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- Added 50 new games
. All downloads were scanned and confirmed virus-free before inclusion into the database.
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|Dear Agent |
(mature content, nudity)
|cactus||Action/Arcade||1.79 MB||Click here to download|
Dear Agent is a short 2D platformer with a unique concept. The objective here is to neutralize the terrorists and destroy all of their equipment before you're allowed to the next level, but players never have enough ammunition or explosives to complete their tasks. The solution here is to use the surroundings and terrain to their advantage, for example blasting away the containing area of a lava and letting the fiery liquid flow towards your enemies, hence killing them instantly and saving you from needlessly using your limited starting equipment.
|Psychosomnium ||cactus||Platformer||1.51 MB||Click here to download|
Psychosomnium is a freeware 2D platformer created by cactus, a game where players find themselves in a sparse dream world filled with a cast of quirky characters. Use the cursor keys to move, and press the Z key to carry out a specific action when available.
- Windows, Linux
|Alex May||Strategy||26.4 MB||Click here to download|
Dyson is a real-time strategy game in which you must take control of an entire asteroid belt. You start as a single seedling that produces a tree on your starting asteroid. Your tree in turn produces new and unique seedlings which can be used to conquer other asteroids. However, the astro belt features up to ten AI opponents that provide fierce resistance and have their own drive for conquest. To defeat them you have to explore the strategic possibilites of the game. Eventually you can build up very large armies of 400 or more seedlings and witness some epic battles. With the exception of the music and sounds, and the font, almost all of the game content is generated procedurally.
An in-game tutorial is included to teach you the basics. The page up, page down, and cursor keys can be used to control the camera if you don't have a mouse wheel.
Dyson is created by Alex May and Rudolf Kremers, with music and sound by Brian Grainger. The game requires the .NET 2.0 Framework to run.
|PARSEC47 ||Kenta Cho, ABA Games||Shoot 'em up||4.56 MB||Click here to download|
PARSEC47 is an attempt by Kenta Cho to recreate the addictive gameplay of classic arcade shmups with his own spin. Select either a lock or roll special weapon from the main menu by pressing the X key. Holding down the same key in Lock mode activates the ship's lasers which will home in on the enemy vessels in your sights. You're basically presented with a charged shot in Roll mode.
Progress is automatically saved every tenth level. Neat.
|Gravitron ||X-0ut||Shoot 'em up||6.65 MB||Currently unavailable|
X-0ut returns with a brand new shooter entitled Gravitron, though this one requires a little more tact as it is actually based on Thrust. Instead of transporting pods into the skies you now have to destroy reactors while saving any spacemen wandering on the surface of the planet.
Switch to mouse controls by pressing the tab key when the main menu is shown. Activate the shields next to a fuel pod to fill up your tank. Progress is saved using a pass phrase, plus the nifty level editor facilitate user creations quite well. Expect more content to be posted in the near future.
- Windows, Mac
|Jason Rohrer||Adventure||0.47 MB||Click here to download|
Passage is an experimental project by Jason Rohrer which attempts to represent life in the span of five minutes. The choices that a player makes is crucial, and there's no right way to play Passage or interpret it.
Use the arrow keys to move the character up, down, left and right. Press the F key to toggle fullscreen mode, and use the B key to adjust screen blow-up factor. Press the Q key to quit.
In Passage, players can search for and open treasure chests. Not every pursuit leads to a reward - most of them are empty. Over time, though, you can can learn which pursuits are likely to be rewarding. Each treasure chest is marked with a sequence of gems on its front, and this sequence indicates whether the chest contains a reward. During the course of the game, you can learn to read these sequences and only spend your precious time opening worthwhile treasure chests.
Passage represents life's challenges with a maze. The screen geometry only allows you to view a narrow slice of this maze at any given moment. You can see quite a distance out in front of you, but you can't see anything to the north or south. You may see a reward up ahead but not be able to see a clear path to it. After a bit of exploration, you may discover that a seemingly-nearby reward is in fact unreachable. As you go deeper into the maze to the south, the path becomes more convoluted, though an obstacle-free route is always available to the north. However, treasure chests are more and more common as you go deeper into the maze. You can spend your time in pursuit of these hard-to-reach rewards, or you can explore and enjoy the scenery that unfolds before you to the east. As you grow older, your view of the territory in front of you shrinks, and navigating new areas in life's maze becomes more difficult.
The world in Passage is infinite. As you head east, you'll find an endless expanse of constantly-changing landscape, and you are rewarded for your exploration. However, even if you spent your entire lifetime exploring, you'd never have a chance to see everything that there is to see. If you spend your time plumbing the depths of the maze, however, you will only see a tiny fraction of the scenery.
You have the option of joining up with a spouse on your journey. If you missed her, she's in the far north near your original starting point. Once you team up with her, however, you must travel together, and you are not as agile as you were when you were single. Some rewards deep in the maze will no longer be reachable if you're with your spouse. You simply cannot fit through narrow paths when you are walking side-by-side. In fact, you will sometimes find yourself standing right next to a treasure chest, yet unable to open it, and the only thing standing in your way will be your spouse. On the other hand, exploring the world is more enjoyable with a companion, and you'll reap a larger reward from exploration if she's along. When she dies, though, your grief will slow you down considerably.
The rewards in Passage come in the form of points added to your score, and you have two options for scoring points - treasure chests, which give 100 points for each hit, and exploration, which gives double-points if you walk with your spouse. There's a pretty tight balance between these two options, there's no optimal choice between the two.
|Strange Adventures in Infinite Space |
- Windows, Mac
|Digital Eel||Strategy||7.87 MB||Click here to download|
Digital Eel's Strange Adventures in Infinite Space is a space exploration game in which you play an unemployed space pilot, hired by a smuggler to embark on a dangerous ten-year mission in the Sector Prime system. Your employer is willing to part with handsome rewards for any discoveries that you find during this dangerous journey, but return to him late and you will be charged extra in ship rental costs.
The map is randomized every time you play, and interplanetary travel is initiated by left-clicking on a nearby star and pressing the engage button. Your ship can only travel in a straight line, and flying through the Purple Void nebula will only slow you down even further.
Combat is conducted in real-time, with information about the current ship selected shown on the left side of the screen during a space battle. The green bar indicates your shield status, which recharges automatically during combat. The orange bar shows your ship's condition, and when this gauge runs out the ship is pretty much reduced to space debris.
Both the Windows and Mac versions of SAIS are now available as free downloads, and there are a bunch of mods that can be applied to change your ship's appearance, the types of aliens populating the system, and even the effects of new artifacts that you can find during your adventure in space. Some mods like Red Planet and Even Stranger Adventures in Infinite Space act as full-fledged conversions as well, offering a new storyline, GUI and alternate objectives for the players to achieve.
|Vacuum, The |
|David Proctor||Adventure||4.14 MB||Click here to download|
The Vacuum is a sci-fi adventure game which tells the story of a couple traveling home inside a cargo ship when a pair of explosions set off a chain of events that will forever change both of their lives. The final outcome is influenced by key decisions made by you during the course of your investigation, though most of the endings contain only minor variations in comparison.
Use the tab key to display or hide your objectives. There is an option to skip walk animations with the space key in the settings menu.
- Windows, Mac
|Retrospec||Action/Arcade||24.6 MB||Click here to download|
In Retrospec's Wizball remake, players have to shoot at enemies to collect red, green and blue paint. Grab green pearls to trade for firepower upgrades, acquire complete control over the main character's movements and also to summon Catellite. Hold down the fire button to guide Cat around the landscape, as paint droplets can only be collected by your spherical companion.
The config.txt file can be edited to enable full screen mode.
|Crayon Physics ||Petri Purho||Puzzle||5.63 MB||Click here to download|
Crayon Physics is the latest experimental project by Petri Purho, showcasing a gameplay element right out of the recent arcade favorite Chalk. Draw squares to guide the red ball towards the stars to complete each stage, with challenges usually requiring the placement of bridges, weights or elevation objects around the landscape.
Press space to reset the current level, or use the alternate and F4 function key to play in full screen mode.
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