(Currently showing: ALL GAMES)
22/01/2011Follow us on Twitter at @weetim and @retroremakes. If you love us and want to keep this site alive, you can help us by donating or buying our games. Thanks in advance!
- Added 50 new games
. All downloads were scanned and confirmed virus-free before inclusion into the database.
<< Prev [ First ] 2138 games found. Page 1 of 214. [ Last ] Next >>
|A Game with a Kitty 2: Darkside Adventures ||Bernie||Platformer||14.7 MB||Click here to download|
In A Game with a Kitty 2: Darkside Adventures, you take on the role of an Arch-Chancellor on a quest to retrieve the lost crown, which equates to plenty of jumping and throwing stuff around.
The protagonist of the story can use the stars collected as weapons, but his inventory capacity will only allow up to thirty of them to be stuffed into his deep pockets. Special skills are awarded for surviving boss encounters, though certain jumps are pretty difficult to execute properly. The game consists of only four major locations in total, with an average of four to five short levels assigned to each.
There are several tough puzzles to figure out but nothing too perplexing with a bit of thought. Needless to say, a recommended download for fans of classic NES titles especially the Mario series.
|Anika's Odyssey ||Trickysheep||Adventure||Browser||Click here to play|
Anika's Odyssey is a short adventure game by Jeff Nusz, and features art by Tom Robinson. The story begins with a simple task of fetching water from the nearby water pump, but quickly becomes a magical journey involving encounters with strange creatures of the forest as you attempt to recover one of your lost belongings.
|A House in California ||Jake Elliott, Cardboard Computer||Adventure||Browser||Click here to play|
A House in California is a surreal, narrative game about four characters who bring a house to life. These four characters are based the developer's relatives (two grandmothers and two great-grandmothers). The game is inspired aesthetically by Mystery House, developed in 1980 by Roberta and Ken Williams. But whereas Mystery House is a mystery story about greed and murder, A House in California is more like an Imagist poem about family and memory.
|Glum Buster ||Justin Leingang||Platformer||12.8 MB||Click here to download|
Glum Buster is a puzzle adventure game which took CosMind four years to create with the Game Maker engine. Comparisons to Seiklus are likely, since both share more than a couple of similarities in terms of sparseness in storytelling efforts and a heavy emphasis on exploration.
The solutions to most puzzles are usually contained in the same room, although some locations may span several screens long and wide. Besides using the cursor keys for movement, you would need to interact with objects scattered around the environment quite frequently using either or both mouse buttons. Holding the left mouse button fires a red shot at whatever it is that you're pointing at, while pressing the right mouse button allows you to activate certain objects or attract them towards you.
|Cloud ||thatgamecompany||Action/Arcade||38.4 MB||Click here to download|
Cloud is a third-person computer puzzle game based on weather and atmospheric aesthetics. The game features distinctive hand-drawn art, as well as non-violent, whimsical play inspired by Keita Takahashi's Katamari Damacy.
The object of Cloud varies between the four missions presented in the game. In the early stages, the player is freely allowed to become accustomed to the controls in a type of tutorial. The player experiments with flight, which occurs on a 2D plane. Speed depends on the distance of the cursor from the player's avatar. 3D flight can be attained by holding the 3rd mouse button. There are three types of clouds in Cloud.
Neutral Clouds: Gray in color, these clouds do not respond to the player. If they come into contact with white clouds, they will be purified and turn into white clouds.
White Clouds: White in color, these clouds belong to the player and will follow the player in flight. If the player travels too quickly, however, these clouds will break away from the player's pull. A connection can be reestablished by flying close to the white clouds.
Dark Clouds: Black in color, these clouds can be considered the game's enemies. When the player flies into a collection of black clouds, the player's white clouds will combine with the dark clouds, eliminating both of them and forming rain. Numbers play an important role in this aspect of the gameplay. A large number of white clouds will more easily overpower a small number of dark clouds, and vice versa.
The shift key and left mouse button combination is utilized to gather white clouds inside the player, though there is a limit to this. If the player holds the control key while stationary, a single cloud will form that will increase in height. A short white cloud cannot purify a tall dark cloud, and so the white cloud must be made taller in order to conquer a large dark cloud.
If the control key and left mouse button combination is pressed while moving, individual white clouds will be released one by one along the flight path. This allows the player to draw intricate drawings in the air for both primary mission-based objectives and secondary puzzle levels.
|DUO ||Binary Zoo||Shoot 'em up||5.37 MB||Click here to download|
DUO is an excellent shooter by Binary Zoo, makers of DUOtris and Mono. Your mission is simple, destroy every sphere thrown at you in each level to progress to the next. Much like Pang, spheres will break into smaller pieces when shot. This complicate matters as they're much harder to hit every time.
Fortunately power-ups can be collected to upgrade your ship's firepower. Features a hundred levels with varying difficulty to test casual gamers and shooter veterans alike.
|Seiklus ||cly5m||Platformer||2.58 MB||Click here to download|
Seiklus is a puzzle platformer with an emphasis on exploration. There is no dialogue or literary exposition of the plot. The game consists of loosely connected areas that the player has to explore, collecting both items to help on the way and floating wisps of various colours, which should optimally be all obtained. Seiklus has no weapons and no violence. There are various hostile lifeforms in some areas, but at worst they only set you back a little. It is impossible to lose or get stuck.
|Canabalt ||Adam Atomic, Daniel Baranowsky, Adam Saltsman||Action/Arcade||Browser||Click here to play|
Canabalt is a simple one-button action game where you are in control of a well-dressed man who can't stop running, leaping from the top of one building to another as the city is being attacked by giant robots and futuristic-looking ships.
You can control the height of your jumps by holding down the button for a longer or shorter period. Running into obstacles will slow you down, and they could be dangerous to crash into if you need all the speed you can get to clear a long gap between buildings.
Canabalt was created by Adam Saltsman for Experimental Gameplay Project's August theme, 'Bare Minimum'.
|Hydorah ||Locomalito||Shoot 'em up||82.0 MB||Click here to download|
Hydorah is a Gradius-style horizontal shooter that features sixteen different levels to beat, a wide variety of weapons to unlock, and a handful of secrets that can only be found by space pilots who dare travel off the beaten path. There is a progress save option that'll come in handy for practicing and mastering difficult stages, although players aren't allowed to use it more than three times during the entire mission.
Both primary and secondary weapons are mapped to the same key, while the ship's loadout is decided by the player before the start of each stage. Upgrades carry over from the last level, but lose a ship and your weapons will be weakened considerably.
The lack of a difficulty setting is going to irk some players, but shmup fans who had been yearning for a decent 2D side-scrolling shooter will be more than delighted with this gem of a game.
|Untitled Story, An ||Matthew Thorson||Platformer||19.3 MB||Click here to download|
An Untitled Story is a shareware platformer which was recently released as freeware by Matt Thorson, developer of the popular but frustratingly hard Jumper series. The game world is expansive but players with anything less than incredible reflexes would find it difficult to progress very far, since most of the challenges revolve around precision jumps and a knack for perfect timing.
Switching between full screen and windowed mode is only possible once a new profile has been created. Press the space key to bring up a pause menu, then choose the options tab to find this well-hidden feature.
<< Prev [ First ] 2138 games found, page 1 of 214. [ Last ] Next >>