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- Added 50 new games
. All downloads were scanned and confirmed virus-free before inclusion into the database.
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|Action Fist ||Beau Blyth, Teknogames||Action/Arcade||5.53 MB||Click here to download|
Action Fist is a 2D action platformer that features both single and two-player co-op gameplay modes, multiple weapon power-ups, frequent checkpoint locations, and the usual array of boss fights that require some thought and strategy to defeat. Switching weapons and the wall jumping ability does take a bit of getting used to, but once you've played past the first level these actions should come just as naturally as shooting and jumping in the game.
Though an easy mode exists in Action Fist, you definitely won't feel challenged at all by anything other than the Normal and Hero difficulty settings.
|5 Days a Stranger |
|Yahtzee||Adventure||2.10 MB||Click here to download|
Warning: Contains strong language and graphic scenes.
5 Days a Stranger is a medium-length free adventure game with a horror theme made with the popular AGS Engine.
When the cat burglar Trilby breaks into a supposedly vacated country manor, he quickly discovers that things are not that simple. Together with a group of strangers, he finds himself imprisoned by some invisible intelligence. It's up to you to unite Trilby's squabbling companions and destroy the supernatural entity that victimises them.
|Cure for the Common Cold, A ||MashPotato||Adventure||3.89 MB||Click here to download|
A Cure for the Common Cold is a short AGS adventure game by Marina Siu-Chong, also currently developing The Hatmaker's Tale.
The story. After spending years as a starving artist, you've managed to catch the eye of a influential gallery director. He wants to see some new work, and you've got a terrible cold that is draining your creativity. You'd better find a cure for the common cold, and fast!
This game uses a Broken Sword point-and-click interface. Left-click to interact with a hotspot, or right-click to examine objects. Click on items in your inventory and then click on other objects to use them together.
Move the cursor to the top of the screen and click on the pop-up menu to access the save or load function. If you need a reminder of the game objectives, these can be found by clicking on 'The Cure', also on the pop-up menu.
|Recettear: An Item Shop's Tale |
|EasyGameStation, Carpe Fulgur||Strategy||63.8 MB||Click here to download|
Recettear: An Item Shop's Tale is a game about an item store, the girl who lives in it, and the fairy whose job it is to make sure that the girl doesn't burn down the item store by accident. Playing the game involves gathering items - either by playing the markets in the city of Pensee, or grabbing an adventurer and delving into the dungeons that dot the countryside - and selling them to the customers who come through your doors. Tear, the fairy, is here to collect on a loan your father took out - and she'll have to take the store, which doubles as your house, if you can't pay up.
The game is split into two main parts: selling items, and exploring dungeons. There isn't really much of anything quite like this combination in any other game, and the number of items you can find is massive.
Selling items and dungeon diving isn't all there is to do, however. There's quite a cast of characters to meet in Recettear, some friendly, some less so. Their fates tie into your own, though, and helping them out could lead you to riches beyond your wildest dreams.
|Digital: A Love Story |
- Windows, Mac, Linux
|Christine Love||Adventure||34.2 MB||Click here to download|
Digital: A Love Story is an interactive fiction game created by Christine Love, presented through Bulletin Board Systems that you can visit and read using an operating system interface which mimics those found in computers from the late 1980s. At the start of your adventure a message in your inbox offers a phone number for you to dial up and log into your first BBS, and once you're familiar with the set of applications on your virtual desktop the tasks of replying to messages and initiating conversations with strangers can all be done with just the click of a button.
Though there's quite a bit of text to read in Digital: A Love Story, the game won't take longer than an afternoon to play through. The control scheme is admittedly clunky (e.g. you can't use the Enter key to submit a phone number, although it works when you're transferring codes), but persevere and you will be rewarded with an absorbing experience that no other game from this day and age can offer.
|Destructivator ||Pug Fugly Games, Chris Roper||Action/Arcade||1.90 MB||Click here to download|
Destructivator is a retro-style platform shooter by Chris Roper, developer of The Pyramid and Return to Sector 9. The objective of the game is to clear an entire screen of enemies to progress from one stage to the next.
Players can duck enemy bullets or shoot while clinging to a ladder, but your weapon cannot be fired when the main character is in midair. There are twenty levels included in total, which will take some time to beat as the game does not allow continues.
|Gravitron ||X-0ut||Shoot 'em up||6.65 MB||Currently unavailable|
X-0ut returns with a brand new shooter entitled Gravitron, though this one requires a little more tact as it is actually based on Thrust. Instead of transporting pods into the skies you now have to destroy reactors while saving any spacemen wandering on the surface of the planet.
Switch to mouse controls by pressing the tab key when the main menu is shown. Activate the shields next to a fuel pod to fill up your tank. Progress is saved using a pass phrase, plus the nifty level editor facilitate user creations quite well. Expect more content to be posted in the near future.
|Cloud ||thatgamecompany||Action/Arcade||38.4 MB||Click here to download|
Cloud is a third-person computer puzzle game based on weather and atmospheric aesthetics. The game features distinctive hand-drawn art, as well as non-violent, whimsical play inspired by Keita Takahashi's Katamari Damacy.
The object of Cloud varies between the four missions presented in the game. In the early stages, the player is freely allowed to become accustomed to the controls in a type of tutorial. The player experiments with flight, which occurs on a 2D plane. Speed depends on the distance of the cursor from the player's avatar. 3D flight can be attained by holding the 3rd mouse button. There are three types of clouds in Cloud.
Neutral Clouds: Gray in color, these clouds do not respond to the player. If they come into contact with white clouds, they will be purified and turn into white clouds.
White Clouds: White in color, these clouds belong to the player and will follow the player in flight. If the player travels too quickly, however, these clouds will break away from the player's pull. A connection can be reestablished by flying close to the white clouds.
Dark Clouds: Black in color, these clouds can be considered the game's enemies. When the player flies into a collection of black clouds, the player's white clouds will combine with the dark clouds, eliminating both of them and forming rain. Numbers play an important role in this aspect of the gameplay. A large number of white clouds will more easily overpower a small number of dark clouds, and vice versa.
The shift key and left mouse button combination is utilized to gather white clouds inside the player, though there is a limit to this. If the player holds the control key while stationary, a single cloud will form that will increase in height. A short white cloud cannot purify a tall dark cloud, and so the white cloud must be made taller in order to conquer a large dark cloud.
If the control key and left mouse button combination is pressed while moving, individual white clouds will be released one by one along the flight path. This allows the player to draw intricate drawings in the air for both primary mission-based objectives and secondary puzzle levels.
- Windows, Mac
|Terry Cavanagh, distractionware||Platformer||13.5 MB||Click here to download|
VVVVVV is designed around one really simple mechanic: zero gravity jumping. Whenever you jump, you take off into the air and donft stop until you hit a ceiling. Then you can walk around a bit, and jump back down. In VVVVVV, itfs not a gimmick; itfs the basic mechanic - every single jump reverses your gravity. Itfs the starting point.
The game is set in a big open world, with lots to explore. As well as that, the game has a number of smaller, linear levels set in this - the idea is that they contain gameplay elements not found anywhere else. As a result, you can tackle these 'dungeons' in any order you find them in.
|Karateka Mania ||Krobon Station||Action/Arcade||13.9 MB||Click here to download|
Karatekamania is a music rhythm game created by the developers of Mogura 2, where players are rated based on the timing and accuracy of their key presses while a song is being played in the background. Inspired by Nintendo's Rhythm Tengoku, this fan made version features slightly updated graphics, customizable settings, and even comes with an editor to facilitate the sharing of user creations.
Use the enter key, left or right mouse button to control the actions of the martial arts practitioner. Tap the space key to punch at a thrown object. Hold the same button to assume a stance, then press the up arrow key to execute a roundhouse kick. Mouse and gamepad controls are also supported.
The current build (1st style 1.7a) contains only four default levels and two songs, although new stages created by other contributors can be downloaded from Krobon Station's message board. Simply click on a link to any zip file, unzip it into the music folder and the song should be available to play from the song selection menu.
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