(Currently showing: ALL GAMES)
|Vacant Ark ||Buster||Shoot 'em up||9.83 MB||Click here to download|
Vacant Ark is a strange departure from standard horizontal shooters, featuring excellent sprite designs by Buster but employing a slightly awkward gameplay system. You can only store and use up to six bullets at any time, although this supply can be replenished by collecting blue gems from vanquished enemies.
You lose all your energy stock if an enemy bullet grazes your on-screen character. A life is lost if you have no energy left when receiving damage. Your pod can also turn enemy bullets into gems when not in use for a few seconds.
Each end level boss requires a different strategy to beat. Some weapons are more effective in certain situations. You can only progress to the next zone if none of the bosses escape.
|Hoshi Saga ||Yoshio Ishii, Nekogames||Puzzle||Browser||Click here to play|
Hoshi Saga is a brain teaser consisting of thirty-six stages in total, each with the same objective of discovering stars which are cleverly hidden by the author. No instructions are given, and players are expected to solve puzzles by experimenting with the elements found in every stage.
|Acidbomb ||Vertigo Games, Mr. Chubigans||Puzzle||13.2 MB||Click here to download|
Ac!dbomb is the latest release from Mr. Chubigans, developer of Vivid Conceptions and Sandbox of God. The game is basically about defusing bombs, in a race against time to uncover the pistons hidden behind the tiles.
Beams of light can be used to reveal the number of pistons underneath each line of tiles. Just like Minesweeper, you can left click to mark a tile as safe or right click to designate one as a piston. The number of pistons in each level is displayed on the top right of the screen.
|Crypts of Despair, The ||JTR||RPG||1.15 MB||Click here to download|
The Crypts of Despair is a new release from the creator of Death Worm, though with a lot less action than it's famous counterpart.
The X key can be used to open a chest, collect items or rest in an alcove to restore energy. A food unit is consumed for every move, but can be replenished by collecting meat found in the crypt. Arrows can be used for range attacks if a bow is bought from the shop. Press the C key to enter the aim mode.
Fans of roguelike games will enjoy this tiny little dungeon romp quite a bit. There are thirty levels to explore in total.
|Saucelifter ||Paul Pridham||Action/Arcade||2.17 MB||Click here to download|
Saucelifter is a brilliant Choplifter remake featuring vector graphics for enemy vehicles, turrets and buildings. Press the Z or C key to shoot in either direction, or hold the X key to aim downwards. The landing gears will appear automatically when your ship approaches the ground.
The aim of the game is basically to grab up to eight hostages at any one time and transport them to the teleporter on the right. Land right next to it and they will exit the ship and walk onto the platform automatically.
Paul was also one of the developers involved in the Sword of Fargoal remake.
|Soul of Dracula, The ||bunaguchi||Platformer||1.58 MB||Click here to download|
The Soul of Dracula is a 2D platformer inspired by the Castlevania series, featuring appearances from mainstays such as Death and the Count himself in the role of level bosses. You play as a vampire hunter who must venture into the Dark Prince's castle and defeat him using only your whip and the familiar array of magical weapons at your disposal.
Though many of the enemies had appeared in monsieur Belmont's adventures before, the developer of this tribute project had included a couple of twists and surprises that will please even the most hardcore of Castlevania fans out there.
|Akuchizoku ||cactus||Shoot 'em up||8.53 MB||Click here to download|
Akuchizoku is a horizontal shooter created by cactus, featuring three playable levels, two difficulty settings, three different pilots and two gameplay modes. The difficulty setting adjusts the number of bosses and enemies you would have to face in battle.
Hold the Z key to shoot, and press the X key to launch a missile. Tap the C key to activate your special weapon, though this move is limited to one use per ship.
Only one pilot is available in story mode, but any level and pilot can be selected in free play mode.
|Hydorah ||Locomalito||Shoot 'em up||82.0 MB||Click here to download|
Hydorah is a Gradius-style horizontal shooter that features sixteen different levels to beat, a wide variety of weapons to unlock, and a handful of secrets that can only be found by space pilots who dare travel off the beaten path. There is a progress save option that'll come in handy for practicing and mastering difficult stages, although players aren't allowed to use it more than three times during the entire mission.
Both primary and secondary weapons are mapped to the same key, while the ship's loadout is decided by the player before the start of each stage. Upgrades carry over from the last level, but lose a ship and your weapons will be weakened considerably.
The lack of a difficulty setting is going to irk some players, but shmup fans who had been yearning for a decent 2D side-scrolling shooter will be more than delighted with this gem of a game.
|Guxt ||Pixel||Shoot 'em up||0.31 MB||Click here to download|
Guxt is a new vertical shooter by Pixel, the famed creator of Cave Story and Ikachan.
Click on the first text to download. Use the arrow keys to move your ship, and tap the left control key repeatedly to shoot. Screen size can be adjusted by selecting the menu tab. A key configuration option is included as well.
Power-ups can only be collected after you've destroyed their protective shells. Autofire is possible once your ship gains it's first weapon upgrade.
|Squid Yes! Not So Octopus! ||Oddbob||Shoot 'em up||6.24 MB||Click here to download|
Squid Yes! Not So Octopus! is an arena shooter created by the developer of War Bus and the Tempest-inspired G-Force. Alien robots from the planet Thwip are invading the home of a mutated radioactive squid, so you must assume control over this deadly creature and drive back the invasion with your patented beams of electro death.
You earn a point for every minute you survive in the game. The enemy assault last a whole eight minutes, and if you manage to make it past that point then the aliens will concede defeat and return to their homeworld, allowing you to have your cup of tea in peace and serenity once again.