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0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z (Currently showing: ALL GAMES)

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22/01/2011 - Added 50 new games. All downloads were scanned and confirmed virus-free before inclusion into the database.
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ScreenshotNameDeveloperCategorySizeDownload
Saucelifter  
Paul PridhamAction/Arcade2.17 MBClick here to download
(external link)

Saucelifter is a brilliant Choplifter remake featuring vector graphics for enemy vehicles, turrets and buildings. Press the Z or C key to shoot in either direction, or hold the X key to aim downwards. The landing gears will appear automatically when your ship approaches the ground.

The aim of the game is basically to grab up to eight hostages at any one time and transport them to the teleporter on the right. Land right next to it and they will exit the ship and walk onto the platform automatically.

Paul was also one of the developers involved in the Sword of Fargoal remake.

Screenshots: 1 2
Every Day the Same Dream  
Paolo Pedercini, MolleindustriaAdventureBrowserClick here to play
(external link)

In Molleindustria's Every Day the Same Dream, you play as a white-collar worker who goes through the same routine of driving to the office daily, but deep down inside his soul he harbours a yearning to take the path less travelled. This is where the story begins, as players try to figure out ways to break away from the monotony of adulthood life.

Made in under a week for the Experimental Gameplay's art game theme, Every Day the Same Dream is a short game that can be completed in under fifteen minutes or less.

Additional files/mirrors

Screenshots: 1 2 3 4 5 6 7 8 9
Teleportower  
KahoPlatformer1.82 MBClick here to download

Teleportower is a puzzle platformer with fifty levels to play, split evenly between the five towers that you have to visit in order to beat the game. The objective here is to collect a blue gem located in the final room of each tower, but to do that you would first have to overcome a series of increasingly difficult challenges designed to thwart the efforts of any brave adventurer who attempts to loot the treasures within.

Our hero can jump, cling to the edge of a platform, or use his teleportation ability to switch between the two rooms in every stage. A trap could appear in one room and not the other, so you would need to alternate between both of them regularly in order to beat a level.

The size of the application window is increased by changing the display setting inside the configuration menu, accessible via the second option shown at the main screen.

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17
Warlock Bentspine  
Lazrool, LazraelPlatformer8.12 MBClick here to download

Warlock Bentspine is a 2D platformer that features four stages to beat, each with a set of randomized stages for you to play in whichever direction you decide to tackle a level. At the start of a game you're presented with exits on the left and right side of the room, and if you keep going in one direction you'll face the boss of that stage in the tenth room.

Similar to the Megaman series, players will gain a new weapon to use once they've beaten a stage boss. Besides being able to shoot horizontally and vertically, Mr. Bentspine can also execute double jumps and dash for a short distance.

One thing to note is that the game doesn't automatically save your progress, although a three-digit combination code will be shown at the stage selection menu. This code can be used at the title screen to restore a game from a certain state.

Instructions/walkthrough

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39
Rescue: The Beagles  
NenadAction/Arcade7.88 MBClick here to download
(external link)

Rescue: The Beagles is a new platformer by the developer of Counterclockwise and Ablation, where the objective is to save the required number of dogs from the hands of evil researchers in each stage to progress. Press the up arrow key to jump or climb upwards, which is only applicable if your character can reach the platform above him or her. Press the down arrow key to descend downwards, or tap the same button twice in quick succession to use a parachute when you have at least one in possession. You lose a life if you fall from too high of a height, touch a red lip balm or allow a beagle to go unrescued.

Press the up arrow key twice to use a rope. Ropes are among some of the items which can be collected as you make your way forward in search of more beagles. Press the Z key or space key to throw an owl at enemies, and use the P key to pause the game.

Instructions/walkthrough

Screenshots: 1 2 3 4 5 6 7 8 9
VVVVVV  
- Windows, Mac
(demo)
Terry Cavanagh, distractionwarePlatformer13.5 MBClick here to download
(external link)

VVVVVV is designed around one really simple mechanic: zero gravity jumping. Whenever you jump, you take off into the air and donft stop until you hit a ceiling. Then you can walk around a bit, and jump back down. In VVVVVV, itfs not a gimmick; itfs the basic mechanic - every single jump reverses your gravity. Itfs the starting point.

The game is set in a big open world, with lots to explore. As well as that, the game has a number of smaller, linear levels set in this - the idea is that they contain gameplay elements not found anywhere else. As a result, you can tackle these 'dungeons' in any order you find them in.

Instructions/walkthrough
Additional files/mirrors

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51
Duty and Beyond  
Wandering AdventuresAdventure4.25 MBClick here to download

Duty and Beyond is an AGS effort which took Wandering Adventures three months to develop, and much like Gamma Bros it features characters and objects made out of small pixel counts. You assume the role of Piet the pizza delivery guy on a quest to earn some additional pocket money during his working hours. A peculiar order takes him to a mysterious mansion with the owner nowhere to be found.

Additional files/mirrors

Screenshots: 1
Cure for the Common Cold, A  
MashPotatoAdventure3.89 MBClick here to download

A Cure for the Common Cold is a short AGS adventure game by Marina Siu-Chong, also currently developing The Hatmaker's Tale.

The story. After spending years as a starving artist, you've managed to catch the eye of a influential gallery director. He wants to see some new work, and you've got a terrible cold that is draining your creativity. You'd better find a cure for the common cold, and fast!

This game uses a Broken Sword point-and-click interface. Left-click to interact with a hotspot, or right-click to examine objects. Click on items in your inventory and then click on other objects to use them together.

Move the cursor to the top of the screen and click on the pop-up menu to access the save or load function. If you need a reminder of the game objectives, these can be found by clicking on 'The Cure', also on the pop-up menu.

Varia  
KairosShoot 'em up15.6 MBClick here to download

Varia is a new vertical shooter from Kairos, featuring four playable levels and a combination of influences from several classic shmups. Rotating powerups can be collected using the Cho Ren Sha 68K method, while options can absorb and mimic enemy attacks.

Hold the Z key to shoot, and use the X key to freeze options in their places. Tap the C key to free the ability of the currently selected option.

Instructions/walkthrough

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12
Streemerz Flash  
The Podunkian, Arthur LeePlatformerBrowserClick here to play
(external link)

Streemerz is a remake loosely based on an Action 52 game with the same name, featuring new art and music resources from Arthur Lee and Binbag McGraw. The story is now set sometime in the future, although the main character still uses streamers to scale walls or climb onto platforms. There are plenty of checkpoints for players to save their progress with, but they could be a few rooms apart by the time you're close to completing your mission.

Note that a load game option isn't available, so if you exit back to the main menu or quit the game you would have to replay the entire story mode from the beginning.

Instructions/walkthrough
Additional files/mirrors

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66

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