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- Added 50 new games
. All downloads were scanned and confirmed virus-free before inclusion into the database.
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|Treasure Hunter Man ||Bernie||Platformer||3.85 MB||Click here to download|
Treasure Hunter Man is a freeware 2D platformer created by Bernie, featuring four dungeons with different themes to explore, a variety of inventory items to find for puzzle-solving purposes, unlockable skills, a couple of secrets, and two endings to discover.
Use the cursor keys to move, press the X key to jump, and hold the Z key to sprint once you've acquired the ability to run. Weapons are not available to you at the beginning, but can be found during the course of your adventure. The boomerang is thrown upwards or downwards by using the up or down arrow key together with Z.
Hold the up arrow key to go through a doorway or converse with NPCs. Note that you can only talk to other characters when standing next to them, and not directly behind them. You will need to acquire a sword from the dark cellar back in town before searching for a weak wall in the forest to destroy and reveal a passage to the first dungeon.
An easy difficulty setting can be accessed by pressing the left or right arrow key when the intro screen is shown, where players can choose to start the game with four hearts instead of the usual two for normal mode.
|Gunroar ||Kenta Cho, ABA Games||Shoot 'em up||5.24 MB||Click here to download|
Gunroar is a vertical shooter created by Kenta Cho, where players assume control over a ship on a mission to sink as many enemy ships as they can for scoring purposes.
There are four play modes on offer, including one which allows you to steer two ships at the same time. You can switch between a concentrated shot or spread fire by alternating between the Z and X key. Move your ship closer to the top of the screen to travel upstream faster. Mouse mode is recommended for players who do not own a dual analog joypad, since it offers enough flexibility in directing your weapon aim.
- Windows, Mac
|Jason Rohrer||Adventure||0.47 MB||Click here to download|
Passage is an experimental project by Jason Rohrer which attempts to represent life in the span of five minutes. The choices that a player makes is crucial, and there's no right way to play Passage or interpret it.
Use the arrow keys to move the character up, down, left and right. Press the F key to toggle fullscreen mode, and use the B key to adjust screen blow-up factor. Press the Q key to quit.
In Passage, players can search for and open treasure chests. Not every pursuit leads to a reward - most of them are empty. Over time, though, you can can learn which pursuits are likely to be rewarding. Each treasure chest is marked with a sequence of gems on its front, and this sequence indicates whether the chest contains a reward. During the course of the game, you can learn to read these sequences and only spend your precious time opening worthwhile treasure chests.
Passage represents life's challenges with a maze. The screen geometry only allows you to view a narrow slice of this maze at any given moment. You can see quite a distance out in front of you, but you can't see anything to the north or south. You may see a reward up ahead but not be able to see a clear path to it. After a bit of exploration, you may discover that a seemingly-nearby reward is in fact unreachable. As you go deeper into the maze to the south, the path becomes more convoluted, though an obstacle-free route is always available to the north. However, treasure chests are more and more common as you go deeper into the maze. You can spend your time in pursuit of these hard-to-reach rewards, or you can explore and enjoy the scenery that unfolds before you to the east. As you grow older, your view of the territory in front of you shrinks, and navigating new areas in life's maze becomes more difficult.
The world in Passage is infinite. As you head east, you'll find an endless expanse of constantly-changing landscape, and you are rewarded for your exploration. However, even if you spent your entire lifetime exploring, you'd never have a chance to see everything that there is to see. If you spend your time plumbing the depths of the maze, however, you will only see a tiny fraction of the scenery.
You have the option of joining up with a spouse on your journey. If you missed her, she's in the far north near your original starting point. Once you team up with her, however, you must travel together, and you are not as agile as you were when you were single. Some rewards deep in the maze will no longer be reachable if you're with your spouse. You simply cannot fit through narrow paths when you are walking side-by-side. In fact, you will sometimes find yourself standing right next to a treasure chest, yet unable to open it, and the only thing standing in your way will be your spouse. On the other hand, exploring the world is more enjoyable with a companion, and you'll reap a larger reward from exploration if she's along. When she dies, though, your grief will slow you down considerably.
The rewards in Passage come in the form of points added to your score, and you have two options for scoring points - treasure chests, which give 100 points for each hit, and exploration, which gives double-points if you walk with your spouse. There's a pretty tight balance between these two options, there's no optimal choice between the two.
|Recettear: An Item Shop's Tale |
|EasyGameStation, Carpe Fulgur||Strategy||63.8 MB||Click here to download|
Recettear: An Item Shop's Tale is a game about an item store, the girl who lives in it, and the fairy whose job it is to make sure that the girl doesn't burn down the item store by accident. Playing the game involves gathering items - either by playing the markets in the city of Pensee, or grabbing an adventurer and delving into the dungeons that dot the countryside - and selling them to the customers who come through your doors. Tear, the fairy, is here to collect on a loan your father took out - and she'll have to take the store, which doubles as your house, if you can't pay up.
The game is split into two main parts: selling items, and exploring dungeons. There isn't really much of anything quite like this combination in any other game, and the number of items you can find is massive.
Selling items and dungeon diving isn't all there is to do, however. There's quite a cast of characters to meet in Recettear, some friendly, some less so. Their fates tie into your own, though, and helping them out could lead you to riches beyond your wildest dreams.
|BrainSplode! ||Richard Edwards, Rust Red Games||Puzzle||14.5 MB||Click here to download|
BrainSplode! is a physics-based puzzle game which puts you in control of a rocket launcher that can be used to fire missiles at pink-coloured brains. The objective here is to destroy all of the brains in the area (marked as green squares on the mini-map) so that you may progress to the next stage, where more brains await for their eventual annihilation at your hands.
You can use the marker in the red box to move the turret around, then click on the launch button to fire a missile. Projectiles bounce off yellow pads, and players can utilize rocket components like thrusters and parachutes to guide their missiles with more precision in latter stages.
- Windows, Mac
|namako team||Action/Arcade||1.27 MB||Click here to download|
dive is a small action game in which players are given the chance to venture into the sea for a bit underwater exploration. Communicate with friendly blue creatures by pressing the Z key to acquire more air. You will lose a small amount of air if you touch any of the dangerous creatures.
Press the plus or minus key to change window size, and use the alt and enter key to enter full screen mode. The game has a proper ending.
|Titanion ||Kenta Cho, ABA Games||Shoot 'em up||5.29 MB||Click here to download|
In Titanion, the ship you pilot has a capture beam that can be used to coax enemy craft to your side. These deserters will form a line formation and act as options, increasing your firepower in the process.
There is a standard level progression implemented, with all captured enemies retained from one stage to the next.
|Hoshi Saga ||Yoshio Ishii, Nekogames||Puzzle||Browser||Click here to play|
Hoshi Saga is a brain teaser consisting of thirty-six stages in total, each with the same objective of discovering stars which are cleverly hidden by the author. No instructions are given, and players are expected to solve puzzles by experimenting with the elements found in every stage.
|Alter Ego ||Dan Fabulich||Adventure||Browser||Click here to play|
In Alter Ego, you start off the game by answering a few questions to deduce your personality. Gameplay basically revolves around the use of a tree diagram. You can choose life experiences to explore from this diagram by clicking on the icons. These are social, intellectual, emotional, physical and familial (faces, brain, heart, x-ray and family, in that order).
The hourglass describes your current stage in life and the bar chart shows some stats about your alter ego.
|Journey to the Center of the Earth ||Dot Zo Games||Platformer||12.8 MB||Click here to download|
Journey to the Center of the Earth is an exploration platform game in which you play the role of a treasure hunter, out to retrieve forty pieces of relics from the ruins of an ancient civilization. You carry an unlimited number of bombs that can be used to hurt enemies or launch yourself higher into the air. A treasure map showing location hints and relics collected is accessible by pressing the A key at any time.
The game runs at a resolution of 1280 by 720 pixels, but you can also play it in full screen mode by pressing the F4 function key. There is no progress save feature, so you will have to spend about half an hour or more to complete the entire adventure in one go.
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