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- Added 50 new games
. All downloads were scanned and confirmed virus-free before inclusion into the database.
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|Fedora Spade Episode 1 ||Orchard-L||Adventure||26.6 MB||Click here to download|
Fedora Spade Episode 1 is the latest creation by Orchard-L, developer of the horror adventure game Missing. Assume the role of a detective as you attempt to solve a complicated case by gathering evidence and questioning the single suspect in the game.
Use the Z key to confirm choices or press the X key to cancel a selection. Playable in windowed mode only.
|Cedric and the Revolution ||Bernie||Adventure||1.72 MB||Click here to download|
Cedric and the Revolution is an AGS release created by Bernie, who happens to be developer of A Game with a Kitty as well. An old school adventure in the style of classic Lucasarts titles, you play the role of the titular character in his quest to gather enough people for a peaceful demonstration.
Expect a well-written story, witty dialogues and memorable characters brought vividly to life by his distinct art style.
|Spewer ||Edmund McMillen, Eli Piilonen||Platformer||12.6 MB||Click here to download|
Spewer is a new physics-based platformer created by the prolific Edmund McMillen and Eli Piilonen, featuring music by Gravity Hook and Meat Boy music composer Daniel Baranowsky. You are in control of a test subject named Spewer, who must escape from the clutches of a scientist by surviving all fifty-five rooms inside a maze-like laboratory, one level at a time.
Spewer's ability to regurgigate and consume bodily fluid will be called upon frequently, as you attempt to make it past the traps and obstacles that had been placed cleverly to halt your escape. The first few stages also act as sort of a tutorial, where you will be put through your paces under the watchful eye of your observator. Note that there is a limit to how much fluid your body can store and spew out, so if you empty the tank completely then you'll have to eat food or even your own vomit before being allowed to regurgigate any further.
Due to the heavy use of liquid physics, the game might probably run a bit slow on some browsers. To counter this problem, Edmund has included a link to the download version on the title screen which should work better on older machines.
A secret chapter with additional stages is unlocked automatically once you've completed the original five story chapters. The game also features a map editor that can be used to create and share new levels of your own design with other players.
|Psychosomnium ||cactus||Platformer||1.51 MB||Click here to download|
Psychosomnium is a freeware 2D platformer created by cactus, a game where players find themselves in a sparse dream world filled with a cast of quirky characters. Use the cursor keys to move, and press the Z key to carry out a specific action when available.
|Cho Ren Sha 68K ||Famibe No Yosshin||Shoot 'em up||0.89 MB||Click here to download|
Another excellent freeware shmup from Japan, Cho Ren Sha 68K will definitely please fans of the genre with it's frantic old school gameplay.
Everything you'd expect to see in a shooter is there. The high score table actually uses classic arcade shmup names!
|Fedora Spade Episode 4 ||Orchard-L||Adventure||26.6 MB||Click here to download|
Fedora Spade Episode 4: The Last Job brings closure to the four part adventures of the suave detective, where more is revealed about his mysterious past as Daphne seeks the truth behind the loss of his brother and Spade's ex-partner.
|Excellent Bifurcation ||Linley Henzell||Shoot 'em up||0.96 MB||Click here to download|
In Excellent Bifurcation, the aliens have attacked and their ability to exist in either or both of their world and ours has given them an almost unsurpassable advantage. Take command of a special fighter craft capable of existing in both realities at once and drive them back!
The form your fighter takes on the left has double fast-firing cannons and can charge to release up to eight seekers. It is ideal for destroying small and weak but numerous enemies. The right-hand form has a single powerful cannon which fires slowly but does far more damage, and is more suited to taking out larger enemies. It can charge up to release a wave which passes through things, damaging them as it goes. You can switch them between the worlds depending on what kind of firepower you need where.
The only vulnerable parts of your ship are the white parts at the centre. This means that the small form is much better at dodging than the large one. The only dangerous parts of bullets are the brightest (yellow or white) parts. Also, if you are shot down the form which was hit emits a green shockwave instead of a yellow one.
Press the Z key to shoot, X key to charge the special weapon, and C key to switch between two forms. Use the A key to activate autofire. You can change settings, like windowed vs fullscreen and whether it uses vsync, by editing the init.txt file.
|Samurai Railroad Mansion ||Lurk||Action/Arcade||19.1 MB||Click here to download|
Samurai Railroad Mansion is an action game developed by Lurk using Mark Overmars' Game Maker engine, and has more than a passing resemblance to Nintendo's light gun classic Hogan's Alley. A simple tutorial shown before the start of each level explains the type of enemies a player will encounter, though the advice on offer can be rather vague at times.
Hold the left or right cursor key before pressing the attack button to swing your blade in either directions. Your samurai's face will appear above the section in which he will strike at when the Z key is held. Press the F4 function key to switch between full screen and windowed mode.
Honor is lost when you hit a maiden or an opponent who has submitted to you, but can be restored by one rank for every ten thousand points you acquire. Timing is a crucial element in this game, as certain enemies can only be attacked after a few seconds, while others have to be sliced at the moment they appear on screen. There are only eight stages to play in total.
|Karateka Mania ||Krobon Station||Action/Arcade||13.9 MB||Click here to download|
Karatekamania is a music rhythm game created by the developers of Mogura 2, where players are rated based on the timing and accuracy of their key presses while a song is being played in the background. Inspired by Nintendo's Rhythm Tengoku, this fan made version features slightly updated graphics, customizable settings, and even comes with an editor to facilitate the sharing of user creations.
Use the enter key, left or right mouse button to control the actions of the martial arts practitioner. Tap the space key to punch at a thrown object. Hold the same button to assume a stance, then press the up arrow key to execute a roundhouse kick. Mouse and gamepad controls are also supported.
The current build (1st style 1.7a) contains only four default levels and two songs, although new stages created by other contributors can be downloaded from Krobon Station's message board. Simply click on a link to any zip file, unzip it into the music folder and the song should be available to play from the song selection menu.
- Windows, Mac
|Jenova Chen||Action/Arcade||10.7 MB||Click here to download|
flOw's play structure and aesthetic design are simple and intuitive. The player begins the game as a small, white, worm-like microorganism on a bright, two-dimensional plane. Using the mouse, the player can guide the worm. Clicking and holding down on the left mouse button accelerates the speed of the worm.
The objective of the game is to guide the worm to eat other microorganisms and evolve. While many of these microorganisms are defenseless, there are certain types of multicellular organisms that will attack the worm. To defeat these enemies, the player must guide the worm to eat the glowing cells that make up the bodies of the enemies. Different types of enemies have different ways of attacking the worm, so the player must determine a particular strategy to defeat each one.
Early on in the game, the worm swims in brighter, shallow waters. To progress into deeper waters, the worm must eat red microorganisms. Alternatively, blue microorganisms enable the player to backtrack. Players are capable of customizing the physical appearance of their organism based on the gameplay.
There are currently two creatures available to play. The first is the worm phase in which the player's avatar evolves into a multi-segmented worm. If the worm defeats the last, worm-like enemy on the final bottom level, the worm floats to the top, is reborn as an infant jellyfish creature and the background screen changes from blue to orange. If the jellyfish replays all levels it will return to the surface and begin life again as a worm but not before fighting a boss, which turns out to be the first worm-like creature you were previously.
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