|Saintrooper ||Yamoto||Action/Arcade||2.14 MB||Click here to download|
Saintrooper is a challenging exploration platform game that takes place mostly under water, where your character has to swim up for air often or collect oxygen tanks to prevent from losing valuable hearts. The game ends if you run out of lives, but players can always continue playing from the last level attempted by using the stage select option shown after the control selection menu.
One key feature of the game is that you have the ability to grab on to walls and climb upwards by jumping off a vertical surface. You can shoot in four different directions, and acquiring the special power-up item will temporary increase your firepower and oxygen reserves. By firing downwards during a freefall, it is even possible to reduce the falling speed and soften the impact of your landing.
There is an exit to be found somewhere in each level, but to get there you would first have to find a set of keys and unlock the doors that prevent you from reaching them easily. Leaving treasures uncollected might not be a good idea either, since extra lives are given out generously whenever you've scored a certain amount of points during your rescue mission.
|Nomltest FS ||keim, Kei Mesuda||Shoot 'em up||0.31 MB||Click here to download|
Nomltest FS is one of the best Space Invaders clone you'll ever play, although you won't think it likely from looking at the screenshot. Although the graphics are nothing special, what makes Nomltest FS unique and addictive are the cool gameplay modes. Best of these is the 'eat bullet' feature. You can 'eat' enemy bullets by capturing them, and holding down both shoot keys expands your eat radius (although slowing you down). Shooting bigger enemies are worth more points, but you can get huge bonus points from clearing whole waves of smaller enemy ships.
While the graphics is not much to look at, the gameplay is very fast and furious, and the music is quite catchy.
|Death Worm ||JTR||Action/Arcade||3.35 MB||Click here to download|
Death Worm is an action game by JTR in which you assume the role of a large creature with an appetite to match it's size. Hold the up arrow key to accelerate, and use the left and right arrow keys to change directions.
Vehicles can be launch into the air when approached at the right angle. Consume food to increase health.
|Untitled Story, An ||Matthew Thorson||Platformer||19.3 MB||Click here to download|
An Untitled Story is a shareware platformer which was recently released as freeware by Matt Thorson, developer of the popular but frustratingly hard Jumper series. The game world is expansive but players with anything less than incredible reflexes would find it difficult to progress very far, since most of the challenges revolve around precision jumps and a knack for perfect timing.
Switching between full screen and windowed mode is only possible once a new profile has been created. Press the space key to bring up a pause menu, then choose the options tab to find this well-hidden feature.
|Nanobots ||Erin Robinson||Adventure||9.68 MB||Click here to download|
Nanobots is a point and click adventure game that lets you control six different robots as they race to save themselves from being turned into scrap metal by an evil professor. Players will only get to control one robot at a time, but can switch between them by clicking on the row of icons at the bottom of the screen.
The game includes a handy tutorial, while helpful suggestions on solving puzzles can be acquired by using Audbot to converse with other characters.
|Houkaimura ||Peposoft||Platformer||20.9 MB||Click here to download|
Houkaimura (Breaking Town) is an action platformer that plays similarly to the Ghosts 'n Goblins series, where you have to guide an eggplant-headed character through eight levels packed with enemies, traps and boss encounters.
There are a large selection of weapons that you can find and collect, although players are limited to the use of just one type of weapon at any time. Not an easy game, but completely beatable in under an hour or less with repeated tries. You can also switch between windowed and full screen mode by pressing the Left Alt and Enter key.
|ro9 ||Justin Smith||RPG||1.41 MB||Click here to download|
ro9 is a turn-based role-playing game in which you get to control the actions of nine different characters at the same time, using only one set of controls for all. The objective here is to get all of your heroes down to the ninth and last level of the dungeon to loot the treasure, although you can still win if some of them succumb to their injuries before reaching the goal.
There are three types of monsters in each level. Humanoids are easy to defeat, while animals or creatures take a couple more shots to kill. Bosses are the strongest, and will take quite a beating before they drop an ankh. Collecting an ankh resurrects all rogues that died on the same dungeon level.
The basic strategy here is to win enemy encounters and increase your level before proceeding down the stairs, indicated by the number of yellow squares inside the window of each hero. The red outline that surrounds each view shows the amount of damage a character has taken, and players are advised to look for a health potion if it starts to turn bright red.
|Snowblind Aces |
- Windows, Mac, Linux
|C.E.J. Pacian||Adventure||0.92 MB||Click here to download|
Snowblind Aces is another IF adventure game by Pacian, author of Poizoned Mind and Gun Mute. The game is linear and short, though there's plenty of conversation threads for the curious to follow and explore. A helpful hint system is accessible at any time.
- Windows, Mac, Linux
|The Freecol Team||Strategy||22.9 MB||Click here to download|
FreeCol is an open version of Colonization, a Civilization-like game in which the player has to conquer the new world.
You start the game with one vessel and two colonists. In the beginning you'll be able to send ships back to Europe in order to sell the goods you've produced or to bring back some colonists. Getting colonists into the new world is an important aspect of the game as each turn takes one year and later on even one season and as a result colonies don't grow as rapidly as they do in Civilization. You can pay colonists to come to the new world or you can attempt to persuade them with the religious freedom of your people in which case they will hop on your vessels for no money at all.
Another important aspect is trade, the source of all income apart from Inca and Aztec gold. In a land filled with precious resources it is important to build your colonies at the right location and to place crafstmen where they belong. This is not only to have an income but also to be able to live off the land when you can no longer count on the support of Europe.
Through all this you'll have to decide whether or not you want to live next to the native americans peacefully. They can teach your colonists new skills that cannot be taught anywhere else and they will offer you goods in case you choose to treat them as your friends. On the other hand, their villages can be attacked and their valuable goods can be taken from them and sold in Europe.
Other European forces are also busy occupying their piece of the new world. Should their borders go too far then take over some of their colonies by force because they wouldn't hesitate to do the same thing to you.
The object of Colonization is to declare your independence and survive an attack of the King's forces. Before declaring your independence you need to have the majority of the people behind you. This can be done by promoting free speech and by providing a strong governmental system.
|Every Day the Same Dream ||Paolo Pedercini, Molleindustria||Adventure||Browser||Click here to play|
In Molleindustria's Every Day the Same Dream, you play as a white-collar worker who goes through the same routine of driving to the office daily, but deep down inside his soul he harbours a yearning to take the path less travelled. This is where the story begins, as players try to figure out ways to break away from the monotony of adulthood life.
Made in under a week for the Experimental Gameplay's art game theme, Every Day the Same Dream is a short game that can be completed in under fifteen minutes or less.