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Freeware Database - Retro Remakes

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0-9 A B C D E F G H I J K L M N O P Q R S T U V W X Y Z (Currently showing: Application category. Show all)

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22/01/2011 - Added 50 new games. All downloads were scanned and confirmed virus-free before inclusion into the database.
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ScreenshotNameDeveloperCategorySizeDownload
Tubopac  
Bloody MonkeyAction/Arcade2.61 MBClick here to download

Not content with the excellent Smash TV homage, Bloody Monkey had set their sights on a Sierra classic to remake. Tubopac is the result, with updated graphics and faster gameplay to delight fans of the original. Your objective is basically to collect all oil pellets in each level to advance, Pac-Man style.

There's a boss fight, bonus stages, a save function and difficulty setting thrown in. Everything but the kitchen sink, as they say. The only problem with this polished production is that it's rather short in length.

Instructions/walkthrough
Additional files/mirrors

Screenshots: 1 2
Q.U.B.E.  
Toxic GamesPuzzle179 MBClick here to download
(external link)

Q.U.B.E. is a clever first-person puzzle game that tells the story of an unnamed protagonist trapped inside a maze, equipped with a pair of gloves that allows him to extrude or contract multi-coloured cubes by willpower alone. Manipulating the cubes is as simple as targeting them before pressing the left or right mouse button, although cubes will stop responding to your commands when they have reached the limit of their extension or contraction capabilities.

No tutorial sequence is included with the game, but it really doesn't take more than a minute to learn the controls and start solving puzzles in every room. You can't save your progress though, so be prepared to spend about an hour or so if you're planning to beat Q.U.B.E. in one sitting.

Instructions/walkthrough

Screenshots: 1
Warning Forever  
HikwareShoot 'em up0.7 MBClick here to download

Warning Forever is a decent shooter by Hikoza T Ohkubo which has remained as his most popular work to date.

The objective of the game is to defeat a seemingly endless number of huge motherships, with every successive boss encounter harder than the previous. Surviving each battle will net you an additional thirty seconds to add to your initial three minutes of play time.

Screenshots: 1 2 3 4 5 6
Seiklus  
cly5mPlatformer2.58 MBClick here to download

Seiklus is a puzzle platformer with an emphasis on exploration. There is no dialogue or literary exposition of the plot. The game consists of loosely connected areas that the player has to explore, collecting both items to help on the way and floating wisps of various colours, which should optimally be all obtained. Seiklus has no weapons and no violence. There are various hostile lifeforms in some areas, but at worst they only set you back a little. It is impossible to lose or get stuck.

Additional files/mirrors

Screenshots: 1 2
Saintrooper  
YamotoAction/Arcade2.14 MBClick here to download

Saintrooper is a challenging exploration platform game that takes place mostly under water, where your character has to swim up for air often or collect oxygen tanks to prevent from losing valuable hearts. The game ends if you run out of lives, but players can always continue playing from the last level attempted by using the stage select option shown after the control selection menu.

One key feature of the game is that you have the ability to grab on to walls and climb upwards by jumping off a vertical surface. You can shoot in four different directions, and acquiring the special power-up item will temporary increase your firepower and oxygen reserves. By firing downwards during a freefall, it is even possible to reduce the falling speed and soften the impact of your landing.

There is an exit to be found somewhere in each level, but to get there you would first have to find a set of keys and unlock the doors that prevent you from reaching them easily. Leaving treasures uncollected might not be a good idea either, since extra lives are given out generously whenever you've scored a certain amount of points during your rescue mission.

Instructions/walkthrough
Additional files/mirrors

Screenshots: 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33
Pasta Master  
(mature content)
Jinxtengu, Jacob Waldemar BuczynskiShoot 'em up6.53 MBClick here to download

Pasta Master is a freeware arena shooter created by Jacob Waldemar Buczynski, where players assume control of an amateur magician who goes by the name of Mr. Mingo. Besides performing tricks and magic, he is also the owner of a well-known restaurant which just happens to be chosen by demons as the perfect location for a gateway connecting earth and the netherworld. Being slightly aggravated by the whole situation, you put on your magic hat and jump right into the portal on a mission to seal this unholy passage and send the demons back to where they rightfully belong.

Use the cursor keys to move, and hold the left mouse button to shoot. Firing your lasers will drain energy quickly, shown as a numerical counter at the bottom right of the screen. Simply let go of the shoot button to replenish ammunition automatically, or grab a bottle of ketchup to increase it drastically. Shields can also be acquired to allow temporary invulnerability against one hit.

A secret game can be found by left clicking on the exposed part of the ceiling.

Additional files/mirrors

Screenshots: 1 2 3 4
Dungeon Crawl  
- Windows, Linux
Linley HenzellRPG3.44 MBClick here to download
(external link)

Linley's Dungeon Crawl is a roguelike game originally programmed by Linley Henzell in 1995. Crawl starts with the player's choice of one of twenty-six races: five different types of elves, two types of dwarves, humans, ogres, centaurs, merfolk and other beings. Racial selection sets base attributes, future skill advancement, and physical characteristics such as movement, resistances, and special abilities.

The player next chooses a character class from among twenty-eight selections. Together, class and race determine base equipment and skill training, though characters may later attempt to acquire any in-game skill. The Crawl skill system covers most abilities upon which adventurers might call, while training occurs through repetition of skill-related actions.

The goal of Crawl is to recover the Orb of Zot, hidden deep within a dungeon complex. To achieve this objective, characters must visit various dungeon branches, such as the Orcish Mines or The Lair, which often branch further in to additional areas, like the Elven Halls or The Swamp. Dungeon maps in Crawl persist as the player moves between levels.

Instructions/walkthrough

Mubbly Tower  
Jesse VenbruxStrategy10.6 MBClick here to download

Mubbly Tower is basically a tower defense game built around the concept of making your structure as tall as you possibly can to please the king's increasing demands. The game ends when the tower does not reach the line for a certain amount of time, as indicated by the king's happiness gauge shown at the top left of the screen. To compound to your troubles, Wobbly creatures will attempt to topple the tower with all manners of attacks and projectiles in their arsenal.

Money gained from defeating Wobbly creatures can be used to hire mubblies to defend your tower. Mubbly Tower also comes with an online high score table, four unlockable modes and a bonus platformer game.

Screenshots: 1 2 3 4 5
Samorost  
Amanita DesignAdventureBrowserClick here to play
(external link)

In Samorost, the player interacts with the world with simple mouse clicks directing a small, white-clad humanoid with a little cap and brown boots. The object of the game is to avert a collision of the gnome's world and an incoming world.

Veck Special Edition  
Ayden WolfShoot 'em up1.67 MBClick here to download

Veck Special Edition is the latest in a line of Geometry Wars clone for the PC. Graphics are great, the effects are mesmerizing, plus the enemy ships have their own specific behaviors and attack patterns.

Using directional firing is advised, although a joypad is still the best choice for these sort of games. You can guide your ship towards a corner to survive for the first five minutes, but it's not such a safe haven when the portals begin to appear.

A new type of enemy is introduced every minute, and your ship gets a weapon upgrade when that happens. You will be rewarded with the ability to fire hundreds of bullets per second for lasting at least ten minutes in the game. Shields automatically regenerate over time.

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