|Ratmaze 2 ||Pixeljam Games||Action/Arcade||Browser||Click here to play|
The lovable rodent from Pixeljam's original maze adventure returns for another go at navigating a dastardly tricky labyrinth in Ratmaze 2, on a quest to nibble down every single piece of cheese or edible material it could sink it's teeth into.
The first maze is made playable in this version as well, and a scroll mode can now be activated for a clearer view of the rat's surroundings. Expect to encounter puzzles such as those that requires pushing objects into certain areas or finding false walls to uncover hidden passages.
|Opera Omnia |
- Windows, Mac
|Stephen Lavelle, increpare||Puzzle||4.58 MB||Click here to download|
In Opera Omnia you play a state historian who is charged by his politician friend to come up with convenient theories about migration in the past. Basically, you have to think backwards: if people were in this city during a plague, and if plagues reduce population, that means that they had to have had a lot of people in order to survive that plague: thus, plagues actually increase population if you work backwards in time.
The challenge of each level is that you're given something to prove -- such as prove that 300,000 people lived in this city a long time ago -- and you adjust migration patterns that will show how 300,000 people could have lived in that city a long time ago.
The gameplay may be a bit hard to "get" at first, and a lot of the people I've recommended the game to had a hard time wrapping their mind around the concept, but if you do manage to do it you'll find it a clever gameplay mechanic and some interesting challenges unlike most other games. There's also a pretty well-written story over the span of its 20 levels. - Paul Eres
|Plasma Warrior ||Tom Vine||Platformer||0.89 MB||Click here to download|
Plasma Warrior is a retro 2D platformer created by Tom Vine, where only seven different colours are used in the entire game. Your task is to guide a robot on an exploration mission to uncover the mystery of an abandoned mining operation.
Use the cursor keys to move, press the shift key to jump and hold the left control key to shoot. The down arrow key can be used to read signs or enter doors as well. Press the alternate and enter key at the same time to switch between full screen and windowed mode.
|Death Worm ||JTR||Action/Arcade||3.35 MB||Click here to download|
Death Worm is an action game by JTR in which you assume the role of a large creature with an appetite to match it's size. Hold the up arrow key to accelerate, and use the left and right arrow keys to change directions.
Vehicles can be launch into the air when approached at the right angle. Consume food to increase health.
|Paroxysm ||Tom Vine||Platformer||1.72 MB||Click here to download|
Paroxysm is a platformer by Tom Vine which is reminiscent of the early Prince of Persia series. Guide an unnamed explorer deeper into a dangerous maze, as he seeks to find an exit among the traps and dangers laid out with the intent to end the adventures of many brave explorers.
Slightly frustrating at times but the difficulty can be adjusted to your liking.
|Devil Ronin ||Howard Kistler, Paul Pridham, Mike Fraley||Action/Arcade||12.6 MB||Click here to download|
Devil Ronin is an original C64-style game created for the Retro Remakes 2008 competition, where players assume control over a rebel oni who has sided with humanity and seeks to rid Japan of the demon scourge plaguing the entire country. This will involve travelling from one prefecture to another as he makes his way north for the final showdown with the Demon Shogun.
Use the cursor keys to move, press the left shift key to attack, and hold the space key to jump when in castle combat mode. Visiting areas with a story scene rewards your warrior with a suit of armor or full health. To navigate the map, simply press the corresponding arrow key shown under the name of any neighbouring prefecture.
|Archaist ||Michi||Shoot 'em up||9.25 MB||Click here to download|
Archaist could not be any more different than it's predecessor, yet manages to retain every defining element of the original. Your mission is basically to search each area of the map for artifacts in the shape of floppy disks and time capsules. These objects should then be deposited at a base or station in order to earn an advancement in your designated rank.
It takes a bit of effort to learn the controls, fortunately the difficulty level can be adjusted to your liking. Rather frustrating at times as well, due to the fact that the number of artifacts collected are halved if you lose a ship. There's no save game function though all these are just minor nitpicks.
A remake that even the original author would approve of. Includes a Pastfinder theme which can be selected from the main menu.
|Line Rider ||Bostjan Cadez||Application||Browser||Click here to open|
Line Rider is a Flash physics toy originally created by FSK in September 2006, but quickly became an internet phenomenon shortly thereafter. The basic concept is to draw multiple lines for a boy on a sled to ride, using the mouse and a number of preset tools provided by the developer.
|Space Funeral ||thecatamites||RPG||45.8 MB||Click here to download|
A departure from his usual AGS offerings, Stephen's Space Funeral is a role-playing game created using the RPG Maker engine. The story is about a man named Phillip, who is on a journey to reach a place called the City of Forms.
You get to recruit only one travelling companion during the entire adventure, meaning that there is very little party management and individual character stats to worry about here. The exercise of grinding for experience is also kept to a minimum, and you can beat the final boss even before either of your party members reach level twenty or above.
The game takes about two hours to play from start to end, but you have to remind yourself to save often because there are no inns or checkpoints to record your progress for you. Should the random encounters becomes tedious over time, players can also use the auto option to have battles resolved for them automatically.
|Digital: A Love Story |
- Windows, Mac, Linux
|Christine Love||Adventure||34.2 MB||Click here to download|
Digital: A Love Story is an interactive fiction game created by Christine Love, presented through Bulletin Board Systems that you can visit and read using an operating system interface which mimics those found in computers from the late 1980s. At the start of your adventure a message in your inbox offers a phone number for you to dial up and log into your first BBS, and once you're familiar with the set of applications on your virtual desktop the tasks of replying to messages and initiating conversations with strangers can all be done with just the click of a button.
Though there's quite a bit of text to read in Digital: A Love Story, the game won't take longer than an afternoon to play through. The control scheme is admittedly clunky (e.g. you can't use the Enter key to submit a phone number, although it works when you're transferring codes), but persevere and you will be rewarded with an absorbing experience that no other game from this day and age can offer.