|7 Days a Skeptic |
|Yahtzee||Adventure||1.35 MB||Click here to download|
7 Days a Skeptic is an adventure game by Ben Croshaw with a horror mystery theme, and serves as a sequel to 5 Days a Stranger.
You play as Dr. Jonathan Somerset, a psychiatrist on a spaceship named The Mephistopheles. The crew discovers an unknown object floating unprotected in deep space during an assignment, and duly transported it into the ship under orders of the captain. This sets the wheels in motion for a disturbing tale with lots of turns and twists before the suspenseful end is revealed.
7 Days a Skeptic contains fewer puzzles and more action elements than its predecessor, and is also made with the AGS engine.
|Sword of Fargoal ||Jeff McCord, Paul Pridham, Elias Pschernig||RPG||0.75 MB||Click here to download|
Sword of Fargoal is a roguelike game, with the player controlling an adventurous warrior attempting to reclaim the titular sword from the depths of a monster-infested, randomly-generated dungeon. The sword is placed randomly somewhere between the fifteenth and twentieth dungeon level.
|TUMIKI Fighters ||Kenta Cho, ABA Games||Shoot 'em up||5.03 MB||Click here to download|
Tumiki Fighters is a shooter by Kenta Cho that is quite different compared to his other efforts. Just about all the objects in the game are made out of colorful blocks, including your own fighter plane.
Enemy ships that have been destroyed will break into pieces. These parts can be collected by simply touching them, and they will act as extensions to your own fighter plane. Your attack strength increases with each part you collect, although they will fall apart if an enemy bullet hits it.
You can retract the enemy ship parts by holding down the X key, although no further parts can be picked up until you release the button.
|Destructivator ||Pug Fugly Games, Chris Roper||Action/Arcade||1.90 MB||Click here to download|
Destructivator is a retro-style platform shooter by Chris Roper, developer of The Pyramid and Return to Sector 9. The objective of the game is to clear an entire screen of enemies to progress from one stage to the next.
Players can duck enemy bullets or shoot while clinging to a ladder, but your weapon cannot be fired when the main character is in midair. There are twenty levels included in total, which will take some time to beat as the game does not allow continues.
|Nanosmiles ||Yaruhara||Shoot 'em up||12.5 MB||Click here to download|
In Yaruhara's arena shooter Nanosmiles, players have to collect inactive options scattered around each area and use them to inflict damage on the enemies. Hold the Z key to activate your targeting system. Your weapons will automatically fire at targeted enemies if the same button is held down. Press the X key to make your ship travel quicker.
This new version features sixteen levels, twelve more than the original demo released shortly before Comiket 73.
|Within a Deep Forest ||Nifflas||Platformer||20.1 MB||Click here to download|
Within a Deep Forest is a rather difficult platformer by Nicklas, not helped by the unfamiliar character controls. Most times you control a bouncing ball made out of different materials, always in perpetual motion throughout the entire game.
Starting off with the basic blue, your jump height will change depending on the type of ball in use. A comprehensive tutorial provides all the information you need, while solutions to most puzzles can be found in the forums. Being likened to the legendary Seiklus is the highest praise that anyone can give. Press F1 to play in full screen mode.
|Space Funeral ||thecatamites||RPG||45.8 MB||Click here to download|
A departure from his usual AGS offerings, Stephen's Space Funeral is a role-playing game created using the RPG Maker engine. The story is about a man named Phillip, who is on a journey to reach a place called the City of Forms.
You get to recruit only one travelling companion during the entire adventure, meaning that there is very little party management and individual character stats to worry about here. The exercise of grinding for experience is also kept to a minimum, and you can beat the final boss even before either of your party members reach level twenty or above.
The game takes about two hours to play from start to end, but you have to remind yourself to save often because there are no inns or checkpoints to record your progress for you. Should the random encounters becomes tedious over time, players can also use the auto option to have battles resolved for them automatically.
|Feign ||Ian Snyder||Puzzle||Browser||Click here to play|
Feign is a clever maze game that is similar to Mike Inel's Where and Hazard: The Journey of Life, in which players are instructed to find the nine missing people who have hid themselves inside a network of rooms and corridors. If you lose count of how many people you have found, standing still in one spot will cause a text that displays your current progress to appear on screen.
|GearToyGear ||Kenta Cho, ABA Games||Shoot 'em up||2.24 MB||Click here to download|
GearToyGear is a 3D tunnel shooter which plays like Kenta Cho's Torus Trooper, although in this mission you are only able to control the speed and flight direction of the ship that you pilot. Shots are fired automatically, and if your initial ship stock isn't enough you can also earn extra lives by scoring more points in the game.
The ship's current speed is indicated by the multiplier shown at the top right corner of the screen. The faster you go, the more points you score. Try not to crash into an obstacle or fly into the path of a laser beam while moving at breakneck speed.
For Windows users, the installation of XNA Framework 3.1 is required to get GearToyGear working. Playing the game with an Xbox 360 controller is recommended.
|Noitu Love and the Army of Grinning Darns ||Joakim Sandberg||Platformer||7.59 MB||Click here to download|
With a quirky name which is actually evolution spelled backwards, Noitu Love and the Army of Grinning Darns is quickly gaining widespread recognition for it's classic platforming goodness.
Controls are stripped down to basics, featuring the standard punch and jump plus two more attack variations assigned to both the left control and shift key. Much like Capcom's Mega Man series, you get to utilize certain devices to change form and access special powers. The first few levels may seem repetitive but the game does get better after the second stage.
Most of the highlights occur during boss battles, where each leader has to be defeated using different strategies. The final boss encounter is simply amazing, even when compared to other platformers freeware or otherwise. A word of advice, you'll miss out on quite a bit if the easy difficulty setting is chosen. Press alt-Enter to play in full screen mode.