|Bullet Time ||Terry Cavanagh, distractionware||Shoot 'em up||Browser||Click here to play|
In Bullet Time, the goal of the game is to survive as long as you can. If things get too hectic, you can activate Bullet Time, which slows down enemy bullets long enough for you to navigate to safety. The highest rank is 'Martha', which requires you to survive for three whole minutes.
|Zoo Keeper DX ||ROBOT||Puzzle||Browser||Click here to play|
Zoo Keeper DX is a matching game by ROBOT which involves swapping tiles around to make matches of three or more. This updated version includes special tiles which can be used as a substitute for any tile on board, a helpful hint feature, and the handy checklist to keep track of your level objectives.
|Sword of Fargoal ||Jeff McCord, Paul Pridham, Elias Pschernig||RPG||0.75 MB||Click here to download|
Sword of Fargoal is a roguelike game, with the player controlling an adventurous warrior attempting to reclaim the titular sword from the depths of a monster-infested, randomly-generated dungeon. The sword is placed randomly somewhere between the fifteenth and twentieth dungeon level.
|Counterclockwise ||Nenad||Action/Arcade||7.07 MB||Click here to download|
Counterclockwise is a perfect demonstration of the quality of entries submitted to the Retro Remakes competition this year. Essentially Tron in 3D, this remake puts you in a ship that leaves a trail during flight. Your basic objective is to destroy enemy chasers, either by shooting at them or using the EMPs supplied.
Ammunition is limited, but it's possible to replenish them by collecting power-ups or executing tricks. These special moves can be practiced in a special trick trainer section. A multi-player is currently being developed, although the online high score table has already been implemented in the current version.
|Shift 3 ||Antony Lavelle||Platformer||Browser||Click here to play|
Shift 3 is a new sequel to the series of platformers created by Antony Lavelle, featuring more twisted puzzles based on the idea of shifting dimensions. Use the cursor keys to move your character, and press the space key to jump. The left shift key can be used to switch positions.
The story starts off with a feeling of familiarity but quickly turns into an open-ended adventure with multiple paths to explore. Expect to find a couple of secret passages and areas during your attempt to escape from the laboratory. You will also need to collect all four newspaper clippings to acquire the best ending.
|A House in California ||Jake Elliott, Cardboard Computer||Adventure||Browser||Click here to play|
A House in California is a surreal, narrative game about four characters who bring a house to life. These four characters are based the developer's relatives (two grandmothers and two great-grandmothers). The game is inspired aesthetically by Mystery House, developed in 1980 by Roberta and Ken Williams. But whereas Mystery House is a mystery story about greed and murder, A House in California is more like an Imagist poem about family and memory.
|Mars TD Plus ||Taro||Strategy||Browser||Click here to play|
Mars TD is an excellent tower defense game created by Taro, developer of the unfairly difficult platformer Super Ear Man Bros. The objective here is to build turrets around the map and protect your base from the incoming alien invasion, because every enemy that reaches the base will steal some gold from your resources. You will lose if you run out of gold at the end of a wave, although players are allowed to continue up to three times from the level they last attempted.
Three options are available to you whenever you click on a friendly unit on the map. Selecting the first choice upgrades the turret by one level, up to a maximum of five. The cost of upgrading a unit depends on how much experience points it requires before the level counter is automatically increased by one.
The second option is used to switch the location of two turrets. No cost is incurred if this action is taken in-between waves, but the amount of gold required to switch units during battles will be indicated inside the selection box. Turrets and walls can be sold by choosing the third button.
You're definitely missing out on something special if you let the lack of English text for menus and descriptions prevent you from playing one of the best tower defense games out there.
|Burn the Trash ||cactus||Shoot 'em up||1.61 MB||Click here to download|
Burn the Trash is a freeware vertical shooter created by cactus, and again this developer impresses everyone with his creativity and coding skills. This time around your ship is equipped with extremely destructive weapons, but as usual the enemies are no easy targets either.
Hold the Z key for a standard beam, or press the X key to clear bullets caught in your blue beam's path. Use both keys together for a special attack which causes massive damage, but use it with care as this weapon tends to overcraft and may destroy your craft altogether. An online high score submission feature is included.
|Minimal Yahtzee ||Gary Warne||Puzzle||0.04 MB||Click here to download|
The objective of Minimal Yahtzee is to score the most points by rolling five dice to make certain combinations. The dice can be rolled up to three times in a turn to try to make one of the thirteen possible scoring combinations.
A game of Yahtzee consists of thirteen rounds during which the player chooses which scoring combination is to be used in that round. Once a combination has been used in the game, it cannot be used again.
Each of the scoring combinations has a different point value, some of which are fixed values and others of which have the cumulative value of the dice. A Yahtzee is a five-of-a-kind and holds the game's highest point value of 50.
|Desktop Dungeons ||Rodain Joubert||RPG||3.22 MB||Click here to download|
Desktop Dungeon is a puzzle-based roguelike with an emphasis on resource management, where the health of your adventurer is restored by walking into unexplored rooms or corridors. You can choose to engage an enemy immediately upon finding them, or save the tougher encounters for later after you've gained some battle experience with weaker inhabitants of the dungeon first. That is basically the gist of the game, yet once you've spent about an hour or two with it you'd realize that Desktop Dungeon has plenty of complexity to offer anyone who is willing to learn the advanced strategies, bonuses and random elements that Nandrew has implemented in this gem of a time sink.
There is only one floor to play and a boss character is hiding somewhere in the area, although you can retire from your quest at any time and have the final score tabulated based on your actions and achievements. Players can switch between windowed and full screen mode using the F4 function key.