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- Windows, Mac
|Jason Rohrer||Strategy||0.41 MB||Click here to download|
Cultivation explores the social interactions within a gardening community. You lead one family of gardeners, starting with a single individual, and wise choices can keep your genetic line from extinction. While breeding plants, eating, and mating, your actions impact your neighbors, and the social balance sways between conflict and compromise.
Cultivation features dynamic graphics that are procedurally-generated using genetic representations and cross-breeding. In other words, game objects are "grown" in real-time instead of being hand-painted or hard-coded. Each plant and gardener in the game is unique in terms of both its appearance and behavior.
Cultivation is meant to be an art game, and mixed reactions go with that territory.
|Curator Defense||dbh studios||Strategy||53.8 MB||Click here to download|
Curator Defense is an excellent freeware title coded entirely by one person, which is already an amazing feat by itself. Think of it as a modern day Dungeon Keeper that offers a new take on real-time strategy.
As the website states, the player must defend a museum from being invaded by modern art, implanted with some sort of device that allows them to be remotely controlled. Install sufficient defensive structures to destroy the offending art items before they reach the storeroom and ending up on your museum's walls.
Weapon placement is an important element of the game. By locating them on strategic points, you will be able to fend off waves of modern art with ease. New enemies will be introduced as you progress, forcing a strategy rethink from time to time. With some proper planning, a maze-like construction can cause enemies to slow down considerably and allow for more pot shots.
Curator Defense may be a little difficult to grasp at first, but with some perseverance the player will be rewarded with innovative gameplay and quality to match many commercial titles.
|Dark Oberon||Marian Cerny, Peter Knut||Strategy||15.4 MB||Click here to download|
Dark Oberon is an open source real-time strategy game similar to Warcraft II released under the GPL, featuring sprites created from shots of real models made out of plasticine. The current version only support multiplayer games, but expect a campaign mode to be developed in the near future. It is still possible to play the game in single player mode, though there will be no enemies to defeat.
|Devil's Brigade Lux|
- Windows, Mac, Linux
|Sillysoft Games||Strategy||22.1 MB||Click here to download|
Devil's Brigade Lux is a game of strategy and domination inspired by the board game Risk. Control your armies to conquer and hold strategic countries on the map.
|Dicewars DS||Matti Palosuo, Reko, Jari||Strategy||0.34 MB||Click here to download|
Dicewars DS is a multiplayer version of a popular Flash based strategy game for Nintendo DS. Both single and multiplayer game modes with up to eight players are supported.
Your task is to conquer the whole game field by rolling dice. Each turn you may attack any opponent's territory from one of your adjacent territories as long as your territory has more than one die on it. A battle is won when you roll more than the defender during an attack.
|Power of Two||Strategy||96.7 MB||Click here to download|
Power of Two's Dwarfs is a real-time strategy game that's all about mining and resource management, where players are given command over a group of miners to guide and direct while they search for precious gold in a randomly-generated underground dungeon. When not issued with an order, a digger will explore on his own accord and automatically loot any treasure rooms that he finds, but you need to keep an eye on them because they can drown in water or burned by hot molten lava.
Everytime you discover a new cave (marked by black squares on the map), there is a chance of it containing enemies, treasure, water or lava. Rooms with water and lava need to be closed off using walls and dynamites, and if not done quickly enough the liquid will flow through any open corridors until they flood the entire tunnel system that you've been building up throughout the entire game.
Gold is the main currency in Dwarfs, and you'll be needing lots of it even if just to issue a move order to one of your dwarves. You can train warriors to fight off any goblins terrorizing the diggers, and a bell can be used to summon them back to the town hall to defend your base of operations.
- Windows, Linux
|Alex May||Strategy||26.4 MB||Click here to download|
Dyson is a real-time strategy game in which you must take control of an entire asteroid belt. You start as a single seedling that produces a tree on your starting asteroid. Your tree in turn produces new and unique seedlings which can be used to conquer other asteroids. However, the astro belt features up to ten AI opponents that provide fierce resistance and have their own drive for conquest. To defeat them you have to explore the strategic possibilites of the game. Eventually you can build up very large armies of 400 or more seedlings and witness some epic battles. With the exception of the music and sounds, and the font, almost all of the game content is generated procedurally.
An in-game tutorial is included to teach you the basics. The page up, page down, and cursor keys can be used to control the camera if you don't have a mouse wheel.
Dyson is created by Alex May and Rudolf Kremers, with music and sound by Brian Grainger. The game requires the .NET 2.0 Framework to run.
|Brendon Chung||Strategy||56.9 MB||Click here to download|
Flotilla is a space adventure game, a combination of Homeworld, Star Control II, and Combat Mission. Combat is simultaneous turn-based and focuses on flanking the enemy from all directions. The universe randomizes the encounters and planet locations when the player starts a new game, so no two adventures play out the same way.
- Windows, Mac, Linux
|The Freecol Team||Strategy||22.9 MB||Click here to download|
FreeCol is an open version of Colonization, a Civilization-like game in which the player has to conquer the new world.
You start the game with one vessel and two colonists. In the beginning you'll be able to send ships back to Europe in order to sell the goods you've produced or to bring back some colonists. Getting colonists into the new world is an important aspect of the game as each turn takes one year and later on even one season and as a result colonies don't grow as rapidly as they do in Civilization. You can pay colonists to come to the new world or you can attempt to persuade them with the religious freedom of your people in which case they will hop on your vessels for no money at all.
Another important aspect is trade, the source of all income apart from Inca and Aztec gold. In a land filled with precious resources it is important to build your colonies at the right location and to place crafstmen where they belong. This is not only to have an income but also to be able to live off the land when you can no longer count on the support of Europe.
Through all this you'll have to decide whether or not you want to live next to the native americans peacefully. They can teach your colonists new skills that cannot be taught anywhere else and they will offer you goods in case you choose to treat them as your friends. On the other hand, their villages can be attacked and their valuable goods can be taken from them and sold in Europe.
Other European forces are also busy occupying their piece of the new world. Should their borders go too far then take over some of their colonies by force because they wouldn't hesitate to do the same thing to you.
The object of Colonization is to declare your independence and survive an attack of the King's forces. Before declaring your independence you need to have the majority of the people behind you. This can be done by promoting free speech and by providing a strong governmental system.
|Galcon 2006||Phil Hassey||Strategy||5.54 MB||Click here to download|
According to philhassey, Galcon 2006 is a remake of an old DOS game. Imagine that you could send ships from Earth to populate other planets. Left click on a planet which your soldiers are currently occupying, then click again on a destination to initiate an invasion. Colonized celestial bodies appear on the star map in a bluish hue instead of the original gray.
Aliens from Mars can do the same as well, sending their fleet to invade other planets. Both humans and Martians engage in a race to conquest the stars and total domination or slavery.
Grey planets will put up a fight before submitting to a large force. Ships are automatically replenished, and the rate at which they are produced depends on the size of each planet.
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