(Currently showing: ALL GAMES)
|Gravity Hook HD ||Adam Atomic, Daniel Baranowsky, Adam Saltsman||Action/Arcade||Browser||Click here to play|
Gravity Hook HD is an updated remake of the original Gravity Hook game, featuring artwork designed for higher screen resolutions, gameplay rebalancing, new elements, Twitter support, and remixes of the original soundtrack plus new songs by partner Danny Baranowsky.
Reaching the 500m goal to unlock the first Gravity Hook build is easily attainable, but the game does get pretty hard past that point as just about every mine is placed even more sporadically than in the lower levels.
|Warlock Bentspine ||Lazrool, Lazrael||Platformer||8.12 MB||Click here to download|
Warlock Bentspine is a 2D platformer that features four stages to beat, each with a set of randomized stages for you to play in whichever direction you decide to tackle a level. At the start of a game you're presented with exits on the left and right side of the room, and if you keep going in one direction you'll face the boss of that stage in the tenth room.
Similar to the Megaman series, players will gain a new weapon to use once they've beaten a stage boss. Besides being able to shoot horizontally and vertically, Mr. Bentspine can also execute double jumps and dash for a short distance.
One thing to note is that the game doesn't automatically save your progress, although a three-digit combination code will be shown at the stage selection menu. This code can be used at the title screen to restore a game from a certain state.
|NaaC ||Bloody Monkey||Action/Arcade||10.6 MB||Click here to download|
NaaC is a pretty good Smash TV clone with all the action focused in one room for the entire game. Aliens will barge through walls from the top of the screen, then left and right. Fortunately better weapons occasionally appear out of thin air, although ammo conservation is vital since they run out pretty fast.
|Arachnos ||Bootansoft||Shoot 'em up||7.27 MB||Click here to download|
Arachnos is an effort by BootanSoft that is reminiscent of arcade shmups from the early 80's. I could not get this to work full screen, but changing to a lower desktop resolution helps. Controls are shown under the configuration menu. Set BLT scale to double for a larger game display window.
The graphics may appear to be bland but does improve after the second level. Several weapons most commonly found in Konami's classic shooters make their appearance here, such as ripple lasers and options to name but two. Your ship does not explode immediately when hit, allowing options to be recovered after the loss of a life.
End level bosses have several attack patterns, guaranteed to test your bullet dodging skills. The asteroids in stage two can actually be used as a temporary shield during the boss battle, assuming that you don't crash into any of them.
|Nanosmiles ||Yaruhara||Shoot 'em up||12.5 MB||Click here to download|
In Yaruhara's arena shooter Nanosmiles, players have to collect inactive options scattered around each area and use them to inflict damage on the enemies. Hold the Z key to activate your targeting system. Your weapons will automatically fire at targeted enemies if the same button is held down. Press the X key to make your ship travel quicker.
This new version features sixteen levels, twelve more than the original demo released shortly before Comiket 73.
|Spewer ||Edmund McMillen, Eli Piilonen||Platformer||12.6 MB||Click here to download|
Spewer is a new physics-based platformer created by the prolific Edmund McMillen and Eli Piilonen, featuring music by Gravity Hook and Meat Boy music composer Daniel Baranowsky. You are in control of a test subject named Spewer, who must escape from the clutches of a scientist by surviving all fifty-five rooms inside a maze-like laboratory, one level at a time.
Spewer's ability to regurgigate and consume bodily fluid will be called upon frequently, as you attempt to make it past the traps and obstacles that had been placed cleverly to halt your escape. The first few stages also act as sort of a tutorial, where you will be put through your paces under the watchful eye of your observator. Note that there is a limit to how much fluid your body can store and spew out, so if you empty the tank completely then you'll have to eat food or even your own vomit before being allowed to regurgigate any further.
Due to the heavy use of liquid physics, the game might probably run a bit slow on some browsers. To counter this problem, Edmund has included a link to the download version on the title screen which should work better on older machines.
A secret chapter with additional stages is unlocked automatically once you've completed the original five story chapters. The game also features a map editor that can be used to create and share new levels of your own design with other players.
|Zen Bondage ||Moppi Productions||Puzzle||23.2 MB||Click here to download|
Zen Bondage is an untimed, unscored puzzle game in which you must wrap a long cord along a variety of 3D shapes such as a turtle, snake, and rabbit. The rope itself emits a dye that colors the object. The goal is to completely change the color of the entire object, though the only reward is the gameplay itself.
|Shift ||Antony Lavelle||Platformer||Browser||Click here to play|
Shift is a platformer with puzzle elements based on the idea of shifting dimensions, not unlike one of Nitrome's controversial release from last year. Use the cursor keys to move your character, and press the space key to jump. The left shift key can be used to switch positions.
The game is rather short, but an online high score table which tracks players with the quickest completion time has been included to increase replayability by a small measure.
|Opera Omnia |
- Windows, Mac
|Stephen Lavelle, increpare||Puzzle||4.58 MB||Click here to download|
In Opera Omnia you play a state historian who is charged by his politician friend to come up with convenient theories about migration in the past. Basically, you have to think backwards: if people were in this city during a plague, and if plagues reduce population, that means that they had to have had a lot of people in order to survive that plague: thus, plagues actually increase population if you work backwards in time.
The challenge of each level is that you're given something to prove -- such as prove that 300,000 people lived in this city a long time ago -- and you adjust migration patterns that will show how 300,000 people could have lived in that city a long time ago.
The gameplay may be a bit hard to "get" at first, and a lot of the people I've recommended the game to had a hard time wrapping their mind around the concept, but if you do manage to do it you'll find it a clever gameplay mechanic and some interesting challenges unlike most other games. There's also a pretty well-written story over the span of its 20 levels. - Paul Eres
|Dwarf Fortress |
- Windows, Mac, Linux
|Tarn Adams||RPG||5.64 MB||Click here to download|
Dwarf Fortress is a single-player fantasy game. You can control a dwarven outpost or an adventurer in a persistent world. The world is randomly generated with distinct civilizations, dozens of towns, hundreds of caves and regions with various wildlife.