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- Added 50 new games
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- Windows, Mac
|Michael Mateas, Andrew Stern||Adventure||167 MB||Click here to download|
Facade is an artificial intelligence experiment by Michael Mateas and Andrew Stern, an attempt to move beyond traditional branching or hyper-linked narrative to create a fully-realized, one-act interactive drama. Within this architecture they have built a dramatically interesting, real-time 3D virtual world inhabited by computer-controlled characters, in which the player experiences a story from a first-person perspective.
The character you play is a longtime friend of Grace and Trip, an attractive and materially successful couple in their early thirties. During an evening get-together at their apartment that quickly turns ugly, you become entangled in the high-conflict dissolution of Grace and Tripfs marriage. No one is safe as the accusations fly, sides are taken and irreversible decisions are forced to be made. By the end of this intense one-act play you will have changed the course of Grace and Tripfs lives, motivating you to re-play the drama to find out how your interaction could make things turn out differently the next time.
Somewhere between a video game and a drama, Facade takes advantage of voice acting and a 3-D environment, as well as natural language processing and other advanced artificial intelligence routines to provide a robust interactive fiction experience. Using full typed sentences the player can coach the couple through their troubles or drive them to be more distant from each other.
This work is unlike hypertext narrative or interactive fiction to date in that the computer characters actively perform the story without waiting for you to click on a link or enter a command. Interaction is seamless as you converse in natural language and move and gesture freely within the first-person 3D world of Grace and Tripfs apartment. AI controls Grace and Tripfs personality and behavior, including emotive facial expressions, spoken voice and full-body animation. Furthermore, the AI intelligently chooses the next story 'beat' based on your moment-by-moment interaction, what story beats have happened so far, and the need to satisfy an overall dramatic arc.
The player can take an active role in the conversation, pushing the topic one way or another to provide an interactive stage-play. These stage-plays are saved as scripts which can be saved after the game is finished.
|Treasure Hunter Man ||Bernie||Platformer||3.85 MB||Click here to download|
Treasure Hunter Man is a freeware 2D platformer created by Bernie, featuring four dungeons with different themes to explore, a variety of inventory items to find for puzzle-solving purposes, unlockable skills, a couple of secrets, and two endings to discover.
Use the cursor keys to move, press the X key to jump, and hold the Z key to sprint once you've acquired the ability to run. Weapons are not available to you at the beginning, but can be found during the course of your adventure. The boomerang is thrown upwards or downwards by using the up or down arrow key together with Z.
Hold the up arrow key to go through a doorway or converse with NPCs. Note that you can only talk to other characters when standing next to them, and not directly behind them. You will need to acquire a sword from the dark cellar back in town before searching for a weak wall in the forest to destroy and reveal a passage to the first dungeon.
An easy difficulty setting can be accessed by pressing the left or right arrow key when the intro screen is shown, where players can choose to start the game with four hearts instead of the usual two for normal mode.
|When Pigs Fly ||dessgeega||Action/Arcade||Browser||Click here to play|
When Pigs Fly tells the story of a pig who conveniently grows wings after falling down a hole and finding itself trapped inside a dark cave. Unfortunately the pair of wings are preventing a quick escape from the same entry point, so the only thing left to do is to explore the caverns and seek another way out.
Progress is automatically saved whenever the player arrives at a new screen, so you can always close a browser window and still continue the game from where you left off at a later time.
|BrainSplode! ||Richard Edwards, Rust Red Games||Puzzle||14.5 MB||Click here to download|
BrainSplode! is a physics-based puzzle game which puts you in control of a rocket launcher that can be used to fire missiles at pink-coloured brains. The objective here is to destroy all of the brains in the area (marked as green squares on the mini-map) so that you may progress to the next stage, where more brains await for their eventual annihilation at your hands.
You can use the marker in the red box to move the turret around, then click on the launch button to fire a missile. Projectiles bounce off yellow pads, and players can utilize rocket components like thrusters and parachutes to guide their missiles with more precision in latter stages.
|Questionaut ||Amanita Design||Adventure||Browser||Click here to play|
Questionaut is a short point and click adventure game with educational elements, created by the developers of Machinarium and the Samorost series. True to it's name, players can expect to be quizzed on matters such as physics, mathematics and even general knowledge. The game consists of eight short stages in total.
|Castlewars ||Mads S. Lundemo||Strategy||Browser||Click here to play|
Castlewars is a card game in which players from both sides can win by being the first to build a hundred storey castle or destroy the opponent's castle entirely. A number of cards are shown at the bottom of the screen, and the player has to decide which card to play for each turn by clicking on it. Cards can be discarded from their hands by holding down the control key while selecting a card. Only one card can be discarded during each turn.
|MSOIDS Flash ||cactus||Shoot 'em up||Browser||Click here to play|
MSOIDS Flash is a simple arcade shooter with the mouse and keyboard implemented as part of it's control scheme. Use the W, A, S and D keys to move. Rapid fire is activated by holding down the left mouse button, though this is only temporary as shot frequency begins to whittle down when used for a prolonged period of time. Press the space key to change colors. An online high score submission feature is included.
|Little Master Cricket ||Benzido, Ben Foddy||Action/Arcade||Browser||Click here to play|
Little Master Cricket is a physics-based action game which involves using a bat to keep balls headed your way from touching the stumps. Strike rate is calculated by dividing the points you've acquired with the number of balls you've managed to hit out of the area. Getting balls to touch a high risk zone awards more runs.
|ro9 ||Justin Smith||RPG||1.41 MB||Click here to download|
ro9 is a turn-based role-playing game in which you get to control the actions of nine different characters at the same time, using only one set of controls for all. The objective here is to get all of your heroes down to the ninth and last level of the dungeon to loot the treasure, although you can still win if some of them succumb to their injuries before reaching the goal.
There are three types of monsters in each level. Humanoids are easy to defeat, while animals or creatures take a couple more shots to kill. Bosses are the strongest, and will take quite a beating before they drop an ankh. Collecting an ankh resurrects all rogues that died on the same dungeon level.
The basic strategy here is to win enemy encounters and increase your level before proceeding down the stairs, indicated by the number of yellow squares inside the window of each hero. The red outline that surrounds each view shows the amount of damage a character has taken, and players are advised to look for a health potion if it starts to turn bright red.
|Digital: A Love Story |
- Windows, Mac, Linux
|Christine Love||Adventure||34.2 MB||Click here to download|
Digital: A Love Story is an interactive fiction game created by Christine Love, presented through Bulletin Board Systems that you can visit and read using an operating system interface which mimics those found in computers from the late 1980s. At the start of your adventure a message in your inbox offers a phone number for you to dial up and log into your first BBS, and once you're familiar with the set of applications on your virtual desktop the tasks of replying to messages and initiating conversations with strangers can all be done with just the click of a button.
Though there's quite a bit of text to read in Digital: A Love Story, the game won't take longer than an afternoon to play through. The control scheme is admittedly clunky (e.g. you can't use the Enter key to submit a phone number, although it works when you're transferring codes), but persevere and you will be rewarded with an absorbing experience that no other game from this day and age can offer.
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