(Currently showing: Action/Arcade category. Show all)
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- Added 50 new games
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- Windows, Linux
|Alex May||Strategy||26.4 MB||Click here to download|
Dyson is a real-time strategy game in which you must take control of an entire asteroid belt. You start as a single seedling that produces a tree on your starting asteroid. Your tree in turn produces new and unique seedlings which can be used to conquer other asteroids. However, the astro belt features up to ten AI opponents that provide fierce resistance and have their own drive for conquest. To defeat them you have to explore the strategic possibilites of the game. Eventually you can build up very large armies of 400 or more seedlings and witness some epic battles. With the exception of the music and sounds, and the font, almost all of the game content is generated procedurally.
An in-game tutorial is included to teach you the basics. The page up, page down, and cursor keys can be used to control the camera if you don't have a mouse wheel.
Dyson is created by Alex May and Rudolf Kremers, with music and sound by Brian Grainger. The game requires the .NET 2.0 Framework to run.
|Mars TD Plus ||Taro||Strategy||Browser||Click here to play|
Mars TD is an excellent tower defense game created by Taro, developer of the unfairly difficult platformer Super Ear Man Bros. The objective here is to build turrets around the map and protect your base from the incoming alien invasion, because every enemy that reaches the base will steal some gold from your resources. You will lose if you run out of gold at the end of a wave, although players are allowed to continue up to three times from the level they last attempted.
Three options are available to you whenever you click on a friendly unit on the map. Selecting the first choice upgrades the turret by one level, up to a maximum of five. The cost of upgrading a unit depends on how much experience points it requires before the level counter is automatically increased by one.
The second option is used to switch the location of two turrets. No cost is incurred if this action is taken in-between waves, but the amount of gold required to switch units during battles will be indicated inside the selection box. Turrets and walls can be sold by choosing the third button.
You're definitely missing out on something special if you let the lack of English text for menus and descriptions prevent you from playing one of the best tower defense games out there.
|Dustin Gunn||Action/Arcade||6.53 MB||Click here to download|
Sombreros is an arcade shooter made for Arthur Lee's Action 52 remake challenge, where you play as a Mexican gunslinger who has to retrieve a couple of giant hats from the bad guys. Ammo is unlimited in the game, and you can also call upon your sombrero power to pause time and mark enemies for a round of quick fire shots. Doing this depletes your sombrero gauge, but you can replenish it by collecting hats from defeated outlaws.
You won't just be shooting at henchmen throughout the entire game. There are a number of occasions where you have to duel with one or more gunslingers, and some levels have doors that you have to break down before you can proceed. The obligatory boss fights are there as well, featuring gang leaders who can take more damage than the common criminal.
|Thrustburst ||Umlautgames||Action/Arcade||2.98 MB||Click here to download|
Thrustburst is basically a remake of an old arcade game which involves navigating treacherous caverns by activating your thrusters using the W, A, D or cursor keys. Energy can be increased by lightly grazing the cavern walls and ceilings, preferably with the tail end of your ship. Activate the Energy Shield by pressing the shift or tab key, and press space or the left control key to fire the Defender Cannon. Use the F1 function key or hold the left alternate and enter key to toggle fullscreen.
To destroy the asteroid's core, simply approach it with maximum energy. The Energy Shield and Defender Cannon must not be used during this final approach. The regular difficulty setting is only fifty kilometers long, but there are two additional gameplay modes to unlock by completing the game. Thrustburst also supports both analog and wired Xbox 360 controllers.
|Digital: A Love Story |
- Windows, Mac, Linux
|Christine Love||Adventure||34.2 MB||Click here to download|
Digital: A Love Story is an interactive fiction game created by Christine Love, presented through Bulletin Board Systems that you can visit and read using an operating system interface which mimics those found in computers from the late 1980s. At the start of your adventure a message in your inbox offers a phone number for you to dial up and log into your first BBS, and once you're familiar with the set of applications on your virtual desktop the tasks of replying to messages and initiating conversations with strangers can all be done with just the click of a button.
Though there's quite a bit of text to read in Digital: A Love Story, the game won't take longer than an afternoon to play through. The control scheme is admittedly clunky (e.g. you can't use the Enter key to submit a phone number, although it works when you're transferring codes), but persevere and you will be rewarded with an absorbing experience that no other game from this day and age can offer.
|Plasma Warrior ||Tom Vine||Platformer||0.89 MB||Click here to download|
Plasma Warrior is a retro 2D platformer created by Tom Vine, where only seven different colours are used in the entire game. Your task is to guide a robot on an exploration mission to uncover the mystery of an abandoned mining operation.
Use the cursor keys to move, press the shift key to jump and hold the left control key to shoot. The down arrow key can be used to read signs or enter doors as well. Press the alternate and enter key at the same time to switch between full screen and windowed mode.
|Escape from the Underworld ||Banov||Platformer||12.0 MB||Click here to download|
Escape from the Underworld is an exploration platformer originally created by Banov for the friendly Indie Kombat competition against his fellow developer, Andrew Brophy. You play as a fallen angel who must explore the underworld and retrieve abilities, items, and health upgrades before returning to the surface.
|Cloud ||thatgamecompany||Action/Arcade||38.4 MB||Click here to download|
Cloud is a third-person computer puzzle game based on weather and atmospheric aesthetics. The game features distinctive hand-drawn art, as well as non-violent, whimsical play inspired by Keita Takahashi's Katamari Damacy.
The object of Cloud varies between the four missions presented in the game. In the early stages, the player is freely allowed to become accustomed to the controls in a type of tutorial. The player experiments with flight, which occurs on a 2D plane. Speed depends on the distance of the cursor from the player's avatar. 3D flight can be attained by holding the 3rd mouse button. There are three types of clouds in Cloud.
Neutral Clouds: Gray in color, these clouds do not respond to the player. If they come into contact with white clouds, they will be purified and turn into white clouds.
White Clouds: White in color, these clouds belong to the player and will follow the player in flight. If the player travels too quickly, however, these clouds will break away from the player's pull. A connection can be reestablished by flying close to the white clouds.
Dark Clouds: Black in color, these clouds can be considered the game's enemies. When the player flies into a collection of black clouds, the player's white clouds will combine with the dark clouds, eliminating both of them and forming rain. Numbers play an important role in this aspect of the gameplay. A large number of white clouds will more easily overpower a small number of dark clouds, and vice versa.
The shift key and left mouse button combination is utilized to gather white clouds inside the player, though there is a limit to this. If the player holds the control key while stationary, a single cloud will form that will increase in height. A short white cloud cannot purify a tall dark cloud, and so the white cloud must be made taller in order to conquer a large dark cloud.
If the control key and left mouse button combination is pressed while moving, individual white clouds will be released one by one along the flight path. This allows the player to draw intricate drawings in the air for both primary mission-based objectives and secondary puzzle levels.
|Samorost ||Amanita Design||Adventure||Browser||Click here to play|
In Samorost, the player interacts with the world with simple mouse clicks directing a small, white-clad humanoid with a little cap and brown boots. The object of the game is to avert a collision of the gnome's world and an incoming world.
|The Journey Down, Chapter 1: Over the Edge ||Theodor Waern||Adventure||122 MB||Click here to download|
The Journey Down, Chapter 1: Over the Edge is a point-and-click adventure game that tells the story of Bwana and his friend Kito, two individuals who run a gas station but were forced to find other means of making money when the power company threatens to cut their electrical supply off. Fortunately at about the same time a young woman arrives at your doorstep looking for a book, and she willing to reward you handsomely should you be able to help her out with an errand.
Anyone familiar with classic LucasArts games should feel right at home with the controls here. Left clicking on any interactive object examines or operates it, inventory items are located at the bottom of the screen, and moving your cursor towards the top of the window displays the options menu.
You can press the period ('.') key to skip parts of a dialogue quickly, or use the escape key to end an in-game cutscene immediately. Note that there is only one save slot to use, and you might need to fiddle with the setup.exe file a bit to get the game looking as gorgeous as the screenshots posted at the official site.
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