|Anika's Odyssey ||Trickysheep||Adventure||Browser||Click here to play|
Anika's Odyssey is a short adventure game by Jeff Nusz, and features art by Tom Robinson. The story begins with a simple task of fetching water from the nearby water pump, but quickly becomes a magical journey involving encounters with strange creatures of the forest as you attempt to recover one of your lost belongings.
|Q.U.B.E. ||Toxic Games||Puzzle||179 MB||Click here to download|
Q.U.B.E. is a clever first-person puzzle game that tells the story of an unnamed protagonist trapped inside a maze, equipped with a pair of gloves that allows him to extrude or contract multi-coloured cubes by willpower alone. Manipulating the cubes is as simple as targeting them before pressing the left or right mouse button, although cubes will stop responding to your commands when they have reached the limit of their extension or contraction capabilities.
No tutorial sequence is included with the game, but it really doesn't take more than a minute to learn the controls and start solving puzzles in every room. You can't save your progress though, so be prepared to spend about an hour or so if you're planning to beat Q.U.B.E. in one sitting.
|A Game with a Kitty 2: Darkside Adventures ||Bernie||Platformer||14.7 MB||Click here to download|
In A Game with a Kitty 2: Darkside Adventures, you take on the role of an Arch-Chancellor on a quest to retrieve the lost crown, which equates to plenty of jumping and throwing stuff around.
The protagonist of the story can use the stars collected as weapons, but his inventory capacity will only allow up to thirty of them to be stuffed into his deep pockets. Special skills are awarded for surviving boss encounters, though certain jumps are pretty difficult to execute properly. The game consists of only four major locations in total, with an average of four to five short levels assigned to each.
There are several tough puzzles to figure out but nothing too perplexing with a bit of thought. Needless to say, a recommended download for fans of classic NES titles especially the Mario series.
|Pyramid, The ||Pug Fugly Games, Chris Roper||Shoot 'em up||3.82 MB||Click here to download|
In The Pyramid, your objective is to guide a protective capsule through the corridors of a pyramid while shooting at any object with the intent to harm. Sacrifice your enemies to the level guardian to open a new passage in each room.
A pretty good remake by Chris Roper, with nothing less than four control options made available to the player. Plenty of additional accessibility functions have been included, such as a difficulty setting, an autofire toggle, display modes, everything but the kitchen sink apparently. Having a monster book to record your previous encounters with the denizens of the sacred tomb is a very nice touch as well.
|Gamma Bros |
- Windows, Mac
|Pixeljam Games||Shoot 'em up||19.5 MB||Click here to download|
The name Gamma Bros sounds like a platformer but it is in fact a shooter. Use the W, A, S or D key to shoot in any of the four directions. Collect coins to purchase upgrades or health, and get close to an enemy to fire rapidly. You can change characters by touching your partner's ship when it appears on the screen.
A password save function is available, allowing players to continue from the last stage attempted. Access it by pressing the arrow keys while viewing the main menu. There's a Mac version as well.
|Black Heart, The |
|Andrés Borghi||Action/Arcade||142 MB||Click here to download|
The Black Heart is a versus fighting game which took Argentine developer Andrés Borghi seven years to create using Elecbyte's M.U.G.E.N. engine. There are six playable characters to choose from, each with their own set of special moves that can be executed using simple key press combinations. In addition to the basic attacks, players can also charge up their energy gauge and perform a powerful fatal move to finish a duel in style.
The game also features a couple of gameplay modes separate from the main story campaign, with support for hotseat multiplayer also included.
|Captain Forever ||Farbs||Shoot 'em up||Browser||Click here to play|
In Captain Forever, you're the captain of a ship named Nemesis, stranded in space without a single clue about your current whereabouts. Fortunately an info buoy is around to help, providing you with some information about the sector you are in and supplying repair modules to rebuild your ship.
By destroying enemy ships with your default laser weapon, you can cause them to drop ship parts that can be attached to your own ship. Additional ship plating, extra weapons and increased thruster power are just some of the benefits to be gained from salvaging intact modules.
|Prototype ||X-0ut||Shoot 'em up||19.1 MB||Click here to download|
Don't be misled by the name, Prototype is no half-finished effort. Featuring a pod that you can use to direct your shots, the game only showcases one level but it's long enough satisfy most shooter veterans.
There are quite a number of power-ups to collect, which is always an added bonus.
|Transformice ||Tigrounette||Platformer||Browser||Click here to play|
Transformice is a multiplayer flash game, where you control a mouse whose goal is to try and return with the cheese faster than all of the other mice. You are assisted by a Shaman who has the ability to summon various physics-based objects to help the mice get the cheese and get back safely.
The Shaman is a mouse with the ability to summon physics objects, and in some cases must overcome an otherwise insurmountable obstacle to clear a path to the cheese for the other mice. The Shaman is separated from the other mice with various markings on his fur and a feather on his head. The array of objects the Shaman has access to varies from map to map; in some cases, the shaman can't do anything at all.
|Solar Plexus ||Joakim Sandberg||Platformer||11.8 MB||Click here to download|
Solar Plexus is a puzzle platformer created by the developer of the Noitu Love series, where you are in control of a female protagonist sent to investigate the sudden communication silence from a certain space colony. Most of the challenges in the game require the player to manipulate blocks using the mouse and navigate around obstacles placed deliberately to hinder their progress forward.
Weapon ammo is limited to just fifty shells as well, but you can replenish this stock by left-clicking on ammunition blocks resting somewhere in most levels. Some doors will only open after you've placed purple blocks in specially marked areas, while other locations are only accessible by creating your own platforms with the blocks.
This is an unfinished version of the full game, containing nine levels to play in total. Joakim has no plans to continue developing it, and is considering the project an abandoned one.