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Freeware Database - Retro Remakes

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0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z (Currently showing: Action/Arcade category. Show all)

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22/01/2011 - Added 50 new games. All downloads were scanned and confirmed virus-free before inclusion into the database.
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ScreenshotNameDeveloperCategorySizeDownload
When Pigs Fly  
dessgeegaAction/ArcadeBrowserClick here to play
(external link)

When Pigs Fly tells the story of a pig who conveniently grows wings after falling down a hole and finding itself trapped inside a dark cave. Unfortunately the pair of wings are preventing a quick escape from the same entry point, so the only thing left to do is to explore the caverns and seek another way out.

Progress is automatically saved whenever the player arrives at a new screen, so you can always close a browser window and still continue the game from where you left off at a later time.

Additional files/mirrors

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34
N  
- Windows, Mac, Linux
Metanet SoftwarePlatformer1.26 MBClick here to download

N is a platformer featuring a ninja with the ability to climb or slide down walls and run at amazing speed. The basic objective is to survive five rooms filled with traps and danger in each episode, with a different maze design introduced in every level to challenge the player's reflexes and quick thinking.

Collecting a piece of gold increases the allowable episode completion time by two seconds. Progress is automatically saved when an episode is completed. Tutorials and help sections are supplied to assist beginners, plus a healthy and active community continues to provide a continous supply of new content and custom creations.

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39
Cave Story  
- Windows, Mac, Linux
PixelPlatformer0.88 MBClick here to download

Cave Story is a freeware sidescrolling platformer title created by Daisuke Amaya, art-name Pixel. You control a cute little amnesiac who runs around helping out these rabbit-ish creatures called Mimigas while trying to find your way out of the giant cave inside the floating island which makes up the game's setting.

You can expand your health meter by collecting Life Capsules in similar fashion to Metroid games, while you can get stronger by collecting energy to boost your firearms' output. Each weapon can be built up to the maximum level fairly quickly, but taking damage will drain energy from its experience meter, sometimes causing it to level down. Given how quickly they power up this only tends to be an issue during boss fights, and even then there's usually plenty of opportunities for collecting more weapon energy.

The game has loads of secrets, too. For a freeware Japanese platformer, it's fairly lengthy and has quite a large amount of text. We're also talking three very different endings, plenty of plot, and quite a cast of charming characters. It really is a superb little gem.

Instructions/walkthrough
Additional files/mirrors

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17
xWUNG Flash  
cactusAction/ArcadeBrowserClick here to play
(external link)

This version of xWUNG is a port of cactus' earlier release, originally created using the Game Maker engine. You play by moving the mouse to swing a ball. The ball is attached to a wire, and both of them eliminate enemies on contact. Debris will destroy your ship, so avoid them whenever possible.

There are bosses that appear with regular intervals, and new enemies are introduced as the game progresses. The single power-up found in the game allows you to nullify certain enemy projectiles. Good scores can be achieved by making successive combos.

Instructions/walkthrough

Screenshots: 1 2 3
Tower of Heaven Flash  
Askiisoft, Tadakuni Amano, Dave Zhang, Miroslav MaleševićPlatformerBrowserClick here to play
(external link)

Tower of Heaven is a monochromatic 2D platformer that features eleven levels to play through, originally released by Askiisoft in 2009 as a Windows-only game. This Flash port contains new musical arrangements, achievements, and a level creation system that unfortunately can only be accessed after you've beaten the game once (first-time players are allowed to import levels though).

There are now three secret locations to find (the original had two), and discovering all of them will reward you with a slightly extended ending to watch.

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33
Psychosomnium  
cactusPlatformer1.51 MBClick here to download

Psychosomnium is a freeware 2D platformer created by cactus, a game where players find themselves in a sparse dream world filled with a cast of quirky characters. Use the cursor keys to move, and press the Z key to carry out a specific action when available.

Additional files/mirrors

Screenshots: 1 2
Grid Wars  
- Windows, Mac, Linux
Mark IncittiShoot 'em up2.98 MBClick here to download

GridWars is basically a PC version of the popular Xbox 360 game, Geometry Wars. Made by Mark Incitti, this release features less special effects compared to the original but also new controls to cater for players who do not own a dual analog joypad.

The hybrid option control allows a player to use both mouse and keyboard for ship movement as well as aiming their shots. There's a Mac version as well.

Additional files/mirrors

Screenshots: 1 2 3 4 5 6 7 8 9
Honeyblaster  
LowFuelShoot 'em up2.77 MBClick here to download

Honeyblaster is the latest release from the low key game development team LowFuel, though they have been quite prolific in other areas such as the demo scene and design related work. This particular demo features three levels with a colored background option included for players who are not keen on playing the game in it's original black and white format.

Each stage has it's own setting and offers a variety of enemies to blast at, but undeniably the Doom tribute level was designed to impress the most.

Screenshots: 1
Canabalt  
Adam Atomic, Daniel Baranowsky, Adam SaltsmanAction/ArcadeBrowserClick here to play
(external link)

Canabalt is a simple one-button action game where you are in control of a well-dressed man who can't stop running, leaping from the top of one building to another as the city is being attacked by giant robots and futuristic-looking ships.

You can control the height of your jumps by holding down the button for a longer or shorter period. Running into obstacles will slow you down, and they could be dangerous to crash into if you need all the speed you can get to clear a long gap between buildings.

Canabalt was created by Adam Saltsman for Experimental Gameplay Project's August theme, 'Bare Minimum'.

Instructions/walkthrough
Additional files/mirrors

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16
Cloud  
thatgamecompanyAction/Arcade38.4 MBClick here to download
(external link)

Cloud is a third-person computer puzzle game based on weather and atmospheric aesthetics. The game features distinctive hand-drawn art, as well as non-violent, whimsical play inspired by Keita Takahashi's Katamari Damacy.

The object of Cloud varies between the four missions presented in the game. In the early stages, the player is freely allowed to become accustomed to the controls in a type of tutorial. The player experiments with flight, which occurs on a 2D plane. Speed depends on the distance of the cursor from the player's avatar. 3D flight can be attained by holding the 3rd mouse button. There are three types of clouds in Cloud.

Neutral Clouds: Gray in color, these clouds do not respond to the player. If they come into contact with white clouds, they will be purified and turn into white clouds.

White Clouds: White in color, these clouds belong to the player and will follow the player in flight. If the player travels too quickly, however, these clouds will break away from the player's pull. A connection can be reestablished by flying close to the white clouds.

Dark Clouds: Black in color, these clouds can be considered the game's enemies. When the player flies into a collection of black clouds, the player's white clouds will combine with the dark clouds, eliminating both of them and forming rain. Numbers play an important role in this aspect of the gameplay. A large number of white clouds will more easily overpower a small number of dark clouds, and vice versa.

The shift key and left mouse button combination is utilized to gather white clouds inside the player, though there is a limit to this. If the player holds the control key while stationary, a single cloud will form that will increase in height. A short white cloud cannot purify a tall dark cloud, and so the white cloud must be made taller in order to conquer a large dark cloud.

If the control key and left mouse button combination is pressed while moving, individual white clouds will be released one by one along the flight path. This allows the player to draw intricate drawings in the air for both primary mission-based objectives and secondary puzzle levels.

Additional files/mirrors

Screenshots: 1 2 3 4 5 6 7 8 9 10

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