(Currently showing: ALL GAMES)
|Bloxorz ||Damien Clarke||Puzzle||Browser||Click here to play|
Bloxorz is a puzzle game which involves shuffling a piece of block across a suspended maze. The objective is basically to get the block to fall through a square hole at the end of each stage, all the while trying to avoid falling off the edges.
The player will be introduced to switches, bridges, tiles which responds to different pressures and even teleporters to complicate matters. Later on, smaller blocks are introduced to increase the overall difficulty of each puzzle.
There are thirty-three stages to complete.
|Amanita Design||Adventure||31.6 MB||Click here to download|
Machinarium is a 2D adventure game set in strange rusty metallic place populated only by robots. The story is about a little robot named Josef who has been unjustly thrown out to the scrap yard behind the city. In the game he returns to the town where he meets the bad guys from Black Cap Brotherhood - they are just preparing a bomb attack on the central tower where the town ruler has residence in. Of course our hero must stop them and also rescue his friend robot-girl.
|3D Starstrike ||Urban Interactive||Shoot 'em up||24.4 MB||Click here to download|
Uncle's remake of 3D Starstrike is essentially a rail shooter first released on the Sinclair ZX Spectrum over two decades ago, which in turn was inspired by Star Wars arcade cabinets put out by Atari to cash in on the popularity of the franchise.
The first level involves shooting at enemy ships and the plasma bolts that they will fire at you, while the second requires some fancy dodging skills as you strive to avoid collision with turrets and towers attempting to gun you down. In stage three, you'll need to navigate around catwalks and destroy the two purple pipes at the end of the trench to enter the reactor. Blow up all six reactors pods in the final area to destroy the Battlestar and start all over again, albeit with a higher difficulty.
|Space Funeral ||thecatamites||RPG||45.8 MB||Click here to download|
A departure from his usual AGS offerings, Stephen's Space Funeral is a role-playing game created using the RPG Maker engine. The story is about a man named Phillip, who is on a journey to reach a place called the City of Forms.
You get to recruit only one travelling companion during the entire adventure, meaning that there is very little party management and individual character stats to worry about here. The exercise of grinding for experience is also kept to a minimum, and you can beat the final boss even before either of your party members reach level twenty or above.
The game takes about two hours to play from start to end, but you have to remind yourself to save often because there are no inns or checkpoints to record your progress for you. Should the random encounters becomes tedious over time, players can also use the auto option to have battles resolved for them automatically.
|Cho Ren Sha 68K ||Famibe No Yosshin||Shoot 'em up||0.89 MB||Click here to download|
Another excellent freeware shmup from Japan, Cho Ren Sha 68K will definitely please fans of the genre with it's frantic old school gameplay.
Everything you'd expect to see in a shooter is there. The high score table actually uses classic arcade shmup names!
- Windows, Linux
|Alex May||Strategy||26.4 MB||Click here to download|
Dyson is a real-time strategy game in which you must take control of an entire asteroid belt. You start as a single seedling that produces a tree on your starting asteroid. Your tree in turn produces new and unique seedlings which can be used to conquer other asteroids. However, the astro belt features up to ten AI opponents that provide fierce resistance and have their own drive for conquest. To defeat them you have to explore the strategic possibilites of the game. Eventually you can build up very large armies of 400 or more seedlings and witness some epic battles. With the exception of the music and sounds, and the font, almost all of the game content is generated procedurally.
An in-game tutorial is included to teach you the basics. The page up, page down, and cursor keys can be used to control the camera if you don't have a mouse wheel.
Dyson is created by Alex May and Rudolf Kremers, with music and sound by Brian Grainger. The game requires the .NET 2.0 Framework to run.
|Guru Logic Champs ||Ian Price||Puzzle||0.56 MB||Click here to download|
Guru Logic Champs is originally a puzzler developed by Compile for the Game Boy Advance, which was also remade by PopCap under the name of Pixelus. There are usually several white spaces and immovable blocks in each stage. These blocks are the only objects which can stop the movement of the pieces that you shoot out of your cannon.
The main objective is to place these pieces on the designated areas indicated by the white squares. Pieces shot out of a cannon will continue sliding until they hit another block. Some tile manipulation skills are required as the number of blocks assigned to you is just enough to complete each level.
These pieces can be retrieved at any time by pressing the down arrow key, providing that the route is clear to do so. The board can be rotated by pressing the Z or X key. Use the page up and page down keys to browse puzzle sets when the puzzle selection screen is shown.
Only eighty puzzles are accessible in this version. The game was developed using BlitzMax, but will work under both XP and Vista operating systems.
|kdice ||Ryan Dewsbury||Strategy||Browser||Click here to play|
A browser-based multiplayer strategy game for seven players, kdice was originally based on Taro Ito's Dice Wars. Gameplay is similar to Risk with the primary goal of the game being to control every territory on the map.
kdice is played on a randomly-selected map with twenty-eight to thirty-one territories. At the start of a game, territories are randomly divided among the players and a random number of dice representing armies are stacked on each territory. A player is then randomly selected to go first.
The objective is to control every territory on the map, accomplished by attacking other players' territories. Players can only attack territories that are adjacent to their own. When an attack is started, the game will roll the dice of each territory and compare the results. If the attacking player has the higher number, he wins control of the territory. All but one of the dice from the attacking territory are then moved to the defeated territory. Otherwise, the attacker does not gain control and the number of dice in his stack will reduce to one.
At the end of the turn, the player receives a number of dice equal to the largest number of contiguous territories he controls, and the dice are placed randomly throughout the player's territories. A scoring system ranks users based on dominance throughout the game in addition to place.
|Beacon ||Chevy Ray Johnston||Platformer||3.36 MB||Click here to download|
Depending on how good you are at overcoming difficult challenges, Beacon can be a rather lengthy platformer that will take some time to beat. Shadows are lurking in every corner waiting for our protagonist to make a wrong move, but as luck would have it a beacon of light appears out of nowhere to help him illuminate the way forward.
The beacon will occasionally take a branching path that is out of your reach, and you would have to rely on the light from blue and red crystals just as often to progress.
|Trilby: The Art Of Theft ||Yahtzee||Action/Arcade||2.42 MB||Click here to download|
Trilby: The Art Of Theft is a mission-based stealth platformer created by Ben Croshaw. Your goal is to infiltrate a variety of buildings in Chapow City, steal loot, achieve objectives and get out again with the subtlety of a flickering shadow in a ninja outfit.
The player controls Trilby as he embarks upon a number of daring high-profile heists in various outposts of wealth and power. With an arsenal of thief skills at his disposal, he must lift the trinkets and valuables of the idle rich while making as little fuss as possible.