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- Added 50 new games
. All downloads were scanned and confirmed virus-free before inclusion into the database.
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|Company of Myself, The ||Eli Piilonen, Luka Marcetic||Puzzle||Browser||Click here to play|
The Company of Myself is a moody little puzzle game where you play as a hermit and learn a little about his life. It focuses on story and tries to make you empathize with a made up character wearing a top hat. This unique platformer was inspired by other puzzle games, but still substantially unique in style, execution, and puzzle design.
|Seiklus ||cly5m||Platformer||2.58 MB||Click here to download|
Seiklus is a puzzle platformer with an emphasis on exploration. There is no dialogue or literary exposition of the plot. The game consists of loosely connected areas that the player has to explore, collecting both items to help on the way and floating wisps of various colours, which should optimally be all obtained. Seiklus has no weapons and no violence. There are various hostile lifeforms in some areas, but at worst they only set you back a little. It is impossible to lose or get stuck.
|Space Phallus |
- Windows, Mac, Linux
(mature content, nudity)
|Charlie's Games||Shoot 'em up||9.18 MB||Click here to download|
Space Phallus is a retro horizontal shooter with a naughty theme, created by the author of Bullet Candy. Here you pilot the disembodied head of a dog, fighting against hordes of enemies in the shape of unmentionable body parts with only an assortment of three weapons at your disposal. Thankfully these weapons can blow away anything that stands in your path, just as long as you use them wisely and sparingly.
There are three stages to play in total, with levels two and three accessible by pressing the 2 or 3 key on your keyboard when the main menu is shown. The game features an online high score table, a special guest appearance by General Custer himself, and is available for Windows, Mac OS X and Linux operating systems.
|Space Funeral ||thecatamites||RPG||45.8 MB||Click here to download|
A departure from his usual AGS offerings, Stephen's Space Funeral is a role-playing game created using the RPG Maker engine. The story is about a man named Phillip, who is on a journey to reach a place called the City of Forms.
You get to recruit only one travelling companion during the entire adventure, meaning that there is very little party management and individual character stats to worry about here. The exercise of grinding for experience is also kept to a minimum, and you can beat the final boss even before either of your party members reach level twenty or above.
The game takes about two hours to play from start to end, but you have to remind yourself to save often because there are no inns or checkpoints to record your progress for you. Should the random encounters becomes tedious over time, players can also use the auto option to have battles resolved for them automatically.
|Psychosomnium ||cactus||Platformer||1.51 MB||Click here to download|
Psychosomnium is a freeware 2D platformer created by cactus, a game where players find themselves in a sparse dream world filled with a cast of quirky characters. Use the cursor keys to move, and press the Z key to carry out a specific action when available.
|Crypts of Despair, The ||JTR||RPG||1.15 MB||Click here to download|
The Crypts of Despair is a new release from the creator of Death Worm, though with a lot less action than it's famous counterpart.
The X key can be used to open a chest, collect items or rest in an alcove to restore energy. A food unit is consumed for every move, but can be replenished by collecting meat found in the crypt. Arrows can be used for range attacks if a bow is bought from the shop. Press the C key to enter the aim mode.
Fans of roguelike games will enjoy this tiny little dungeon romp quite a bit. There are thirty levels to explore in total.
|Karoshi 2 |
|Jesse Venbrux||Platformer||8.72 MB||Click here to download|
Karoshi 2 is the sequel to the similarly titled platformer by Jesse Venbrux, creator of the Wubly series and Frozzd. The game consists of over fifty short levels in which you have to figure out the correct method to help the main character commit suicide. Use the cursor keys to move your character. Press the Z key to jump. R key restarts, and the escape key quits.
The developer had also included a level editor and Karoshi 1 speed run mode, where players would have to complete close to thirty stages from the original in under seven minutes. Hold the R key in stage fourteen to access the secret room.
- Windows, Mac
|Jenova Chen||Action/Arcade||10.7 MB||Click here to download|
flOw's play structure and aesthetic design are simple and intuitive. The player begins the game as a small, white, worm-like microorganism on a bright, two-dimensional plane. Using the mouse, the player can guide the worm. Clicking and holding down on the left mouse button accelerates the speed of the worm.
The objective of the game is to guide the worm to eat other microorganisms and evolve. While many of these microorganisms are defenseless, there are certain types of multicellular organisms that will attack the worm. To defeat these enemies, the player must guide the worm to eat the glowing cells that make up the bodies of the enemies. Different types of enemies have different ways of attacking the worm, so the player must determine a particular strategy to defeat each one.
Early on in the game, the worm swims in brighter, shallow waters. To progress into deeper waters, the worm must eat red microorganisms. Alternatively, blue microorganisms enable the player to backtrack. Players are capable of customizing the physical appearance of their organism based on the gameplay.
There are currently two creatures available to play. The first is the worm phase in which the player's avatar evolves into a multi-segmented worm. If the worm defeats the last, worm-like enemy on the final bottom level, the worm floats to the top, is reborn as an infant jellyfish creature and the background screen changes from blue to orange. If the jellyfish replays all levels it will return to the surface and begin life again as a worm but not before fighting a boss, which turns out to be the first worm-like creature you were previously.
|Untitled Story, An ||Matthew Thorson||Platformer||19.3 MB||Click here to download|
An Untitled Story is a shareware platformer which was recently released as freeware by Matt Thorson, developer of the popular but frustratingly hard Jumper series. The game world is expansive but players with anything less than incredible reflexes would find it difficult to progress very far, since most of the challenges revolve around precision jumps and a knack for perfect timing.
Switching between full screen and windowed mode is only possible once a new profile has been created. Press the space key to bring up a pause menu, then choose the options tab to find this well-hidden feature.
|Zub ||Richard Jordan||Action/Arcade||3.07 MB||Click here to download|
The plot of Zub involves navigating through ten different planets to find the lost Eye of Zub. Each planet is connected to some others by a system of teleports. You start on planet 1 and must get to planet 10 and back.
There are platforms on each screen, when you stand on one you can move it by crouching and pushing left or right. Use the platforms to get up to the three teleports at the top, your destination depending on which you choose. There is always at least one alien on screen at any one time, which descends from the top and attempts to knock you off the platforms.
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