|Counterclockwise ||Nenad||Action/Arcade||7.07 MB||Click here to download|
Counterclockwise is a perfect demonstration of the quality of entries submitted to the Retro Remakes competition this year. Essentially Tron in 3D, this remake puts you in a ship that leaves a trail during flight. Your basic objective is to destroy enemy chasers, either by shooting at them or using the EMPs supplied.
Ammunition is limited, but it's possible to replenish them by collecting power-ups or executing tricks. These special moves can be practiced in a special trick trainer section. A multi-player is currently being developed, although the online high score table has already been implemented in the current version.
|Guxt ||Pixel||Shoot 'em up||0.31 MB||Click here to download|
Guxt is a new vertical shooter by Pixel, the famed creator of Cave Story and Ikachan.
Click on the first text to download. Use the arrow keys to move your ship, and tap the left control key repeatedly to shoot. Screen size can be adjusted by selecting the menu tab. A key configuration option is included as well.
Power-ups can only be collected after you've destroyed their protective shells. Autofire is possible once your ship gains it's first weapon upgrade.
|kdice ||Ryan Dewsbury||Strategy||Browser||Click here to play|
A browser-based multiplayer strategy game for seven players, kdice was originally based on Taro Ito's Dice Wars. Gameplay is similar to Risk with the primary goal of the game being to control every territory on the map.
kdice is played on a randomly-selected map with twenty-eight to thirty-one territories. At the start of a game, territories are randomly divided among the players and a random number of dice representing armies are stacked on each territory. A player is then randomly selected to go first.
The objective is to control every territory on the map, accomplished by attacking other players' territories. Players can only attack territories that are adjacent to their own. When an attack is started, the game will roll the dice of each territory and compare the results. If the attacking player has the higher number, he wins control of the territory. All but one of the dice from the attacking territory are then moved to the defeated territory. Otherwise, the attacker does not gain control and the number of dice in his stack will reduce to one.
At the end of the turn, the player receives a number of dice equal to the largest number of contiguous territories he controls, and the dice are placed randomly throughout the player's territories. A scoring system ranks users based on dominance throughout the game in addition to place.
|Akuchizoku ||cactus||Shoot 'em up||8.53 MB||Click here to download|
Akuchizoku is a horizontal shooter created by cactus, featuring three playable levels, two difficulty settings, three different pilots and two gameplay modes. The difficulty setting adjusts the number of bosses and enemies you would have to face in battle.
Hold the Z key to shoot, and press the X key to launch a missile. Tap the C key to activate your special weapon, though this move is limited to one use per ship.
Only one pilot is available in story mode, but any level and pilot can be selected in free play mode.
|Grid Wars |
- Windows, Mac, Linux
|Mark Incitti||Shoot 'em up||2.98 MB||Click here to download|
GridWars is basically a PC version of the popular Xbox 360 game, Geometry Wars. Made by Mark Incitti, this release features less special effects compared to the original but also new controls to cater for players who do not own a dual analog joypad.
The hybrid option control allows a player to use both mouse and keyboard for ship movement as well as aiming their shots. There's a Mac version as well.
|Poyo ||Lazrool, Lazrael||Platformer||4.22 MB||Click here to download|
From the wonderful world of Game Maker comes Poyo, a new platforming adventure which took Lazrael only one month to complete. You control the main character using the arrow keys, but most of the puzzles in the game can only be solved by figuring out the proper way to utilize your warp ability. Tap the X key to jump and use the Z key in conjunction with a directional arrow key to dash past traps or activate switches.
Press the down arrow key while standing in front of another creature to start a conversation. Instructions are printed on a text file which can be found in the zip package.
The F4 key can be used to switch between windowed and full screen mode. Features forty-five levels and six boss encounters.
|Hurrican ||Poke53280||Action/Arcade||38.6 MB||Click here to download|
Hurrican is a freeware jump and shoot game created by Poke53280 that is based on the Turrican game series. Blast your way through nine action-packed levels filled with different enemies and powerups.
|Karoshi: Suicide Salaryman |
|Jesse Venbrux||Platformer||Browser||Click here to play|
Karoshi: Suicide Salaryman is the third sequel to Jesse Venbrux's platformer series, where players must once again find unorthodox methods to assist the suit-wearing main character commit suicide.
Use the cursor keys to move or jump, and press the space key to shoot once a gun is acquired. The R key can be used to restart a level at any time. Progress is saved automatically, and there are fifty levels to play in total.
|3D Starstrike ||Urban Interactive||Shoot 'em up||24.4 MB||Click here to download|
Uncle's remake of 3D Starstrike is essentially a rail shooter first released on the Sinclair ZX Spectrum over two decades ago, which in turn was inspired by Star Wars arcade cabinets put out by Atari to cash in on the popularity of the franchise.
The first level involves shooting at enemy ships and the plasma bolts that they will fire at you, while the second requires some fancy dodging skills as you strive to avoid collision with turrets and towers attempting to gun you down. In stage three, you'll need to navigate around catwalks and destroy the two purple pipes at the end of the trench to enter the reactor. Blow up all six reactors pods in the final area to destroy the Battlestar and start all over again, albeit with a higher difficulty.
|Kingdom of Loathing ||Asymmetric Publications||RPG||Browser||Click here to play|
Unlike some of the popular multiplayer RPGs these days, Jick (real name Zack Johnson) first created Kingdom of Loathing as a simple game that had stick figures for character illustrations, seemingly random items and odd combat encounters with inhabitants of the land. KoL now boasts over a hundred thousand active users - an amazing achievement for a game which looks and plays exactly the same way as when it started out five years ago.