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- Added 50 new games
. All downloads were scanned and confirmed virus-free before inclusion into the database.
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|Hoshi Saga ||Yoshio Ishii, Nekogames||Puzzle||Browser||Click here to play|
Hoshi Saga is a brain teaser consisting of thirty-six stages in total, each with the same objective of discovering stars which are cleverly hidden by the author. No instructions are given, and players are expected to solve puzzles by experimenting with the elements found in every stage.
|Counterclockwise ||Nenad||Action/Arcade||7.07 MB||Click here to download|
Counterclockwise is a perfect demonstration of the quality of entries submitted to the Retro Remakes competition this year. Essentially Tron in 3D, this remake puts you in a ship that leaves a trail during flight. Your basic objective is to destroy enemy chasers, either by shooting at them or using the EMPs supplied.
Ammunition is limited, but it's possible to replenish them by collecting power-ups or executing tricks. These special moves can be practiced in a special trick trainer section. A multi-player is currently being developed, although the online high score table has already been implemented in the current version.
|Protoganda: Strings ||cactus||Shoot 'em up||2.74 MB||Click here to download|
Players start out with three minutes of play time in Protoganda. Defeating a boss awards an extra fifteen seconds, while getting your ship blown up deducts forty. If the timer reaches zero, you lose.
In Shield mode, press the Z and X key to repel bullets. A charge shot can be used by holding the X key, and targeting is automatic.
Absorb mode is a replica of Ikaruga's gameplay mechanics. Switch colors to turn invulnerable agains bullets of the same color. Touch a bullet to absorb it, and increase the destructive power of your charge shot while replenishing a bit of time in the process. More damage is done if your bullets of the opposite color connect with the enemy. Press the C key to release a charged shot.
There are two separate online highscore tables for both modes. The bosses name are selected from a list of fifty most common Russian family names.
Press the F1 function key to change resolution to 640x480 for a larger gameplay window display, and use the R key during a game to restart immediately without returning to the main menu.
|Titanion ||Kenta Cho, ABA Games||Shoot 'em up||5.29 MB||Click here to download|
In Titanion, the ship you pilot has a capture beam that can be used to coax enemy craft to your side. These deserters will form a line formation and act as options, increasing your firepower in the process.
There is a standard level progression implemented, with all captured enemies retained from one stage to the next.
|Nezumiman ||Fishman||Platformer||18.1 MB||Click here to download|
Nezumi man (Rat man) is a 2D platformer created in the same style as early Megaman games, where you are in control of a rodent who has to defeat the evil Dr. Gyoniku and his henchmen. Ratman can jump, shoot, slide, and earn special abilities by beating the boss characters in each of the eight levels included.
A hidden bonus chapter can also be unlocked once you've completed the entire game, although it doesn't really take more than two hours to achieve that feat if you're already accustomed to playing difficult platformers by now. The save feature will come in handy if you need a short break or two between sessions as well. You can resize the application window by using the configuration file included in the game folder.
|Teshla, Jurgis||Adventure||Browser||Click here to play|
Menulis is the prequel to the surreal adventure game Miestas, though the puzzles here are much simpler and players do not need a walkthrough as well since the entire journey is only several screens long.
Use the left or right arrow keys to move your character around, and press the space key to interact with other objects. Push the X key to cancel your current action.
|TowerClimb ||Davioware||Platformer||18.4 MB||Click here to download|
TowerClimb is a procedurally-generated 2D platformer created for Game Jolt's Rogue Contest, in which you play as a random explorer trying to reach the highest point of an endless tower. There is only one action button to use in addition to standard character movement controls, but when holding the X key down you can jump off platforms, scale walls and even climb ceilings.
Besides the items that you carry in your inventory, you can also trade orange berries with shady merchants for more equipment to use. Purple berries bestow the power to double jump, but try not to consume too much or you'll have a rather upset stomach to contend with.
|Typhoon 2001 ||Thorsten Kuphaldt||Shoot 'em up||3.09 MB||Click here to download|
Anyone familiar with Tempest would definitely be interested in Thorsten's Typhoon 2001. Use the left and right arrow keys to move the ship around the stage, and hold the space key to shoot. A superzapper can be used by pressing the enter key. Avoid spikes when warping to the next level.
Not a standard vertical or horizontal shooter but quite simply one of the best freeware Tempest remake yet. Ace, indeed.
|Squid and Let Die ||Oddbob||Action/Arcade||15.1 MB||Click here to download|
Squid and Let Die is a fast-paced arcade game in which players have to collect all dots on screen to progress to the next level. Cannons will try to home in on your position and fire a shot at you, but you can dodge them with ease if you move quickly enough.
The key to advancing in this game is to trick those cannons into shooting, since the cannons are immobilized while their shots still remain on the grid. The controls will take some getting used to, but players with a fondness for classic gaming will certainly want to add Oddbob's latest to their collection.
|Cursor10 2nd Session ||Yoshio Ishii, Nekogames||Action/Arcade||Browser||Click here to play|
Cursor*10 (2nd Session) is a new follow-up to Yoshio Ishii's popular mouse click game, where players have to once again collect all pyramids in each of the sixteen floors with only the ten cursors they're allowed to use as lives. You will direct the action of every cursor, one at a time, with events beginning to loop once the allocated time for that cursor runs out.
The game is largely similar to its predecessor, but contains enough subtle additions to warrant a second play.
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