holy junk, the bullet dynamics in bite the bullets are looking marvelous. kudos for exploring some original rollout methods (especially the slick bullet types that actually emit their own bullet patterns, and also the bullets that change directions predictably).
three thumbs up. can’t wait to play the game that these mechanics eventually land in
CosMind said,
June 30th, 2007 at 6:28 pm
holy junk, the bullet dynamics in bite the bullets are looking marvelous. kudos for exploring some original rollout methods (especially the slick bullet types that actually emit their own bullet patterns, and also the bullets that change directions predictably).
three thumbs up. can’t wait to play the game that these mechanics eventually land in