of your lost belongings.
|Markus Persson||Action/Arcade||Browser||Click here to play|
Markus Persson's Minecraft is a block-based sandbox building game originally inspired by Infiniminer, but one that requires no installation of any software to play.
You can add or remove blocks using the left mouse button. Right-click to switch between removing or adding blocks, and use the numeral keys to change block type. Creative players can build anything from houses, mazes, towers and even castles with their own moats and bridges with just a little time spent on construction.
|Evacuation ||Benzido, Ben Foddy||Puzzle||Browser||Click here to play|
Evacuation is a game of strategy, quick wits, and explosive decompression. Aliens have invaded your cargo hold, and the only way to get rid of them is to vent them into space.
Left click on the doors to open and close them, or click on the floors to place a flag for your crew to rally around. The game ends if you accidentally evacuate the captain or lose all your crew.
|Truck Dismount ||Jetro Lauha||Action/Arcade||2.03 MB||Click here to download|
Truck Dismount is a computer game made by Jetro Lauha of tAAt. The game has no other aim but to cause as much damage to the ragdoll physics man as possible. The figure can interact with ramps, a truck and a wall.
Players can sit the man in the truck, on the cabin, on the very top, or stand him in front of it. The player sets the speed of the truck and where the ramps are located, then simply lets the action unfold. Players are given points dependent on how much damage they inflict on the stick figure.
|Rom Check Fail |
- Windows, Linux
|Farbs||Action/Arcade||2.52 MB||Click here to download|
Rom Check Fail is a new action game from the developer of Fishie Fishie and Polychromatic Funk Monkey. Players have to clear the screen of all enemies to complete each level, but the task is made a little more difficult by the random switching of gameplay rules where ideas are recycled and remastered as an odd mix of arcade or console classics from the past.
Use the arrow keys to move. The space key acts as an action button. Press the left alt and enter key to switch between full screen and windowed mode. The game has twenty stages in total.
|BrainSplode! ||Richard Edwards, Rust Red Games||Puzzle||14.5 MB||Click here to download|
BrainSplode! is a physics-based puzzle game which puts you in control of a rocket launcher that can be used to fire missiles at pink-coloured brains. The objective here is to destroy all of the brains in the area (marked as green squares on the mini-map) so that you may progress to the next stage, where more brains await for their eventual annihilation at your hands.
You can use the marker in the red box to move the turret around, then click on the launch button to fire a missile. Projectiles bounce off yellow pads, and players can utilize rocket components like thrusters and parachutes to guide their missiles with more precision in latter stages.
(mature content, nudity)
|Fox Eye||Platformer||0.71 MB||Click here to download|
Holdover is a puzzle platformer in the style of the old Metroid series, where you are in control of a girl named Marie who had just woken up from a deep slumber inside an abandoned research complex. A holographic image of Marie's father informs her that she was involved in an accident many years ago, and had to be kept inside a medical treatment capsule for some time so that her organs could be regenerated by scientific means. After listening to her father's advice, she sets out to explore the complex and recover her motor skills which were impaired by her long sleep in the life chamber.
The research facility is a labyrinth of corridors, platforms and underwater sections, presumably caused by flooding in the lower levels of the building. Since you can't swim nor jump very high at the start of the game, the time in which you spent underwater will be limited to how long you can hold your breath. This is indicated by the bubble shown at the top left part of the screen, and Marie will drown when this counter reaches zero. Collecting enough blue hearts, and the ability to hold her breath underwater will improve.
Players can save their progress at any time by using the quick save slot, while maps and hints in Japanese can be accessed by clicking on the capture button at the official site. To download the game, just click on the blue button at the upper right part of the web page and a link to the zip file will appear. Take note that Holdover does have some blood and nudity in it.