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- Added 50 new games
. All downloads were scanned and confirmed virus-free before inclusion into the database.
<< Prev [ First ] 2138 games found. Page 1 of 214. [ Last ] Next >>
|xWUNG ||cactus||Action/Arcade||1.74 MB||Click here to download|
In xWUNG, you play by moving the mouse to swing a ball. The ball's attached to a wire, and both of them kill enemies on contact. Be careful of the debris as it's deadly. There are bosses that appear with regular intervals. Make large combos to get good scores.
|Little Master Cricket ||Benzido, Ben Foddy||Action/Arcade||Browser||Click here to play|
Little Master Cricket is a physics-based action game which involves using a bat to keep balls headed your way from touching the stumps. Strike rate is calculated by dividing the points you've acquired with the number of balls you've managed to hit out of the area. Getting balls to touch a high risk zone awards more runs.
|The Journey Down, Chapter 1: Over the Edge ||Theodor Waern||Adventure||122 MB||Click here to download|
The Journey Down, Chapter 1: Over the Edge is a point-and-click adventure game that tells the story of Bwana and his friend Kito, two individuals who run a gas station but were forced to find other means of making money when the power company threatens to cut their electrical supply off. Fortunately at about the same time a young woman arrives at your doorstep looking for a book, and she willing to reward you handsomely should you be able to help her out with an errand.
Anyone familiar with classic LucasArts games should feel right at home with the controls here. Left clicking on any interactive object examines or operates it, inventory items are located at the bottom of the screen, and moving your cursor towards the top of the window displays the options menu.
You can press the period ('.') key to skip parts of a dialogue quickly, or use the escape key to end an in-game cutscene immediately. Note that there is only one save slot to use, and you might need to fiddle with the setup.exe file a bit to get the game looking as gorgeous as the screenshots posted at the official site.
|White Butterfly ||Linley Henzell||Shoot 'em up||3.83 MB||Click here to download|
White Butterfly is a vertical shooter created by Linley Henzell, developer of the excellent Dungeon Crawl and Garden of Coloured Lights. Players begin the game by choosing one of the four available ships to pilot, with a fifth one only unlocked after you've completed the final stage.
Use the cursor keys to move, press the Z key to shoot, and hold the X key to fire your secondary weapon. A third attack can be executed by pressing the Z and X key together. Hold the left shift key to move your ship around at a lower speed. Use the escape key to access the pause and quit menu.
You would need to level up all three attacks for automatic weapon upgrades. Using just one type of shot throughout the game does not upgrade the weapon, even though it continues to gain a new level after repeated usage.
There are three long stages to play in total.
|Truck Dismount ||Jetro Lauha||Action/Arcade||2.03 MB||Click here to download|
Truck Dismount is a computer game made by Jetro Lauha of tAAt. The game has no other aim but to cause as much damage to the ragdoll physics man as possible. The figure can interact with ramps, a truck and a wall.
Players can sit the man in the truck, on the cabin, on the very top, or stand him in front of it. The player sets the speed of the truck and where the ramps are located, then simply lets the action unfold. Players are given points dependent on how much damage they inflict on the stick figure.
|Spewer ||Edmund McMillen, Eli Piilonen||Platformer||12.6 MB||Click here to download|
Spewer is a new physics-based platformer created by the prolific Edmund McMillen and Eli Piilonen, featuring music by Gravity Hook and Meat Boy music composer Daniel Baranowsky. You are in control of a test subject named Spewer, who must escape from the clutches of a scientist by surviving all fifty-five rooms inside a maze-like laboratory, one level at a time.
Spewer's ability to regurgigate and consume bodily fluid will be called upon frequently, as you attempt to make it past the traps and obstacles that had been placed cleverly to halt your escape. The first few stages also act as sort of a tutorial, where you will be put through your paces under the watchful eye of your observator. Note that there is a limit to how much fluid your body can store and spew out, so if you empty the tank completely then you'll have to eat food or even your own vomit before being allowed to regurgigate any further.
Due to the heavy use of liquid physics, the game might probably run a bit slow on some browsers. To counter this problem, Edmund has included a link to the download version on the title screen which should work better on older machines.
A secret chapter with additional stages is unlocked automatically once you've completed the original five story chapters. The game also features a map editor that can be used to create and share new levels of your own design with other players.
|Spooks ||Erin Robinson||Adventure||6.67 MB||Click here to download|
Spooks is an excellent AGS adventure by Erin Robinson, where most of the sprites and backgrounds were drawn using MSPaint and nine shades of gray. The story begins as Mortia finds herself in possession of a goldfish on a day out at the carnival. The prize she won from a game of darts is the catalyst of her adventure to seek the meaning of life.
The writing stands out and most of the music employed doesn't disappoint, although puzzles can be slightly perplexing at times. A small drawback to an otherwise amazing achievement, considering that it's a first effort and a sign of things to come.
|Cloud ||thatgamecompany||Action/Arcade||38.4 MB||Click here to download|
Cloud is a third-person computer puzzle game based on weather and atmospheric aesthetics. The game features distinctive hand-drawn art, as well as non-violent, whimsical play inspired by Keita Takahashi's Katamari Damacy.
The object of Cloud varies between the four missions presented in the game. In the early stages, the player is freely allowed to become accustomed to the controls in a type of tutorial. The player experiments with flight, which occurs on a 2D plane. Speed depends on the distance of the cursor from the player's avatar. 3D flight can be attained by holding the 3rd mouse button. There are three types of clouds in Cloud.
Neutral Clouds: Gray in color, these clouds do not respond to the player. If they come into contact with white clouds, they will be purified and turn into white clouds.
White Clouds: White in color, these clouds belong to the player and will follow the player in flight. If the player travels too quickly, however, these clouds will break away from the player's pull. A connection can be reestablished by flying close to the white clouds.
Dark Clouds: Black in color, these clouds can be considered the game's enemies. When the player flies into a collection of black clouds, the player's white clouds will combine with the dark clouds, eliminating both of them and forming rain. Numbers play an important role in this aspect of the gameplay. A large number of white clouds will more easily overpower a small number of dark clouds, and vice versa.
The shift key and left mouse button combination is utilized to gather white clouds inside the player, though there is a limit to this. If the player holds the control key while stationary, a single cloud will form that will increase in height. A short white cloud cannot purify a tall dark cloud, and so the white cloud must be made taller in order to conquer a large dark cloud.
If the control key and left mouse button combination is pressed while moving, individual white clouds will be released one by one along the flight path. This allows the player to draw intricate drawings in the air for both primary mission-based objectives and secondary puzzle levels.
|Space Phallus |
- Windows, Mac, Linux
(mature content, nudity)
|Charlie's Games||Shoot 'em up||9.18 MB||Click here to download|
Space Phallus is a retro horizontal shooter with a naughty theme, created by the author of Bullet Candy. Here you pilot the disembodied head of a dog, fighting against hordes of enemies in the shape of unmentionable body parts with only an assortment of three weapons at your disposal. Thankfully these weapons can blow away anything that stands in your path, just as long as you use them wisely and sparingly.
There are three stages to play in total, with levels two and three accessible by pressing the 2 or 3 key on your keyboard when the main menu is shown. The game features an online high score table, a special guest appearance by General Custer himself, and is available for Windows, Mac OS X and Linux operating systems.
|3D Starstrike ||Urban Interactive||Shoot 'em up||24.4 MB||Click here to download|
Uncle's remake of 3D Starstrike is essentially a rail shooter first released on the Sinclair ZX Spectrum over two decades ago, which in turn was inspired by Star Wars arcade cabinets put out by Atari to cash in on the popularity of the franchise.
The first level involves shooting at enemy ships and the plasma bolts that they will fire at you, while the second requires some fancy dodging skills as you strive to avoid collision with turrets and towers attempting to gun you down. In stage three, you'll need to navigate around catwalks and destroy the two purple pipes at the end of the trench to enter the reactor. Blow up all six reactors pods in the final area to destroy the Battlestar and start all over again, albeit with a higher difficulty.
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