(Currently showing: ALL GAMES)
|Photopia ||Adam Cadre||Adventure||0.62 MB||Click here to download|
Photopia is a piece of literature by Adam Cadre rendered in the form of interactive fiction, and written in Inform. It is regarded as a pioneer in narrative-driven, rather than puzzle- or challenge-driven, interactive fiction, and is perhaps the most successful example of this genre to date. It won first place in the 1998 Interactive Fiction Competition.
Photopia has few puzzles and a linear structure, allowing the player no way to alter the eventual conclusion but maintaining the illusion of non-linearity. This gives weight to some of the story's motifs - questions of free will and determinism.
|Opera Omnia |
- Windows, Mac
|Stephen Lavelle, increpare||Puzzle||4.58 MB||Click here to download|
In Opera Omnia you play a state historian who is charged by his politician friend to come up with convenient theories about migration in the past. Basically, you have to think backwards: if people were in this city during a plague, and if plagues reduce population, that means that they had to have had a lot of people in order to survive that plague: thus, plagues actually increase population if you work backwards in time.
The challenge of each level is that you're given something to prove -- such as prove that 300,000 people lived in this city a long time ago -- and you adjust migration patterns that will show how 300,000 people could have lived in that city a long time ago.
The gameplay may be a bit hard to "get" at first, and a lot of the people I've recommended the game to had a hard time wrapping their mind around the concept, but if you do manage to do it you'll find it a clever gameplay mechanic and some interesting challenges unlike most other games. There's also a pretty well-written story over the span of its 20 levels. - Paul Eres
|3D Starstrike ||Urban Interactive||Shoot 'em up||24.4 MB||Click here to download|
Uncle's remake of 3D Starstrike is essentially a rail shooter first released on the Sinclair ZX Spectrum over two decades ago, which in turn was inspired by Star Wars arcade cabinets put out by Atari to cash in on the popularity of the franchise.
The first level involves shooting at enemy ships and the plasma bolts that they will fire at you, while the second requires some fancy dodging skills as you strive to avoid collision with turrets and towers attempting to gun you down. In stage three, you'll need to navigate around catwalks and destroy the two purple pipes at the end of the trench to enter the reactor. Blow up all six reactors pods in the final area to destroy the Battlestar and start all over again, albeit with a higher difficulty.
|Blocksum ||Circle infotech||Puzzle||32.1 MB||Click here to download|
Blocksum is a puzzler with simple rules but addictive gameplay. Join a number of tiles together by using the Z key, and their corresponding number increases. Gather a large group of blocks with the same number to make them disappear. Grey orbs can be used to remove all blocks with the same number on the field simply by connecting it to a tile.
Hold the X key to move the tiles upward. Press the C key to access a pause menu. Requires the latest DirectX version to run.
Puzzle veterans will love the possibilites of chaining up combos with this one. Highly recommended.
|The Spirit Engine 2 ||Mark Pay||RPG||209 MB||Click here to download|
The Spirit Engine 2 is the follow up to the freeware game The Spirit Engine, first released in November 2003. Set in a new world, with new characters, new graphics and a rewritten game engine, TSE-2 improves upon the game experience of the original in every possible way.
The story is about three citizens who discovered their paths crossing in an act of charity one dark night, finding themselves burdened with the responsibilty of not only defending the nation but deciding whether to save civilization as they know it. TSE-2 offers an updated real-time combat system with greater control over characters, combat speed options and action synchronisation controls to make battles more tactical and more fun.
|Destructivator ||Pug Fugly Games, Chris Roper||Action/Arcade||1.90 MB||Click here to download|
Destructivator is a retro-style platform shooter by Chris Roper, developer of The Pyramid and Return to Sector 9. The objective of the game is to clear an entire screen of enemies to progress from one stage to the next.
Players can duck enemy bullets or shoot while clinging to a ladder, but your weapon cannot be fired when the main character is in midair. There are twenty levels included in total, which will take some time to beat as the game does not allow continues.
|Paroxysm ||Tom Vine||Platformer||1.72 MB||Click here to download|
Paroxysm is a platformer by Tom Vine which is reminiscent of the early Prince of Persia series. Guide an unnamed explorer deeper into a dangerous maze, as he seeks to find an exit among the traps and dangers laid out with the intent to end the adventures of many brave explorers.
Slightly frustrating at times but the difficulty can be adjusted to your liking.
|Spyman ||Ikiki||Platformer||0.54 MB||Click here to download|
Spyman (spyman.zip) is a 2D platformer that puts players in the shoes of a secret agent who has to infiltrate the enemy's base and plant a bomb that'll blow the entire place sky high. Your equipment consists of an army knife and a grappling hook that can be used to swing from one location to another.
The game features a password system that you can use to access any levels previously beaten, and even when your the main character is killed he'll just respawn back at the starting point of the same area. There are five levels to beat in Spyman.
|Alter Ego ||Dan Fabulich||Adventure||Browser||Click here to play|
In Alter Ego, you start off the game by answering a few questions to deduce your personality. Gameplay basically revolves around the use of a tree diagram. You can choose life experiences to explore from this diagram by clicking on the icons. These are social, intellectual, emotional, physical and familial (faces, brain, heart, x-ray and family, in that order).
The hourglass describes your current stage in life and the bar chart shows some stats about your alter ego.
|1213 Episode 2 |
|Yahtzee||Adventure||4.66 MB||Click here to download|
Yahtzee continues to impress with 1213 Episode 2, a platformer made using the AGS engine. Our clueless protagonist can now be made to run by holding down the shift key, and the environment is no longer limited to a grayish shade.
There is some backtracking as 1213 can only carry one item at any moment, but fortunately less time is required to travel from place to place thanks to his newfound ability.