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- Added 50 new games
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|Truck Dismount ||Jetro Lauha||Action/Arcade||2.03 MB||Click here to download|
Truck Dismount is a computer game made by Jetro Lauha of tAAt. The game has no other aim but to cause as much damage to the ragdoll physics man as possible. The figure can interact with ramps, a truck and a wall.
Players can sit the man in the truck, on the cabin, on the very top, or stand him in front of it. The player sets the speed of the truck and where the ramps are located, then simply lets the action unfold. Players are given points dependent on how much damage they inflict on the stick figure.
|Pushover ||Ishisoft||Puzzle||14.8 MB||Click here to download|
As a few of us may remember, Pushover was an excellent puzzler published by Ocean about fifteen years ago. The remake by IshiSoft features the same objective as well, to topple all dominoes found in each level. The difficult part was figuring out how to arrange certain pieces in order to successfully cause a chain reaction and finally ending up with the trigger piece being pushed.
For this reason, the protagonist can pick up and place domino pieces in key areas. Some dominoes may have special characteristics, although most are explained during the first few tutorial stages. Press the Z key to grab tiles or push a domino by using the left or right directional key with the action button. Fullscreen can be enabled under options. Later levels are rather challenging, but don't let that discourage you from downloading this fabulous remake.
|Gamma Bros |
- Windows, Mac
|Pixeljam Games||Shoot 'em up||19.5 MB||Click here to download|
The name Gamma Bros sounds like a platformer but it is in fact a shooter. Use the W, A, S or D key to shoot in any of the four directions. Collect coins to purchase upgrades or health, and get close to an enemy to fire rapidly. You can change characters by touching your partner's ship when it appears on the screen.
A password save function is available, allowing players to continue from the last stage attempted. Access it by pressing the arrow keys while viewing the main menu. There's a Mac version as well.
|Dear Agent |
(mature content, nudity)
|cactus||Action/Arcade||1.79 MB||Click here to download|
Dear Agent is a short 2D platformer with a unique concept. The objective here is to neutralize the terrorists and destroy all of their equipment before you're allowed to the next level, but players never have enough ammunition or explosives to complete their tasks. The solution here is to use the surroundings and terrain to their advantage, for example blasting away the containing area of a lava and letting the fiery liquid flow towards your enemies, hence killing them instantly and saving you from needlessly using your limited starting equipment.
- Windows, Mac
|Jason Rohrer||Adventure||0.47 MB||Click here to download|
Passage is an experimental project by Jason Rohrer which attempts to represent life in the span of five minutes. The choices that a player makes is crucial, and there's no right way to play Passage or interpret it.
Use the arrow keys to move the character up, down, left and right. Press the F key to toggle fullscreen mode, and use the B key to adjust screen blow-up factor. Press the Q key to quit.
In Passage, players can search for and open treasure chests. Not every pursuit leads to a reward - most of them are empty. Over time, though, you can can learn which pursuits are likely to be rewarding. Each treasure chest is marked with a sequence of gems on its front, and this sequence indicates whether the chest contains a reward. During the course of the game, you can learn to read these sequences and only spend your precious time opening worthwhile treasure chests.
Passage represents life's challenges with a maze. The screen geometry only allows you to view a narrow slice of this maze at any given moment. You can see quite a distance out in front of you, but you can't see anything to the north or south. You may see a reward up ahead but not be able to see a clear path to it. After a bit of exploration, you may discover that a seemingly-nearby reward is in fact unreachable. As you go deeper into the maze to the south, the path becomes more convoluted, though an obstacle-free route is always available to the north. However, treasure chests are more and more common as you go deeper into the maze. You can spend your time in pursuit of these hard-to-reach rewards, or you can explore and enjoy the scenery that unfolds before you to the east. As you grow older, your view of the territory in front of you shrinks, and navigating new areas in life's maze becomes more difficult.
The world in Passage is infinite. As you head east, you'll find an endless expanse of constantly-changing landscape, and you are rewarded for your exploration. However, even if you spent your entire lifetime exploring, you'd never have a chance to see everything that there is to see. If you spend your time plumbing the depths of the maze, however, you will only see a tiny fraction of the scenery.
You have the option of joining up with a spouse on your journey. If you missed her, she's in the far north near your original starting point. Once you team up with her, however, you must travel together, and you are not as agile as you were when you were single. Some rewards deep in the maze will no longer be reachable if you're with your spouse. You simply cannot fit through narrow paths when you are walking side-by-side. In fact, you will sometimes find yourself standing right next to a treasure chest, yet unable to open it, and the only thing standing in your way will be your spouse. On the other hand, exploring the world is more enjoyable with a companion, and you'll reap a larger reward from exploration if she's along. When she dies, though, your grief will slow you down considerably.
The rewards in Passage come in the form of points added to your score, and you have two options for scoring points - treasure chests, which give 100 points for each hit, and exploration, which gives double-points if you walk with your spouse. There's a pretty tight balance between these two options, there's no optimal choice between the two.
|Sword of Fargoal ||Jeff McCord, Paul Pridham, Elias Pschernig||RPG||0.75 MB||Click here to download|
Sword of Fargoal is a roguelike game, with the player controlling an adventurous warrior attempting to reclaim the titular sword from the depths of a monster-infested, randomly-generated dungeon. The sword is placed randomly somewhere between the fifteenth and twentieth dungeon level.
|Squid and Let Die ||Oddbob||Action/Arcade||15.1 MB||Click here to download|
Squid and Let Die is a fast-paced arcade game in which players have to collect all dots on screen to progress to the next level. Cannons will try to home in on your position and fire a shot at you, but you can dodge them with ease if you move quickly enough.
The key to advancing in this game is to trick those cannons into shooting, since the cannons are immobilized while their shots still remain on the grid. The controls will take some getting used to, but players with a fondness for classic gaming will certainly want to add Oddbob's latest to their collection.
|Arcanacra Black Label ||keim, Kei Mesuda||Shoot 'em up||Browser||Click here to play|
Kei Mesuda's Arcanacra Black Label is an update of his earlier browser-based vertical shooter release. Another Mode can now be accessed right from the start, and replays of any level by the top ranked players can be watched even if you have not attempted that particular stage yet. Bomb stock is also increased from three to five.
Click on the screen to add credits. Press the Z key to shoot and hold the shift key to target enemies with your ship's homing lasers. Switch between rapid and spread shot by holding either one or both shoot buttons. The boss of each stage can be beaten easily once your ship has a persistent lock on it, especially when the lock weapon has been upgraded.
Push the right arrow key when the main menu is displayed to view the high score table.
|Seiklus ||cly5m||Platformer||2.58 MB||Click here to download|
Seiklus is a puzzle platformer with an emphasis on exploration. There is no dialogue or literary exposition of the plot. The game consists of loosely connected areas that the player has to explore, collecting both items to help on the way and floating wisps of various colours, which should optimally be all obtained. Seiklus has no weapons and no violence. There are various hostile lifeforms in some areas, but at worst they only set you back a little. It is impossible to lose or get stuck.
|Mubbly Tower ||Jesse Venbrux||Strategy||10.6 MB||Click here to download|
Mubbly Tower is basically a tower defense game built around the concept of making your structure as tall as you possibly can to please the king's increasing demands. The game ends when the tower does not reach the line for a certain amount of time, as indicated by the king's happiness gauge shown at the top left of the screen. To compound to your troubles, Wobbly creatures will attempt to topple the tower with all manners of attacks and projectiles in their arsenal.
Money gained from defeating Wobbly creatures can be used to hire mubblies to defend your tower. Mubbly Tower also comes with an online high score table, four unlockable modes and a bonus platformer game.
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