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Freeware Database - Retro Remakes

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0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z (Currently showing: Action/Arcade category. Show all)

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22/01/2011 - Added 50 new games. All downloads were scanned and confirmed virus-free before inclusion into the database.
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ScreenshotNameDeveloperCategorySizeDownload
Lyle in Cube Sector  
BogosoftPlatformer1.44 MBClick here to download
(external link)

Lyle in Cube Sector is a platformer that is reminiscent of the classic Metroid series in more than a few ways. Exploration is a key element in this game, as you seek out the culprit responsible for the kidnapping of Lyle's lovable kitten.

The protagonist starts off with no possession or special skills, but will soon acquire the ability to pick up blocks and use it to eliminate enemies or jump twice as high. Things begin to unravel pretty quickly once you have learnt a trick or two, plus there are many rooms to explore and secrets to discover.

Don't be put off by the retro graphics, this is one quality effort that fans of classic platform games should not miss.

Screenshots: 1 2 3
Rescue: The Beagles  
NenadAction/Arcade7.88 MBClick here to download
(external link)

Rescue: The Beagles is a new platformer by the developer of Counterclockwise and Ablation, where the objective is to save the required number of dogs from the hands of evil researchers in each stage to progress. Press the up arrow key to jump or climb upwards, which is only applicable if your character can reach the platform above him or her. Press the down arrow key to descend downwards, or tap the same button twice in quick succession to use a parachute when you have at least one in possession. You lose a life if you fall from too high of a height, touch a red lip balm or allow a beagle to go unrescued.

Press the up arrow key twice to use a rope. Ropes are among some of the items which can be collected as you make your way forward in search of more beagles. Press the Z key or space key to throw an owl at enemies, and use the P key to pause the game.

Instructions/walkthrough

Screenshots: 1 2 3 4 5 6 7 8 9
Guardian of Paradise  
BusterRPG5.19 MBClick here to download
(external link)

Guardian of Paradise is a fun little Zelda-ish game by Buster, who you may know as the creator of Akuji the Demon. GoP casts you as Tela, a boy whose sister has fallen ill. Nobody knows what's wrong with her, so there seems to be no cure, but legends tell of healing waters in Paradise, so Tela sets out to find the fabled land and save his sister. He encounters elemental spirits along the way, which provide magic, and the basis for the game's puzzle system.

Please download and apply the english translation patch over the original file as well.

Additional files/mirrors

Screenshots: 1 2 3 4 5 6 7
Dyson  
- Windows, Linux
Alex MayStrategy26.4 MBClick here to download

Dyson is a real-time strategy game in which you must take control of an entire asteroid belt. You start as a single seedling that produces a tree on your starting asteroid. Your tree in turn produces new and unique seedlings which can be used to conquer other asteroids. However, the astro belt features up to ten AI opponents that provide fierce resistance and have their own drive for conquest. To defeat them you have to explore the strategic possibilites of the game. Eventually you can build up very large armies of 400 or more seedlings and witness some epic battles. With the exception of the music and sounds, and the font, almost all of the game content is generated procedurally.

An in-game tutorial is included to teach you the basics. The page up, page down, and cursor keys can be used to control the camera if you don't have a mouse wheel.

Dyson is created by Alex May and Rudolf Kremers, with music and sound by Brian Grainger. The game requires the .NET 2.0 Framework to run.

Instructions/walkthrough
Additional files/mirrors

Screenshots: 1 2 3 4 5 6 7 8 9 10 11
FreeCol  
- Windows, Mac, Linux
The Freecol TeamStrategy22.9 MBClick here to download
(external link)

FreeCol is an open version of Colonization, a Civilization-like game in which the player has to conquer the new world.

You start the game with one vessel and two colonists. In the beginning you'll be able to send ships back to Europe in order to sell the goods you've produced or to bring back some colonists. Getting colonists into the new world is an important aspect of the game as each turn takes one year and later on even one season and as a result colonies don't grow as rapidly as they do in Civilization. You can pay colonists to come to the new world or you can attempt to persuade them with the religious freedom of your people in which case they will hop on your vessels for no money at all.

Another important aspect is trade, the source of all income apart from Inca and Aztec gold. In a land filled with precious resources it is important to build your colonies at the right location and to place crafstmen where they belong. This is not only to have an income but also to be able to live off the land when you can no longer count on the support of Europe.

Through all this you'll have to decide whether or not you want to live next to the native americans peacefully. They can teach your colonists new skills that cannot be taught anywhere else and they will offer you goods in case you choose to treat them as your friends. On the other hand, their villages can be attacked and their valuable goods can be taken from them and sold in Europe.

Other European forces are also busy occupying their piece of the new world. Should their borders go too far then take over some of their colonies by force because they wouldn't hesitate to do the same thing to you.

The object of Colonization is to declare your independence and survive an attack of the King's forces. Before declaring your independence you need to have the majority of the people behind you. This can be done by promoting free speech and by providing a strong governmental system.

Screenshots: 1 2 3
Saintrooper  
YamotoAction/Arcade2.14 MBClick here to download

Saintrooper is a challenging exploration platform game that takes place mostly under water, where your character has to swim up for air often or collect oxygen tanks to prevent from losing valuable hearts. The game ends if you run out of lives, but players can always continue playing from the last level attempted by using the stage select option shown after the control selection menu.

One key feature of the game is that you have the ability to grab on to walls and climb upwards by jumping off a vertical surface. You can shoot in four different directions, and acquiring the special power-up item will temporary increase your firepower and oxygen reserves. By firing downwards during a freefall, it is even possible to reduce the falling speed and soften the impact of your landing.

There is an exit to be found somewhere in each level, but to get there you would first have to find a set of keys and unlock the doors that prevent you from reaching them easily. Leaving treasures uncollected might not be a good idea either, since extra lives are given out generously whenever you've scored a certain amount of points during your rescue mission.

Instructions/walkthrough
Additional files/mirrors

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33
Elements  
ZanzarinoStrategyBrowserClick here to play
(external link)

Elements is a strategy-based fantasy card game that features both single-player and online multiplayer modes, deck building options, and no micropayments needed for acquiring new cards.

There are twelve elements to specialize in, and you can customize your deck even further after winning matches and spinning for rare cards. The objective of the game is basically to reduce your opponent's hit points to zero and win the duel before he does the same to you. An elemental master can also lose the duel if he or she runs out of cards to play.

The tutorial does a great job of easing new players in quickly. You begin each round by placing pillars to generate quantums, which are then used to cast spells or summon creatures to do your bidding. A white bar will appear under the quantum cost of a card if you have enough quantums of the right colour to put the card into play.

Screenshots: 1 2 3 4 5
Fractal Fighter  
cactusShoot 'em up1.62 MBClick here to download

Fractal Fighter is a freeware vertical shooter by cactus which features a limited palette of only two colors. Each boss consists of different weapon parts that the player has to destroy in sequence, randomly created using a tree generation code. A commendable effort especially when considering that the author spent less than a day to create the entire game from ground up.

Additional files/mirrors

Screenshots: 1
Mu-cade  
Kenta Cho, ABA GamesShoot 'em up6.02 MBClick here to download

Mu-cade is the latest release from Kenta Cho that plays quite differently from all his other efforts. A bit of Robotron: 2084 and Snake, your objective is to stay on the rectangular platform and knock other enemies off it by shooting at them repeatedly using the Z key.

For each enemy pushed off the platform, the tail of your ship grows longer and the score multiplier increases. A longer tail does complicate matters a little as it gets harder to stay on the platform. If the tail of your ship is over the edge, the weight will drag the rest of the ship with it as well.

Fortunately you only need to worry about the front portion of your ship. As long as this part of the ship stays on the platform, you can use the X key to blow up the entire tail and gain some additional firepower momentarily. You will lose the multiplier in the process though.

It gets increasingly harder to stay on the platform as time passes. An extra life is awarded for every 200,000 points earned, so it's important to refrain from using the X key too often unless necessary.

Screenshots: 1 2
Hoshi Saga  
Yoshio Ishii, NekogamesPuzzleBrowserClick here to play
(external link)

Hoshi Saga is a brain teaser consisting of thirty-six stages in total, each with the same objective of discovering stars which are cleverly hidden by the author. No instructions are given, and players are expected to solve puzzles by experimenting with the elements found in every stage.

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