August 31st, 2007 at 11:44 pm
(ar0807)

Cryptic Sea has started up a new development journal in which fans of Gish can keep themselves updated about the sequel’s production progress (pictured above). Barely visible in the image is a 2008 release date. There’s a video posted with Edmund himself attempting to call Nintendo’s Reggie to secure a publishing deal on the Wii.
Edmund McMillen is also responsible for the character art in Braid, among other works.
Visit the development journal
1 Comment
August 31st, 2007 at 9:01 pm
(ar0807)
The author of the Submachine series has announced a schedule for his upcoming projects on his development journal recently. All of the following games will be released before Christmas 2007, in this order:
Covert Front 2 (soonest)
two untitled platformers
DayMare Town 2
Submachine 5
Mateusz Skutnik’s games page
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August 29th, 2007 at 12:27 pm
(ar0807)
Being my first YouTube piano video, I only thought it would be appropriate to make it from Cave Story. This is of me, playing my own arrangement of selections from “Plantation” and “Moonsong.” Sorry about the quality! - markarian.
- MP3 downloads and sheet music for several tunes from Pixel’s Cave Story

6 Comments
August 28th, 2007 at 6:17 pm
(ar0807, news, rgcd)
The third issue of RGCD, the freely downloadable retro discmag, is now available. Blast Arena for the GBA is its featured review this time around.
Amongst the 28 other games covered are Hurrican, Burn the Trash, Frazy and Zub for the PC, as well as Joe Gunn for the C64 and Blizzard’s Rift for the Spectrum. This issue also has part one of an in-depth article about the history of the man behind Llamasoft, Jeff Minter.
As always, all content is thoroughly checked for viruses and is 100% spyware free.
3 Comments
August 21st, 2007 at 7:26 pm
(ar0807)

Expect to see a gameplay video from World of Goo (pictured above) posted sometime this week.
MarkUp issue 6 (the official GM magazine) is now available for download. The tutorials could be of some help but the reviews are incredibly poor as usual.
Metablog updated; Lost Garden gets a new entry.
Shooters
Soldner-X will be released sometime around the end of 2007 or early 2008. [thanks to Timerever!]
The full version of Honeyblaster will be released during the final week of September. [web site]
Nintendo DS
An updated DS version of Motocross Challenge is currently in development. [GBA version]
PDRoms has an extensive list of homebrew releases for most of the portable consoles available today. Reaxion GBA and cdogsPSP (Cdogs port) are two familiar names gathered from a quick glance of the list.
Information about the DS port of Invalid Tangram can be found at Josh’s site. [PC version]
Updates
Autumn Moon’s upcoming adventure game A Vampyre Story gets a new web site. The title is scheduled to be released sometime in late 2007.
An updated version for Empyreal Nocturne (with joystick and XBox 360 controller support) is now available. [download page]
More custom map packs added to Ninjah’s web site.
Miscellaneous
Moonpod is working on a new game.
GamePure has announced Combat Heaven Next, a sequel to their popular arcade game Combat Heaven. Twelve new screenshots were added to the information page as well.
Details about the upcoming 1st person action adventure game (pictured below) based on the Lone Wolf series were recently revealed. [Ksatria’s web site]

4 Comments
August 18th, 2007 at 7:43 am
(ar0807)

If your name is Jeff, look away now:
Space Giraffe (Electorubbish)
‘Space Giraffe is NOT Tempest!’ screams the instructions in Jeff’s 360 music visualizer, Minter’s latest interactive audiovisual orgy. Okay, but Space Giraffe does take nearly all its cues from Atari’s classic coin-op (which Minter has reworked before).
As in Tempest, you’re an abstract creature on the edge of an electric grid floating in space, relentlessly basting the geometric creatures that shimmy up its lanes. Giraffe enhances that letting you jump over enemies, steer your shots, and ram baddies off the playfield, but user-friendliness has been thrown out in the name of psychedelic presentation.
You’ll frequently die because you couldn’t pick out the pulsing assassin from the wrapped playfield floating over the throbbing LSD nightmare that is the background, which makes this game uniquely aggravating.
With incredibly poor visibility (apparently by design) and a thumping electronic soundtrack peppered with sophomoric sound effects, Space Giraffe offers a generous 100 levels of damn-near-unplayable technoslop.
- Dan Amrich (Senior editor, Official Xbox Magazine)
+ Unlike anything you’ve ever seen (except Tempest).
- Too visually noisy to figure out what going on.
- Actually made us angry when we played it.
? Is this a failed game or a failed art experiment?
The Verdict 2.0 - BROKEN
Just really bad. Lacks a single redeeming quality, or it’s busted to varying degrees in its own design, quality or basic functionality. No gamer of any stripe should bother.
For a more favorable review, click here. New screenshots and gameplay videos can be found over at the Llamasoft Blog. [thanks to Caff of Retro Remakes]
21 Comments
August 10th, 2007 at 7:12 pm
(ar0807)
Have you got nothing to do for the next 72 hours? Then why not enter this competition and boast about your game making skills by making a small game during this period (which has already started by the way). There aren’t any rewards for the winner as of yet. But finishing a game is in itself a reward, especially if you make it good.
3 Comments
August 8th, 2007 at 9:39 am
(ar0807)
Pinocchio is a simple 3D animation program which seeks to assist children and amateur animators create professional animation in a matter of minutes. The method is called character rigging, and does away with expensive motion capture employed by many large commercial outfits.
The program itself is available for download, but requires a little knowledge about operating command prompts. This student project was developed by Ilya Baran and Jovan Popovic. [thanks to bob of Retro Remakes]

6 Comments
August 8th, 2007 at 4:26 am
(ar0807)
The best of list (2006/2007 edition) to end all best of lists! Thanks to everyone who contributed. Coming up next - the top 10 list of the best of lists about the best games of whenever. [permalink]
In nonsensical order:
Top 20 Top Whatever List
1. Remakes 100
2. Edge Magazine’s The 100 Best Videogames Ever
3. 2007 IGF Winners
4. Edge Magazine’s The Best Indie Games of 2007
5. Game Tunnel’s Top 100 Indie Games
6. Game Tunnel’s 2006 Game of the Year Awards
7. 50 Really Good Indie Games
8. Top 10 Doujin Shmups
9. 1UP’s 101 Best Free Games 2007
10. Best of Casual Gameplay 2006
11. Paul Eres’ Favorite 20 Indie Game Picks
12. Echo’s Favorite Indie Games
13. The 10 Worst Games of All Time
14. Wired’s Best Indie Games 2007
15. Art Games: Best Indy Titles
16. The Top 1 Greatest List of Lists in the World Ever
17. NeoTeo.com’s Top 10 Freeware Adventure Games
18. IGN’s Top 10 Adventure Games
19. Top 10 Adventure Games IGN Missed Out in Their Top 10 Adventure Games List
20. Top 21 Linux Games of 2007
Remakes 100 (1)
Top 100 games as voted for by various members of the community.
Edge Magazine’s The 100 Best Videogames Ever (2)
A poll of Edge magazine readers and industry experts to find the top 100 games of all time.
2007 IGF Winners (3)
Main Competition finalists and winners of the 2007 Independent Games Festival, selected from a field of 141 entries.
Edge Magazine’s The Best Indie Games of 2007 (4)
Edge Magazine’s list of finalists in the IGF Student Competition.
Game Tunnel’s Top 100 Indie Games (5)
Game Tunnel’s Top 100 indie games, based on 458 panel reviews from the last 3 years.
Game Tunnel’s 2006 Game of the Year Awards (6)
Top Independent Games of 2006, based on game submissions to Game Tunnel.
50 Really Good Indie Games (7)
A list of games compiled by TIGSource forum members.
Top 10 Doujin Shmups (8)
Top 10 doujin shmups as selected by Postman (of Shoot the Core).
1UP’s 101 Best Free Games 2007 (9)
An annual list of 101 free games considered the absolute best, by the editors of Games For Windows.
Best of Casual Gameplay 2006 (10)
Paul Eres’ Favorite 20 Indie Game Picks (11)
A list consisting twenty of Paul’s favorite games.
Echo’s Favorite Indie Games (12)
A list consisting twelve of Echo’s favorite games.
The 10 Worst Games of All Time (13)
The ten worst games of all time, as selected by Mr. Emru Townsend.
Wired’s Best Indie Games 2007 (14)
A list of the best five games from 2007, as selected by Clive Thompson.
Art Games: Best Indy Titles (15)
A list of twenty-seven art games, as compiled by Mentisworks.
The Top 1 Greatest List of Lists in the World Ever (16)
A list of lists considered by Oddbob as the greatest ever.
NeoTeo.com’s Top 10 Freeware Adventure Games (17)
NeoTeo.com’s article about ten of the best freeware adventure games, in Spanish. (translated)
IGN’s Top 10 Adventure Games (18)
Ten of the greatest graphic adventure games of all-time, as chosen by IGN.
Top 10 Adventure Games IGN Missed Out in Their Top 10 Adventure Games List (19)
Top 21 Linux Games of 2007 (20)
Or Worst 21 Linux Games of 2007.
see also:
- Freeware Indie Games for Linux
- cly5m’s favorite games
- SourceForge.net 2007 Community Choice Awards
- Adrenaline Vault’s Top Casual Games of 2006
- Top Ten 8 and 16-bit Games That Deserve Next-Gen Remakes
- A Guide to the World of Indy Adventure Games
34 Comments
August 7th, 2007 at 2:26 am
(ar0807)

Here is a brand, spanking new interview with Pixeljam. Read, relax, enjoy. Or don’t.
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