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- Added 50 new games
. All downloads were scanned and confirmed virus-free before inclusion into the database.
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|Ginormo Sword ||Babarageo||Action/Arcade||Browser||Click here to play|
Possibly Babarageo's best known work, Ginormo Sword is a Zelda-like game which involves striking down enemies with your sword for treasure. The gold you've acquired can then be used to upgrade the length and width of your sword, or to acquire new blades with special bonuses.
- Windows, Linux
|Alex May||Strategy||26.4 MB||Click here to download|
Dyson is a real-time strategy game in which you must take control of an entire asteroid belt. You start as a single seedling that produces a tree on your starting asteroid. Your tree in turn produces new and unique seedlings which can be used to conquer other asteroids. However, the astro belt features up to ten AI opponents that provide fierce resistance and have their own drive for conquest. To defeat them you have to explore the strategic possibilites of the game. Eventually you can build up very large armies of 400 or more seedlings and witness some epic battles. With the exception of the music and sounds, and the font, almost all of the game content is generated procedurally.
An in-game tutorial is included to teach you the basics. The page up, page down, and cursor keys can be used to control the camera if you don't have a mouse wheel.
Dyson is created by Alex May and Rudolf Kremers, with music and sound by Brian Grainger. The game requires the .NET 2.0 Framework to run.
|Q.U.B.E. ||Toxic Games||Puzzle||179 MB||Click here to download|
Q.U.B.E. is a clever first-person puzzle game that tells the story of an unnamed protagonist trapped inside a maze, equipped with a pair of gloves that allows him to extrude or contract multi-coloured cubes by willpower alone. Manipulating the cubes is as simple as targeting them before pressing the left or right mouse button, although cubes will stop responding to your commands when they have reached the limit of their extension or contraction capabilities.
No tutorial sequence is included with the game, but it really doesn't take more than a minute to learn the controls and start solving puzzles in every room. You can't save your progress though, so be prepared to spend about an hour or so if you're planning to beat Q.U.B.E. in one sitting.
|Cure for the Common Cold, A ||MashPotato||Adventure||3.89 MB||Click here to download|
A Cure for the Common Cold is a short AGS adventure game by Marina Siu-Chong, also currently developing The Hatmaker's Tale.
The story. After spending years as a starving artist, you've managed to catch the eye of a influential gallery director. He wants to see some new work, and you've got a terrible cold that is draining your creativity. You'd better find a cure for the common cold, and fast!
This game uses a Broken Sword point-and-click interface. Left-click to interact with a hotspot, or right-click to examine objects. Click on items in your inventory and then click on other objects to use them together.
Move the cursor to the top of the screen and click on the pop-up menu to access the save or load function. If you need a reminder of the game objectives, these can be found by clicking on 'The Cure', also on the pop-up menu.
|Demolition Gunner: In Search and Destroy ||DHC||Shoot 'em up||10.8 MB||Click here to download|
Think Under Defeat, but with 2D sprites. Demolition Gunner: In Search and Destroy was originally developed for a three minute gameplay competition, then turned into a complete production featuring seven stages and obligatory boss encounters.
These battles last only twenty seconds each, so there won't be much of a struggle beating them assuming that you're good at dodging an insane number of bullets. Press the Z key to shoot, or hold the X key for a few seconds before releasing the button to launch a napalm bomb. Click on the first link after the title to download.
|Nest of Moai ||SKT||Action/Arcade||Browser||Click here to play|
Japanese developers are pretty obsessed with Moai statues. Nest of Moai is basically an entire game based on the objective of touching these strange structures with your mouse cursor.
Move your cursor over as many statues as possible in thirty seconds, although these tiny little guys will attempt to make matters difficult by popping up in odd places. Large statues require some rubbing, but they do contribute quite a bit to your score.
|Clockwiser ||Ishisoft||Puzzle||4.45 MB||Click here to download|
The objective of Clockwiser is basically to rotate blocks belonging to the section on the left so that they match the ones shown on the right. This can only be done by drawing rectangles and moving them along it's edges, with the pull of gravity in effect at all times.
Special blocks will be introduced at a steady pace, and there are just enough configurable options to please both geniuses and beginners. An unlimited undo feature has been included, plus the doodle city is a blast to play around with.
|Shift ||Antony Lavelle||Platformer||Browser||Click here to play|
Shift is a platformer with puzzle elements based on the idea of shifting dimensions, not unlike one of Nitrome's controversial release from last year. Use the cursor keys to move your character, and press the space key to jump. The left shift key can be used to switch positions.
The game is rather short, but an online high score table which tracks players with the quickest completion time has been included to increase replayability by a small measure.
|Sword of Fargoal ||Jeff McCord, Paul Pridham, Elias Pschernig||RPG||0.75 MB||Click here to download|
Sword of Fargoal is a roguelike game, with the player controlling an adventurous warrior attempting to reclaim the titular sword from the depths of a monster-infested, randomly-generated dungeon. The sword is placed randomly somewhere between the fifteenth and twentieth dungeon level.
- Windows, Mac
|Jenova Chen||Action/Arcade||10.7 MB||Click here to download|
flOw's play structure and aesthetic design are simple and intuitive. The player begins the game as a small, white, worm-like microorganism on a bright, two-dimensional plane. Using the mouse, the player can guide the worm. Clicking and holding down on the left mouse button accelerates the speed of the worm.
The objective of the game is to guide the worm to eat other microorganisms and evolve. While many of these microorganisms are defenseless, there are certain types of multicellular organisms that will attack the worm. To defeat these enemies, the player must guide the worm to eat the glowing cells that make up the bodies of the enemies. Different types of enemies have different ways of attacking the worm, so the player must determine a particular strategy to defeat each one.
Early on in the game, the worm swims in brighter, shallow waters. To progress into deeper waters, the worm must eat red microorganisms. Alternatively, blue microorganisms enable the player to backtrack. Players are capable of customizing the physical appearance of their organism based on the gameplay.
There are currently two creatures available to play. The first is the worm phase in which the player's avatar evolves into a multi-segmented worm. If the worm defeats the last, worm-like enemy on the final bottom level, the worm floats to the top, is reborn as an infant jellyfish creature and the background screen changes from blue to orange. If the jellyfish replays all levels it will return to the surface and begin life again as a worm but not before fighting a boss, which turns out to be the first worm-like creature you were previously.
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