|xWUNG Flash ||cactus||Action/Arcade||Browser||Click here to play|
This version of xWUNG is a port of cactus' earlier release, originally created using the Game Maker engine. You play by moving the mouse to swing a ball. The ball is attached to a wire, and both of them eliminate enemies on contact. Debris will destroy your ship, so avoid them whenever possible.
There are bosses that appear with regular intervals, and new enemies are introduced as the game progresses. The single power-up found in the game allows you to nullify certain enemy projectiles. Good scores can be achieved by making successive combos.
|Spewer ||Edmund McMillen, Eli Piilonen||Platformer||12.6 MB||Click here to download|
Spewer is a new physics-based platformer created by the prolific Edmund McMillen and Eli Piilonen, featuring music by Gravity Hook and Meat Boy music composer Daniel Baranowsky. You are in control of a test subject named Spewer, who must escape from the clutches of a scientist by surviving all fifty-five rooms inside a maze-like laboratory, one level at a time.
Spewer's ability to regurgigate and consume bodily fluid will be called upon frequently, as you attempt to make it past the traps and obstacles that had been placed cleverly to halt your escape. The first few stages also act as sort of a tutorial, where you will be put through your paces under the watchful eye of your observator. Note that there is a limit to how much fluid your body can store and spew out, so if you empty the tank completely then you'll have to eat food or even your own vomit before being allowed to regurgigate any further.
Due to the heavy use of liquid physics, the game might probably run a bit slow on some browsers. To counter this problem, Edmund has included a link to the download version on the title screen which should work better on older machines.
A secret chapter with additional stages is unlocked automatically once you've completed the original five story chapters. The game also features a map editor that can be used to create and share new levels of your own design with other players.
|Nomltest FS ||keim, Kei Mesuda||Shoot 'em up||0.31 MB||Click here to download|
Nomltest FS is one of the best Space Invaders clone you'll ever play, although you won't think it likely from looking at the screenshot. Although the graphics are nothing special, what makes Nomltest FS unique and addictive are the cool gameplay modes. Best of these is the 'eat bullet' feature. You can 'eat' enemy bullets by capturing them, and holding down both shoot keys expands your eat radius (although slowing you down). Shooting bigger enemies are worth more points, but you can get huge bonus points from clearing whole waves of smaller enemy ships.
While the graphics is not much to look at, the gameplay is very fast and furious, and the music is quite catchy.
|Saucelifter ||Paul Pridham||Action/Arcade||2.17 MB||Click here to download|
Saucelifter is a brilliant Choplifter remake featuring vector graphics for enemy vehicles, turrets and buildings. Press the Z or C key to shoot in either direction, or hold the X key to aim downwards. The landing gears will appear automatically when your ship approaches the ground.
The aim of the game is basically to grab up to eight hostages at any one time and transport them to the teleporter on the right. Land right next to it and they will exit the ship and walk onto the platform automatically.
Paul was also one of the developers involved in the Sword of Fargoal remake.
|Prototype II ||X-0ut||Shoot 'em up||54.2 MB||Click here to download|
Prototype II is X-0ut's new horizontal shooter with a nod to the R-Type series in particular. Shaders can be disabled from the configuration menu if the game doesn't run when this option is turned on. Hold the Z key to shoot or press the X key to manipulate the pod. The A and S keys can be used to change your ship's speed.
|Karoshi: Suicide Salaryman |
|Jesse Venbrux||Platformer||Browser||Click here to play|
Karoshi: Suicide Salaryman is the third sequel to Jesse Venbrux's platformer series, where players must once again find unorthodox methods to assist the suit-wearing main character commit suicide.
Use the cursor keys to move or jump, and press the space key to shoot once a gun is acquired. The R key can be used to restart a level at any time. Progress is saved automatically, and there are fifty levels to play in total.
|Under the Garden ||Paul Greasley||Platformer||10.4 MB||Click here to download|
Under the Garden is a sandbox-style exploration game set in a harsh winter environment, where supplies are limited and resources such as food and lumber for your fireplace have to be gathered from the land. Here you'll learn how to hunt, mine for valuable items, cut down trees for wood, and construct buildings or bridges out of bricks and boxes.
You can use a fireplace to save your game, but to do so you'd have to keep it lit with more firewood from the forest. There are quite a few safehouses to find in the wilderness, and many of them have their own individual fireplaces that you can utilize as checkpoint locations. Standing next to a fireplace also restores any stamina lost through constant exposure to bad weather conditions or injuries.
|Archaist ||Michi||Shoot 'em up||9.25 MB||Click here to download|
Archaist could not be any more different than it's predecessor, yet manages to retain every defining element of the original. Your mission is basically to search each area of the map for artifacts in the shape of floppy disks and time capsules. These objects should then be deposited at a base or station in order to earn an advancement in your designated rank.
It takes a bit of effort to learn the controls, fortunately the difficulty level can be adjusted to your liking. Rather frustrating at times as well, due to the fact that the number of artifacts collected are halved if you lose a ship. There's no save game function though all these are just minor nitpicks.
A remake that even the original author would approve of. Includes a Pastfinder theme which can be selected from the main menu.
|Mubbly Tower ||Jesse Venbrux||Strategy||10.6 MB||Click here to download|
Mubbly Tower is basically a tower defense game built around the concept of making your structure as tall as you possibly can to please the king's increasing demands. The game ends when the tower does not reach the line for a certain amount of time, as indicated by the king's happiness gauge shown at the top left of the screen. To compound to your troubles, Wobbly creatures will attempt to topple the tower with all manners of attacks and projectiles in their arsenal.
Money gained from defeating Wobbly creatures can be used to hire mubblies to defend your tower. Mubbly Tower also comes with an online high score table, four unlockable modes and a bonus platformer game.
|Bullfist ||Terry Cavanagh, Hayden Scott-Baron, Alex May, distractionware||Action/Arcade||Browser||Click here to play|
A collaborative effort between Terry Cavanagh, Hayden Scott-Baron and Alex May, the aim of Bullfist is to acquire as many points as you can in under one minute. This means guiding a herd of bulls, gathering their wounded mates, and destroying everything in their path before time runs out.
Some objects can only be destroyed when the herd is of a certain size. The special bullrage mode is activated when you've gathered six bulls in your stampede party, and you can extend the sequence by gathering more bulls before it ends.
A Kongregate account is required to submit scores online.