(Currently showing: Platformer category. Show all)
22/01/2011Follow us on Twitter at @weetim and @retroremakes. If you love us and want to keep this site alive, you can help us by donating or buying our games. Thanks in advance!
- Added 50 new games
. All downloads were scanned and confirmed virus-free before inclusion into the database.
<< Prev [ First ] 2138 games found. Page 1 of 214. [ Last ] Next >>
|MSOIDS Flash ||cactus||Shoot 'em up||Browser||Click here to play|
MSOIDS Flash is a simple arcade shooter with the mouse and keyboard implemented as part of it's control scheme. Use the W, A, S and D keys to move. Rapid fire is activated by holding down the left mouse button, though this is only temporary as shot frequency begins to whittle down when used for a prolonged period of time. Press the space key to change colors. An online high score submission feature is included.
|Escape from the Underworld ||Banov||Platformer||12.0 MB||Click here to download|
Escape from the Underworld is an exploration platformer originally created by Banov for the friendly Indie Kombat competition against his fellow developer, Andrew Brophy. You play as a fallen angel who must explore the underworld and retrieve abilities, items, and health upgrades before returning to the surface.
- Windows, Mac
|Jenova Chen||Action/Arcade||10.7 MB||Click here to download|
flOw's play structure and aesthetic design are simple and intuitive. The player begins the game as a small, white, worm-like microorganism on a bright, two-dimensional plane. Using the mouse, the player can guide the worm. Clicking and holding down on the left mouse button accelerates the speed of the worm.
The objective of the game is to guide the worm to eat other microorganisms and evolve. While many of these microorganisms are defenseless, there are certain types of multicellular organisms that will attack the worm. To defeat these enemies, the player must guide the worm to eat the glowing cells that make up the bodies of the enemies. Different types of enemies have different ways of attacking the worm, so the player must determine a particular strategy to defeat each one.
Early on in the game, the worm swims in brighter, shallow waters. To progress into deeper waters, the worm must eat red microorganisms. Alternatively, blue microorganisms enable the player to backtrack. Players are capable of customizing the physical appearance of their organism based on the gameplay.
There are currently two creatures available to play. The first is the worm phase in which the player's avatar evolves into a multi-segmented worm. If the worm defeats the last, worm-like enemy on the final bottom level, the worm floats to the top, is reborn as an infant jellyfish creature and the background screen changes from blue to orange. If the jellyfish replays all levels it will return to the surface and begin life again as a worm but not before fighting a boss, which turns out to be the first worm-like creature you were previously.
|kdice ||Ryan Dewsbury||Strategy||Browser||Click here to play|
A browser-based multiplayer strategy game for seven players, kdice was originally based on Taro Ito's Dice Wars. Gameplay is similar to Risk with the primary goal of the game being to control every territory on the map.
kdice is played on a randomly-selected map with twenty-eight to thirty-one territories. At the start of a game, territories are randomly divided among the players and a random number of dice representing armies are stacked on each territory. A player is then randomly selected to go first.
The objective is to control every territory on the map, accomplished by attacking other players' territories. Players can only attack territories that are adjacent to their own. When an attack is started, the game will roll the dice of each territory and compare the results. If the attacking player has the higher number, he wins control of the territory. All but one of the dice from the attacking territory are then moved to the defeated territory. Otherwise, the attacker does not gain control and the number of dice in his stack will reduce to one.
At the end of the turn, the player receives a number of dice equal to the largest number of contiguous territories he controls, and the dice are placed randomly throughout the player's territories. A scoring system ranks users based on dominance throughout the game in addition to place.
- Windows, Linux
|Alex May||Strategy||26.4 MB||Click here to download|
Dyson is a real-time strategy game in which you must take control of an entire asteroid belt. You start as a single seedling that produces a tree on your starting asteroid. Your tree in turn produces new and unique seedlings which can be used to conquer other asteroids. However, the astro belt features up to ten AI opponents that provide fierce resistance and have their own drive for conquest. To defeat them you have to explore the strategic possibilites of the game. Eventually you can build up very large armies of 400 or more seedlings and witness some epic battles. With the exception of the music and sounds, and the font, almost all of the game content is generated procedurally.
An in-game tutorial is included to teach you the basics. The page up, page down, and cursor keys can be used to control the camera if you don't have a mouse wheel.
Dyson is created by Alex May and Rudolf Kremers, with music and sound by Brian Grainger. The game requires the .NET 2.0 Framework to run.
|Jesse Venbrux||Platformer||4.01 MB||Click here to download|
Karoshi is a puzzle platformer by Jesse Venbrux, creator of the Wubly series and Frozzd. There are twenty-five levels in total, each presenting a different challenge to the player. Press the Z key to jump, and use the cursor keys to move the character around. Tap the X key to shoot once you've acquired a weapon.
|Streemerz Flash ||The Podunkian, Arthur Lee||Platformer||Browser||Click here to play|
Streemerz is a remake loosely based on an Action 52 game with the same name, featuring new art and music resources from Arthur Lee and Binbag McGraw. The story is now set sometime in the future, although the main character still uses streamers to scale walls or climb onto platforms. There are plenty of checkpoints for players to save their progress with, but they could be a few rooms apart by the time you're close to completing your mission.
Note that a load game option isn't available, so if you exit back to the main menu or quit the game you would have to replay the entire story mode from the beginning.
|W*H*B ||Bob Smith||Puzzle||0.02 MB||Click here to download|
W*H*B is a puzzler that resembles Damien Clarke's Bloxorz in many ways, although this version features configurable button settings, great chiptunes and lovely retro graphics that the original had never offered. The game also doesn't punish you as severely for making mistakes, with the screen flashing red if your next move could cause the block to fall off the map.
An emulator may be required to play W*H*B, assuming that you don't own a working ZX Spectrum anywhere around the house. ZX Spin is a free emulator that works well enough with the game. It is also recommended that players reconfigure the key settings to their preferences before starting the first puzzle, since buttons are placed too far away in the default configuration for one hand to handle.
There are forty levels to play in total.
|Lethal Application ||Daisessen||Action/Arcade||148 MB||Click here to download|
Lethal Application is a 2D action game that introduces a unique gameplay system for moving your character around each stage. Instead of a jump button that most players are accustomed to, we have here a weapon so strong that its recoil effect can propel the protagonist in the opposite of her shot direction.
Using the weapon does deplete your energy resources, which fortunately can be replenished by collecting items marked 'E' scattered around the area. Press the Z key to shoot and the X key to activate your special move. You can swap special moves by pressing the C key but only after acquiring its corresponding power-ups.
The game was originally sold as a commercial doujin title, but was later released as a free download on the developer's official site. There are ten stages to play in total, although this count doesn't include the boss battles that await the player after every one or two normal levels beaten. You might also need to have the Japanese language pack installed on your Windows operating system to be able to run this game.
|Mubbly Tower ||Jesse Venbrux||Strategy||10.6 MB||Click here to download|
Mubbly Tower is basically a tower defense game built around the concept of making your structure as tall as you possibly can to please the king's increasing demands. The game ends when the tower does not reach the line for a certain amount of time, as indicated by the king's happiness gauge shown at the top left of the screen. To compound to your troubles, Wobbly creatures will attempt to topple the tower with all manners of attacks and projectiles in their arsenal.
Money gained from defeating Wobbly creatures can be used to hire mubblies to defend your tower. Mubbly Tower also comes with an online high score table, four unlockable modes and a bonus platformer game.
<< Prev [ First ] 2138 games found, page 1 of 214. [ Last ] Next >>