(Currently showing: ALL GAMES)
|Blocksum ||Circle infotech||Puzzle||32.1 MB||Click here to download|
Blocksum is a puzzler with simple rules but addictive gameplay. Join a number of tiles together by using the Z key, and their corresponding number increases. Gather a large group of blocks with the same number to make them disappear. Grey orbs can be used to remove all blocks with the same number on the field simply by connecting it to a tile.
Hold the X key to move the tiles upward. Press the C key to access a pause menu. Requires the latest DirectX version to run.
Puzzle veterans will love the possibilites of chaining up combos with this one. Highly recommended.
|GearToyGear ||Kenta Cho, ABA Games||Shoot 'em up||2.24 MB||Click here to download|
GearToyGear is a 3D tunnel shooter which plays like Kenta Cho's Torus Trooper, although in this mission you are only able to control the speed and flight direction of the ship that you pilot. Shots are fired automatically, and if your initial ship stock isn't enough you can also earn extra lives by scoring more points in the game.
The ship's current speed is indicated by the multiplier shown at the top right corner of the screen. The faster you go, the more points you score. Try not to crash into an obstacle or fly into the path of a laser beam while moving at breakneck speed.
For Windows users, the installation of XNA Framework 3.1 is required to get GearToyGear working. Playing the game with an Xbox 360 controller is recommended.
|xWUNG Flash ||cactus||Action/Arcade||Browser||Click here to play|
This version of xWUNG is a port of cactus' earlier release, originally created using the Game Maker engine. You play by moving the mouse to swing a ball. The ball is attached to a wire, and both of them eliminate enemies on contact. Debris will destroy your ship, so avoid them whenever possible.
There are bosses that appear with regular intervals, and new enemies are introduced as the game progresses. The single power-up found in the game allows you to nullify certain enemy projectiles. Good scores can be achieved by making successive combos.
|Kingdom of Loathing ||Asymmetric Publications||RPG||Browser||Click here to play|
Unlike some of the popular multiplayer RPGs these days, Jick (real name Zack Johnson) first created Kingdom of Loathing as a simple game that had stick figures for character illustrations, seemingly random items and odd combat encounters with inhabitants of the land. KoL now boasts over a hundred thousand active users - an amazing achievement for a game which looks and plays exactly the same way as when it started out five years ago.
|Garden of Coloured Lights ||Linley Henzell||Shoot 'em up||2.41 MB||Click here to download|
Garden of Coloured Lights is a new vertical shooter by Linley Henzell, creator of Excellent Bifurcation and the popular Dungeon Crawl. This version features three levels, each with a different theme and end level boss. Sound effects are implemented in a very unique manner, in which every shot fired triggers a different sound based on their colours.
There are plenty of options to choose from, though your ship can only be equipped with a maximum of three. Some requires a cooling period to recharge, while others can be fired constantly with no penalties whatsoever. Weapons are upgraded by using them repeatedly, as represented by gauges shown at the top left of the screen.
|Destructivator ||Pug Fugly Games, Chris Roper||Action/Arcade||1.90 MB||Click here to download|
Destructivator is a retro-style platform shooter by Chris Roper, developer of The Pyramid and Return to Sector 9. The objective of the game is to clear an entire screen of enemies to progress from one stage to the next.
Players can duck enemy bullets or shoot while clinging to a ladder, but your weapon cannot be fired when the main character is in midair. There are twenty levels included in total, which will take some time to beat as the game does not allow continues.
|Invisible Vision ||keim, Kei Mesuda||Shoot 'em up||1.79 MB||Click here to download|
Invisible Vision is a 3D arena shooter set at sea, where players get to engage in naval battles with enemy submarines while surviving the occasional boss encounter or two. Wireframes are used to replicate the surroundings of a dark ocean, and with careful observation you can easily detect enemy ships based on the ripples caused by their movements.
The arrow keys can be used to move your ship around. To launch a torpedo, just press the Z key. Every missed shot costs three seconds, and the game is over when you run out of time or lives.
If green is not your favorite color, there are two other executables to start the game in gray or blue.
|Grid Wars |
- Windows, Mac, Linux
|Mark Incitti||Shoot 'em up||2.98 MB||Click here to download|
GridWars is basically a PC version of the popular Xbox 360 game, Geometry Wars. Made by Mark Incitti, this release features less special effects compared to the original but also new controls to cater for players who do not own a dual analog joypad.
The hybrid option control allows a player to use both mouse and keyboard for ship movement as well as aiming their shots. There's a Mac version as well.
|Q.U.B.E. ||Toxic Games||Puzzle||179 MB||Click here to download|
Q.U.B.E. is a clever first-person puzzle game that tells the story of an unnamed protagonist trapped inside a maze, equipped with a pair of gloves that allows him to extrude or contract multi-coloured cubes by willpower alone. Manipulating the cubes is as simple as targeting them before pressing the left or right mouse button, although cubes will stop responding to your commands when they have reached the limit of their extension or contraction capabilities.
No tutorial sequence is included with the game, but it really doesn't take more than a minute to learn the controls and start solving puzzles in every room. You can't save your progress though, so be prepared to spend about an hour or so if you're planning to beat Q.U.B.E. in one sitting.
|DUO ||Binary Zoo||Shoot 'em up||5.37 MB||Click here to download|
DUO is an excellent shooter by Binary Zoo, makers of DUOtris and Mono. Your mission is simple, destroy every sphere thrown at you in each level to progress to the next. Much like Pang, spheres will break into smaller pieces when shot. This complicate matters as they're much harder to hit every time.
Fortunately power-ups can be collected to upgrade your ship's firepower. Features a hundred levels with varying difficulty to test casual gamers and shooter veterans alike.