|Mondo Medicals ||cactus||Action/Arcade||2.96 MB||Click here to download|
Mondo Medicals could be described as an illogical puzzle game played from a first person view, with plenty of bizarre elements. Most of the levels are designed to confuse you, and the solutions aren't always that easy to figure out. Move around with the arrow keys and press Z to interact with stuff. There are in game instructions, but they might not be that easy to interpret. There are eight levels total.
|Opera Omnia |
- Windows, Mac
|Stephen Lavelle, increpare||Puzzle||4.58 MB||Click here to download|
In Opera Omnia you play a state historian who is charged by his politician friend to come up with convenient theories about migration in the past. Basically, you have to think backwards: if people were in this city during a plague, and if plagues reduce population, that means that they had to have had a lot of people in order to survive that plague: thus, plagues actually increase population if you work backwards in time.
The challenge of each level is that you're given something to prove -- such as prove that 300,000 people lived in this city a long time ago -- and you adjust migration patterns that will show how 300,000 people could have lived in that city a long time ago.
The gameplay may be a bit hard to "get" at first, and a lot of the people I've recommended the game to had a hard time wrapping their mind around the concept, but if you do manage to do it you'll find it a clever gameplay mechanic and some interesting challenges unlike most other games. There's also a pretty well-written story over the span of its 20 levels. - Paul Eres
|Rescue: The Beagles ||Nenad||Action/Arcade||7.88 MB||Click here to download|
Rescue: The Beagles is a new platformer by the developer of Counterclockwise and Ablation, where the objective is to save the required number of dogs from the hands of evil researchers in each stage to progress. Press the up arrow key to jump or climb upwards, which is only applicable if your character can reach the platform above him or her. Press the down arrow key to descend downwards, or tap the same button twice in quick succession to use a parachute when you have at least one in possession. You lose a life if you fall from too high of a height, touch a red lip balm or allow a beagle to go unrescued.
Press the up arrow key twice to use a rope. Ropes are among some of the items which can be collected as you make your way forward in search of more beagles. Press the Z key or space key to throw an owl at enemies, and use the P key to pause the game.
|Shade ||Andrew Plotkin||Adventure||Browser||Click here to play|
Shade is a short one room game set in a cramped apartment, written by Andrew Plotkin for the 6th Annual IF Competition in 2000. In it, players find themselves packing to leave for a trip to an arts festival, but must first complete a few house chores before setting off with the plane tickets in hand. The hint system has been cleverly disguised by the author as a to-do list, which can be referred to whenever you find yourself contemplating on what action to take next.
|Pyramid, The ||Pug Fugly Games, Chris Roper||Shoot 'em up||3.82 MB||Click here to download|
In The Pyramid, your objective is to guide a protective capsule through the corridors of a pyramid while shooting at any object with the intent to harm. Sacrifice your enemies to the level guardian to open a new passage in each room.
A pretty good remake by Chris Roper, with nothing less than four control options made available to the player. Plenty of additional accessibility functions have been included, such as a difficulty setting, an autofire toggle, display modes, everything but the kitchen sink apparently. Having a monster book to record your previous encounters with the denizens of the sacred tomb is a very nice touch as well.
|Zub ||Richard Jordan||Action/Arcade||3.07 MB||Click here to download|
The plot of Zub involves navigating through ten different planets to find the lost Eye of Zub. Each planet is connected to some others by a system of teleports. You start on planet 1 and must get to planet 10 and back.
There are platforms on each screen, when you stand on one you can move it by crouching and pushing left or right. Use the platforms to get up to the three teleports at the top, your destination depending on which you choose. There is always at least one alien on screen at any one time, which descends from the top and attempts to knock you off the platforms.
|Hoshi Saga Ringoame ||Yoshio Ishii, Nekogames||Puzzle||Browser||Click here to play|
Already the fifth game in the series (and the second one to feature full colour), Hoshi Saga Ringoame is a collection of twenty-five puzzles from Yoshio Ishii in which the player has to find a star hidden somewhere in every stage. Perhaps the easiest game out of the five, the only challenge that players might have a problem with is when trying to line up objects properly while the in-game physics engine is at work.
None of the puzzles require dexterity or quick fingers to solve, so if you're having difficulties with a particular stage then it could be a good idea to take a step back and try an alternate method instead.
|Zoo Keeper DX ||ROBOT||Puzzle||Browser||Click here to play|
Zoo Keeper DX is a matching game by ROBOT which involves swapping tiles around to make matches of three or more. This updated version includes special tiles which can be used as a substitute for any tile on board, a helpful hint feature, and the handy checklist to keep track of your level objectives.
|Bloxorz ||Damien Clarke||Puzzle||Browser||Click here to play|
Bloxorz is a puzzle game which involves shuffling a piece of block across a suspended maze. The objective is basically to get the block to fall through a square hole at the end of each stage, all the while trying to avoid falling off the edges.
The player will be introduced to switches, bridges, tiles which responds to different pressures and even teleporters to complicate matters. Later on, smaller blocks are introduced to increase the overall difficulty of each puzzle.
There are thirty-three stages to complete.
|Epsilon ||EON||Puzzle||Browser||Click here to play|
Epsilon is a puzzle game which requires the act of manipulating time and space to solve each level. Your main objective is to collect all tokens to activate the exit portal, achieved by guiding the energized orb around the stage using two handy wormholes.
The first five modules basically serve as a helpful tutorial on changing the position of wormholes, pausing the game to plan your next move, turning back time using the X key, utilizing gravity fields to change the direction of the orb, and even employing ghost rooms to determine the outcome of every act of teleportation. There are fifteen stages to complete in the final module.