|Truck Dismount ||Jetro Lauha||Action/Arcade||2.03 MB||Click here to download|
Truck Dismount is a computer game made by Jetro Lauha of tAAt. The game has no other aim but to cause as much damage to the ragdoll physics man as possible. The figure can interact with ramps, a truck and a wall.
Players can sit the man in the truck, on the cabin, on the very top, or stand him in front of it. The player sets the speed of the truck and where the ramps are located, then simply lets the action unfold. Players are given points dependent on how much damage they inflict on the stick figure.
|Too Many Ninjas ||Benzido, Ben Foddy||Action/Arcade||Browser||Click here to play|
Too Many Ninjas is a decent flash game in which the player has to rack up a killer score by knocking down ninjas or deflecting throwing stars. Hold the arrow key to swing your sword in any of the six directions available.
|Sandbox of God, The ||Vertigo Games, Mr. Chubigans||Puzzle||7.45 MB||Click here to download|
The Sandbox of god is a puzzle at heart, where every decision you make affects your outcome in the end.
You can use each godly power only once. Heavily inspired by GROW, you have many different choices so there really isn't a set path to follow.
|rhacp ||Crostar||Action/Arcade||8.13 MB||Click here to download|
rhacp is a brilliant variation of Snake by Crostar, a regular 3Punge competition participant and also the creator of Round and Round. This particular effort uses 3D models, but retains much of the gameplay elements from the original.
The objective of the game is basically to swallow other enemies which resemble shorter versions of your creature. If any of them touches other parts of your snake's body besides the head, mines will begin to appear from the end of it's tail. Touching these mines causes the current game to end instantly.
The number of enemies to eliminate in order to progress is shown at the upper left side of the screen. Collecting all round objects will make every mine in the vicinity disappear, clearing your way when the area is getting a little too crowded.
Only the arrow keys are used to control movement. Press the Z key to start from any level. Continues are unlimited.
|Continuity ||Ragtime Games||Puzzle||Browser||Click here to play|
Continuity is a puzzle platformer in which you have to arrange pieces of a level while playing to reach the key that will unlock the exit door. You can switch between sliding tiles and moving your character around at any time (by pressing the space key), although players won't be allowed to pass from one card to another if the corridors going out of each don't match.
There are roughly thirty levels to figure out in total.
|Bokorin ||Ikiki||Action/Arcade||0.45 MB||Click here to download|
Bokorin is an addictive little action game made by Ikiki using MMF, in which players have to take out as many of his opponents as possible in under one minute. A control configuration option is included in the menu. Press the shift key to start a game. Use the same button to execute a jump. Tap the control key to attack, and hold the Z key to activate the slow motion mode.
|Line Rider ||Bostjan Cadez||Application||Browser||Click here to open|
Line Rider is a Flash physics toy originally created by FSK in September 2006, but quickly became an internet phenomenon shortly thereafter. The basic concept is to draw multiple lines for a boy on a sled to ride, using the mouse and a number of preset tools provided by the developer.
|Elements ||Zanzarino||Strategy||Browser||Click here to play|
Elements is a strategy-based fantasy card game that features both single-player and online multiplayer modes, deck building options, and no micropayments needed for acquiring new cards.
There are twelve elements to specialize in, and you can customize your deck even further after winning matches and spinning for rare cards. The objective of the game is basically to reduce your opponent's hit points to zero and win the duel before he does the same to you. An elemental master can also lose the duel if he or she runs out of cards to play.
The tutorial does a great job of easing new players in quickly. You begin each round by placing pillars to generate quantums, which are then used to cast spells or summon creatures to do your bidding. A white bar will appear under the quantum cost of a card if you have enough quantums of the right colour to put the card into play.
|Gunroar ||Kenta Cho, ABA Games||Shoot 'em up||5.24 MB||Click here to download|
Gunroar is a vertical shooter created by Kenta Cho, where players assume control over a ship on a mission to sink as many enemy ships as they can for scoring purposes.
There are four play modes on offer, including one which allows you to steer two ships at the same time. You can switch between a concentrated shot or spread fire by alternating between the Z and X key. Move your ship closer to the top of the screen to travel upstream faster. Mouse mode is recommended for players who do not own a dual analog joypad, since it offers enough flexibility in directing your weapon aim.
|Pyramid, The ||Pug Fugly Games, Chris Roper||Shoot 'em up||3.82 MB||Click here to download|
In The Pyramid, your objective is to guide a protective capsule through the corridors of a pyramid while shooting at any object with the intent to harm. Sacrifice your enemies to the level guardian to open a new passage in each room.
A pretty good remake by Chris Roper, with nothing less than four control options made available to the player. Plenty of additional accessibility functions have been included, such as a difficulty setting, an autofire toggle, display modes, everything but the kitchen sink apparently. Having a monster book to record your previous encounters with the denizens of the sacred tomb is a very nice touch as well.