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- Added 50 new games
. All downloads were scanned and confirmed virus-free before inclusion into the database.
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|Company of Myself, The ||Eli Piilonen, Luka Marcetic||Puzzle||Browser||Click here to play|
The Company of Myself is a moody little puzzle game where you play as a hermit and learn a little about his life. It focuses on story and tries to make you empathize with a made up character wearing a top hat. This unique platformer was inspired by other puzzle games, but still substantially unique in style, execution, and puzzle design.
|Knytt ||Nifflas||Platformer||18.1 MB||Click here to download|
Knytt is a 2D platformer created by Nifflas, the developer who gained much fame after the release of Within a Deep Forest.
The story begins with an abduction and a crash landing on some unfamiliar planet, which means plenty of land to explore although there's hardly any interaction with other creatures. Save points are easily accessible, Knytt will glow red when in danger, and the shining beam of light will assist your search for the necessary repair items.
There's about sixty screens worth of adventure which equals to roughly an hour or two of play. Of course, This isn't a Nifflas production without several unlockables and secrets to reward the curious.
|Canabalt ||Adam Atomic, Daniel Baranowsky, Adam Saltsman||Action/Arcade||Browser||Click here to play|
Canabalt is a simple one-button action game where you are in control of a well-dressed man who can't stop running, leaping from the top of one building to another as the city is being attacked by giant robots and futuristic-looking ships.
You can control the height of your jumps by holding down the button for a longer or shorter period. Running into obstacles will slow you down, and they could be dangerous to crash into if you need all the speed you can get to clear a long gap between buildings.
Canabalt was created by Adam Saltsman for Experimental Gameplay Project's August theme, 'Bare Minimum'.
|Ablation ||Nenad||Shoot 'em up||7.50 MB||Click here to download|
Ablation is basically a four color vertical shooter with an interesting concept. Touching a white bomb neutralizes all projectiles, while activating a black one destroys every object in range. Collect power-ups for a firepower upgrade. Hold the control, Z or space key to shoot, and use the function keys numbered 5 and 6 to switch window sizes. Press the P key to pause the game.
Black pixels do no damage, though contact with a white pixel will cause your ship to lose one power-up degree. Destroy an enemy's weak point for a special core bonus.
|Plasma Warrior ||Tom Vine||Platformer||0.89 MB||Click here to download|
Plasma Warrior is a retro 2D platformer created by Tom Vine, where only seven different colours are used in the entire game. Your task is to guide a robot on an exploration mission to uncover the mystery of an abandoned mining operation.
Use the cursor keys to move, press the shift key to jump and hold the left control key to shoot. The down arrow key can be used to read signs or enter doors as well. Press the alternate and enter key at the same time to switch between full screen and windowed mode.
|Captain Forever ||Farbs||Shoot 'em up||Browser||Click here to play|
In Captain Forever, you're the captain of a ship named Nemesis, stranded in space without a single clue about your current whereabouts. Fortunately an info buoy is around to help, providing you with some information about the sector you are in and supplying repair modules to rebuild your ship.
By destroying enemy ships with your default laser weapon, you can cause them to drop ship parts that can be attached to your own ship. Additional ship plating, extra weapons and increased thruster power are just some of the benefits to be gained from salvaging intact modules.
- Windows, Linux
|Alex May||Strategy||26.4 MB||Click here to download|
Dyson is a real-time strategy game in which you must take control of an entire asteroid belt. You start as a single seedling that produces a tree on your starting asteroid. Your tree in turn produces new and unique seedlings which can be used to conquer other asteroids. However, the astro belt features up to ten AI opponents that provide fierce resistance and have their own drive for conquest. To defeat them you have to explore the strategic possibilites of the game. Eventually you can build up very large armies of 400 or more seedlings and witness some epic battles. With the exception of the music and sounds, and the font, almost all of the game content is generated procedurally.
An in-game tutorial is included to teach you the basics. The page up, page down, and cursor keys can be used to control the camera if you don't have a mouse wheel.
Dyson is created by Alex May and Rudolf Kremers, with music and sound by Brian Grainger. The game requires the .NET 2.0 Framework to run.
|Amanita Design||Adventure||31.6 MB||Click here to download|
Machinarium is a 2D adventure game set in strange rusty metallic place populated only by robots. The story is about a little robot named Josef who has been unjustly thrown out to the scrap yard behind the city. In the game he returns to the town where he meets the bad guys from Black Cap Brotherhood - they are just preparing a bomb attack on the central tower where the town ruler has residence in. Of course our hero must stop them and also rescue his friend robot-girl.
|Desktop Dungeons ||Rodain Joubert||RPG||3.22 MB||Click here to download|
Desktop Dungeon is a puzzle-based roguelike with an emphasis on resource management, where the health of your adventurer is restored by walking into unexplored rooms or corridors. You can choose to engage an enemy immediately upon finding them, or save the tougher encounters for later after you've gained some battle experience with weaker inhabitants of the dungeon first. That is basically the gist of the game, yet once you've spent about an hour or two with it you'd realize that Desktop Dungeon has plenty of complexity to offer anyone who is willing to learn the advanced strategies, bonuses and random elements that Nandrew has implemented in this gem of a time sink.
There is only one floor to play and a boss character is hiding somewhere in the area, although you can retire from your quest at any time and have the final score tabulated based on your actions and achievements. Players can switch between windowed and full screen mode using the F4 function key.
|rRootage ||Kenta Cho, ABA Games||Shoot 'em up||4.21 MB||Click here to download|
rRootage is an abstract scrolling shooter game created by Kenta Cho, with Mac, Linux, and PSP ports also available. The game features four modes, each one based on a different shooter.
Normal Mode: This mode is similar to most standard shooter games. The player has three bombs that cause the enemy's bullets to dissolve. The ship also slows down while firing its beam.
PSY Mode: Based on the game Psyvariar, this mode is probably the oddest of all four of them. First off, the player gets powered by scratching enemy projectiles, the player moves at a slower speed while firing and when the player's powerbar is full, the player's ship becomes invincible for a short amount of time. The player can also spin the ship which causes the area around the ship where bullets are scratched to increase, but the ship slows down.
IKA Mode: Based on the game Ikaruga, this mode allows the player to switch between white and black. When your ship turns white, similarly-colored projectiles reflect at the enemy, and vice versa with black. This mode tends to be the easiest of the four because you only have to dodge half the enemy's bullets at any given time, and also because the half that you don't have to dodge end up doing extra damage when you collide with them.
GW Mode: Based on the game Giga Wing, this mode gives the player a shield that reflects shots fired by the enemy and protects the player, but it has a lengthy charge time.
The game has the player fight a large boss. The boss changes form each stage, and there are five stages for each of forty levels per game mode. Stages cannot be played separately, but any level in any mode may be played without playing the lower-sequenced levels.
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