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- Added 50 new games
. All downloads were scanned and confirmed virus-free before inclusion into the database.
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|Hoshi Saga 3 ||Yoshio Ishii, Nekogames||Puzzle||Browser||Click here to play|
Hoshi Saga 3 is a new collection of puzzles designed by Yoshio Ishii, where the objective of the game is to search for stars hidden in each of the thirty levels included. Practically no instructions are given, and players are expected to solve puzzles by experimenting with random elements found in every stage.
|Poyo ||Lazrool, Lazrael||Platformer||4.22 MB||Click here to download|
From the wonderful world of Game Maker comes Poyo, a new platforming adventure which took Lazrael only one month to complete. You control the main character using the arrow keys, but most of the puzzles in the game can only be solved by figuring out the proper way to utilize your warp ability. Tap the X key to jump and use the Z key in conjunction with a directional arrow key to dash past traps or activate switches.
Press the down arrow key while standing in front of another creature to start a conversation. Instructions are printed on a text file which can be found in the zip package.
The F4 key can be used to switch between windowed and full screen mode. Features forty-five levels and six boss encounters.
|Recettear: An Item Shop's Tale |
|EasyGameStation, Carpe Fulgur||Strategy||63.8 MB||Click here to download|
Recettear: An Item Shop's Tale is a game about an item store, the girl who lives in it, and the fairy whose job it is to make sure that the girl doesn't burn down the item store by accident. Playing the game involves gathering items - either by playing the markets in the city of Pensee, or grabbing an adventurer and delving into the dungeons that dot the countryside - and selling them to the customers who come through your doors. Tear, the fairy, is here to collect on a loan your father took out - and she'll have to take the store, which doubles as your house, if you can't pay up.
The game is split into two main parts: selling items, and exploring dungeons. There isn't really much of anything quite like this combination in any other game, and the number of items you can find is massive.
Selling items and dungeon diving isn't all there is to do, however. There's quite a cast of characters to meet in Recettear, some friendly, some less so. Their fates tie into your own, though, and helping them out could lead you to riches beyond your wildest dreams.
- Windows, Mac
|Jason Rohrer||Adventure||0.47 MB||Click here to download|
Passage is an experimental project by Jason Rohrer which attempts to represent life in the span of five minutes. The choices that a player makes is crucial, and there's no right way to play Passage or interpret it.
Use the arrow keys to move the character up, down, left and right. Press the F key to toggle fullscreen mode, and use the B key to adjust screen blow-up factor. Press the Q key to quit.
In Passage, players can search for and open treasure chests. Not every pursuit leads to a reward - most of them are empty. Over time, though, you can can learn which pursuits are likely to be rewarding. Each treasure chest is marked with a sequence of gems on its front, and this sequence indicates whether the chest contains a reward. During the course of the game, you can learn to read these sequences and only spend your precious time opening worthwhile treasure chests.
Passage represents life's challenges with a maze. The screen geometry only allows you to view a narrow slice of this maze at any given moment. You can see quite a distance out in front of you, but you can't see anything to the north or south. You may see a reward up ahead but not be able to see a clear path to it. After a bit of exploration, you may discover that a seemingly-nearby reward is in fact unreachable. As you go deeper into the maze to the south, the path becomes more convoluted, though an obstacle-free route is always available to the north. However, treasure chests are more and more common as you go deeper into the maze. You can spend your time in pursuit of these hard-to-reach rewards, or you can explore and enjoy the scenery that unfolds before you to the east. As you grow older, your view of the territory in front of you shrinks, and navigating new areas in life's maze becomes more difficult.
The world in Passage is infinite. As you head east, you'll find an endless expanse of constantly-changing landscape, and you are rewarded for your exploration. However, even if you spent your entire lifetime exploring, you'd never have a chance to see everything that there is to see. If you spend your time plumbing the depths of the maze, however, you will only see a tiny fraction of the scenery.
You have the option of joining up with a spouse on your journey. If you missed her, she's in the far north near your original starting point. Once you team up with her, however, you must travel together, and you are not as agile as you were when you were single. Some rewards deep in the maze will no longer be reachable if you're with your spouse. You simply cannot fit through narrow paths when you are walking side-by-side. In fact, you will sometimes find yourself standing right next to a treasure chest, yet unable to open it, and the only thing standing in your way will be your spouse. On the other hand, exploring the world is more enjoyable with a companion, and you'll reap a larger reward from exploration if she's along. When she dies, though, your grief will slow you down considerably.
The rewards in Passage come in the form of points added to your score, and you have two options for scoring points - treasure chests, which give 100 points for each hit, and exploration, which gives double-points if you walk with your spouse. There's a pretty tight balance between these two options, there's no optimal choice between the two.
|Cursor10 2nd Session ||Yoshio Ishii, Nekogames||Action/Arcade||Browser||Click here to play|
Cursor*10 (2nd Session) is a new follow-up to Yoshio Ishii's popular mouse click game, where players have to once again collect all pyramids in each of the sixteen floors with only the ten cursors they're allowed to use as lives. You will direct the action of every cursor, one at a time, with events beginning to loop once the allocated time for that cursor runs out.
The game is largely similar to its predecessor, but contains enough subtle additions to warrant a second play.
|Icy Tower ||Free Lunch Design||Action/Arcade||5.26 MB||Click here to download|
Icy Tower is another excellent release from Free Lunch Design. The story is about a homeboy named Harold, who discovers a mysterious tower that he feels strangely compelled to climb all the way to the top by jumping from platform to platform.
Movements are limited to left, right or jump. Execute a higher jump by running in one direction to gain momentum before pressing space. Chain double or triple jumps to activate combo mode and multiply your score. The screen will move upward constantly, and the game ends if you run out of platforms to land on.
The game can be customized by downloading additional characters to use from the site. Replays can be saved and shared among other players. Simple in design but extremely difficult to master.
|Acidbomb ||Vertigo Games, Mr. Chubigans||Puzzle||13.2 MB||Click here to download|
Ac!dbomb is the latest release from Mr. Chubigans, developer of Vivid Conceptions and Sandbox of God. The game is basically about defusing bombs, in a race against time to uncover the pistons hidden behind the tiles.
Beams of light can be used to reveal the number of pistons underneath each line of tiles. Just like Minesweeper, you can left click to mark a tile as safe or right click to designate one as a piston. The number of pistons in each level is displayed on the top right of the screen.
|Hoshi Saga Ringoame ||Yoshio Ishii, Nekogames||Puzzle||Browser||Click here to play|
Already the fifth game in the series (and the second one to feature full colour), Hoshi Saga Ringoame is a collection of twenty-five puzzles from Yoshio Ishii in which the player has to find a star hidden somewhere in every stage. Perhaps the easiest game out of the five, the only challenge that players might have a problem with is when trying to line up objects properly while the in-game physics engine is at work.
None of the puzzles require dexterity or quick fingers to solve, so if you're having difficulties with a particular stage then it could be a good idea to take a step back and try an alternate method instead.
|Clean Asia ||cactus||Shoot 'em up||5.62 MB||Click here to download|
Part Warning Forever, part Tumiki Fighters, all style. In Clean Asia, the eyes of mankind has decided to leave their hosts and take over the earth. Their first move was to escape to the moon, where they developed their hostile weapon technology. Ten years later they return and forcefully take over some prominent countries in Asia. Thailand and New Korea has both succumb to the hostile threat, while China insists on dealing with the eyes themselves and refuses any helping hands from around the world.
America sends a pair of pilot twins with extraordinary sixth senses to battle against the evil eyes. They both have designed their own space ships that seems to be about the only thing in existance that can be used to battle these terrible fiends.
It has three levels and two selectable ships with distinct controlling differences and abillities, fourteen bosses and ten regular enemies.
(mature content, nudity)
|cactus||Shoot 'em up||5.72 MB||Click here to download|
Seizuredome is a new remake of Unholy Stage, the arena shooter released by cactus back in 2007. The objective of the game is to stay away the edge of the screen, which can be rather complicated when enemies are attempting to push you off the suspended platform at every opportunity.
Use the cursor keys to move, and hold the left mouse button to shoot. Right click for an alternate firing method, applicable to all weapons available for acquisition from vanquished enemies.
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