(Currently showing: ALL GAMES)
|Crimzon Clover ||Yotsubane||Shoot 'em up||139 MB||Click here to download|
Crimzon Clover is truly a wet dream for shoot 'em up fans. Though labeled as a trial version, this vertical 2D shooter sports a generous three full levels to play, jaw-dropping graphics, a limited shop section for unlockables, and the obligatory yet awe-inspiring boss fights.
In addition to your primary weapon, you can hold down the second shot button to target enemy ships, then release the key to fire homing beams at them. Collecting stars increases your special gauge, and when you press the C key it will either activate the bomb or your ship's break mode, depending on how much of the bar has been filled.
Note that the continues that you purchase from the shop can only be used once.
|Karoshi Factory |
|Jesse Venbrux||Platformer||7.62 MB||Click here to download|
Karoshi Factory is a new sequel to Jesse Venbrux's suicidal platformer series, where players must find unorthodox methods to kill all suits on screen in order to progress from one stage to the next. Use the Z key to jump, press the X key to shoot once a gun is acquired, and tap the space key to switch characters.
Press the R key to restart a level at any time. The F4 function key can be used to toggle between full screen and windowed modes. Note that touching the blue button causes a random effect, one of which is disabling the character switch function.
|7 Days a Skeptic |
|Yahtzee||Adventure||1.35 MB||Click here to download|
7 Days a Skeptic is an adventure game by Ben Croshaw with a horror mystery theme, and serves as a sequel to 5 Days a Stranger.
You play as Dr. Jonathan Somerset, a psychiatrist on a spaceship named The Mephistopheles. The crew discovers an unknown object floating unprotected in deep space during an assignment, and duly transported it into the ship under orders of the captain. This sets the wheels in motion for a disturbing tale with lots of turns and twists before the suspenseful end is revealed.
7 Days a Skeptic contains fewer puzzles and more action elements than its predecessor, and is also made with the AGS engine.
|Duty and Beyond ||Wandering Adventures||Adventure||4.25 MB||Click here to download|
Duty and Beyond is an AGS effort which took Wandering Adventures three months to develop, and much like Gamma Bros it features characters and objects made out of small pixel counts. You assume the role of Piet the pizza delivery guy on a quest to earn some additional pocket money during his working hours. A peculiar order takes him to a mysterious mansion with the owner nowhere to be found.
|Legend of Princess, The ||Joakim Sandberg||Platformer||9.56 MB||Click here to download|
The Legend of Princess is a 2D platformer created by the developer of Chalk and the Noitu Love series, where players get to step into the shoes of a tunic-wearing hero on a quest to rescue a kidnapped princess. As with most of Joakim's releases, there are plenty of memorable boss encounters to be had here.
Note that the game has only one playable level, although arcade veterans could technically replay the entire adventure at a higher difficulty setting by choosing a different set of starting equipment with each new try. Also, the chances of getting a rare blue or red gem increases if you defeat more enemies and avoid getting hurt too frequently.
|TUMIKI Fighters ||Kenta Cho, ABA Games||Shoot 'em up||5.03 MB||Click here to download|
Tumiki Fighters is a shooter by Kenta Cho that is quite different compared to his other efforts. Just about all the objects in the game are made out of colorful blocks, including your own fighter plane.
Enemy ships that have been destroyed will break into pieces. These parts can be collected by simply touching them, and they will act as extensions to your own fighter plane. Your attack strength increases with each part you collect, although they will fall apart if an enemy bullet hits it.
You can retract the enemy ship parts by holding down the X key, although no further parts can be picked up until you release the button.
|Ginormo Sword ||Babarageo||Action/Arcade||Browser||Click here to play|
Possibly Babarageo's best known work, Ginormo Sword is a Zelda-like game which involves striking down enemies with your sword for treasure. The gold you've acquired can then be used to upgrade the length and width of your sword, or to acquire new blades with special bonuses.
|Nest of Moai ||SKT||Action/Arcade||Browser||Click here to play|
Japanese developers are pretty obsessed with Moai statues. Nest of Moai is basically an entire game based on the objective of touching these strange structures with your mouse cursor.
Move your cursor over as many statues as possible in thirty seconds, although these tiny little guys will attempt to make matters difficult by popping up in odd places. Large statues require some rubbing, but they do contribute quite a bit to your score.
|Icy Tower ||Free Lunch Design||Action/Arcade||5.26 MB||Click here to download|
Icy Tower is another excellent release from Free Lunch Design. The story is about a homeboy named Harold, who discovers a mysterious tower that he feels strangely compelled to climb all the way to the top by jumping from platform to platform.
Movements are limited to left, right or jump. Execute a higher jump by running in one direction to gain momentum before pressing space. Chain double or triple jumps to activate combo mode and multiply your score. The screen will move upward constantly, and the game ends if you run out of platforms to land on.
The game can be customized by downloading additional characters to use from the site. Replays can be saved and shared among other players. Simple in design but extremely difficult to master.
|kdice ||Ryan Dewsbury||Strategy||Browser||Click here to play|
A browser-based multiplayer strategy game for seven players, kdice was originally based on Taro Ito's Dice Wars. Gameplay is similar to Risk with the primary goal of the game being to control every territory on the map.
kdice is played on a randomly-selected map with twenty-eight to thirty-one territories. At the start of a game, territories are randomly divided among the players and a random number of dice representing armies are stacked on each territory. A player is then randomly selected to go first.
The objective is to control every territory on the map, accomplished by attacking other players' territories. Players can only attack territories that are adjacent to their own. When an attack is started, the game will roll the dice of each territory and compare the results. If the attacking player has the higher number, he wins control of the territory. All but one of the dice from the attacking territory are then moved to the defeated territory. Otherwise, the attacker does not gain control and the number of dice in his stack will reduce to one.
At the end of the turn, the player receives a number of dice equal to the largest number of contiguous territories he controls, and the dice are placed randomly throughout the player's territories. A scoring system ranks users based on dominance throughout the game in addition to place.