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- Added 50 new games
. All downloads were scanned and confirmed virus-free before inclusion into the database.
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|Squid and Let Die ||Oddbob||Action/Arcade||15.1 MB||Click here to download|
Squid and Let Die is a fast-paced arcade game in which players have to collect all dots on screen to progress to the next level. Cannons will try to home in on your position and fire a shot at you, but you can dodge them with ease if you move quickly enough.
The key to advancing in this game is to trick those cannons into shooting, since the cannons are immobilized while their shots still remain on the grid. The controls will take some getting used to, but players with a fondness for classic gaming will certainly want to add Oddbob's latest to their collection.
|rRootage ||Kenta Cho, ABA Games||Shoot 'em up||4.21 MB||Click here to download|
rRootage is an abstract scrolling shooter game created by Kenta Cho, with Mac, Linux, and PSP ports also available. The game features four modes, each one based on a different shooter.
Normal Mode: This mode is similar to most standard shooter games. The player has three bombs that cause the enemy's bullets to dissolve. The ship also slows down while firing its beam.
PSY Mode: Based on the game Psyvariar, this mode is probably the oddest of all four of them. First off, the player gets powered by scratching enemy projectiles, the player moves at a slower speed while firing and when the player's powerbar is full, the player's ship becomes invincible for a short amount of time. The player can also spin the ship which causes the area around the ship where bullets are scratched to increase, but the ship slows down.
IKA Mode: Based on the game Ikaruga, this mode allows the player to switch between white and black. When your ship turns white, similarly-colored projectiles reflect at the enemy, and vice versa with black. This mode tends to be the easiest of the four because you only have to dodge half the enemy's bullets at any given time, and also because the half that you don't have to dodge end up doing extra damage when you collide with them.
GW Mode: Based on the game Giga Wing, this mode gives the player a shield that reflects shots fired by the enemy and protects the player, but it has a lengthy charge time.
The game has the player fight a large boss. The boss changes form each stage, and there are five stages for each of forty levels per game mode. Stages cannot be played separately, but any level in any mode may be played without playing the lower-sequenced levels.
|D5||Action/Arcade||15.2 MB||Click here to download|
Undoubtedly one of the best Qix clones on the PC, the only drawback to be found in Gal Pani X is the use of suggestive images as backgrounds. The gameplay involves drawing lines to uncover parts of a picture while trying to avoid collision with enemy projectiles.
A player has to reveal at least eighty percent of the silhouette to complete the main objective. Most bosses have attack patterns which resemble those found in classic scrolling shooters as well. Difficult to recommend due to it's subject matter but as a freeware remake this is definitely one for the collection.
|Torus Trooper ||Kenta Cho, ABA Games||Shoot 'em up||6.02 MB||Click here to download|
In Torus Trooper, you pilot a ship through a tunnel chasing after other enemy pilots in a race against time. Every level is split into two sections, and progress can only be made after defeating a number of ships and one mid-level boss.
As mentioned earlier, there's a strict time limit and the only way to replenish it is by defeating bosses or reaching certain scores. It's a good idea to keep pressing the up arrow key to accelerate, because your shot strength increases as you go faster.
Enemy bullets might seem a little difficult to dodge compared to other Kenta Cho's efforts, but this is where he tops himself again. You can slow down with nice grinding effects by pressing the X key. Holding down this button actually charges your special shot that can be unleashed to absorb harmful projectiles, destroy enemy ships in it's path and gain more bonuses as well.
|Opera Omnia |
- Windows, Mac
|Stephen Lavelle, increpare||Puzzle||4.58 MB||Click here to download|
In Opera Omnia you play a state historian who is charged by his politician friend to come up with convenient theories about migration in the past. Basically, you have to think backwards: if people were in this city during a plague, and if plagues reduce population, that means that they had to have had a lot of people in order to survive that plague: thus, plagues actually increase population if you work backwards in time.
The challenge of each level is that you're given something to prove -- such as prove that 300,000 people lived in this city a long time ago -- and you adjust migration patterns that will show how 300,000 people could have lived in that city a long time ago.
The gameplay may be a bit hard to "get" at first, and a lot of the people I've recommended the game to had a hard time wrapping their mind around the concept, but if you do manage to do it you'll find it a clever gameplay mechanic and some interesting challenges unlike most other games. There's also a pretty well-written story over the span of its 20 levels. - Paul Eres
|TowerClimb ||Davioware||Platformer||18.4 MB||Click here to download|
TowerClimb is a procedurally-generated 2D platformer created for Game Jolt's Rogue Contest, in which you play as a random explorer trying to reach the highest point of an endless tower. There is only one action button to use in addition to standard character movement controls, but when holding the X key down you can jump off platforms, scale walls and even climb ceilings.
Besides the items that you carry in your inventory, you can also trade orange berries with shady merchants for more equipment to use. Purple berries bestow the power to double jump, but try not to consume too much or you'll have a rather upset stomach to contend with.
|Castle of Elite ||Daniel Remar||Puzzle||1.59 MB||Click here to download|
Castle of Elite is an excellent puzzle platformer by Daniel Remar that has the distinction of using both keyboard and mouse for controls. The game eases you in slowly with easy-to-follow tutorials for the first quarter of the adventure, offering hints as needed with the press of a key.
Pick up blocks resembling Tetris shapes and place them using the mouse to create new platforms. Beat devious traps and perform death-defying jumps.
NES-related tributes and unlockables exist as well, making this a definite keeper.
|Blocksum ||Circle infotech||Puzzle||32.1 MB||Click here to download|
Blocksum is a puzzler with simple rules but addictive gameplay. Join a number of tiles together by using the Z key, and their corresponding number increases. Gather a large group of blocks with the same number to make them disappear. Grey orbs can be used to remove all blocks with the same number on the field simply by connecting it to a tile.
Hold the X key to move the tiles upward. Press the C key to access a pause menu. Requires the latest DirectX version to run.
Puzzle veterans will love the possibilites of chaining up combos with this one. Highly recommended.
|Tower of Heaven Flash ||Askiisoft, Tadakuni Amano, Dave Zhang, Miroslav Malešević||Platformer||Browser||Click here to play|
Tower of Heaven is a monochromatic 2D platformer that features eleven levels to play through, originally released by Askiisoft in 2009 as a Windows-only game. This Flash port contains new musical arrangements, achievements, and a level creation system that unfortunately can only be accessed after you've beaten the game once (first-time players are allowed to import levels though).
There are now three secret locations to find (the original had two), and discovering all of them will reward you with a slightly extended ending to watch.
|Guxt ||Pixel||Shoot 'em up||0.31 MB||Click here to download|
Guxt is a new vertical shooter by Pixel, the famed creator of Cave Story and Ikachan.
Click on the first text to download. Use the arrow keys to move your ship, and tap the left control key repeatedly to shoot. Screen size can be adjusted by selecting the menu tab. A key configuration option is included as well.
Power-ups can only be collected after you've destroyed their protective shells. Autofire is possible once your ship gains it's first weapon upgrade.
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