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- Added 50 new games
. All downloads were scanned and confirmed virus-free before inclusion into the database.
<< Prev [ First ] 2138 games found. Page 1 of 214. [ Last ] Next >>
|Oddbob||Shoot 'em up||11.1 MB||Click here to download|
G-Force is a brilliant remake that plays very much like a flat 2D Tempest, in which enemies rain down from the top of the screen in an attempt to crash into your ship. Press the Z or Y key to shoot, and tap the X key to activate the special weapon.
Only two directional arrow keys are ever needed, and use of the superzapper is only allowed once in each level. Playing hints can be found in the same forum thread, though simple strategies can be formulated after a few plays. Highly recommended for a quick fix.
|Guxt ||Pixel||Shoot 'em up||0.31 MB||Click here to download|
Guxt is a new vertical shooter by Pixel, the famed creator of Cave Story and Ikachan.
Click on the first text to download. Use the arrow keys to move your ship, and tap the left control key repeatedly to shoot. Screen size can be adjusted by selecting the menu tab. A key configuration option is included as well.
Power-ups can only be collected after you've destroyed their protective shells. Autofire is possible once your ship gains it's first weapon upgrade.
|Within a Deep Forest ||Nifflas||Platformer||20.1 MB||Click here to download|
Within a Deep Forest is a rather difficult platformer by Nicklas, not helped by the unfamiliar character controls. Most times you control a bouncing ball made out of different materials, always in perpetual motion throughout the entire game.
Starting off with the basic blue, your jump height will change depending on the type of ball in use. A comprehensive tutorial provides all the information you need, while solutions to most puzzles can be found in the forums. Being likened to the legendary Seiklus is the highest praise that anyone can give. Press F1 to play in full screen mode.
- Windows, Mac, Linux
|Metanet Software||Platformer||1.26 MB||Click here to download|
N is a platformer featuring a ninja with the ability to climb or slide down walls and run at amazing speed. The basic objective is to survive five rooms filled with traps and danger in each episode, with a different maze design introduced in every level to challenge the player's reflexes and quick thinking.
Collecting a piece of gold increases the allowable episode completion time by two seconds. Progress is automatically saved when an episode is completed. Tutorials and help sections are supplied to assist beginners, plus a healthy and active community continues to provide a continous supply of new content and custom creations.
|Reactor 09 |
|Bernie||Adventure||4.70 MB||Click here to download|
Warning: May contain potentially provocative or offensive material.
Reactor 09 is the latest AGS adventure game by Bernie in which you assume the role of a prison janitor originally convicted of murder. Much like the Monkey Island series, a verb coin is used for interaction with objects or other characters.
The story is rather short but there are four endings to discover, each with a different set of requirements to fulfil.
|Destructivator ||Pug Fugly Games, Chris Roper||Action/Arcade||1.90 MB||Click here to download|
Destructivator is a retro-style platform shooter by Chris Roper, developer of The Pyramid and Return to Sector 9. The objective of the game is to clear an entire screen of enemies to progress from one stage to the next.
Players can duck enemy bullets or shoot while clinging to a ladder, but your weapon cannot be fired when the main character is in midair. There are twenty levels included in total, which will take some time to beat as the game does not allow continues.
|6 Days a Sacrifice |
|Yahtzee||Adventure||3.84 MB||Click here to download|
6 Days a Sacrifice is the fourth and final instalment of the John DeFoe series, which thus far has encompassed 5 Days A Stranger, 7 Days A Skeptic and Trilby's Notes.
Theo DaCabe, a surveying officer for Buckinghamshire County Council, is assigned to run a routine health and safety assessment on the headquarters of a fad religion called Optimology. Little does he realise that he is about to be caught up in the machinations of destiny, and a plot that has simmered for two centuries.
|Invisible Vision ||keim, Kei Mesuda||Shoot 'em up||1.79 MB||Click here to download|
Invisible Vision is a 3D arena shooter set at sea, where players get to engage in naval battles with enemy submarines while surviving the occasional boss encounter or two. Wireframes are used to replicate the surroundings of a dark ocean, and with careful observation you can easily detect enemy ships based on the ripples caused by their movements.
The arrow keys can be used to move your ship around. To launch a torpedo, just press the Z key. Every missed shot costs three seconds, and the game is over when you run out of time or lives.
If green is not your favorite color, there are two other executables to start the game in gray or blue.
|Photopia ||Adam Cadre||Adventure||0.62 MB||Click here to download|
Photopia is a piece of literature by Adam Cadre rendered in the form of interactive fiction, and written in Inform. It is regarded as a pioneer in narrative-driven, rather than puzzle- or challenge-driven, interactive fiction, and is perhaps the most successful example of this genre to date. It won first place in the 1998 Interactive Fiction Competition.
Photopia has few puzzles and a linear structure, allowing the player no way to alter the eventual conclusion but maintaining the illusion of non-linearity. This gives weight to some of the story's motifs - questions of free will and determinism.
|Hero Core ||Daniel Remar||Action/Arcade||2.41 MB||Click here to download|
Hero Core is a Metroid-style action shooter that tells the story of Flip Hero, on a mission to destroy his nemesis Cruiser Tetron for the final time. But before taking on the machine warlord in his hideout, there's a bit of exploring to do since every weapon, item or suit upgrade found will actually assist you in completing the main and secondary mission objectives.
The first few rooms act as a tutorial that teaches new players about their suit and weapon controls, the autofire feature, progress saving, and the teleportation ability that warps your hero to a save point previously visited. Because of its non-linearity, you can choose to fight the end boss whenever you want, although players are advised to power-up both their main weapon and suit by at least a couple of levels before tackling that last challenge.
It takes about two hours to explore the entire map in the main story campaign, but there are also other bonus modes to try out, while the hard difficulty offers a completely different gameworld to explore.
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