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- Added 50 new games
. All downloads were scanned and confirmed virus-free before inclusion into the database.
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|Shotgun Ninja ||cactus||Platformer||1.60 MB||Click here to download|
Shotgun Ninja is a 2D platformer created by cactus, in which the developer limits himself to a C64 palette for background, object and sprite colors.
Use the cursor keys for movement, and press Z key to shoot. You can only fire when your assassin's feet is touching the ground. Tap the X key to lob a grenade. Hold the down arrow key to view the floor below you.
There are numerous ways to earn points in this game, from reaching the exit in the quickest time possible to eliminating all the enemies in each level. Proficiency with the wall jump technique is a prerequisite skill.
|Typhoon 2001 ||Thorsten Kuphaldt||Shoot 'em up||3.09 MB||Click here to download|
Anyone familiar with Tempest would definitely be interested in Thorsten's Typhoon 2001. Use the left and right arrow keys to move the ship around the stage, and hold the space key to shoot. A superzapper can be used by pressing the enter key. Avoid spikes when warping to the next level.
Not a standard vertical or horizontal shooter but quite simply one of the best freeware Tempest remake yet. Ace, indeed.
|Cloud ||thatgamecompany||Action/Arcade||38.4 MB||Click here to download|
Cloud is a third-person computer puzzle game based on weather and atmospheric aesthetics. The game features distinctive hand-drawn art, as well as non-violent, whimsical play inspired by Keita Takahashi's Katamari Damacy.
The object of Cloud varies between the four missions presented in the game. In the early stages, the player is freely allowed to become accustomed to the controls in a type of tutorial. The player experiments with flight, which occurs on a 2D plane. Speed depends on the distance of the cursor from the player's avatar. 3D flight can be attained by holding the 3rd mouse button. There are three types of clouds in Cloud.
Neutral Clouds: Gray in color, these clouds do not respond to the player. If they come into contact with white clouds, they will be purified and turn into white clouds.
White Clouds: White in color, these clouds belong to the player and will follow the player in flight. If the player travels too quickly, however, these clouds will break away from the player's pull. A connection can be reestablished by flying close to the white clouds.
Dark Clouds: Black in color, these clouds can be considered the game's enemies. When the player flies into a collection of black clouds, the player's white clouds will combine with the dark clouds, eliminating both of them and forming rain. Numbers play an important role in this aspect of the gameplay. A large number of white clouds will more easily overpower a small number of dark clouds, and vice versa.
The shift key and left mouse button combination is utilized to gather white clouds inside the player, though there is a limit to this. If the player holds the control key while stationary, a single cloud will form that will increase in height. A short white cloud cannot purify a tall dark cloud, and so the white cloud must be made taller in order to conquer a large dark cloud.
If the control key and left mouse button combination is pressed while moving, individual white clouds will be released one by one along the flight path. This allows the player to draw intricate drawings in the air for both primary mission-based objectives and secondary puzzle levels.
|Cubes ||X-0ut||Action/Arcade||4.20 MB||Click here to download|
Cubes is a multiplayer-only game inspired by Nenad's Counterclockwise, which in turn was a remake of the ZX Spectrum's Knot in 3D. This version supports up to eight players simultaneously, and contains seven maps to choose from in total. Any players can host a server, while other players can find a running server using the inbuilt game browser.
The basic idea is simple, you fly forward automatically while leaving a trail behind you. Playing it for the first time can be very disorientating, since it allows only six degrees of freedom and every rotation creates a new frame of reference. The world also wraps around itself, so the entire area is quickly populated with multicoloured trails within seconds.
Destroy other players by making them crash into your trail or by shooting them down. Powerups can be collected to increase your weapon's firepower or to regain lost shield. Each game is split into rounds, and the last player left alive wins the round.
Use the W, A, S and D keys to move, and hold the right mouse button to center your view. Left click to shoot, and press the shift key to accelerate faster. Tap the Y key during a game to chat with other players.
|Pen Pen Xmas Olympics ||Army of Trolls||Action/Arcade||0.89 MB||Click here to download|
Pen Pen Xmas Olympics is a skiing game with seventeen events consisting of slaloms, downhill races and ski jumps. In the first two categories, players must attempt to reach the end of each track under the qualifying time to progress or lose a credit if they fail.
Use the cursor keys to control the protagonist's speed or direction of travel, and press the space key to jump over obstacles.
|Goo ||PillowFort||Action/Arcade||32.6 MB||Click here to download|
Goo is a soft body fluid physics game which can only be played using an Xbox360 wired controller. The goal of Goo is to surround enemy goos using your goos. When you surround a piece of enemy goo, you'll assimilate its mass and earn points. Like oil and water, goos don't mix, but they can be pulled and pushed around to surround or cut through each other.
You control a goo via the cursor called a Pilot. This Pilot can move around in 2D by using the left or right analogue stick. Moving the pilot around the Goo slightly perturbs the liquid near it. By pressing the right or left trigger, your Pilot will suck nearby goo, creating a dense patch of goo.
|Iji ||Daniel Remar||Action/Arcade||28.0 MB||Click here to download|
Iji is an action platformer which took Daniel Remar four years to make, where players assume control of the titular character as she learns how to cope with waking up to find her world taken over by an alien race. Guided by her brother who speaks through the research complex's loudspeaker system, she has to find a way to convince an alien leader to retreat and save humankind from total annihilation.
Iji's skills can be upgraded by acquiring nanofields left behind by the aliens, then spent on cyborg stations to increase any of her seven basic stats. You can only acquire a maximum of five nano points per sector, and one nano point is awarded whenever your nano gauge reaches its limit.
Progress is saved automatically after the completion of each Sector, but not before boss fights. This is also one of the very few games which offers multiple storyline paths in relation to how much the player resorts to violence when dealing with the adversities they face. There are ten sectors to play through in total, not inclusive of the secret levels which can only be unlocked once certain requirements have been fulfilled.
|Super Crate Box |
- Windows, Mac
|Vlambeer, Jan Willem Nijman, Rami Ismail||Action/Arcade||20.4 MB||Click here to download|
Super Crate Box is a single-player arcade game in which you score points by collecting crates. These crates give you a random weapon every time, meaning that you won't be stuck with your favorite weapon for long if you intend to climb up the online high score tables. A random character is also generated for you every time you play, and more weapons and gameplay modes are unlocked for you automatically as you gather more crates during your playthrough.
|Markus Persson||Action/Arcade||Browser||Click here to play|
Markus Persson's Minecraft is a block-based sandbox building game originally inspired by Infiniminer, but one that requires no installation of any software to play.
You can add or remove blocks using the left mouse button. Right-click to switch between removing or adding blocks, and use the numeral keys to change block type. Creative players can build anything from houses, mazes, towers and even castles with their own moats and bridges with just a little time spent on construction.
|Samorost ||Amanita Design||Adventure||Browser||Click here to play|
In Samorost, the player interacts with the world with simple mouse clicks directing a small, white-clad humanoid with a little cap and brown boots. The object of the game is to avert a collision of the gnome's world and an incoming world.
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