(Currently showing: ALL GAMES)
|Chalk ||Joakim Sandberg||Action/Arcade||3.85 MB||Click here to download|
Chalk is a unique action game by Joakim Sandberg which places emphasis on drawing to solve problems that the player will face in each of the six levels.
The right mouse button controls movement, while the left is used to draw lines. Only one line of a certain length can be on screen at any time, determined by a gauge shown at the top of the window display.
Geometric shapes can be removed by drawing lines across each of the green dots on them. Enemies are destroyed by drawing a line from a purple bullet to a ship. Blue shapes can be picked up and thrown around.
Beating all six levels with A ratings unlocks the endurance challenge.
|Makibishi Comic ||Makibishi Inc.||Adventure||Browser||Click here to play|
Makibishi Comic is a bizarre adventure game by Makibishi Inc., in which players are assigned with the task of searching for ninjas who have hidden themselves in each of the five unique locations.
|Xoldiers ||cactus, Terry Cavanagh, distractionware||Action/Arcade||1.64 MB||Click here to download|
Xoldiers is a collaborative project by cactus and Terry Cavanagh, where players assume control over a squadron of soldiers on a mission to destroy as many enemy installations as they can. Use the Z key to shoot, hold the X key to take cover, press the C key to lob a grenade. Bonus points are awarded for efficiency and combo length.
An automatic online high score submission feature is included.
|Shotgun Ninja ||cactus||Platformer||1.60 MB||Click here to download|
Shotgun Ninja is a 2D platformer created by cactus, in which the developer limits himself to a C64 palette for background, object and sprite colors.
Use the cursor keys for movement, and press Z key to shoot. You can only fire when your assassin's feet is touching the ground. Tap the X key to lob a grenade. Hold the down arrow key to view the floor below you.
There are numerous ways to earn points in this game, from reaching the exit in the quickest time possible to eliminating all the enemies in each level. Proficiency with the wall jump technique is a prerequisite skill.
|Varia ||Kairos||Shoot 'em up||15.6 MB||Click here to download|
Varia is a new vertical shooter from Kairos, featuring four playable levels and a combination of influences from several classic shmups. Rotating powerups can be collected using the Cho Ren Sha 68K method, while options can absorb and mimic enemy attacks.
Hold the Z key to shoot, and use the X key to freeze options in their places. Tap the C key to free the ability of the currently selected option.
|Mondo Medicals ||cactus||Action/Arcade||2.96 MB||Click here to download|
Mondo Medicals could be described as an illogical puzzle game played from a first person view, with plenty of bizarre elements. Most of the levels are designed to confuse you, and the solutions aren't always that easy to figure out. Move around with the arrow keys and press Z to interact with stuff. There are in game instructions, but they might not be that easy to interpret. There are eight levels total.
|Winged Gear ||ZAP||Shoot 'em up||9.56 MB||Click here to download|
Winged Gear is another superb freeware title from Japan that could be described as a mix of Smash TV and SHMUP-type gameplay elements. The game is essentially a top down shooter where you have to guide a ship from room to room full of enemies to shoot at.
You're only allowed to exit a room once it has been cleared of every single hostile unit. There's a time limit that makes matter difficult, but it is usually replenished when you enter a new room.
Special items can be collected to increases your ship's firepower for a short while or replenish your bomb supply. The developers have also thrown in a two player mode as an added bonus.
|Guxt ||Pixel||Shoot 'em up||0.31 MB||Click here to download|
Guxt is a new vertical shooter by Pixel, the famed creator of Cave Story and Ikachan.
Click on the first text to download. Use the arrow keys to move your ship, and tap the left control key repeatedly to shoot. Screen size can be adjusted by selecting the menu tab. A key configuration option is included as well.
Power-ups can only be collected after you've destroyed their protective shells. Autofire is possible once your ship gains it's first weapon upgrade.
|Cure for the Common Cold, A ||MashPotato||Adventure||3.89 MB||Click here to download|
A Cure for the Common Cold is a short AGS adventure game by Marina Siu-Chong, also currently developing The Hatmaker's Tale.
The story. After spending years as a starving artist, you've managed to catch the eye of a influential gallery director. He wants to see some new work, and you've got a terrible cold that is draining your creativity. You'd better find a cure for the common cold, and fast!
This game uses a Broken Sword point-and-click interface. Left-click to interact with a hotspot, or right-click to examine objects. Click on items in your inventory and then click on other objects to use them together.
Move the cursor to the top of the screen and click on the pop-up menu to access the save or load function. If you need a reminder of the game objectives, these can be found by clicking on 'The Cure', also on the pop-up menu.
|Every Day the Same Dream ||Paolo Pedercini, Molleindustria||Adventure||Browser||Click here to play|
In Molleindustria's Every Day the Same Dream, you play as a white-collar worker who goes through the same routine of driving to the office daily, but deep down inside his soul he harbours a yearning to take the path less travelled. This is where the story begins, as players try to figure out ways to break away from the monotony of adulthood life.
Made in under a week for the Experimental Gameplay's art game theme, Every Day the Same Dream is a short game that can be completed in under fifteen minutes or less.