(Currently showing: ALL GAMES)
|Dino Run ||Pixeljam Games||Action/Arcade||Browser||Click here to play|
In Pixeljam's Dino Run, players are transported back in time just moments before a giant asteroid crash lands and wipe out the entire dinosaur population on Earth. As a velociraptor seeking sanctuary from the impending doom, your objective is to run towards the end of each level as fast as you can, preferably before the wall of doom envelops you.
Power-up plants can either give your dino a temporary speed boost or invulnerability. Hold the shift key to run twice as fast, but only when sparks are coming out of the raptor's feet. Press the S or down arrow key to attack other dinos or grab a quick bite. Eggs can be collected to earn continues, while acquiring super eggs and reaching game milestones will reward the player with DNA to distribute on improving your raptor's abilities. One DNA is awarded for every eight eggs found and every eight critters eaten. Bones are used to unlock new speedruns and downloadable rewards in the options menu.
Dino Run also features multiplayer, chat room support and customizable skins plus hats.
- Windows, Mac
|Michael Mateas, Andrew Stern||Adventure||167 MB||Click here to download|
Facade is an artificial intelligence experiment by Michael Mateas and Andrew Stern, an attempt to move beyond traditional branching or hyper-linked narrative to create a fully-realized, one-act interactive drama. Within this architecture they have built a dramatically interesting, real-time 3D virtual world inhabited by computer-controlled characters, in which the player experiences a story from a first-person perspective.
The character you play is a longtime friend of Grace and Trip, an attractive and materially successful couple in their early thirties. During an evening get-together at their apartment that quickly turns ugly, you become entangled in the high-conflict dissolution of Grace and Tripfs marriage. No one is safe as the accusations fly, sides are taken and irreversible decisions are forced to be made. By the end of this intense one-act play you will have changed the course of Grace and Tripfs lives, motivating you to re-play the drama to find out how your interaction could make things turn out differently the next time.
Somewhere between a video game and a drama, Facade takes advantage of voice acting and a 3-D environment, as well as natural language processing and other advanced artificial intelligence routines to provide a robust interactive fiction experience. Using full typed sentences the player can coach the couple through their troubles or drive them to be more distant from each other.
This work is unlike hypertext narrative or interactive fiction to date in that the computer characters actively perform the story without waiting for you to click on a link or enter a command. Interaction is seamless as you converse in natural language and move and gesture freely within the first-person 3D world of Grace and Tripfs apartment. AI controls Grace and Tripfs personality and behavior, including emotive facial expressions, spoken voice and full-body animation. Furthermore, the AI intelligently chooses the next story 'beat' based on your moment-by-moment interaction, what story beats have happened so far, and the need to satisfy an overall dramatic arc.
The player can take an active role in the conversation, pushing the topic one way or another to provide an interactive stage-play. These stage-plays are saved as scripts which can be saved after the game is finished.
|Shift ||Antony Lavelle||Platformer||Browser||Click here to play|
Shift is a platformer with puzzle elements based on the idea of shifting dimensions, not unlike one of Nitrome's controversial release from last year. Use the cursor keys to move your character, and press the space key to jump. The left shift key can be used to switch positions.
The game is rather short, but an online high score table which tracks players with the quickest completion time has been included to increase replayability by a small measure.
|Continuity ||Ragtime Games||Puzzle||Browser||Click here to play|
Continuity is a puzzle platformer in which you have to arrange pieces of a level while playing to reach the key that will unlock the exit door. You can switch between sliding tiles and moving your character around at any time (by pressing the space key), although players won't be allowed to pass from one card to another if the corridors going out of each don't match.
There are roughly thirty levels to figure out in total.
|Bullet Time ||Terry Cavanagh, distractionware||Shoot 'em up||Browser||Click here to play|
In Bullet Time, the goal of the game is to survive as long as you can. If things get too hectic, you can activate Bullet Time, which slows down enemy bullets long enough for you to navigate to safety. The highest rank is 'Martha', which requires you to survive for three whole minutes.
|Zub ||Richard Jordan||Action/Arcade||3.07 MB||Click here to download|
The plot of Zub involves navigating through ten different planets to find the lost Eye of Zub. Each planet is connected to some others by a system of teleports. You start on planet 1 and must get to planet 10 and back.
There are platforms on each screen, when you stand on one you can move it by crouching and pushing left or right. Use the platforms to get up to the three teleports at the top, your destination depending on which you choose. There is always at least one alien on screen at any one time, which descends from the top and attempts to knock you off the platforms.
|The Hive ||Vanni del Moral||Platformer||4.78 MB||Click here to download|
In The Hive you play as Alex Rig, a reporter who was investigating a missing persons case when he discovers a heavily-fortified research facility while snooping around for clues. Similar to Iji, Prince of Persia and Flashback, Alex will be doing a lot of climbing up platforms and crawling through air vents to find ammunition or health-replenishing items that he can keep in his inventory for later use.
The taser he carries is effective enough against guards at close range, but only rifles and shotguns can protect him from being overwhelmed by chasing mutants that are more resilient to bullet damage. Both the protagonist's health and his weapons can be upgraded in small increments, provided that you manage to locate the special items required to level up their stats.
The controls might feel clunky and unresponsive at first, but if you give the game a chance to impress it could even suprise you with its high production values in just about every other area. This 2D platformer was created by Vanni del Moral as his entry for submission to the YoYo Games' 'Discovery' competition.
|8bit killer ||Locomalito||Action/Arcade||15.5 MB||Click here to download|
8bit killer is a 3D FPS with blocky graphics, in which players must attempt to complete four stages with three mini-areas each, culminating in a final battle with the Master Brain itself. Use the mouse to look around, and hold the left mouse button or control key to shoot. Press the right mouse button or alternate key to open doors. Access your inventory by using the space key, then move the mouse cursor and left click on a weapon to equip yourself with it. The enter key can be used to increase or decrease the window size.
|Storm Assault ||Storm Project||Shoot 'em up||27.2 MB||Click here to download|
Storm Assault is a horizontal shooter created by the Storm Project development team as a tribute to Konami's early Gradius series. Everything from the classic power meter, upgrade capsules, and boss ships with specific weak points have been transferred and updated with slight changes for this loose remake.
There are two stages to play in version 0.2 and upwards. The second level features battles with Moai statues, which was originally never included in earlier releases. Joystick and gamepads are automatically detected, but you can use the keyboard to control your ship as well.
|Zen Bondage ||Moppi Productions||Puzzle||23.2 MB||Click here to download|
Zen Bondage is an untimed, unscored puzzle game in which you must wrap a long cord along a variety of 3D shapes such as a turtle, snake, and rabbit. The rope itself emits a dye that colors the object. The goal is to completely change the color of the entire object, though the only reward is the gameplay itself.