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- Added 50 new games
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|Desktop Dungeons ||Rodain Joubert||RPG||3.22 MB||Click here to download|
Desktop Dungeon is a puzzle-based roguelike with an emphasis on resource management, where the health of your adventurer is restored by walking into unexplored rooms or corridors. You can choose to engage an enemy immediately upon finding them, or save the tougher encounters for later after you've gained some battle experience with weaker inhabitants of the dungeon first. That is basically the gist of the game, yet once you've spent about an hour or two with it you'd realize that Desktop Dungeon has plenty of complexity to offer anyone who is willing to learn the advanced strategies, bonuses and random elements that Nandrew has implemented in this gem of a time sink.
There is only one floor to play and a boss character is hiding somewhere in the area, although you can retire from your quest at any time and have the final score tabulated based on your actions and achievements. Players can switch between windowed and full screen mode using the F4 function key.
|Vacuum, The |
|David Proctor||Adventure||4.14 MB||Click here to download|
The Vacuum is a sci-fi adventure game which tells the story of a couple traveling home inside a cargo ship when a pair of explosions set off a chain of events that will forever change both of their lives. The final outcome is influenced by key decisions made by you during the course of your investigation, though most of the endings contain only minor variations in comparison.
Use the tab key to display or hide your objectives. There is an option to skip walk animations with the space key in the settings menu.
|Spewer ||Edmund McMillen, Eli Piilonen||Platformer||12.6 MB||Click here to download|
Spewer is a new physics-based platformer created by the prolific Edmund McMillen and Eli Piilonen, featuring music by Gravity Hook and Meat Boy music composer Daniel Baranowsky. You are in control of a test subject named Spewer, who must escape from the clutches of a scientist by surviving all fifty-five rooms inside a maze-like laboratory, one level at a time.
Spewer's ability to regurgigate and consume bodily fluid will be called upon frequently, as you attempt to make it past the traps and obstacles that had been placed cleverly to halt your escape. The first few stages also act as sort of a tutorial, where you will be put through your paces under the watchful eye of your observator. Note that there is a limit to how much fluid your body can store and spew out, so if you empty the tank completely then you'll have to eat food or even your own vomit before being allowed to regurgigate any further.
Due to the heavy use of liquid physics, the game might probably run a bit slow on some browsers. To counter this problem, Edmund has included a link to the download version on the title screen which should work better on older machines.
A secret chapter with additional stages is unlocked automatically once you've completed the original five story chapters. The game also features a map editor that can be used to create and share new levels of your own design with other players.
|Dino Run ||Pixeljam Games||Action/Arcade||Browser||Click here to play|
In Pixeljam's Dino Run, players are transported back in time just moments before a giant asteroid crash lands and wipe out the entire dinosaur population on Earth. As a velociraptor seeking sanctuary from the impending doom, your objective is to run towards the end of each level as fast as you can, preferably before the wall of doom envelops you.
Power-up plants can either give your dino a temporary speed boost or invulnerability. Hold the shift key to run twice as fast, but only when sparks are coming out of the raptor's feet. Press the S or down arrow key to attack other dinos or grab a quick bite. Eggs can be collected to earn continues, while acquiring super eggs and reaching game milestones will reward the player with DNA to distribute on improving your raptor's abilities. One DNA is awarded for every eight eggs found and every eight critters eaten. Bones are used to unlock new speedruns and downloadable rewards in the options menu.
Dino Run also features multiplayer, chat room support and customizable skins plus hats.
|Nomltest FS ||keim, Kei Mesuda||Shoot 'em up||0.31 MB||Click here to download|
Nomltest FS is one of the best Space Invaders clone you'll ever play, although you won't think it likely from looking at the screenshot. Although the graphics are nothing special, what makes Nomltest FS unique and addictive are the cool gameplay modes. Best of these is the 'eat bullet' feature. You can 'eat' enemy bullets by capturing them, and holding down both shoot keys expands your eat radius (although slowing you down). Shooting bigger enemies are worth more points, but you can get huge bonus points from clearing whole waves of smaller enemy ships.
While the graphics is not much to look at, the gameplay is very fast and furious, and the music is quite catchy.
|Too Many Ninjas ||Benzido, Ben Foddy||Action/Arcade||Browser||Click here to play|
Too Many Ninjas is a decent flash game in which the player has to rack up a killer score by knocking down ninjas or deflecting throwing stars. Hold the arrow key to swing your sword in any of the six directions available.
|Snowblind Aces |
- Windows, Mac, Linux
|C.E.J. Pacian||Adventure||0.92 MB||Click here to download|
Snowblind Aces is another IF adventure game by Pacian, author of Poizoned Mind and Gun Mute. The game is linear and short, though there's plenty of conversation threads for the curious to follow and explore. A helpful hint system is accessible at any time.
|Shoot First ||Beau Blyth, Teknogames||Action/Arcade||3.60 MB||Click here to download|
Shoot First is an action game with roguelike elements, featuring procedurally generated levels, an automap system, two-player co-op mode, an online high score table, and even AI-controlled companions to help you out during heated gunfights with denizens of the dungeon. Your character can only carry one weapon at a time, and three other equipment that you acquire during your adventure. Weapons are upgraded automatically after a prolonged period of use, but the bonuses don't carry over when you switch to another gun.
Like any roguelike, your objective here is to descend the staircase that leads to the next level. Sometimes the staircase is blocked by a locked door, so you must first find the yellow key hidden somewhere in the dungeon before proceeding to the exit.
Red potions can be quaffed to restore a tiny bit of health, and rescuing damsels in distress also have the same effect on your hero. There's no button to drop an item in your inventory, but you can swap them out when the inventory slots are full by picking up an object on the ground.
|Tower of Heaven Flash ||Askiisoft, Tadakuni Amano, Dave Zhang, Miroslav Malešević||Platformer||Browser||Click here to play|
Tower of Heaven is a monochromatic 2D platformer that features eleven levels to play through, originally released by Askiisoft in 2009 as a Windows-only game. This Flash port contains new musical arrangements, achievements, and a level creation system that unfortunately can only be accessed after you've beaten the game once (first-time players are allowed to import levels though).
There are now three secret locations to find (the original had two), and discovering all of them will reward you with a slightly extended ending to watch.
|Hoshi Saga Ringo ||Yoshio Ishii, Nekogames||Puzzle||Browser||Click here to play|
Hoshi Saga Ringo is a collection of twenty-five new puzzles designed by Yoshio Ishii, in which players must figure out the correct method to reveal a star that is hidden somewhere in every stage. The difficulty for each puzzle is indicated by the stars shown just below the preview image for each level, although most of them are actually pretty easy to solve compared to previous iterations in the series.
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