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- Added 50 new games
. All downloads were scanned and confirmed virus-free before inclusion into the database.
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|Underside, The ||The Podunkian, Arthur Lee||Platformer||7.76 MB||Click here to download|
The Underside is an exploration-based action platformer in the vein of games like Castlevania, Metroid, and Cave Story. However, unlike most other games in this genre, the gameplay is driven more by plot than by free-roaming exploration.
Graphics and engine are completely original. The plot revolves around a character named Ip who must escape from the underside, and prevent the world from being destroyed while he's at it. Characters, plot strands, and dialogue are heavily inspired by Earthbound, and are quirky, whimsical, and sometimes a little strange as well.
|Invisible Vision ||keim, Kei Mesuda||Shoot 'em up||1.79 MB||Click here to download|
Invisible Vision is a 3D arena shooter set at sea, where players get to engage in naval battles with enemy submarines while surviving the occasional boss encounter or two. Wireframes are used to replicate the surroundings of a dark ocean, and with careful observation you can easily detect enemy ships based on the ripples caused by their movements.
The arrow keys can be used to move your ship around. To launch a torpedo, just press the Z key. Every missed shot costs three seconds, and the game is over when you run out of time or lives.
If green is not your favorite color, there are two other executables to start the game in gray or blue.
- Windows, Mac, Linux
|Metanet Software||Platformer||1.26 MB||Click here to download|
N is a platformer featuring a ninja with the ability to climb or slide down walls and run at amazing speed. The basic objective is to survive five rooms filled with traps and danger in each episode, with a different maze design introduced in every level to challenge the player's reflexes and quick thinking.
Collecting a piece of gold increases the allowable episode completion time by two seconds. Progress is automatically saved when an episode is completed. Tutorials and help sections are supplied to assist beginners, plus a healthy and active community continues to provide a continous supply of new content and custom creations.
|Push Push Penguin ||Army of Trolls||Action/Arcade||1.07 MB||Click here to download|
Out of the many Pengo remakes released in recent years, Push Push Penguin by Tomaz Kac still stands as the best one available with minor changes made to vary gameplay. Among some of it's improvements include a simultaneous two player mode using joysticks or a single keyboard, a new freeze move and additional bonus items to collect.
This particular effort may not impress the current generation of gamers but anyone who fondly remembers the arcade classic won't be disappointed one bit.
|Canabalt ||Adam Atomic, Daniel Baranowsky, Adam Saltsman||Action/Arcade||Browser||Click here to play|
Canabalt is a simple one-button action game where you are in control of a well-dressed man who can't stop running, leaping from the top of one building to another as the city is being attacked by giant robots and futuristic-looking ships.
You can control the height of your jumps by holding down the button for a longer or shorter period. Running into obstacles will slow you down, and they could be dangerous to crash into if you need all the speed you can get to clear a long gap between buildings.
Canabalt was created by Adam Saltsman for Experimental Gameplay Project's August theme, 'Bare Minimum'.
|Dwarf Fortress |
- Windows, Mac, Linux
|Tarn Adams||RPG||5.64 MB||Click here to download|
Dwarf Fortress is a single-player fantasy game. You can control a dwarven outpost or an adventurer in a persistent world. The world is randomly generated with distinct civilizations, dozens of towns, hundreds of caves and regions with various wildlife.
|Teleportower ||Kaho||Platformer||1.82 MB||Click here to download|
Teleportower is a puzzle platformer with fifty levels to play, split evenly between the five towers that you have to visit in order to beat the game. The objective here is to collect a blue gem located in the final room of each tower, but to do that you would first have to overcome a series of increasingly difficult challenges designed to thwart the efforts of any brave adventurer who attempts to loot the treasures within.
Our hero can jump, cling to the edge of a platform, or use his teleportation ability to switch between the two rooms in every stage. A trap could appear in one room and not the other, so you would need to alternate between both of them regularly in order to beat a level.
The size of the application window is increased by changing the display setting inside the configuration menu, accessible via the second option shown at the main screen.
- Windows, Mac
|Jason Rohrer||Adventure||0.47 MB||Click here to download|
Passage is an experimental project by Jason Rohrer which attempts to represent life in the span of five minutes. The choices that a player makes is crucial, and there's no right way to play Passage or interpret it.
Use the arrow keys to move the character up, down, left and right. Press the F key to toggle fullscreen mode, and use the B key to adjust screen blow-up factor. Press the Q key to quit.
In Passage, players can search for and open treasure chests. Not every pursuit leads to a reward - most of them are empty. Over time, though, you can can learn which pursuits are likely to be rewarding. Each treasure chest is marked with a sequence of gems on its front, and this sequence indicates whether the chest contains a reward. During the course of the game, you can learn to read these sequences and only spend your precious time opening worthwhile treasure chests.
Passage represents life's challenges with a maze. The screen geometry only allows you to view a narrow slice of this maze at any given moment. You can see quite a distance out in front of you, but you can't see anything to the north or south. You may see a reward up ahead but not be able to see a clear path to it. After a bit of exploration, you may discover that a seemingly-nearby reward is in fact unreachable. As you go deeper into the maze to the south, the path becomes more convoluted, though an obstacle-free route is always available to the north. However, treasure chests are more and more common as you go deeper into the maze. You can spend your time in pursuit of these hard-to-reach rewards, or you can explore and enjoy the scenery that unfolds before you to the east. As you grow older, your view of the territory in front of you shrinks, and navigating new areas in life's maze becomes more difficult.
The world in Passage is infinite. As you head east, you'll find an endless expanse of constantly-changing landscape, and you are rewarded for your exploration. However, even if you spent your entire lifetime exploring, you'd never have a chance to see everything that there is to see. If you spend your time plumbing the depths of the maze, however, you will only see a tiny fraction of the scenery.
You have the option of joining up with a spouse on your journey. If you missed her, she's in the far north near your original starting point. Once you team up with her, however, you must travel together, and you are not as agile as you were when you were single. Some rewards deep in the maze will no longer be reachable if you're with your spouse. You simply cannot fit through narrow paths when you are walking side-by-side. In fact, you will sometimes find yourself standing right next to a treasure chest, yet unable to open it, and the only thing standing in your way will be your spouse. On the other hand, exploring the world is more enjoyable with a companion, and you'll reap a larger reward from exploration if she's along. When she dies, though, your grief will slow you down considerably.
The rewards in Passage come in the form of points added to your score, and you have two options for scoring points - treasure chests, which give 100 points for each hit, and exploration, which gives double-points if you walk with your spouse. There's a pretty tight balance between these two options, there's no optimal choice between the two.
|Streemerz Flash ||The Podunkian, Arthur Lee||Platformer||Browser||Click here to play|
Streemerz is a remake loosely based on an Action 52 game with the same name, featuring new art and music resources from Arthur Lee and Binbag McGraw. The story is now set sometime in the future, although the main character still uses streamers to scale walls or climb onto platforms. There are plenty of checkpoints for players to save their progress with, but they could be a few rooms apart by the time you're close to completing your mission.
Note that a load game option isn't available, so if you exit back to the main menu or quit the game you would have to replay the entire story mode from the beginning.
(mature content, nudity)
|Fox Eye||Platformer||0.71 MB||Click here to download|
Holdover is a puzzle platformer in the style of the old Metroid series, where you are in control of a girl named Marie who had just woken up from a deep slumber inside an abandoned research complex. A holographic image of Marie's father informs her that she was involved in an accident many years ago, and had to be kept inside a medical treatment capsule for some time so that her organs could be regenerated by scientific means. After listening to her father's advice, she sets out to explore the complex and recover her motor skills which were impaired by her long sleep in the life chamber.
The research facility is a labyrinth of corridors, platforms and underwater sections, presumably caused by flooding in the lower levels of the building. Since you can't swim nor jump very high at the start of the game, the time in which you spent underwater will be limited to how long you can hold your breath. This is indicated by the bubble shown at the top left part of the screen, and Marie will drown when this counter reaches zero. Collecting enough blue hearts, and the ability to hold her breath underwater will improve.
Players can save their progress at any time by using the quick save slot, while maps and hints in Japanese can be accessed by clicking on the capture button at the official site. To download the game, just click on the blue button at the upper right part of the web page and a link to the zip file will appear. Take note that Holdover does have some blood and nudity in it.
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