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- Added 50 new games
. All downloads were scanned and confirmed virus-free before inclusion into the database.
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|Under the Garden ||Paul Greasley||Platformer||10.4 MB||Click here to download|
Under the Garden is a sandbox-style exploration game set in a harsh winter environment, where supplies are limited and resources such as food and lumber for your fireplace have to be gathered from the land. Here you'll learn how to hunt, mine for valuable items, cut down trees for wood, and construct buildings or bridges out of bricks and boxes.
You can use a fireplace to save your game, but to do so you'd have to keep it lit with more firewood from the forest. There are quite a few safehouses to find in the wilderness, and many of them have their own individual fireplaces that you can utilize as checkpoint locations. Standing next to a fireplace also restores any stamina lost through constant exposure to bad weather conditions or injuries.
|Shift 4 ||Antony Lavelle||Platformer||Browser||Click here to play|
In Shift 4 you're in control of an astronaut whose ship was attacked by a giant squid, forcing our protagonist to make an emergency landing at the closest planet. Waking up to find your family members missing, you decide to explore a deserted facility nearby and search for clues about their current whereabouts.
This particular episode is a little more challenging than previous releases, since players are required to switch between two or more characters often to solve some of the harder puzzles. New gameplay elements such as gravity and contact-sensitive switches are introduced at a steady pace, which is a boon considering that the map is a lot less linear and there is a bit of backtracking to do as well.
|Archaist ||Michi||Shoot 'em up||9.25 MB||Click here to download|
Archaist could not be any more different than it's predecessor, yet manages to retain every defining element of the original. Your mission is basically to search each area of the map for artifacts in the shape of floppy disks and time capsules. These objects should then be deposited at a base or station in order to earn an advancement in your designated rank.
It takes a bit of effort to learn the controls, fortunately the difficulty level can be adjusted to your liking. Rather frustrating at times as well, due to the fact that the number of artifacts collected are halved if you lose a ship. There's no save game function though all these are just minor nitpicks.
A remake that even the original author would approve of. Includes a Pastfinder theme which can be selected from the main menu.
|Flywrench ||Messhof, Mark Essen||Action/Arcade||16.4 MB||Click here to download|
Flywrench is a short action game by Mark Essen which involves using the cursor keys to navigate around mazes. Tap the up arrow key repeatedly to fly upwards, or hold the down arrow key to row. Use the left and right arrow keys to direct your ship's direction.
Certain obstacles can only be passed through by holding down an arrow key. Later levels include moving obstacles or switches, but restarts are quick so very little time is spent on waiting for your ship to respawn.
|Burn the Trash ||cactus||Shoot 'em up||1.61 MB||Click here to download|
Burn the Trash is a freeware vertical shooter created by cactus, and again this developer impresses everyone with his creativity and coding skills. This time around your ship is equipped with extremely destructive weapons, but as usual the enemies are no easy targets either.
Hold the Z key for a standard beam, or press the X key to clear bullets caught in your blue beam's path. Use both keys together for a special attack which causes massive damage, but use it with care as this weapon tends to overcraft and may destroy your craft altogether. An online high score submission feature is included.
- Windows, Mac
|Michael Mateas, Andrew Stern||Adventure||167 MB||Click here to download|
Facade is an artificial intelligence experiment by Michael Mateas and Andrew Stern, an attempt to move beyond traditional branching or hyper-linked narrative to create a fully-realized, one-act interactive drama. Within this architecture they have built a dramatically interesting, real-time 3D virtual world inhabited by computer-controlled characters, in which the player experiences a story from a first-person perspective.
The character you play is a longtime friend of Grace and Trip, an attractive and materially successful couple in their early thirties. During an evening get-together at their apartment that quickly turns ugly, you become entangled in the high-conflict dissolution of Grace and Tripfs marriage. No one is safe as the accusations fly, sides are taken and irreversible decisions are forced to be made. By the end of this intense one-act play you will have changed the course of Grace and Tripfs lives, motivating you to re-play the drama to find out how your interaction could make things turn out differently the next time.
Somewhere between a video game and a drama, Facade takes advantage of voice acting and a 3-D environment, as well as natural language processing and other advanced artificial intelligence routines to provide a robust interactive fiction experience. Using full typed sentences the player can coach the couple through their troubles or drive them to be more distant from each other.
This work is unlike hypertext narrative or interactive fiction to date in that the computer characters actively perform the story without waiting for you to click on a link or enter a command. Interaction is seamless as you converse in natural language and move and gesture freely within the first-person 3D world of Grace and Tripfs apartment. AI controls Grace and Tripfs personality and behavior, including emotive facial expressions, spoken voice and full-body animation. Furthermore, the AI intelligently chooses the next story 'beat' based on your moment-by-moment interaction, what story beats have happened so far, and the need to satisfy an overall dramatic arc.
The player can take an active role in the conversation, pushing the topic one way or another to provide an interactive stage-play. These stage-plays are saved as scripts which can be saved after the game is finished.
|Redder ||dessgeega||Platformer||Browser||Click here to play|
In Redder you play as an astronaut forced to make an emergency landing on an alien planet after finding out that she has run out of crystals to power her ship. This 2D platformer features a world map, regular checkpoint locations, and an unlimited number of retries to assist players who are unaccustomed to difficult challenges. The game takes about an hour to play through.
|Seiklus ||cly5m||Platformer||2.58 MB||Click here to download|
Seiklus is a puzzle platformer with an emphasis on exploration. There is no dialogue or literary exposition of the plot. The game consists of loosely connected areas that the player has to explore, collecting both items to help on the way and floating wisps of various colours, which should optimally be all obtained. Seiklus has no weapons and no violence. There are various hostile lifeforms in some areas, but at worst they only set you back a little. It is impossible to lose or get stuck.
|Acidbomb 2: Rearmed ||Vertigo Games, Mr. Chubigans||Puzzle||24.6 MB||Click here to download|
Acidbomb 2: Rearmed is the latest puzzler by Mr. Chubigans, developer of Vivid Conceptions and Sandbox of God. Much like it's prequel, your objective is to defuse bombs in multiple locations by using advanced deduction skills and quick thinking.
Beams of light can be moved around to reveal the number of pistons underneath each line of tiles. Just like Minesweeper, you can left click to mark a tile as safe or right click to designate one as a piston. The number of pistons in each level is displayed on the top right of the screen. Press the enter key to reduce the countdown to ten seconds.
It is recommended to play the original Acidbomb before attempting it's successor. Made with the intention to distribute over the Playstation Network via Playstation 3.
|Streemerz Flash ||The Podunkian, Arthur Lee||Platformer||Browser||Click here to play|
Streemerz is a remake loosely based on an Action 52 game with the same name, featuring new art and music resources from Arthur Lee and Binbag McGraw. The story is now set sometime in the future, although the main character still uses streamers to scale walls or climb onto platforms. There are plenty of checkpoints for players to save their progress with, but they could be a few rooms apart by the time you're close to completing your mission.
Note that a load game option isn't available, so if you exit back to the main menu or quit the game you would have to replay the entire story mode from the beginning.
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