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0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z (Currently showing: ALL GAMES)

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22/01/2011 - Added 50 new games. All downloads were scanned and confirmed virus-free before inclusion into the database.
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ScreenshotNameDeveloperCategorySizeDownload
Zoo Keeper DX  
ROBOTPuzzleBrowserClick here to play
(external link)

Zoo Keeper DX is a matching game by ROBOT which involves swapping tiles around to make matches of three or more. This updated version includes special tiles which can be used as a substitute for any tile on board, a helpful hint feature, and the handy checklist to keep track of your level objectives.

Goo  
PillowFortAction/Arcade32.6 MBClick here to download

Goo is a soft body fluid physics game which can only be played using an Xbox360 wired controller. The goal of Goo is to surround enemy goos using your goos. When you surround a piece of enemy goo, you'll assimilate its mass and earn points. Like oil and water, goos don't mix, but they can be pulled and pushed around to surround or cut through each other.

You control a goo via the cursor called a Pilot. This Pilot can move around in 2D by using the left or right analogue stick. Moving the pilot around the Goo slightly perturbs the liquid near it. By pressing the right or left trigger, your Pilot will suck nearby goo, creating a dense patch of goo.

Screenshots: 1 2 3 4
Noitu Love and the Army of Grinning Darns  
Joakim SandbergPlatformer7.59 MBClick here to download

With a quirky name which is actually evolution spelled backwards, Noitu Love and the Army of Grinning Darns is quickly gaining widespread recognition for it's classic platforming goodness.

Controls are stripped down to basics, featuring the standard punch and jump plus two more attack variations assigned to both the left control and shift key. Much like Capcom's Mega Man series, you get to utilize certain devices to change form and access special powers. The first few levels may seem repetitive but the game does get better after the second stage.

Most of the highlights occur during boss battles, where each leader has to be defeated using different strategies. The final boss encounter is simply amazing, even when compared to other platformers freeware or otherwise. A word of advice, you'll miss out on quite a bit if the easy difficulty setting is chosen. Press alt-Enter to play in full screen mode.

Screenshots: 1 2 3
Continuity  
Ragtime GamesPuzzleBrowserClick here to play
(external link)

Continuity is a puzzle platformer in which you have to arrange pieces of a level while playing to reach the key that will unlock the exit door. You can switch between sliding tiles and moving your character around at any time (by pressing the space key), although players won't be allowed to pass from one card to another if the corridors going out of each don't match.

There are roughly thirty levels to figure out in total.

Additional files/mirrors

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41
Psychosomnium  
cactusPlatformer1.51 MBClick here to download

Psychosomnium is a freeware 2D platformer created by cactus, a game where players find themselves in a sparse dream world filled with a cast of quirky characters. Use the cursor keys to move, and press the Z key to carry out a specific action when available.

Additional files/mirrors

Screenshots: 1 2
Guru Logic Champs  
Ian PricePuzzle0.56 MBClick here to download
(external link)

Guru Logic Champs is originally a puzzler developed by Compile for the Game Boy Advance, which was also remade by PopCap under the name of Pixelus. There are usually several white spaces and immovable blocks in each stage. These blocks are the only objects which can stop the movement of the pieces that you shoot out of your cannon.

The main objective is to place these pieces on the designated areas indicated by the white squares. Pieces shot out of a cannon will continue sliding until they hit another block. Some tile manipulation skills are required as the number of blocks assigned to you is just enough to complete each level.

These pieces can be retrieved at any time by pressing the down arrow key, providing that the route is clear to do so. The board can be rotated by pressing the Z or X key. Use the page up and page down keys to browse puzzle sets when the puzzle selection screen is shown.

Only eighty puzzles are accessible in this version. The game was developed using BlitzMax, but will work under both XP and Vista operating systems.

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12
Honeyblaster  
LowFuelShoot 'em up2.77 MBClick here to download

Honeyblaster is the latest release from the low key game development team LowFuel, though they have been quite prolific in other areas such as the demo scene and design related work. This particular demo features three levels with a colored background option included for players who are not keen on playing the game in it's original black and white format.

Each stage has it's own setting and offers a variety of enemies to blast at, but undeniably the Doom tribute level was designed to impress the most.

Screenshots: 1
Company of Myself, The  
Eli Piilonen, Luka MarceticPuzzleBrowserClick here to play
(external link)

The Company of Myself is a moody little puzzle game where you play as a hermit and learn a little about his life. It focuses on story and tries to make you empathize with a made up character wearing a top hat. This unique platformer was inspired by other puzzle games, but still substantially unique in style, execution, and puzzle design.

Instructions/walkthrough
Additional files/mirrors

Screenshots: 1 2 3
Thrustburst  
UmlautgamesAction/Arcade2.98 MBClick here to download

Thrustburst is basically a remake of an old arcade game which involves navigating treacherous caverns by activating your thrusters using the W, A, D or cursor keys. Energy can be increased by lightly grazing the cavern walls and ceilings, preferably with the tail end of your ship. Activate the Energy Shield by pressing the shift or tab key, and press space or the left control key to fire the Defender Cannon. Use the F1 function key or hold the left alternate and enter key to toggle fullscreen.

To destroy the asteroid's core, simply approach it with maximum energy. The Energy Shield and Defender Cannon must not be used during this final approach. The regular difficulty setting is only fifty kilometers long, but there are two additional gameplay modes to unlock by completing the game. Thrustburst also supports both analog and wired Xbox 360 controllers.

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15
Passage  
- Windows, Mac
Jason RohrerAdventure0.47 MBClick here to download
(external link)

Passage is an experimental project by Jason Rohrer which attempts to represent life in the span of five minutes. The choices that a player makes is crucial, and there's no right way to play Passage or interpret it.

Use the arrow keys to move the character up, down, left and right. Press the F key to toggle fullscreen mode, and use the B key to adjust screen blow-up factor. Press the Q key to quit.

In Passage, players can search for and open treasure chests. Not every pursuit leads to a reward - most of them are empty. Over time, though, you can can learn which pursuits are likely to be rewarding. Each treasure chest is marked with a sequence of gems on its front, and this sequence indicates whether the chest contains a reward. During the course of the game, you can learn to read these sequences and only spend your precious time opening worthwhile treasure chests.

Passage represents life's challenges with a maze. The screen geometry only allows you to view a narrow slice of this maze at any given moment. You can see quite a distance out in front of you, but you can't see anything to the north or south. You may see a reward up ahead but not be able to see a clear path to it. After a bit of exploration, you may discover that a seemingly-nearby reward is in fact unreachable. As you go deeper into the maze to the south, the path becomes more convoluted, though an obstacle-free route is always available to the north. However, treasure chests are more and more common as you go deeper into the maze. You can spend your time in pursuit of these hard-to-reach rewards, or you can explore and enjoy the scenery that unfolds before you to the east. As you grow older, your view of the territory in front of you shrinks, and navigating new areas in life's maze becomes more difficult.

The world in Passage is infinite. As you head east, you'll find an endless expanse of constantly-changing landscape, and you are rewarded for your exploration. However, even if you spent your entire lifetime exploring, you'd never have a chance to see everything that there is to see. If you spend your time plumbing the depths of the maze, however, you will only see a tiny fraction of the scenery.

You have the option of joining up with a spouse on your journey. If you missed her, she's in the far north near your original starting point. Once you team up with her, however, you must travel together, and you are not as agile as you were when you were single. Some rewards deep in the maze will no longer be reachable if you're with your spouse. You simply cannot fit through narrow paths when you are walking side-by-side. In fact, you will sometimes find yourself standing right next to a treasure chest, yet unable to open it, and the only thing standing in your way will be your spouse. On the other hand, exploring the world is more enjoyable with a companion, and you'll reap a larger reward from exploration if she's along. When she dies, though, your grief will slow you down considerably.

The rewards in Passage come in the form of points added to your score, and you have two options for scoring points - treasure chests, which give 100 points for each hit, and exploration, which gives double-points if you walk with your spouse. There's a pretty tight balance between these two options, there's no optimal choice between the two.

Screenshots: 1

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