|Every Extend ||OMEGA||Shoot 'em up||9.76 MB||Click here to download|
OMEGA's Every Extend is quite the departure from standard shoot 'em ups. The objective of the game is to detonate your ship in the midst of your adversaries. Enemies appear in random patterns, hence positioning and timing are both important in setting off a huge chain reaction and earning a healthy combo bonus. Every time this ability is used, one extend is deducted from your total although it's possible to replenish this counter by getting high scores for each detonation.
|Demolition Gunner: In Search and Destroy ||DHC||Shoot 'em up||10.8 MB||Click here to download|
Think Under Defeat, but with 2D sprites. Demolition Gunner: In Search and Destroy was originally developed for a three minute gameplay competition, then turned into a complete production featuring seven stages and obligatory boss encounters.
These battles last only twenty seconds each, so there won't be much of a struggle beating them assuming that you're good at dodging an insane number of bullets. Press the Z key to shoot, or hold the X key for a few seconds before releasing the button to launch a napalm bomb. Click on the first link after the title to download.
|Opera Omnia |
- Windows, Mac
|Stephen Lavelle, increpare||Puzzle||4.58 MB||Click here to download|
In Opera Omnia you play a state historian who is charged by his politician friend to come up with convenient theories about migration in the past. Basically, you have to think backwards: if people were in this city during a plague, and if plagues reduce population, that means that they had to have had a lot of people in order to survive that plague: thus, plagues actually increase population if you work backwards in time.
The challenge of each level is that you're given something to prove -- such as prove that 300,000 people lived in this city a long time ago -- and you adjust migration patterns that will show how 300,000 people could have lived in that city a long time ago.
The gameplay may be a bit hard to "get" at first, and a lot of the people I've recommended the game to had a hard time wrapping their mind around the concept, but if you do manage to do it you'll find it a clever gameplay mechanic and some interesting challenges unlike most other games. There's also a pretty well-written story over the span of its 20 levels. - Paul Eres
|Company of Myself, The ||Eli Piilonen, Luka Marcetic||Puzzle||Browser||Click here to play|
The Company of Myself is a moody little puzzle game where you play as a hermit and learn a little about his life. It focuses on story and tries to make you empathize with a made up character wearing a top hat. This unique platformer was inspired by other puzzle games, but still substantially unique in style, execution, and puzzle design.
|Tekkyuuman ||Ikiki||Action/Arcade||1.03 MB||Click here to download|
Tekkyuuman is a new release by prolific Japanese developer Ikiki, famous for a number of controversial games featuring ninjas, bloodbath and outrageous violence.
You must make your way towards the green spiky object in each level and smash it with the flail. Use the control key to swing your weapon and tap the left shift key to jump. A wall jump can also be executed by pressing the same shift key when scaling up walls.
Red switches can be activated either by touch or hitting them with your flail. An extra life is awarded after every boss fight.
|Karoshi Factory |
|Jesse Venbrux||Platformer||7.62 MB||Click here to download|
Karoshi Factory is a new sequel to Jesse Venbrux's suicidal platformer series, where players must find unorthodox methods to kill all suits on screen in order to progress from one stage to the next. Use the Z key to jump, press the X key to shoot once a gun is acquired, and tap the space key to switch characters.
Press the R key to restart a level at any time. The F4 function key can be used to toggle between full screen and windowed modes. Note that touching the blue button causes a random effect, one of which is disabling the character switch function.
|Underside, The ||The Podunkian, Arthur Lee||Platformer||7.76 MB||Click here to download|
The Underside is an exploration-based action platformer in the vein of games like Castlevania, Metroid, and Cave Story. However, unlike most other games in this genre, the gameplay is driven more by plot than by free-roaming exploration.
Graphics and engine are completely original. The plot revolves around a character named Ip who must escape from the underside, and prevent the world from being destroyed while he's at it. Characters, plot strands, and dialogue are heavily inspired by Earthbound, and are quirky, whimsical, and sometimes a little strange as well.
|Shift 3 ||Antony Lavelle||Platformer||Browser||Click here to play|
Shift 3 is a new sequel to the series of platformers created by Antony Lavelle, featuring more twisted puzzles based on the idea of shifting dimensions. Use the cursor keys to move your character, and press the space key to jump. The left shift key can be used to switch positions.
The story starts off with a feeling of familiarity but quickly turns into an open-ended adventure with multiple paths to explore. Expect to find a couple of secret passages and areas during your attempt to escape from the laboratory. You will also need to collect all four newspaper clippings to acquire the best ending.
|Captain Forever ||Farbs||Shoot 'em up||Browser||Click here to play|
In Captain Forever, you're the captain of a ship named Nemesis, stranded in space without a single clue about your current whereabouts. Fortunately an info buoy is around to help, providing you with some information about the sector you are in and supplying repair modules to rebuild your ship.
By destroying enemy ships with your default laser weapon, you can cause them to drop ship parts that can be attached to your own ship. Additional ship plating, extra weapons and increased thruster power are just some of the benefits to be gained from salvaging intact modules.
|Beacon ||Chevy Ray Johnston||Platformer||3.36 MB||Click here to download|
Depending on how good you are at overcoming difficult challenges, Beacon can be a rather lengthy platformer that will take some time to beat. Shadows are lurking in every corner waiting for our protagonist to make a wrong move, but as luck would have it a beacon of light appears out of nowhere to help him illuminate the way forward.
The beacon will occasionally take a branching path that is out of your reach, and you would have to rely on the light from blue and red crystals just as often to progress.