| Screenshot | Name | Developer | Category | Size | Download |
 | Hero Core 
| Daniel Remar | Action/Arcade | 2.41 MB | Click here to download |
|---|
Hero Core is a Metroid-style action shooter that tells the story of Flip Hero, on a mission to destroy his nemesis Cruiser Tetron for the final time. But before taking on the machine warlord in his hideout, there's a bit of exploring to do since every weapon, item or suit upgrade found will actually assist you in completing the main and secondary mission objectives.
The first few rooms act as a tutorial that teaches new players about their suit and weapon controls, the autofire feature, progress saving, and the teleportation ability that warps your hero to a save point previously visited. Because of its non-linearity, you can choose to fight the end boss whenever you want, although players are advised to power-up both their main weapon and suit by at least a couple of levels before tackling that last challenge.
It takes about two hours to explore the entire map in the main story campaign, but there are also other bonus modes to try out, while the hard difficulty offers a completely different gameworld to explore.
Additional files/mirrors
Screenshots: |
 | When Pigs Fly 
| dessgeega | Action/Arcade | Browser | Click here to play (external link) |
|---|
When Pigs Fly tells the story of a pig who conveniently grows wings after falling down a hole and finding itself trapped inside a dark cave. Unfortunately the pair of wings are preventing a quick escape from the same entry point, so the only thing left to do is to explore the caverns and seek another way out.
Progress is automatically saved whenever the player arrives at a new screen, so you can always close a browser window and still continue the game from where you left off at a later time.
Additional files/mirrors
Screenshots: |
 | Bokorin 
| Ikiki | Action/Arcade | 0.45 MB | Click here to download |
|---|
Bokorin is an addictive little action game made by Ikiki using MMF, in which players have to take out as many of his opponents as possible in under one minute. A control configuration option is included in the menu. Press the shift key to start a game. Use the same button to execute a jump. Tap the control key to attack, and hold the Z key to activate the slow motion mode.
Screenshots: |
 | xWUNG Flash 
| cactus | Action/Arcade | Browser | Click here to play (external link) |
|---|
This version of xWUNG is a port of cactus' earlier release, originally created using the Game Maker engine. You play by moving the mouse to swing a ball. The ball is attached to a wire, and both of them eliminate enemies on contact. Debris will destroy your ship, so avoid them whenever possible.
There are bosses that appear with regular intervals, and new enemies are introduced as the game progresses. The single power-up found in the game allows you to nullify certain enemy projectiles. Good scores can be achieved by making successive combos.
Instructions/walkthrough
Screenshots: |
 | Ratmaze 2 
| Pixeljam Games | Action/Arcade | Browser | Click here to play (external link) |
|---|
The lovable rodent from Pixeljam's original maze adventure returns for another go at navigating a dastardly tricky labyrinth in Ratmaze 2, on a quest to nibble down every single piece of cheese or edible material it could sink it's teeth into.
The first maze is made playable in this version as well, and a scroll mode can now be activated for a clearer view of the rat's surroundings. Expect to encounter puzzles such as those that requires pushing objects into certain areas or finding false walls to uncover hidden passages.
Screenshots: |
 | Destructivator 
| Pug Fugly Games, Chris Roper | Action/Arcade | 1.90 MB | Click here to download |
|---|
Destructivator is a retro-style platform shooter by Chris Roper, developer of The Pyramid and Return to Sector 9. The objective of the game is to clear an entire screen of enemies to progress from one stage to the next.
Players can duck enemy bullets or shoot while clinging to a ladder, but your weapon cannot be fired when the main character is in midair. There are twenty levels included in total, which will take some time to beat as the game does not allow continues.
Screenshots: |
 | Sombreros  (mature content) | Dustin Gunn | Action/Arcade | 6.53 MB | Click here to download |
|---|
Sombreros is an arcade shooter made for Arthur Lee's Action 52 remake challenge, where you play as a Mexican gunslinger who has to retrieve a couple of giant hats from the bad guys. Ammo is unlimited in the game, and you can also call upon your sombrero power to pause time and mark enemies for a round of quick fire shots. Doing this depletes your sombrero gauge, but you can replenish it by collecting hats from defeated outlaws.
You won't just be shooting at henchmen throughout the entire game. There are a number of occasions where you have to duel with one or more gunslingers, and some levels have doors that you have to break down before you can proceed. The obligatory boss fights are there as well, featuring gang leaders who can take more damage than the common criminal.
Screenshots: |
 | Duty and Beyond 
| Wandering Adventures | Adventure | 4.25 MB | Click here to download |
|---|
Duty and Beyond is an AGS effort which took Wandering Adventures three months to develop, and much like Gamma Bros it features characters and objects made out of small pixel counts. You assume the role of Piet the pizza delivery guy on a quest to earn some additional pocket money during his working hours. A peculiar order takes him to a mysterious mansion with the owner nowhere to be found.
Additional files/mirrors
Screenshots: |
 | Spyman 
| Ikiki | Platformer | 0.54 MB | Click here to download (external link) |
|---|
Spyman (spyman.zip) is a 2D platformer that puts players in the shoes of a secret agent who has to infiltrate the enemy's base and plant a bomb that'll blow the entire place sky high. Your equipment consists of an army knife and a grappling hook that can be used to swing from one location to another.
The game features a password system that you can use to access any levels previously beaten, and even when your the main character is killed he'll just respawn back at the starting point of the same area. There are five levels to beat in Spyman.
Screenshots: |
 | Minimal Yahtzee 
| Gary Warne | Puzzle | 0.04 MB | Click here to download |
|---|
The objective of Minimal Yahtzee is to score the most points by rolling five dice to make certain combinations. The dice can be rolled up to three times in a turn to try to make one of the thirteen possible scoring combinations.
A game of Yahtzee consists of thirteen rounds during which the player chooses which scoring combination is to be used in that round. Once a combination has been used in the game, it cannot be used again.
Each of the scoring combinations has a different point value, some of which are fixed values and others of which have the cumulative value of the dice. A Yahtzee is a five-of-a-kind and holds the game's highest point value of 50.
|