Adrian has compiled a list of freeware games released in 2007, complete with a screenshot for each entry and sorted by category. This definite bookmark item currently contains over two hundred games. Recommendations are also included.
According to the official web site for Plasma Pong, the download link and information page for this freeware game had been taken down until further notice.
According to several sources online, Barry Diller (CEO of IAC) has recently acquired a majority of GarageGames’ equity (which includes the Great Games Experiment web site). The GarageGames management team will continue to lead the business under the new partnership while assisting with the development of the new InstantAction network.
When launched, InstantAction.com will be a web-based action gaming portal featuring 3D singleplayer and multiplayer games which will run from any standard web browser with no download or installations required. Plans for a Game Development Fund was also revealed, though no figure was announced yet.
After a lengthy hiatus, the collaborative QBasic scene mag “QB Express” is back, and is now in the second issue of its new run. This issue features the results of the “Qlympics”, a best-of-the-community event covering releases between the start of 2003 to mid 2006.
Here’s a run down of the issue, as posted on qbasicnews.com:
This issue features NINE tutorials, FIVE articles and the results of this year’s Qlympics.
Read Lachie Dazdarian’s review of Lodestar, RubyNL’s tutorial on “Time Based Motion & Collision Detection”, learn about Wireframes from Mentat, or discover what makes a game great, thanks to Joe King. We’ve also got comics, the Gallery and all the other QB Express mainstays you look forward to every month.
Click the button for more info, and a couple of highlights from the Qlympics!
I started out in the QB scene, so seeing all this new content leaves me feeling a little nostalgic. The magazine has an open submission policy, and needs new contributions on a monthly basis. If you have a bit of free time and feel the same way as me, why not help them out? If you’re stuck for something to submit, there’s a thread on Pete’s QB site for article requests here.
Two very interesting videos highlighted by GameSetWatch this month. The first one is a thirty minute recording from the Independent Games Summit held at the Game Developers Conference 2007. This particular clip features Russell Carroll (of GameTunnel and Reflexive Entertainment) as he talks about marketing independently-developed games, how to manipulate the press and casual game portals, publishing, distribution and advertising.
The second video is in a less serious tone, as the popular Consolevania team investigates the current state of games development in Scotland and manages to piece together nearly an hour’s worth of barely watchable film footage from their misadventures. Highlights include conversations with participating students from Dare to be Digital, and a trailer from FLUX by Play Technologies.
Jonathan Blow has revealed that Braid will be coming to the Xbox Live Arcade in early 2008. According to XBLArcade:
Braid (Number None Inc.): Arriving in early 2008 on Xbox LIVE Arcade, Braid is a platformer/puzzle game. Journey across seven worlds to rescue a princess—in each world, time behaves in its own peculiar way. Cleverly manipulate the flow of time to solve puzzles. Braid aims to provide a mind-expanding, filler-free experience.
Mr. Blow has confirmed that a PC version is in the works as well.