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- Added 50 new games
. All downloads were scanned and confirmed virus-free before inclusion into the database.
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|Spyman ||Ikiki||Platformer||0.54 MB||Click here to download|
Spyman (spyman.zip) is a 2D platformer that puts players in the shoes of a secret agent who has to infiltrate the enemy's base and plant a bomb that'll blow the entire place sky high. Your equipment consists of an army knife and a grappling hook that can be used to swing from one location to another.
The game features a password system that you can use to access any levels previously beaten, and even when your the main character is killed he'll just respawn back at the starting point of the same area. There are five levels to beat in Spyman.
|Hoshi Saga Ringoame ||Yoshio Ishii, Nekogames||Puzzle||Browser||Click here to play|
Already the fifth game in the series (and the second one to feature full colour), Hoshi Saga Ringoame is a collection of twenty-five puzzles from Yoshio Ishii in which the player has to find a star hidden somewhere in every stage. Perhaps the easiest game out of the five, the only challenge that players might have a problem with is when trying to line up objects properly while the in-game physics engine is at work.
None of the puzzles require dexterity or quick fingers to solve, so if you're having difficulties with a particular stage then it could be a good idea to take a step back and try an alternate method instead.
(mature content, nudity)
|Fox Eye||Platformer||0.71 MB||Click here to download|
Holdover is a puzzle platformer in the style of the old Metroid series, where you are in control of a girl named Marie who had just woken up from a deep slumber inside an abandoned research complex. A holographic image of Marie's father informs her that she was involved in an accident many years ago, and had to be kept inside a medical treatment capsule for some time so that her organs could be regenerated by scientific means. After listening to her father's advice, she sets out to explore the complex and recover her motor skills which were impaired by her long sleep in the life chamber.
The research facility is a labyrinth of corridors, platforms and underwater sections, presumably caused by flooding in the lower levels of the building. Since you can't swim nor jump very high at the start of the game, the time in which you spent underwater will be limited to how long you can hold your breath. This is indicated by the bubble shown at the top left part of the screen, and Marie will drown when this counter reaches zero. Collecting enough blue hearts, and the ability to hold her breath underwater will improve.
Players can save their progress at any time by using the quick save slot, while maps and hints in Japanese can be accessed by clicking on the capture button at the official site. To download the game, just click on the blue button at the upper right part of the web page and a link to the zip file will appear. Take note that Holdover does have some blood and nudity in it.
- Windows, Mac
|Jason Rohrer||Adventure||0.47 MB||Click here to download|
Passage is an experimental project by Jason Rohrer which attempts to represent life in the span of five minutes. The choices that a player makes is crucial, and there's no right way to play Passage or interpret it.
Use the arrow keys to move the character up, down, left and right. Press the F key to toggle fullscreen mode, and use the B key to adjust screen blow-up factor. Press the Q key to quit.
In Passage, players can search for and open treasure chests. Not every pursuit leads to a reward - most of them are empty. Over time, though, you can can learn which pursuits are likely to be rewarding. Each treasure chest is marked with a sequence of gems on its front, and this sequence indicates whether the chest contains a reward. During the course of the game, you can learn to read these sequences and only spend your precious time opening worthwhile treasure chests.
Passage represents life's challenges with a maze. The screen geometry only allows you to view a narrow slice of this maze at any given moment. You can see quite a distance out in front of you, but you can't see anything to the north or south. You may see a reward up ahead but not be able to see a clear path to it. After a bit of exploration, you may discover that a seemingly-nearby reward is in fact unreachable. As you go deeper into the maze to the south, the path becomes more convoluted, though an obstacle-free route is always available to the north. However, treasure chests are more and more common as you go deeper into the maze. You can spend your time in pursuit of these hard-to-reach rewards, or you can explore and enjoy the scenery that unfolds before you to the east. As you grow older, your view of the territory in front of you shrinks, and navigating new areas in life's maze becomes more difficult.
The world in Passage is infinite. As you head east, you'll find an endless expanse of constantly-changing landscape, and you are rewarded for your exploration. However, even if you spent your entire lifetime exploring, you'd never have a chance to see everything that there is to see. If you spend your time plumbing the depths of the maze, however, you will only see a tiny fraction of the scenery.
You have the option of joining up with a spouse on your journey. If you missed her, she's in the far north near your original starting point. Once you team up with her, however, you must travel together, and you are not as agile as you were when you were single. Some rewards deep in the maze will no longer be reachable if you're with your spouse. You simply cannot fit through narrow paths when you are walking side-by-side. In fact, you will sometimes find yourself standing right next to a treasure chest, yet unable to open it, and the only thing standing in your way will be your spouse. On the other hand, exploring the world is more enjoyable with a companion, and you'll reap a larger reward from exploration if she's along. When she dies, though, your grief will slow you down considerably.
The rewards in Passage come in the form of points added to your score, and you have two options for scoring points - treasure chests, which give 100 points for each hit, and exploration, which gives double-points if you walk with your spouse. There's a pretty tight balance between these two options, there's no optimal choice between the two.
|Burn the Trash ||cactus||Shoot 'em up||1.61 MB||Click here to download|
Burn the Trash is a freeware vertical shooter created by cactus, and again this developer impresses everyone with his creativity and coding skills. This time around your ship is equipped with extremely destructive weapons, but as usual the enemies are no easy targets either.
Hold the Z key for a standard beam, or press the X key to clear bullets caught in your blue beam's path. Use both keys together for a special attack which causes massive damage, but use it with care as this weapon tends to overcraft and may destroy your craft altogether. An online high score submission feature is included.
|Nezumiman ||Fishman||Platformer||18.1 MB||Click here to download|
Nezumi man (Rat man) is a 2D platformer created in the same style as early Megaman games, where you are in control of a rodent who has to defeat the evil Dr. Gyoniku and his henchmen. Ratman can jump, shoot, slide, and earn special abilities by beating the boss characters in each of the eight levels included.
A hidden bonus chapter can also be unlocked once you've completed the entire game, although it doesn't really take more than two hours to achieve that feat if you're already accustomed to playing difficult platformers by now. The save feature will come in handy if you need a short break or two between sessions as well. You can resize the application window by using the configuration file included in the game folder.
|MSOIDS ||cactus||Shoot 'em up||2.78 MB||Click here to download|
MSOIDS is a simple arcade shooter with the mouse and keyboard implemented as part of it's control scheme. Rapid fire is activated by holding down the left mouse button, though this is only temporary as shot frequency begins to whittle down when used for a prolonged period of time. Press the enter key to start a game, and tap the space key to change colors. The W, A, S and D keys can be used to move your craft around. An online high score submission feature is included.
|Truck Dismount ||Jetro Lauha||Action/Arcade||2.03 MB||Click here to download|
Truck Dismount is a computer game made by Jetro Lauha of tAAt. The game has no other aim but to cause as much damage to the ragdoll physics man as possible. The figure can interact with ramps, a truck and a wall.
Players can sit the man in the truck, on the cabin, on the very top, or stand him in front of it. The player sets the speed of the truck and where the ramps are located, then simply lets the action unfold. Players are given points dependent on how much damage they inflict on the stick figure.
|Vacuum, The |
|David Proctor||Adventure||4.14 MB||Click here to download|
The Vacuum is a sci-fi adventure game which tells the story of a couple traveling home inside a cargo ship when a pair of explosions set off a chain of events that will forever change both of their lives. The final outcome is influenced by key decisions made by you during the course of your investigation, though most of the endings contain only minor variations in comparison.
Use the tab key to display or hide your objectives. There is an option to skip walk animations with the space key in the settings menu.
|Shift 2 ||Antony Lavelle||Platformer||Browser||Click here to play|
Shift 2 is a platformer with puzzle elements based on the idea of shifting dimensions. Use the cursor keys to move your character, and press the space key to jump. The left shift key can be used to switch positions.
The game is rather short, but achievements and medals have been included in this sequel to extend replay value by a small measure.
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