The Crypts of Despair 1.0

JTR’s The Crypts of Despair (a bite-size roguelike game by the creator of Death Worm) was recently updated to version 1.0. The biggest addition to this release is an online high score table.

Use the F1 function key to access game instructions, and press the F4 key to switch between windowed and full screen mode.

download The Crypts of Despair
tips by Baptistry
online high score table

10 Comments »

  1. Danjuro said,

    September 11th, 2007 at 12:33 am

    Nice score Tim ;)

  2. Prospero said,

    September 11th, 2007 at 7:44 pm

    Funky little game, this.

  3. Raigan said,

    September 12th, 2007 at 1:04 am

    damn it, what’s the optimal loadout??

    even more addictive now that there are highscores..

  4. Raigan said,

    September 12th, 2007 at 1:07 am

    also, does anyone know what the red amulet does?

    someone needs to port this to DS/GBA.

  5. Tim W. said,

    September 12th, 2007 at 1:13 am

    chainmail, food, bow, torch?

  6. Jason Rohrer (jcr13) said,

    September 12th, 2007 at 2:04 pm

    I can’t put my finger on why this game is so compelling, but it certainly is. That little, pixelated tombstone that appears when you die—ah, so perfect.

    I think the food mechanic adds a lot. Every step costs you, so every step counts…. and when you’re out of food, and there’s no food in sight (so your HP decrease by one per step), the tension is incredibly high.

    I once died from starvation a single step away from food. High drama, that. Like the guy crawling through the desert gasping “water, water” who finally passes out with the tips of his fingers in the oasis.

  7. Raigan said,

    September 12th, 2007 at 2:12 pm

    i’ve experimented with max-offense and max-defense items/stats, but i have no idea whether one was better than the other or whether i just got lucky/unlucky with the randomness.

  8. Raigan said,

    September 13th, 2007 at 1:51 am

    damn it, i think the highscore server’s down..

    so far my best attempts have been chainmail, torch, keys, food x2, and all HP.

    still haven’t gotten anywhere near the end though — but i did get 4k on level 22!

  9. gnome said,

    September 13th, 2007 at 1:08 pm

    Awh.. poor monitor… Still, excellent RPG thingy.

  10. Mister Bile said,

    September 13th, 2007 at 9:57 pm

    Tim’s “Two points in damage, everything else in health” strategy made a world of difference for me. If nothing else, it meant that I was able to drink potions willy-nilly, even as a toad.

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