|Karoshi 2 |
|Jesse Venbrux||Platformer||8.72 MB||Click here to download|
Karoshi 2 is the sequel to the similarly titled platformer by Jesse Venbrux, creator of the Wubly series and Frozzd. The game consists of over fifty short levels in which you have to figure out the correct method to help the main character commit suicide. Use the cursor keys to move your character. Press the Z key to jump. R key restarts, and the escape key quits.
The developer had also included a level editor and Karoshi 1 speed run mode, where players would have to complete close to thirty stages from the original in under seven minutes. Hold the R key in stage fourteen to access the secret room.
|Every Extend ||OMEGA||Shoot 'em up||9.76 MB||Click here to download|
OMEGA's Every Extend is quite the departure from standard shoot 'em ups. The objective of the game is to detonate your ship in the midst of your adversaries. Enemies appear in random patterns, hence positioning and timing are both important in setting off a huge chain reaction and earning a healthy combo bonus. Every time this ability is used, one extend is deducted from your total although it's possible to replenish this counter by getting high scores for each detonation.
|DUOtris ||Binary Zoo||Puzzle||4.64 MB||Click here to download|
DUOtris is an excellent puzzler from Binary Zoo, makers of Mono and DUO. The name may be slightly misleading as the player is not required to make lines but instead link three or more blocks of the same color together to remove them from the screen.
Throw in the challenge of having two separate grids, requiring the player to shift and arrange two pieces at the same time and you have the makings of a fantastic game. You're allowed to swap pieces by pressing CTRL or space, although this option can only be used if none of the pieces has touched another block. The game ends if any of the accumulated stacks goes over the line at the top and bottom of the screen. Some blocks carry power-ups which, when destroyed, may help or hinder your progress.
|TowerClimb ||Davioware||Platformer||18.4 MB||Click here to download|
TowerClimb is a procedurally-generated 2D platformer created for Game Jolt's Rogue Contest, in which you play as a random explorer trying to reach the highest point of an endless tower. There is only one action button to use in addition to standard character movement controls, but when holding the X key down you can jump off platforms, scale walls and even climb ceilings.
Besides the items that you carry in your inventory, you can also trade orange berries with shady merchants for more equipment to use. Purple berries bestow the power to double jump, but try not to consume too much or you'll have a rather upset stomach to contend with.
|Black Heart, The |
|Andrés Borghi||Action/Arcade||142 MB||Click here to download|
The Black Heart is a versus fighting game which took Argentine developer Andrés Borghi seven years to create using Elecbyte's M.U.G.E.N. engine. There are six playable characters to choose from, each with their own set of special moves that can be executed using simple key press combinations. In addition to the basic attacks, players can also charge up their energy gauge and perform a powerful fatal move to finish a duel in style.
The game also features a couple of gameplay modes separate from the main story campaign, with support for hotseat multiplayer also included.
|Titanion ||Kenta Cho, ABA Games||Shoot 'em up||5.29 MB||Click here to download|
In Titanion, the ship you pilot has a capture beam that can be used to coax enemy craft to your side. These deserters will form a line formation and act as options, increasing your firepower in the process.
There is a standard level progression implemented, with all captured enemies retained from one stage to the next.
|Minimal Yahtzee ||Gary Warne||Puzzle||0.04 MB||Click here to download|
The objective of Minimal Yahtzee is to score the most points by rolling five dice to make certain combinations. The dice can be rolled up to three times in a turn to try to make one of the thirteen possible scoring combinations.
A game of Yahtzee consists of thirteen rounds during which the player chooses which scoring combination is to be used in that round. Once a combination has been used in the game, it cannot be used again.
Each of the scoring combinations has a different point value, some of which are fixed values and others of which have the cumulative value of the dice. A Yahtzee is a five-of-a-kind and holds the game's highest point value of 50.
|Rose and Camellia 2 ||Nigoro||Action/Arcade||Browser||Click here to play|
Rose and Camellia 2 is a new version of Nigoro's popular action game released exclusively for Shockwave, which can only be unlocked by playing and completing the original version first. This update features a different set of characters to engage in battle with, some familiar faces, and even a new boss fight near the end of the story.
|Houkaimura ||Peposoft||Platformer||20.9 MB||Click here to download|
Houkaimura (Breaking Town) is an action platformer that plays similarly to the Ghosts 'n Goblins series, where you have to guide an eggplant-headed character through eight levels packed with enemies, traps and boss encounters.
There are a large selection of weapons that you can find and collect, although players are limited to the use of just one type of weapon at any time. Not an easy game, but completely beatable in under an hour or less with repeated tries. You can also switch between windowed and full screen mode by pressing the Left Alt and Enter key.
|Solar Plexus ||Joakim Sandberg||Platformer||11.8 MB||Click here to download|
Solar Plexus is a puzzle platformer created by the developer of the Noitu Love series, where you are in control of a female protagonist sent to investigate the sudden communication silence from a certain space colony. Most of the challenges in the game require the player to manipulate blocks using the mouse and navigate around obstacles placed deliberately to hinder their progress forward.
Weapon ammo is limited to just fifty shells as well, but you can replenish this stock by left-clicking on ammunition blocks resting somewhere in most levels. Some doors will only open after you've placed purple blocks in specially marked areas, while other locations are only accessible by creating your own platforms with the blocks.
This is an unfinished version of the full game, containing nine levels to play in total. Joakim has no plans to continue developing it, and is considering the project an abandoned one.