November 24th, 2007 at 10:19 pm
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A quick ten-minute interview with the developer of Everyday Shooter, and a couple of other cool games.
How has the reception for PSN’s Everyday Shooter (ES) been, and what’s next for Queasy Games? More collaborative efforts with Santa Monica Studios? And will there be any releases from you next year?
Well, there’s a substantial amount of press and most of the comments seem positive, so I guess it’s been ok? As for what’s next for Queasy Games, well, I have a rule where I keep my next project under wraps until it’s almost done. If I don’t, then I never end up finishing it. It’s a rule my friend and I made up when we were kids writing code. We’d always talk about what cool new feature was going to be in our game/app but then we’d never do it. Finally, we decided only to tell each other if we can show each other. It’s a great motivator. Release next year? Dunno!
In a recent interview, you mentioned that you were planning on making more freeware games. Can we expect a new one in the near future?
Let’s just say I DO want to make a freeware game, but there’s just so little time.
But if I do, it probably won’t be a big affair like Gate 88.
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November 24th, 2007 at 10:17 pm
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A couple of screenshots from Metanet Software’s N+ for the Xbox 360 Live Arcade can be found at The Way of the Ninja.
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November 24th, 2007 at 10:12 pm
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The third episode in the Fedora Spade series has been released. If you played the first two, you’ll probably like this one. If you haven’t, it’s an adventure game with a detective motif: you have to search for and gather clues to solve a case.
Orchard-L also began requesting donations with this game. He lives in Indonesia, where most people make only a few dollars a day. So donations to him would go a long way.
Name: Fedora Spade: Death Wears a Fedora
Developer: RPGCreations
Category: Detective/Adventure
Type: Freeware, but donations requested
Size: 3MB
Direct download link: Click here
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November 24th, 2007 at 10:08 pm
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messhof, of Punishment fame, will soon be releasing a new game called FLYWRENCH. He just posted a gameplay video at Eo.

“The game itself is nearly done– I’m just working on the soundtrack. I’m going to be out of town for thanksgiving, so expect a release tuesday or wednesday next week.”
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November 21st, 2007 at 5:18 pm
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I swear, this game just gets awesomer and awesomer every day.
- download hi-res trailer, right click to save
- soundtrack preview
- The Underside preview
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November 21st, 2007 at 5:17 pm
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NIGORO member Naramura has announced the first details of the group’s next game on their development blog. According to him, the fifth game will have an academic setting and perhaps be easiest to play with a touchpad. The title has been decided, but it won’t be announced until later because the title alone would give away a lot of the game.
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November 21st, 2007 at 5:17 pm
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Eden’s Aegis is a new vertical shooter from x.x, featuring two playable characters and the usual array of boss fights commonly seen in all of his other releases.
Hold the Z key to shoot, tap the X key to launch a bomb and use the C key to activate your special weapon. This trial release is limited to one level only.
Name: Eden’s Aegis
Developer: x.x
Category: Shooter
Type: Freeware
Size: 5MB
Direct download link: Click here
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November 21st, 2007 at 5:16 pm
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A quick ten-minute interview with the creator of Wizball.
Any info you’d like to share about yourself as an introduction?
Ooh, I think I’ve whored my thoughts enough all over the internet that anyone with a passing familiarity with remakes or indie games will have heard of “that Graham arsehole”, so there’s really nothing to say.
How has the response to your Wizball remake been so far? Any favorite comments or feedbacks?
It’s been really good, yes. Me and Smila have been very pleased with the response, although there were a few bugs and issues which needed sorting out shortly after release. The Mac version should be out soon, too. The nicest response was seeing my old arch nemesis Weibo De Wit saying he thought it was great, which was really big of him.
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November 21st, 2007 at 5:08 pm
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Frogs and Mice: Erik Hermansen has revealed details about the DROD spin-off created exclusively for GarageGames’ new InstantAction web site, to be launched early next year.
Dwarf Fortress: Dwarf Fortress updated. [change list]
Mission to Mars: Mateusz Skutnik (Submachine, Covert Front series) releases a new platformer entitled Mission to Mars.
Kongregate: The popular web games portal has announced five development studios funded from $20,000 to $100,000 to create original, large-scale Flash games exclusive to the site. [source: GameSetWatch]
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November 21st, 2007 at 5:07 pm
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A quick ten-minute interview with Paul Eres, creator of Immortal Defense (and a couple of other projects as well).
Are you still working on Immortal Defense? Were you happy with the results of RPGC’s first commercial game?
I’m still working on ID, yes, on the level editor and a few other improvements, which are taking longer than I planned for. And I’m happy with the results yes, but I’d have been happy with any results. One thing I predicted was that I wanted to sell 100 copies in a year. It’s already been more than 100 in 6 months, so it was more than I expected.
You submitted Immortal Defense (ID) into IGF. How do you rate your chances?
I’d guess 20% chance of being in the finals, 0.1% chance of winning. ^_^ But predicting the future is hard, so that’s just based on my feelings about how my game compares to the others and how the judging process works and so on.
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