(Currently showing: ALL GAMES)
|Orchard-L, RPGCreations||Adventure||3.14 MB||Click here to download|
In Missing, you play the role of an ex-cop in search of his missing wife and child with only a handful of clues as leads. Most players will struggle with the controls at first but persistence is rewarded with one of the best stories this year. It's important to note that save games are only allowed in your room and nowhere else.
Tension builds up rather quickly after the protagonist settles into bed for the first night. There's a mystery to solve and a few twists in the story that will keep you playing right till the end. Full marks for one of the best games of it's kind.
Note: Try setting your monitor refresh rate to 60 Hertz if the game doesn't display correctly the first time.
|Spooks ||Erin Robinson||Adventure||6.67 MB||Click here to download|
Spooks is an excellent AGS adventure by Erin Robinson, where most of the sprites and backgrounds were drawn using MSPaint and nine shades of gray. The story begins as Mortia finds herself in possession of a goldfish on a day out at the carnival. The prize she won from a game of darts is the catalyst of her adventure to seek the meaning of life.
The writing stands out and most of the music employed doesn't disappoint, although puzzles can be slightly perplexing at times. A small drawback to an otherwise amazing achievement, considering that it's a first effort and a sign of things to come.
|Soup ver 0.9 ||Yaruhara||Adventure||7.72 MB||Click here to download|
Soup ver 0.9 is a production loosely based on LSD, a trippy dream recollection available only on the Playstation console. Choose the first option to play in full screen mode. A different part of the adventure is unlocked for each new game attempted by the player.
Hold the left shift key to look around, and touch a wall to exit any room. Describing the game any further is equivalent to providing possible spoilers.
|Acidbomb ||Vertigo Games, Mr. Chubigans||Puzzle||13.2 MB||Click here to download|
Ac!dbomb is the latest release from Mr. Chubigans, developer of Vivid Conceptions and Sandbox of God. The game is basically about defusing bombs, in a race against time to uncover the pistons hidden behind the tiles.
Beams of light can be used to reveal the number of pistons underneath each line of tiles. Just like Minesweeper, you can left click to mark a tile as safe or right click to designate one as a piston. The number of pistons in each level is displayed on the top right of the screen.
|Dungeon Crawl |
- Windows, Linux
|Linley Henzell||RPG||3.44 MB||Click here to download|
Linley's Dungeon Crawl is a roguelike game originally programmed by Linley Henzell in 1995. Crawl starts with the player's choice of one of twenty-six races: five different types of elves, two types of dwarves, humans, ogres, centaurs, merfolk and other beings. Racial selection sets base attributes, future skill advancement, and physical characteristics such as movement, resistances, and special abilities.
The player next chooses a character class from among twenty-eight selections. Together, class and race determine base equipment and skill training, though characters may later attempt to acquire any in-game skill. The Crawl skill system covers most abilities upon which adventurers might call, while training occurs through repetition of skill-related actions.
The goal of Crawl is to recover the Orb of Zot, hidden deep within a dungeon complex. To achieve this objective, characters must visit various dungeon branches, such as the Orcish Mines or The Lair, which often branch further in to additional areas, like the Elven Halls or The Swamp. Dungeon maps in Crawl persist as the player moves between levels.
|Squid Yes! Not So Octopus! ||Oddbob||Shoot 'em up||6.24 MB||Click here to download|
Squid Yes! Not So Octopus! is an arena shooter created by the developer of War Bus and the Tempest-inspired G-Force. Alien robots from the planet Thwip are invading the home of a mutated radioactive squid, so you must assume control over this deadly creature and drive back the invasion with your patented beams of electro death.
You earn a point for every minute you survive in the game. The enemy assault last a whole eight minutes, and if you manage to make it past that point then the aliens will concede defeat and return to their homeworld, allowing you to have your cup of tea in peace and serenity once again.
- Windows, Mac
|Terry Cavanagh, distractionware||Platformer||13.5 MB||Click here to download|
VVVVVV is designed around one really simple mechanic: zero gravity jumping. Whenever you jump, you take off into the air and donft stop until you hit a ceiling. Then you can walk around a bit, and jump back down. In VVVVVV, itfs not a gimmick; itfs the basic mechanic - every single jump reverses your gravity. Itfs the starting point.
The game is set in a big open world, with lots to explore. As well as that, the game has a number of smaller, linear levels set in this - the idea is that they contain gameplay elements not found anywhere else. As a result, you can tackle these 'dungeons' in any order you find them in.
|Fedora Spade Episode 1 ||Orchard-L||Adventure||26.6 MB||Click here to download|
Fedora Spade Episode 1 is the latest creation by Orchard-L, developer of the horror adventure game Missing. Assume the role of a detective as you attempt to solve a complicated case by gathering evidence and questioning the single suspect in the game.
Use the Z key to confirm choices or press the X key to cancel a selection. Playable in windowed mode only.
|Prototype II ||X-0ut||Shoot 'em up||54.2 MB||Click here to download|
Prototype II is X-0ut's new horizontal shooter with a nod to the R-Type series in particular. Shaders can be disabled from the configuration menu if the game doesn't run when this option is turned on. Hold the Z key to shoot or press the X key to manipulate the pod. The A and S keys can be used to change your ship's speed.
|Little Wheel ||OneClickDog||Adventure||Browser||Click here to play|
Little Wheel is a point-and-click adventure game which tells the story of a community of robots who had their power shut down due to a minor mishap. By chance a guard robot was brought back to life after getting struck by lightning, and it is up to the player to assist our mechanical friend as it tries to restore power back to the city.
Cutscenes are well-animated, puzzles are easy enough to solve without referring to a walkthrough, and all hot spots are marked clearly with either a gray or white circle. The only real fault to be found here is the length of the game, but even that is possibly down to how entertaining it is to play from start to end.