|Devil Ronin ||Howard Kistler, Paul Pridham, Mike Fraley||Action/Arcade||12.6 MB||Click here to download|
Devil Ronin is an original C64-style game created for the Retro Remakes 2008 competition, where players assume control over a rebel oni who has sided with humanity and seeks to rid Japan of the demon scourge plaguing the entire country. This will involve travelling from one prefecture to another as he makes his way north for the final showdown with the Demon Shogun.
Use the cursor keys to move, press the left shift key to attack, and hold the space key to jump when in castle combat mode. Visiting areas with a story scene rewards your warrior with a suit of armor or full health. To navigate the map, simply press the corresponding arrow key shown under the name of any neighbouring prefecture.
|Shift 4 ||Antony Lavelle||Platformer||Browser||Click here to play|
In Shift 4 you're in control of an astronaut whose ship was attacked by a giant squid, forcing our protagonist to make an emergency landing at the closest planet. Waking up to find your family members missing, you decide to explore a deserted facility nearby and search for clues about their current whereabouts.
This particular episode is a little more challenging than previous releases, since players are required to switch between two or more characters often to solve some of the harder puzzles. New gameplay elements such as gravity and contact-sensitive switches are introduced at a steady pace, which is a boon considering that the map is a lot less linear and there is a bit of backtracking to do as well.
|Stargirl and the Thief from the Exploded Moon ||Bernie||Platformer||2.59 MB||Click here to download|
Stargirl and the Thief from the Exploded Moon is a new platformer by Bernie, developer of Darkside Adventures and Reactor 9. The game features plenty of secrets, hidden items and occasional boss battles as well.
Press the C key to jump, or hold the V key to increase running speed when available. The same button can also be used to grab and throw objects found in all levels. Press the return key to pause at any time.
|Blocksum Omake Version ||Circle infotech||Puzzle||32.4 MB||Click here to download|
Blocksum Omake Version is a puzzler with simple rules but addictive gameplay. Join a number of tiles together by using the Z key, and their corresponding number increases. Gather a large group of blocks with the same number to make them disappear. Grey orbs can be used to remove all blocks with the same number on the field simply by connecting it to a tile.
Hold the X key to move the tiles upward. Press the C key to access a pause menu. Requires the latest DirectX version to run. Unlike the original release, this version contains minor modifications to gameplay rules, removal of replay mode and exclusion of online high scores.
|Ginormo Sword ||Babarageo||Action/Arcade||Browser||Click here to play|
Possibly Babarageo's best known work, Ginormo Sword is a Zelda-like game which involves striking down enemies with your sword for treasure. The gold you've acquired can then be used to upgrade the length and width of your sword, or to acquire new blades with special bonuses.
|Bloxorz ||Damien Clarke||Puzzle||Browser||Click here to play|
Bloxorz is a puzzle game which involves shuffling a piece of block across a suspended maze. The objective is basically to get the block to fall through a square hole at the end of each stage, all the while trying to avoid falling off the edges.
The player will be introduced to switches, bridges, tiles which responds to different pressures and even teleporters to complicate matters. Later on, smaller blocks are introduced to increase the overall difficulty of each puzzle.
There are thirty-three stages to complete.
|Streets of Rage Remake ||Bombergames Soft||Action/Arcade||70.3 MB||Click here to download|
Streets of Rage Remake features a selection of six playable characters spanning the entire series. It's also possible to choose a partner controlled by the CPU if you can't get hold of a friend to join the mayhem. All the moves have been retained with several new additions. Anyone who loved the original won't be disappointed with this effort.
|7 Days a Skeptic |
|Yahtzee||Adventure||1.35 MB||Click here to download|
7 Days a Skeptic is an adventure game by Ben Croshaw with a horror mystery theme, and serves as a sequel to 5 Days a Stranger.
You play as Dr. Jonathan Somerset, a psychiatrist on a spaceship named The Mephistopheles. The crew discovers an unknown object floating unprotected in deep space during an assignment, and duly transported it into the ship under orders of the captain. This sets the wheels in motion for a disturbing tale with lots of turns and twists before the suspenseful end is revealed.
7 Days a Skeptic contains fewer puzzles and more action elements than its predecessor, and is also made with the AGS engine.
|Quest for Glory II: Trial by Fire ||AGD Interactive||Adventure||85.4 MB||Click here to download|
In Quest for Glory II: Trial by Fire, our hero travels to the land of Shapeir to undertake the dangerous mission of saving not one but two desert cities. This is AGD Interactive's third Sierra adventure game remake after the release of King's Quest 1 and 2 VGA.
The 1990 version was rather unforgiving at times, as the entire adventure happens in one month but many puzzles can only be solved on certain days. The AGDI team has done much to alleviate the problems that hampered players from completing their quest with the inclusion several new features.
All conversation topics are now shown on screen instead of requiring guesswork using a limited text parser interface found in the original. Combat now feels less sluggish thanks to the processing power of modern day computer systems and extra frames of animation. Graphics, backgrounds and sprites have more colour than their classic counterparts, although deserts and alleyways still look as dull as ever.
Try running the game in windowed mode or choose a resolution of 640 by 400 for full screen if the default settings do not work at first. Due to AGS limitations, games saved under one display setup cannot be used for other configurations.
|Cloud ||thatgamecompany||Action/Arcade||38.4 MB||Click here to download|
Cloud is a third-person computer puzzle game based on weather and atmospheric aesthetics. The game features distinctive hand-drawn art, as well as non-violent, whimsical play inspired by Keita Takahashi's Katamari Damacy.
The object of Cloud varies between the four missions presented in the game. In the early stages, the player is freely allowed to become accustomed to the controls in a type of tutorial. The player experiments with flight, which occurs on a 2D plane. Speed depends on the distance of the cursor from the player's avatar. 3D flight can be attained by holding the 3rd mouse button. There are three types of clouds in Cloud.
Neutral Clouds: Gray in color, these clouds do not respond to the player. If they come into contact with white clouds, they will be purified and turn into white clouds.
White Clouds: White in color, these clouds belong to the player and will follow the player in flight. If the player travels too quickly, however, these clouds will break away from the player's pull. A connection can be reestablished by flying close to the white clouds.
Dark Clouds: Black in color, these clouds can be considered the game's enemies. When the player flies into a collection of black clouds, the player's white clouds will combine with the dark clouds, eliminating both of them and forming rain. Numbers play an important role in this aspect of the gameplay. A large number of white clouds will more easily overpower a small number of dark clouds, and vice versa.
The shift key and left mouse button combination is utilized to gather white clouds inside the player, though there is a limit to this. If the player holds the control key while stationary, a single cloud will form that will increase in height. A short white cloud cannot purify a tall dark cloud, and so the white cloud must be made taller in order to conquer a large dark cloud.
If the control key and left mouse button combination is pressed while moving, individual white clouds will be released one by one along the flight path. This allows the player to draw intricate drawings in the air for both primary mission-based objectives and secondary puzzle levels.