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- Added 50 new games
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|Saintrooper ||Yamoto||Action/Arcade||2.14 MB||Click here to download|
Saintrooper is a challenging exploration platform game that takes place mostly under water, where your character has to swim up for air often or collect oxygen tanks to prevent from losing valuable hearts. The game ends if you run out of lives, but players can always continue playing from the last level attempted by using the stage select option shown after the control selection menu.
One key feature of the game is that you have the ability to grab on to walls and climb upwards by jumping off a vertical surface. You can shoot in four different directions, and acquiring the special power-up item will temporary increase your firepower and oxygen reserves. By firing downwards during a freefall, it is even possible to reduce the falling speed and soften the impact of your landing.
There is an exit to be found somewhere in each level, but to get there you would first have to find a set of keys and unlock the doors that prevent you from reaching them easily. Leaving treasures uncollected might not be a good idea either, since extra lives are given out generously whenever you've scored a certain amount of points during your rescue mission.
|Knytt Stories ||Nifflas||Platformer||38.7 MB||Click here to download|
Knytt Stories is a prequel to the similarly titled platformer which was released recently to critical acclaim by the indie game community. This time around there are four worlds of varying sizes to explore, all accessible from the start with their own respective save slots. Anyone familiar with controls from Knytt would feel right at home here, though the author was generous enough to introduce several new abilities as well for the veterans to discover.
|Karateka Mania ||Krobon Station||Action/Arcade||13.9 MB||Click here to download|
Karatekamania is a music rhythm game created by the developers of Mogura 2, where players are rated based on the timing and accuracy of their key presses while a song is being played in the background. Inspired by Nintendo's Rhythm Tengoku, this fan made version features slightly updated graphics, customizable settings, and even comes with an editor to facilitate the sharing of user creations.
Use the enter key, left or right mouse button to control the actions of the martial arts practitioner. Tap the space key to punch at a thrown object. Hold the same button to assume a stance, then press the up arrow key to execute a roundhouse kick. Mouse and gamepad controls are also supported.
The current build (1st style 1.7a) contains only four default levels and two songs, although new stages created by other contributors can be downloaded from Krobon Station's message board. Simply click on a link to any zip file, unzip it into the music folder and the song should be available to play from the song selection menu.
|A House in California ||Jake Elliott, Cardboard Computer||Adventure||Browser||Click here to play|
A House in California is a surreal, narrative game about four characters who bring a house to life. These four characters are based the developer's relatives (two grandmothers and two great-grandmothers). The game is inspired aesthetically by Mystery House, developed in 1980 by Roberta and Ken Williams. But whereas Mystery House is a mystery story about greed and murder, A House in California is more like an Imagist poem about family and memory.
|Vacant Ark ||Buster||Shoot 'em up||9.83 MB||Click here to download|
Vacant Ark is a strange departure from standard horizontal shooters, featuring excellent sprite designs by Buster but employing a slightly awkward gameplay system. You can only store and use up to six bullets at any time, although this supply can be replenished by collecting blue gems from vanquished enemies.
You lose all your energy stock if an enemy bullet grazes your on-screen character. A life is lost if you have no energy left when receiving damage. Your pod can also turn enemy bullets into gems when not in use for a few seconds.
Each end level boss requires a different strategy to beat. Some weapons are more effective in certain situations. You can only progress to the next zone if none of the bosses escape.
|Cloud ||thatgamecompany||Action/Arcade||38.4 MB||Click here to download|
Cloud is a third-person computer puzzle game based on weather and atmospheric aesthetics. The game features distinctive hand-drawn art, as well as non-violent, whimsical play inspired by Keita Takahashi's Katamari Damacy.
The object of Cloud varies between the four missions presented in the game. In the early stages, the player is freely allowed to become accustomed to the controls in a type of tutorial. The player experiments with flight, which occurs on a 2D plane. Speed depends on the distance of the cursor from the player's avatar. 3D flight can be attained by holding the 3rd mouse button. There are three types of clouds in Cloud.
Neutral Clouds: Gray in color, these clouds do not respond to the player. If they come into contact with white clouds, they will be purified and turn into white clouds.
White Clouds: White in color, these clouds belong to the player and will follow the player in flight. If the player travels too quickly, however, these clouds will break away from the player's pull. A connection can be reestablished by flying close to the white clouds.
Dark Clouds: Black in color, these clouds can be considered the game's enemies. When the player flies into a collection of black clouds, the player's white clouds will combine with the dark clouds, eliminating both of them and forming rain. Numbers play an important role in this aspect of the gameplay. A large number of white clouds will more easily overpower a small number of dark clouds, and vice versa.
The shift key and left mouse button combination is utilized to gather white clouds inside the player, though there is a limit to this. If the player holds the control key while stationary, a single cloud will form that will increase in height. A short white cloud cannot purify a tall dark cloud, and so the white cloud must be made taller in order to conquer a large dark cloud.
If the control key and left mouse button combination is pressed while moving, individual white clouds will be released one by one along the flight path. This allows the player to draw intricate drawings in the air for both primary mission-based objectives and secondary puzzle levels.
|Black Market |
|Big Block Games||Strategy||Browser||Click here to play|
Black Market is a space trading game in which you play as the pilot of a spacecraft, transporting goods for a quick profit and earning the experience needed to access other planets around the system you're in. At each port you're usually given the options of trading at the commodities market, installing new weapons or ship parts, talk to patrons at the local watering hole, or purchasing a bigger ship in exchange for the old one if your budget allows for it.
Occasionally pirates or law enforcement ships will harass you on your travels, and you can decide whether to surrender your belongings to them or fight it out and take what's theirs instead.
|Squid and Let Die ||Oddbob||Action/Arcade||15.1 MB||Click here to download|
Squid and Let Die is a fast-paced arcade game in which players have to collect all dots on screen to progress to the next level. Cannons will try to home in on your position and fire a shot at you, but you can dodge them with ease if you move quickly enough.
The key to advancing in this game is to trick those cannons into shooting, since the cannons are immobilized while their shots still remain on the grid. The controls will take some getting used to, but players with a fondness for classic gaming will certainly want to add Oddbob's latest to their collection.
|Storm Assault ||Storm Project||Shoot 'em up||27.2 MB||Click here to download|
Storm Assault is a horizontal shooter created by the Storm Project development team as a tribute to Konami's early Gradius series. Everything from the classic power meter, upgrade capsules, and boss ships with specific weak points have been transferred and updated with slight changes for this loose remake.
There are two stages to play in version 0.2 and upwards. The second level features battles with Moai statues, which was originally never included in earlier releases. Joystick and gamepads are automatically detected, but you can use the keyboard to control your ship as well.
|Fishie Fishie |
- Windows, Linux
|Farbs||Action/Arcade||3.73 MB||Click here to download|
Fishie Fishie is a new release from the creator of Polychromatic Funk Monkey, in which players only require the use of a single button to play. The aim of the game is basically to grab all the fishes in each level to progress, and a checkpoint is placed in every fifth stage.
Hold the space key to turn in one direction, or tap it rapidly to swim forward. An addictive little one-switch effort, though extremely challenging towards the end.
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