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- Added 50 new games
. All downloads were scanned and confirmed virus-free before inclusion into the database.
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|Plasma Warrior ||Tom Vine||Platformer||0.89 MB||Click here to download|
Plasma Warrior is a retro 2D platformer created by Tom Vine, where only seven different colours are used in the entire game. Your task is to guide a robot on an exploration mission to uncover the mystery of an abandoned mining operation.
Use the cursor keys to move, press the shift key to jump and hold the left control key to shoot. The down arrow key can be used to read signs or enter doors as well. Press the alternate and enter key at the same time to switch between full screen and windowed mode.
|Teleportower ||Kaho||Platformer||1.82 MB||Click here to download|
Teleportower is a puzzle platformer with fifty levels to play, split evenly between the five towers that you have to visit in order to beat the game. The objective here is to collect a blue gem located in the final room of each tower, but to do that you would first have to overcome a series of increasingly difficult challenges designed to thwart the efforts of any brave adventurer who attempts to loot the treasures within.
Our hero can jump, cling to the edge of a platform, or use his teleportation ability to switch between the two rooms in every stage. A trap could appear in one room and not the other, so you would need to alternate between both of them regularly in order to beat a level.
The size of the application window is increased by changing the display setting inside the configuration menu, accessible via the second option shown at the main screen.
|Ginormo Sword ||Babarageo||Action/Arcade||Browser||Click here to play|
Possibly Babarageo's best known work, Ginormo Sword is a Zelda-like game which involves striking down enemies with your sword for treasure. The gold you've acquired can then be used to upgrade the length and width of your sword, or to acquire new blades with special bonuses.
- Windows, Mac
|Terry Cavanagh, distractionware||Platformer||13.5 MB||Click here to download|
VVVVVV is designed around one really simple mechanic: zero gravity jumping. Whenever you jump, you take off into the air and donft stop until you hit a ceiling. Then you can walk around a bit, and jump back down. In VVVVVV, itfs not a gimmick; itfs the basic mechanic - every single jump reverses your gravity. Itfs the starting point.
The game is set in a big open world, with lots to explore. As well as that, the game has a number of smaller, linear levels set in this - the idea is that they contain gameplay elements not found anywhere else. As a result, you can tackle these 'dungeons' in any order you find them in.
|Karoshi 2 |
|Jesse Venbrux||Platformer||8.72 MB||Click here to download|
Karoshi 2 is the sequel to the similarly titled platformer by Jesse Venbrux, creator of the Wubly series and Frozzd. The game consists of over fifty short levels in which you have to figure out the correct method to help the main character commit suicide. Use the cursor keys to move your character. Press the Z key to jump. R key restarts, and the escape key quits.
The developer had also included a level editor and Karoshi 1 speed run mode, where players would have to complete close to thirty stages from the original in under seven minutes. Hold the R key in stage fourteen to access the secret room.
|Unblade Senki ||uepom||Platformer||17.9 MB||Click here to download|
Unblade (Record of War) is a 2D platformer in which you play as a frog carrying an indestructible umbrella, on a quest to find a kidnapped princess and rescue her from the clutches of an evil minion. Along the way you can collect power-up items that could be used to destroy floors or walls, replenish health, bombs that help you jump higher, and even the occasional invincibility spell or two to help you through a tricky section in a level.
There are seven stages to play through in total. You may have to rename the executable files to get the game working on PCs that do not have native Japanese text support installed.
|Tekkyuuman ||Ikiki||Action/Arcade||1.03 MB||Click here to download|
Tekkyuuman is a new release by prolific Japanese developer Ikiki, famous for a number of controversial games featuring ninjas, bloodbath and outrageous violence.
You must make your way towards the green spiky object in each level and smash it with the flail. Use the control key to swing your weapon and tap the left shift key to jump. A wall jump can also be executed by pressing the same shift key when scaling up walls.
Red switches can be activated either by touch or hitting them with your flail. An extra life is awarded after every boss fight.
- Windows, Mac, Linux
|DrPetter, Tomas Pettersson||Application||0.05 MB||Click here to download|
Possibly one of the most useful application that a game developer could have. sfxr is a program written by DrPetter which randomly generates a sound effect based on selected options and slider settings. The results can then be saved as .wav files, ready for use in any projects.
- Windows, Mac
|Jenova Chen||Action/Arcade||10.7 MB||Click here to download|
flOw's play structure and aesthetic design are simple and intuitive. The player begins the game as a small, white, worm-like microorganism on a bright, two-dimensional plane. Using the mouse, the player can guide the worm. Clicking and holding down on the left mouse button accelerates the speed of the worm.
The objective of the game is to guide the worm to eat other microorganisms and evolve. While many of these microorganisms are defenseless, there are certain types of multicellular organisms that will attack the worm. To defeat these enemies, the player must guide the worm to eat the glowing cells that make up the bodies of the enemies. Different types of enemies have different ways of attacking the worm, so the player must determine a particular strategy to defeat each one.
Early on in the game, the worm swims in brighter, shallow waters. To progress into deeper waters, the worm must eat red microorganisms. Alternatively, blue microorganisms enable the player to backtrack. Players are capable of customizing the physical appearance of their organism based on the gameplay.
There are currently two creatures available to play. The first is the worm phase in which the player's avatar evolves into a multi-segmented worm. If the worm defeats the last, worm-like enemy on the final bottom level, the worm floats to the top, is reborn as an infant jellyfish creature and the background screen changes from blue to orange. If the jellyfish replays all levels it will return to the surface and begin life again as a worm but not before fighting a boss, which turns out to be the first worm-like creature you were previously.
|Trilby: The Art Of Theft ||Yahtzee||Action/Arcade||2.42 MB||Click here to download|
Trilby: The Art Of Theft is a mission-based stealth platformer created by Ben Croshaw. Your goal is to infiltrate a variety of buildings in Chapow City, steal loot, achieve objectives and get out again with the subtlety of a flickering shadow in a ninja outfit.
The player controls Trilby as he embarks upon a number of daring high-profile heists in various outposts of wealth and power. With an arsenal of thief skills at his disposal, he must lift the trinkets and valuables of the idle rich while making as little fuss as possible.
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